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List of REQ cards: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
This is a '''list of REQ cards''' available in ''[[Halo 5: Guardians]]''.
{{Outdated|Armor Mods now have differing level costs.}}
{{disambig header|the cards featured in [[Halo 5: Guardians]]|the cards featured in [[Halo Wars 2]]|List of Blitz cards}}
This article lists all '''[[REQ#REQ Cards|REQ cards]]''' available in ''[[Halo 5: Guardians]]''.
 
==Overview==
At launch, there were '''over 1,000''' cards, with additional cards added later into the game. There are currently:
{{col-begin}}
{{col-4}}
*'''3''' Announcers
*'''229''' Armor pieces
*'''238''' Helmets
*'''63''' Visors
*'''302''' Emblems
{{col-4}}
*'''27''' Stances
*'''30''' Assassination animations
*'''134''' Weapon skins
*'''123''' Loadout weapons
{{col-4}}
*'''14''' Armor mods
*'''96''' Power weapons
*'''72''' Vehicles
*'''12''' Power-ups
{{col-4}}
*'''15''' Arena boosts
*'''16''' Warzone boosts
{{col-end}}
 
==REQ Packs==
{{scrollbox|height=400px|{{/REQ Packs}}}}
 
==REQ Points Cards==
{{scrollbox|height=250px|{{/REQ Points Cards}}}}
 
==Permanent Cards (Arena & Warzone)==
===Weapon Skins===
Weapon skins are cosmetic effects that can be applied to different weapons in order to alter their appearance, but not their performance.
{{scrollbox|height=400px|{{/Weapon Skins}}}}
 
===Armor===
Cosmetic item that is worn over the entire body except for the head.
{{scrollbox|height=400px|{{/Armor}}}}
 
===Helmets===
Cosmetic item that is worn on the players head.
{{scrollbox|height=400px|{{/Helmets}}}}
 
===Visors===
Cosmetic item that changes the color of the visor on the helmet.
{{scrollbox|height=400px|{{/Visors}}}}
 
===Emblems===
Emblems are icons representing the player that are displayed in multiplayer menus.
{{scrollbox|height=400px|{{/Emblems}}}}
 
===Assassinations===
Assassinations allow the player to assassinate their opponent in new and creative ways. When one is equipped, most assassinations will be exchanged for the one selected unless there isn't enough space for the animation, you are carrying a weapon or objective that has it's own unique assassination, or are in midair (in which case you perform an [[Airsassination]]).
{{scrollbox|height=400px|{{/Assassinations}}}}
 
===Stances===
Stances allow the player to change how their Spartan is displayed in various multiplayer lobbies.
{{scrollbox|height=400px|{{/Stances}}}}


==Permanent Cards (Warzone Only)==
==Permanent Cards (Warzone Only)==
<div class="tabcontainer">
===Loadout Weapons===
<div class="tabbox">
Weapons that require a certain level to spawn, but does not exhaust your energy.
<div class="tab">Loadout Weapons</div>
{{scrollbox|height=400px|{{/Loadout Weapons}}}}
{{/Loadout Weapons}}
 
</div>
===Armor Mods===
<div class="tabbox">
Armor Mods allow the player to augment their Spartan's abilities to improve various stats or skills. Like loadout weapons, they do not exhaust any energy when equipped. All Armor Mods are available at REQ Level 5.
<div class="tab">Armor Mods</div>
{{scrollbox|height=400px|{{/Armor Mods}}}}
{{/Armor Mods}}
 
</div>
==Single Use Cards (Warzone Only)==
<div class="tabbox">
===Power Weapons===
<div class="tab">Certifications</div>
Single use weapons that require a certain amount of energy to spawn.
{{/Certifications}}
{{scrollbox|height=400px|{{/Power Weapons}}}}
</div></div>
 
===Vehicles===
Single use vehicles that require a certain amount of energy to spawn. Vehicles can spawn within the Home Base, Fortress, or Garage. In Warzone Assault, vehicles can spawn behind certain one-way shields. Airborne vehicles will spawn above the Home Base, Fortress, or Garage.
{{scrollbox|height=400px|{{/Vehicles}}}}


==Permanent Cards (Arena & Warzone)==
===Power Ups===
<div class="tabcontainer">
Single use [[power-ups|power ups]] that require a certain amount of energy to spawn. They grant players certain abilities for a short duration of time, which is dependent on which tier card is used.
<div class="tabbox">
{{scrollbox|height=400px|{{/Power Ups}}}}
<div class="tab">Weapon Skins</div>
{{/Weapon Skins}}
</div>
<div class="tabbox">
<div class="tab">Assassinations</div>
{{/Assassinations}}
</div>
<div class="tabbox">
<div class="tab">Stances</div>
{{/Stances}}
</div>
<div class="tabbox">
<div class="tab">Armor</div>
{{/Armor}}
</div>
<div class="tabbox">
<div class="tab">Emblems</div>
{{/Emblems}}
</div>
<div class="tabbox">
<div class="tab">Visors</div>
{{/Visors}}
</div>
<div class="tabbox">
<div class="tab">Helmets</div>
{{/Helmets}}
</div></div>


==Single Use Cards (Warzone)==
===Random===
<div class="tabcontainer">
Single use cards that will spawn a random weapon or vehicle that's cost is at least that of the Random card used. The maximum cost of the card can be up to 2 levels higher than the card's own energy level and can spawn any weapon or vehicle regardless of if the player has unlocked that card's certification.
<div class="tabbox">
{{scrollbox|height=400px|{{/Random}}}}
<div class="tab">Power Weapons</div>
{{/Power Weapons}}
</div>
<div class="tabbox">
<div class="tab">Vehicles</div>
{{/Vehicles}}
</div>
<div class="tabbox">
<div class="tab">Power Ups</div>
{{/Power Ups}}
</div></div>


==Single Use Cards "Boosts"==
==Single Use Cards "Boosts"==
<div class="tabcontainer">
===Arena Boosts===
<div class="tabbox">
Arena Boosts are single use cards that can be used exclusively in Arena playlists. Each card will grant players varying amounts of REQ points or XP points that are dependent on the card. Boosts are used before a round and will only deal the earnings if the player plays through the entire match. Quitting or getting disconnected uses the card but provides no bonuses. Arena Boosts typically grant much lower rewards than their Warzone counterparts.
<div class="tab">Arena Boosts</div>
{{scrollbox|height=400px|{{/Arena Boosts}}}}
{{/Arena Boosts}}
 
</div>
===Warzone Boosts===
<div class="tabbox">
Warzone Boosts are single use cards that can be used exclusively in Warzone playlists. Each card will grant players varying amounts of REQ points or XP points that are dependent on the card. Boosts are used before a round and will only deal the earnings if the player plays through the entire match. Quitting or getting disconnected uses the card but provides no bonuses. Warzone Boosts typically grant much greater rewards than their Arena counterparts.
<div class="tab">Warzone Boosts</div>
{{scrollbox|height=400px|{{/Warzone Boosts}}}}
{{/Warzone Boosts}}
 
</div></div>
==Sources==
{{Ref/Sources}}


==External links==
*[https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/promotional-req-packs-a-hopefully-complete-list/2efe19cc-c76e-4577-ada9-8154f1e40f4c/posts '''Halo Waypoint''' ''Promotional REQ Packs: A (Hopefully) Complete List'']
*[http://halotracker.com/h5/db/requisition-packs '''HALOTRACKER.COM''' ''Database / Requisition Packs'']
*[https://wiki.halo.fr/Requisition_System '''Halo.Fr''' ''Requisition System'' (in French)]


==Others==
[[Category:REQ system]]
{| class="wikitable" style="margin:2px auto; font-size:small; text-align:center; background:#FFFFFF"
|-
!Name
!Usage
!Rarity
!Energy Cost
!Description
|-
| '''[[HELLJUMPER-class Mjolnir|Helljumper]]'''
|Permanent
|Mythic
|N/A
| style="text-align:left;" |
|-
| '''[[Nornfang]]'''
|Single Use
|Mythic
|7
| style="text-align:left;" |''Hand-tuned by Spartan-II special forces sniper Linda-058, Nornfang was originally manufactured by Misriah Armory for their internal competitive sharpshooting team, before it went missing.''
|-
| '''[[Battle Rifle]]'''
|Single Use
|Common
|N/A
| style="text-align:left;" |
|}
[[Category:Halo 5: Guardians]]

Latest revision as of 19:37, June 27, 2024

Help.png
This article is no longer up to date and needs to be updated with new information from Armor Mods now have differing level costs.. You can help by updating this article.
This article is about the cards featured in Halo 5: Guardians. For the cards featured in Halo Wars 2, see List of Blitz cards.

This article lists all REQ cards available in Halo 5: Guardians.

Overview[edit]

At launch, there were over 1,000 cards, with additional cards added later into the game. There are currently:

  • 3 Announcers
  • 229 Armor pieces
  • 238 Helmets
  • 63 Visors
  • 302 Emblems
  • 27 Stances
  • 30 Assassination animations
  • 134 Weapon skins
  • 123 Loadout weapons
  • 14 Armor mods
  • 96 Power weapons
  • 72 Vehicles
  • 12 Power-ups
  • 15 Arena boosts
  • 16 Warzone boosts

REQ Packs[edit]

Image Name Tier Cost Description/Contents How to earn
H5G Bronze REQpacks.png Bronze Pack 1 REQ Points 1,250 Bronze REQ Packs contain Common REQs with a chance at a permanent unlock. Purchase from the REQ Store.
H5G Silver REQpacks.png Silver Pack 2 REQ Points 5,000

$1.99 (USD)

Silver REQ Packs contain Common to Rare REQs. 2 REQs will be permanent unlocks, if available. Purchase from the REQ Store. Also given as a reward for completing certain commendations on Warzone Firefight.
H5G Gold REQpacks.png Gold Pack 3 REQ Points 10,000

$2.99 (USD)

Gold REQ Packs contain a large amount of Uncommon to Legendary REQs. 2 REQs will be permanent unlocks, if available. Purchase from the REQ Store. Also given as a reward for completing certain commendations in Warzone Firefight. Gold REQ Packs are also occasionally awarded to players as part of promotions.[Note 1]
Warzone Premium Pack.jpg Warzone REQ Bundle (14 Warzone Premium Packs) 4 $24.99 (USD) Premium REQ packs contain 3 permanent unlocks, if available, and an array of Uncommon to Legendary REQs.[Note 2] Purchase from the REQ Store.
Arena req pack.jpg Arena REQ Bundle (14 Premium Arena REQ Packs) 4 $24.99 (USD) From the Microsoft Store: Step into the Arena in style with the Arena REQ Bundle! Equip your Spartan with the latest armor, weapon skins, and other requisitions with 14 Premium Arena REQ Packs (2 per week). Amongst the highest-valued REQ Packs in the system, the bundle delivers randomized content in the form of unlockable visual customization REQs, including armors, visors, weapon skins, and more. These packs provide a greater chance at unlocking some of the rarest REQ Cards available including Mythics - legendary items so rare, so storied, and so powerful that they can change the course of entire battles. Additionally players will receive the Mark V Alpha armor set, inspired by the Master Chief’s armor in Halo: Combat Evolved. Gear up with the Arena REQ Bundle![Note 3] Purchase from the Microsoft Store.
HCS Pack.jpg HCS Pack 4 REQ Points 80,000

$10.00 (USD)

Purchase of the HCS Pack will augment HCS tournament prize pools and unlock 5 special HCS visual customization items for use in Arena and Warzone! Subsequent purchases unlock 5 rare or better visual customization items if available. Was able to be purchased from the REQ Store for a limited time of 3 days.
H5G Halo World Championship REQ Pack.jpg Halo World Championship REQ Pack 4 REQ Points 0 (Free) From the Microsoft Store: After months of battle, the dust has settled and the top teams in the world are ready to face-off in the Halo World Championship 2016! Join your fellow Spartans around the world in celebrating this momentous event with the Challenger armor set and HaloWC emblem, available for free in the Halo World Championship REQ Pack.[1] Distributed to players who watched the Halo World Championship in 2016.
H5G Spartan's Armory REQ Pack.jpg Spartan's Armory REQ Pack 4 REQ Points 80,000

$10.00 (USD)

From the Microsoft Store: New orders, Spartans! Get down to the armory and gear up with the Spartan’s Armory REQ Pack. Available for a limited time, each pack unlocks 5 Rare or better customization REQs for use in both Arena and Warzone. These special packs have a high chance of granting REQs from the content updates, such as Infinity’s Armory and Hammer Storm, 14 all new weapon skins, and the coveted 343 Industries Assault Rifle and Magnum skins, previously exclusive to members of the studio.[2] Was able to be purchased from the REQ Store for a limited time of 3 days (17-20 March, 2016).
H5G Memories of Reach REQ Pack.jpg Memories of Reach REQ Pack 4 REQ Points 120,000

$15.00 (USD)

From the Microsoft Store: Remember the sacrifice of Noble Team who ensured one of humanity’s darkest hours became one of our finest. Remember where it all began. Remember Reach. Available for a limited time, each Memories of Reach REQ Pack includes 3 Permanent REQs, if available*, selected from 12 new REQs launched with the Memories of Reach content release. Items may include Mythic helmets and armor based on iconic Spartans of Noble Team: INTRUDER (Kat), INDOMITABLE (Jorge), VIGILANT (Jun), and WRATH (Emile); Jorge’s Chaingun weapon cert; or Jorge’s iconic machine gun-toting Vengeance stance. In addition, you may get special items, such as the Phaeton Helios vehicle cert or the Brute Plasma Rifle weapon cert. Each pack will also contain 12 Ultra-Rare or Legendary Single-Use REQs from Memories of Reach and previous content releases.[3] Was able to be purchased from the REQ Store for a limited time, from May 12-19, 2016.
H5G REQ Pack HCFP Thank You.jpg HCFP Thank You Pack 4 REQ Points 0 (Free) Thank you for being a member of the Halo Community Feedback Program (HCFP)! Your continued engagement and passion are making this franchise even better. Please accept this REQ Pack as a token of our appreciation for all that you contribute to Halo. Distributed to players who had participated in the Halo Community Feedback Program before January 11, 2016.
H5G REQ Pack A Team United Cartographer's Gift.jpg A Team United REQ Pack 4 May or may not contain exclusive Grunt Cop and Grookie REQs.
H5G REQ Pack A Team United Cartographer's Gift.jpg Cartographer's Gift REQ Pack 4 REQ Points 0 (Free) Your feats of creativity in Forge have been recognized. Thank you for your contributions to our community. Distributed to players who contributed towards community mapmaking. Released in April, 2016.
H5G Warzone Vehicle REQ Pack.jpg Warzone Vehicle REQ Pack 3 ? ' A Featured REQ Pack which is occasionally made available for purchase for a limited time.
H5G REQ Pack Mechanized Madness.jpg Mechanized Mayhem REQ Pack 3 REQ Points 80,000

$9.99 (USD)

Mechanized Mayhem REQ Packs embrace vehicular chaos with three Rare or better permanent vehicle unlocks, if available, and eight additional vehicle consumables. A Featured REQ Pack which is occasionally made available for purchase for a limited time.
H5G Mythic Warzone REQ Pack.jpg Mythic Warzone Pack 3 REQ Points 80,000

$9.99 (USD)

Prepare for the Warzone Firefight battleground with the ultimate supply drop! The Mythic Warzone Pack includes ten Mythic single-use power weapon REQs and one Ultra Rare or Legendary weapon or vehicle certification, if available. A Featured REQ Pack which is occasionally made available for purchase for a limited time.
H5G REQ Pack Spartan Recruit.jpg Spartan Recruit REQ Pack 3 $9.99 (USD) Kick start your collection with the DMR and Magnum (Extended Mag), plus Scorpion, Rocket Launcher, and Sniper Rifle certs with 3 single-use REQs each. Subsequent purchases grant 5 permanent Uncommon or better REQs, if available. A Featured REQ Pack which is occasionally made available for purchase for a limited time.
H5G Greatest Hits Customization REQ Pack.jpg Greatest Hits Customization REQ Pack 3 REQ Points 100,000

$9.99 (USD)

Made available for purchase on October 27, 2016, to commemorate the anniversary of the release of Halo 5: Guardians.
H5G Prophet's Bane REQ Pack.jpg Prophet's Bane Mythic REQ Pack 3 REQ Points 100,000

$9.99 (USD)

Wield the Mythic energy sword, Prophet's Bane! Use the sword's cloaking field and increased movement speed to serve as the Arbiter's assassin. Pack contains the Prophet's Bane cert with 12 single use REQs and one Ultra Rare or better cert, if available. A Featured REQ Pack released as part of the "Month of Mythic" in September 2016.
H5G Tartarus' Gavel REQ Pack.jpg Tartarus' Gavel Mythic REQ Pack 3 REQ Points 100,000

$9.99 (USD)

A Featured REQ Pack released as part of the "Month of Mythic" in September 2016.
H5G SPNKR Prime REQ Pack.jpg SPNKr Prime Mythic REQ Pack 3 REQ Points 100,000

$9.99 (USD)

A Featured REQ Pack released as part of the "Month of Mythic" in September 2016.
H5G Nornfang REQ Pack.jpg Nornfang Mythic REQ Pack 3 REQ Points 100,000

$9.99 (USD)

A Featured REQ Pack released as part of the "Month of Mythic" in September 2016.
H5G Classic Helmet REQ Pack.png Classic Helmet REQ Pack 1 REQ Points 1,250 Unlock nine helmets selected from Halo’s history, updated and enhanced for use by next-generation Spartan warfighters. Subsequent purchases award four Rare or better rarity Visual Customization REQs, if available, and a set of Legendary XP boosts.. $9.99
H5G Update Pack.png Update Pack 2 REQ Points 0 (Free) Jump into Warzone with a handful of preview REQs from our latest Content Release! Free REQ Pack given to all players as part of the Ghosts of Meridian, Memories of Reach, Hog Wild, and Anvil's Legacy updates, including a sampling of the new REQ cards.
H5G Update Pack.png Firefight Update Pack 2 REQ Points 0 (Free) Jump into Warzone with a handful of preview REQs from our latest Content Release! Free REQ Pack given to all players as part of the Warzone Firefight update, including a sampling of the new REQ cards.
Advanced Supply Pack T2.jpg Daily Login Pack 2 REQ Points 0 (Free) Come back every day to get a free REQ Pack! Granted to players for loging in for the first time each day.
H5G Silver REQpacks.png Arena Daily Win Pack 2 REQ Points 0 (Free) Win an Arena match every day to earn a free REQ Pack! Granted to players for winning their first match of the day in any Arena gametype.
H5G Silver REQpacks.png Warzone Daily Win Pack 2 REQ Points 0 (Free) Win a Warzone match every day to earn a free REQ Pack! Granted to the player for winning their first match in any Warzone gametype.
H5G Silver REQpacks.png Warzone Firefight Daily Win Pack 2 REQ Points 0 (Free) Win a Warzone Firefight match every day to earn a free REQ Pack! Granted to the player for winning their first match of the day in Warzone Firefight.
Commedation REQ.png Commendation Reward Pack 2 REQ Points 0 (Free) Your achievements on the field of battle will not go unrewarded. Granted for the successful completion of certain commendations in Arena and Warzone.
H5G Season Pack.png <month/year> Season Pack 2 REQ Points 0 (Free) Congradulations on placing in this Season of Arena! Granted for ranking in at least one Area playlist during a given season.
H5G Promotion Award.png Promotion Award 1 REQ Points 0 (Free) A selection of REQs to use on the Battlefield. Granted for reaching most Spartan Ranks.
H5G Spartan Rank 2 Pack.jpg Spartan Rank # Pack 1 REQ Points 0 (Free) Congratulations on reaching Spartan Rank #! Granted for reaching Spartan Ranks 2, 3, 4, 5, 10, 13, 20, 25, 30, and 35.
H5G Spartan Rank 40 Officer Rank.jpg Spartan Rank # Officer Pack 2 REQ Points 0 (Free) Congratulations on reaching Spartan Rank #! Granted for reaching Spartan Ranks 40, 50, 60, 70, 80, 90, 100, 115, 130, and 145.
H5G Spartan Rank 146 Ascent REQ Pack.jpg Spartan Rank # Ascent Pack 3 REQ Points 0 (Free) SR 146: You're almost at the pinnacle, now claim your REQ rewards.

SR 147: There's only a few steps left. Here are some REQs to lighten your feet.

SR 148: There's not much room at the top. Take these REQs and clear some room.

Granted for reaching Spartan Ranks 146, 147 and 148.
H5G Spartan Rank 149 Triggur Puller REQ Pack.jpg Spartan Rank 149 Trigger Puller Pack 3 REQ Points 0 (Free) Welcome to the world of Spartan special ops. Claim your REQs and get ready to introduce the Covenant to a world of pain. Granted for reaching Spartan Ranks 149.
H5G Spartan Rank 150 Green Machine REQ Pack.jpg Spartan Rank 150 Green Machine Pack 3 REQ Points 0 (Free) You came. You saw. You claimed some REQs from the torn wreckage. Granted for reaching Spartan Ranks 150.
H5G Spartan Rank 151 Snake Eater REQ Pack.jpg Spartan Rank 151 Snake Eater Pack 3 REQ Points 0 (Free) Let's introduce these Insurrection rebels to a new world of pain with your new REQs. Granted for reaching Spartan Ranks 151.
H5G Spartan Rank 152 Inheritor REQ Pack.jpg Spartan Rank 152 Inheritor Pack 3 REQ Points 0 (Free) Enjoy the view from the top. Now, review your REQs and get ready for the next mission. Granted for reaching Spartan Ranks 152.
Halo 5 Preview Reward.jpg Halo 5 Preview Reward 1 REQ Points Special-issue REQ pack for Halo 5: Guardians. Distributed to players who participated in the Halo 5: Guardians Multiplayer Beta.
Basic REQ Supply Pack 02.jpgBasic REQ Supply Pack 01.jpg Basic REQ Supply Pack 1 REQ Points Basic REQ Supply Pack contains three Common REQs, with a chance at a permanent unlock.
Intermediate Supply Pack.jpg Intermediate Supply Pack 2 REQ Points Intermediate Supply Pack contains three Common or Uncommon REQs. One REQ will be a permanent unlock, if available.
Advanced Supply Pack T2.jpg Advanced Supply Pack 2 REQ Points Advanced Supply Pack contains four REQs, with a chance at Legendary items. One REQ will be a permanent unlock, if available.
Advanced Supply Pack T3.jpg Advanced Supply Pack 3 REQ Points Advanced Supply Pack contains four REQs, with a chance at Legendary items. One REQ will be a permanent unlock, if available.
  1. ^ To promote the Halo Wars 2 Open Beta, players were awarded one Gold REQ Pack for finishing their first match in the beta and two packs for finishing their fifth. For a period after the Warzone Firefight update, Players were awarded one Gold REQ Pack for their first Warzone Firefight victory, three for their third, and five for their tenth.
  2. ^ The player is only able to open two packs per week.
  3. ^ The player is only able to open two packs per week.

REQ Points Cards[edit]

Image Name Rarity Description
REQ Points card 10 RP.png REQ Points 10 Common Claim 10 REQ Points.
REQ Points 100 Common 100 REQ Points have been added to your account.
REQ Points card 200.png REQ Points 200 Uncommon 200 REQ Points have been added to your account.

Permanent Cards (Arena & Warzone)[edit]

Weapon Skins[edit]

Weapon skins are cosmetic effects that can be applied to different weapons in order to alter their appearance, but not their performance.

Assault Rifle
Image Name Rarity Description
H5 G - Uncommon - Fade Ar.jpg Fade Uncommon Spring inevitably turns to fall.
H5 G - Rare - Azure Dream AR.jpg Azure Dream Rare Get cozy with your fireteam and dominate War Games.
H5 G - Rare - Blue Steel AR.jpg Blue Steel Rare If looks could kill.
H5 G - Rare - Green Machine AR.jpg Green Machine Rare Spartans use the same wargear as other UNSC military personnel, with their own stylistic flair added.
H5 G - Rare - Last Dawn AR.jpg Last Dawn Rare Hope is renewed at light's break.
H5 G - Rare - Last Slice AR.jpg Last Slice Rare Hotter than Covenant plasma.
H5 G - Rare - Master Control AR.jpg Master Control Rare Survive.
H5 G - Rare - Monstruous AR.jpg Monstrous Rare Fear is highly articulated
H5 G - Rare - Old Abe AR.jpg Old Abe Rare Hear that? Sounds like freedom taking flight!
H5 G - Rare - Pop Culture AR.jpg Pop Culture Rare Just kitten, this description is totally serious business.
H5 G - Rare - Scratched AR.jpg Scratched Rare You could have painted this, but you didn't.
H5 G - Rare - Spiral AR.jpg Spiral Rare The golden ratio rules all.
H5 G - Rare - Steel AR.jpg Steel Rare What is victory without resolve?
H5 G - Rare - UNSC AR.jpg UNSC Rare Defending Earth and her colonies since 2163.
H5 G - Rare - Vengance AR.jpg Vengeance Rare Thus I refute thee.
H5 G - Ultra Rare - Aurum AR.jpg Aurum Ultra Rare You don't get the riches without some risk.
H5 G - Ultra Rare - Boomco AR Blaster.jpg Boomco. AR Blaster Ultra Rare Epic blasting action brought to life!
H5 G - Ultra Rare - Fireteam Osiris AR.jpg Fireteam Osiris Ultra Rare Chief Tested, Buck Approved.
H5 G - Ultra Rare - Lagrange AR.jpg Lagrange Ultra Rare Death seeps out from cold stars. Be prepared.
H5 G - Ultra Rare - ODST AR.jpg ODST Ultra Rare Make every shot count.
H5 G - Ultra Rare - Prestige AR.jpg Prestige Ultra Rare A, U! Where did you get that fancy weapon skin?
H5 G - Ultra Rare - Ruptive AR.jpg Ruptive Ultra Rare Approved by the UNSC Ordnance Commission in 2557.
H5 G - Ultra Rare - Sharktooth Grin AR.jpg Sharktooth Grin Ultra Rare The ravenous maw betrays an insatiable taste for violence.
H5 G - Ultra Rare - Skulls And Roses AR.jpg Skulls And Roses Ultra Rare There is a cruel irony in the use of anagathic medical treatments to enhance the hyper-lethality of Spartans.
H5 G - Ultra Rare - Spirit Of Fire AR.jpg Spirit Of Fire Ultra Rare Forged to perfection
H5 G - Ultra Rare - Sticker Shock AR.jpg Sticker Shock Ultra Rare Every sticker has a story.
H5G - Legendary - 343 Industries AR.jpg 343 Industries Legendary/Mythic Employee Discount
H5 G - Legendary - Team Alliange AR.jpg Team Allegiance Legendary Unified
Australia assault rifle REQ image. Australia Legendary Advance Australia
H5 G - Legendary - Blue Team AR.jpg Blue Team Legendary Olly olly oxen free!
H5 G - Legendary - Bracer AR.jpg Bracer Legendary Though frowned on, troops in the field often adopt their own distinctive stylistic trappings.
Canada assault rifle REQ image. Canada Legendary A Mari Usque Ad Mare
H5G - Legendary - CLG AR.jpg Counter Logic Gaming Legendary Play like a champion.
H5 G - Legendary - Ehh,Arr AR.jpg Ehh, Arr Legendary A Scotsman, pirate, and space monkey walk into a bar...
H5 G - Legendary - Evil Geniuses AR.jpg Evil Geniuses Legendary Make 'em bleed... blue.
H5G REQ Weapon Skins Fire Unicorn Legendary Fire Unicorn Legendary Work your way up the burndown list.
H5 G - Legendary - Gold Standard AR.jpg Gold Standard Legendary You can settle for less, but why?
H5 G - Legendary - HCS Contender AR.jpg HCS Contender Legendary The champion' prize purse often contains a few items of esoteric significance.
H5 G - Legendary - HCS Contender Blue AR.jpg HCS Contender Blue Legendary The next best thing to getting a pony.
H5 G - Legendary - HCS Contender Red AR.jpg HCS Contender Red Legendary Let's all take dying as an open action item.
H5G REQ Weapon Skins Ice Unicorn Legendary Ice Unicorn Legendary CU II: The Wrath of Conn
H5 G - Legendary - Landgrave AR.jpg Landgrave Legendary Power truly does flow from the barrel of a gun.
H5G - Legendary - Luminosity AR.jpg Luminosity Legendary Thanks for being #LGLOYAL!
Mexico assault rifle REQ image. Mexico Legendary ¡Viva México!
H5 G - Noble Team AR.jpg Noble Team Legendary To the last breath.
H5 G - Optic Gaming AR.jpg OpTic Gaming Legendary Don't forget to like, comment, and subscribe.
H5G - Legendary - Splyce AR.jpg Splyce Legendary Strike hard and strike fast like a champion.
H5G - Legendary - Str8 Rippin AR.jpg Str8 Rippin Legendary Start fraggin' like a pro.
H5 G - Legendary - Team Envyous AR.jpg Team EnVyUs Legendary Blue with envy.
H5 G - Legendary - Team Liquid AR.jpg Team Liquid Legendary Skill, passion, and friendship. But mostly skill.
United Kingdom assault rifle REQ image. UK Legendary Union Jack
Unicorn Fist assault rifle REQ image. Unicorn Fist Legendary Hand-crafted by Seattle artists using organic inks and locally sourced cougar-hair brushes.
United States assault rifle REQ image. USA Legendary Home of the Brave
Battle Rifle
Image Name Rarity Description
H5 G - Uncommon - Fade BR.jpg Fade Uncommon Spring inevitably turns to fall.
H5 G - Rare - Azure Dream BR.jpg Azure Dream Rare It's all about the glory.
H5 G - Rare - Blue Steel BR.jpg Blue Steel Rare Designed by professionals, for professionals.
H5 G - Rare - Green Machine BR.jpg Green Machine Rare Spartans use the same wargear as other UNSC military personnel, with their own stylistic flair added.
H5 G - Rare - Last Dawn BR.jpg Last Dawn Rare Hope is renewed at light's break.
H5 G - Rare - Master Control BR.jpg Master Control Rare Enjoy the power you have been given.
H5 G - Rare - Monstruous BR.jpg Monstrous Rare From the depths...
H5 G - Rare - Pop Culture BR.jpg Pop Culture Rare Stop your shenanigans right meow.
H5 G - Rare - Spiral BR.jpg Spiral Rare The golden ratio rules all.
H5 G - Ultra Rare - Aurum BR.jpg Aurum Ultra Rare This gold is made with blood, sweat, and tears in War Games.
H5 G - Ultra Rare - Bloodthirst BR.jpg Bloodthirst Ultra Rare Peace through superior firepower.
H5 G - Ultra Rare - Prestige BR.jpg Prestige Ultra Rare A, U! Where did you get that fancy weapon skin?
H5 G - Ultra Rare - Ruptive BR.jpg Ruptive Ultra Rare Approved by the UNSC Ordnance Commission in 2557.
H5 G - Ultra Rare - Skulls And Roses BR.jpg Skulls And Roses Ultra Rare A handful of high velocity metal slugs are all that separate the living from the dead.
H5 G - Ultra Rare - Sticker Shock BR.jpg Sticker Shock Ultra Rare Authentic imitations of Venezian knockoffs.
H5 G - Legendary - Bracer BR.jpg Bracer Legendary Though frowned on, troops in the field often adopt their own distinctive stylistic trappings.
H5G-BR-GoldStandard.png Gold Standard Legendary You can settle for less, but why?
H5 G - Legendary - HCS Contender BR.jpg HCS Contender Legendary To the victor go the spoils.
H5 G - Legendary - HCS Contender Blue BR.jpg HCS Contender Blue Legandary The next best thing to getting a pony.
H5 G - Legendary - HCS Contender Red BR.jpg HCS Contender Red Legendary Let's all take dying as an open action item.
Know Your Roots battle rifle REQ image. Know Your Roots Legendary The whole is greater than the sum of its parts
H5 G - Legendary - Landgrave BR.jpg Landgrave Legendary Disorder creates beautiful opportunities.
Unicorn Fist battle rifle REQ image. Unicorn Fist Legendary The commute to the weapon factory requires a cryotube.
H5G REQ Weapon Skins Word of Mouth Legendary Word of Mouth Legendary By playing at your local Microsoft Store, you've taken a big step in supporting the grassroots Halo community.
DMR
Image Name Rarity Description
H5 G - Uncommon - Fade DMR.jpg Fade Uncommon Spring inevitably turns to fall.
H5 G - Rare - Azure Dream DMR.jpg Azure Dream Rare Put your boot up some alien backsides!
H5 G - Rare - Blue Steel DMR.jpg Blue Steel Rare Blue is very fashionable this year.
H5 G - Rare - Green Machine DMR.jpg Green Machine Rare Spartans use the same wargear as other UNSC military personnel, with their own stylistic flair added.
H5 G - Rare - Last Dawn DMR.jpg Last Dawn Rare Hope is renewed at light's break.
H5 G - Rare - Master Control DMR.jpg Master Control Rare The Covenant started small, and ended small.
H5 G - Rare - Monstruous DMR.jpg Monstrous Rare Still waters conceal murderous intent.
H5 G - Rare - Pop Culture DMR.jpg Pop Culture Rare Purr-pare to face the UNSC's wrath!
H5 G - Rare - Spiral DMR.jpg Spiral Rare The golden ratio rules all.
H5 G - Ultra Rare - Aurum DMR.jpg Aurum Ultra Rare What's next, gold-plated Warthogs?
H5 G - Ultra Rare - Prestige DMR.jpg Prestige Ultra Rare A, U! Where did you get that fancy weapon skin?
H5 G - Ultra Rare - Ruptive DMR.jpg Ruptive Ultra Rare Approved by the UNSC Ordnance Commission in 2557.
H5 G - Ultra Rare - Skulls And Roses DMR.jpg Skulls And Roses Ultra Rare Modern wars meld flesh, armor, and electronic ghosts into a terrifyingly efficient matrix of destruction.
H5 G - Ultra Rare - Sticker Shock DMR.jpg Sticker Shock Ultra Rare And that sticker? Well, there I was, in a Kig-Yar food pen …
H5 G - Legendary - Bracer DMR.jpg Bracer Legendary Though frowned on, troops in the field often adopt their own distinctive stylistic trappings.
H5 G - Legendary - Clash DMR.jpg Clash Legendary When the moment of decision comes, strike.
H5 G - Legendary - Gold Standard DMR.jpg Gold Standard Legendary You can settle for less, but why?
H5 G - Legendary - Landgrave DMR.jpg Landgrave Legendary Spartans are symbols of power in the shadows as well as the light.
Unicorn Fist designated marksman rifle REQ image. Unicorn Fist Legendary Made in a new building, same as the old building.
Magnum
Image Name Rarity Description
H5 G - Uncommon - Fade Magnum.jpg Fade Uncommon Spring inevitably turns to fall.
H5 G - Rare - Azure Dream Magnum.jpg Azure Dream Rare Spread hate and discontent among the Covenant and Created forces.
H5 G - Rare - Blue Steel Magnum.jpg Blue Steel Rare Propellants are the essence of kinetic energy, and kinetic energy is the essence of lethality.
H5 G - Rare - Full Moon Magnum.jpg Full Moon Rare One Spartan wolf pack.
H5 G - Rare - Green Machine Magnum.jpg Green Machine Rare Spartans use the same wargear as other UNSC military personnel, with their own stylistic flair added.
H5 G - Rare - Last Dawn Magnum.jpg Last Dawn Rare Hope is renewed at light's break.
H5 G - Rare - Lord Of The Fries Magnum.jpg Lord of the Fries Rare So much salt.
H5 G - Rare - Master Control Magnum.jpg Master Control Rare A new frontier.
H5 G - Rare - Monstruous Magnum.jpg Monstrous Rare The damage adds up over time.
H5 G - Rare - Pop Culture Magnum.jpg Pop Culture Rare Totally pawsome!
H5 G - Rare - Scratched Magnum.jpg Scratched Rare You could have painted this, but you didn't.
H5 G - Rare - Spiral Magnum.jpg Spiral Rare The golden ratio rules all.
H5 G - Rare - UNSC Magnum.jpg UNSC Rare Welcome to Earth.
H5 G - Ultra Rare - Aurum Magnum.jpg Aurum Ultra Rare Wisdom is better than gold, but not by much.
H5 G - Ultra Rare - Boomco Magnum Blaster.jpg Boomco. Magnum Blaster Ultra Rare Dive into the HALO Universe - blaster first!
H5G REQ Weapon Skins Decorated Targetmaster Ultra Rare Decorated Targetmaster Ultra Rare Fresh off the "minifacturing" lines of the UNSC Infinity.
H5 G - Ultra Rare - Fireteam Osiris Magnum.jpg Fireteam Osiris Ultra Rare Every target's just another target.
H5 G - Ultra Rare - ODST Magnum.jpg ODST Ultra Rare Feet first into the fire
H5 G - Ultra Rare - Prestige Magnum.jpg Prestige Ultra Rare A, U! Where did you get that fancy weapon skin?
H5 G - Ultra Rare - Ruptive Magnum.jpg Ruptive Ultra Rare Approved by the UNSC Ordnance Commission in 2557.
H5 G - Ultra Rare - Sharktooth Grin Magnum.jpg Sharktooth Grin Ultra Rare Spartans are the ultimate land-based predator.
H5 G - Ultra Rare - Skulls And Roses Magnum.jpg Skulls And Roses Ultra Rare Fallen soldiers are remembered in detail by their comrades, in abstract by the UNSC.
H5 G - Ultra Rare - Spirit Of Fire Magnum.jpg Spirit Of Fire Ultra Rare Rising from the ashes.
H5 G - Ultra Rare - Sticker Shock Magnum.jpg Sticker Shock Ultra Rare Scratch the stickers for an authentic cordite scent.
H5G REQ Weapon Skins Superior Targetmaster Ultra Rare Superior Targetmaster Ultra Rare All tactical, all the time.
H5G REQ Weapon Skins Targetmaster Ultra Rare Targetmaster Ultra Rare Battered but not broken, Spartan steel is made of sterner stuff.
H5G REQ Weapon Skins 343 Industries Legendary 343 Industries Legendary/Mythic Inside Job.
H5 G - Legendary - Team Alliange Magnum.jpg Team Allegiance Legendary Loyalty and commitment..
Australia magnum REQ image. Australia Legendary Advance Australia
H5 G - Legendary - Blue Team Magnum.jpg Blue Team Legendary Always in the right place at the right time.
H5 G - Legendary - Bracer Magnum.jpg Bracer Legendary Though frowned on, troops in the field often adopt their own distinctive stylistic trappings.
Canada magnum REQ image. Canada Legendary A Mari Usque Ad Mare
H5G REQ Weapon Skins Chromed Targetmaster Legendary Chromed Targetmaster Legendary Out in a flash.
H5G REQ Weapon Skins Counter Logic Gaming Magnum Legendary Counter Logic Gaming Legendary Let's go! #CLGFIGHTING
H5 G - Legendary - Evil Geniuses Magnum.jpg Evil Geniuses Legendary Add a little Evil to your arsenal.
H5G REQ Weapon Skins Gilded Targetmaster Legendary Gilded Targetmaster Legendary Gold never goes out of style.
H5 G - Legendary - Gold Standard Magnum.jpg Gold Standard Legendary You can settle for less, but why?
H5 G - Legendary - HCS Contender Magnum.jpg HCS Contender Legendary To the victor go the spoils.
H5 G - Legendary - HCS Contender Blue Magnum.jpg HCS Contender Blue Legendary The next best thing to getting a pony.
H5 G - Legendary - HCS Contender Red Magnum.jpg HCS Contender Red Legendary Let's all take dying as an open action item.
H5 G - Legendary - Landgrave Magnum.jpg Landgrave Legendary For those that appreciate the finer points of violence.
H5 G - Locke & Loaded Magnum.jpg Locke and Loaded Legendary These puns are criminal.
H5G REQ Weapon Skins Luminosity Legendary Luminosity Legendary #LGLOYAL
Mexico magnum REQ image/ Mexico Legendary ¡Viva México!
H5 G - Noble Team Magnum.jpg Noble Team Legendary Plans can change, always have a backup.
H5 G - Optic Gaming Magnum.jpg OpTic Gaming Legendary Welcome to the #GreenWall
H5G REQ Weapon Skins Splyce Magnum Legendary Splyce Legendary Go #OnTheHunt with Splyce.
H5G REQ Weapon Skins Str8 Rippin Magnum Legendary Str8 Rippin Legendary Give 'em the backsmack!
H5 G - Legendary - Team Envyous Magnum.jpg Team EnVyUs Legendary World class.
H5 G - Legendary - Team Liquid Magnum.jpg Team Liquid Legendary A historic addition to the stable.
United Kingdom magnum REQ image. UK Legendary Union Jack
Unicorn Fist magnum REQ image. Unicorn Fist Legendary I don’t want to be rude, but . . .
United States magnum REQ image. USA Legendary Home of the Brave
SMG
Image Name Rarity Description
H5 G - Uncommon - Fade SMG.jpg Fade Uncommon Spring inevitably turns to fall.
H5 G - Rare - Azure Dream SMG.jpg Azure Dream Rare The UNSC needs every able body on the line to resist the Created.
H5 G - Rare - Blue Steel SMG.jpg Blue Steel Rare Walk the firing line like you own it.
H5 G - Rare - Green Machine SMG.jpg Green Machine Rare Spartans use the same wargear as other UNSC military personnel, with their own stylistic flair added.
H5 G - Rare - Last Dawn SMG.jpg Last Dawn Rare Hope is renewed at light's break.
H5 G - Rare - Master Control SMG.jpg Master Control Rare Prepare to terminate.
H5 G - Rare - Monstruous SMG.jpg Monstrous Rare The rattle of ejected casings announces its presence.
H5 G - Rare - Pop Culture SMG.jpg Pop Culture Rare Cat got your tongue?
H5 G - Rare - Spiral SMG.jpg Spiral Rare The golden ratio rules all.
H5 G - Ultra Rare - Aurum SMG.jpg Aurum Ultra Rare The black and gold almost makes you look respectable.
H5 G - Ultra Rare - Prestige SMG.jpg Prestige Ultra Rare A, U! Where did you get that fancy weapon skin?
H5 G - Ultra Rare - Ruptive SMG.jpg Ruptive Ultra Rare Approved by the UNSC Ordnance Commission in 2557.
H5 G - Ultra Rare - Skulls And Roses SMG.jpg Skulls And Roses Ultra Rare Even super-soldiers occasionally reflect on their dual role as both defender and despoiler.
H5 G - Ultra Rare - Sticker Shock SMG.jpg Sticker Shock Ultra Rare You can never have too much flair.
H5 G - Legendary - Bracer SMG.jpg Bracer Legendary Though frowned on, troops in the field often adopt their own distinctive stylistic trappings.
H5 G - Legendary - Gold Standard Mangum.jpg Gold Standard Legendary You can settle for less, but why?
H5 G - Legendary - Landgrave SMG.jpg Landgrave Legendary Venezian business casual.
H5 G - Potence SMG.jpg Potence Legendary Power flows where will directs.
Unicorn Fist submachine gun REQ image. Unicorn Fist Legendary Keep this handy for when the Bathroom Bandit strikes!

Armor[edit]

Cosmetic item that is worn over the entire body except for the head.

Image Name Rarity Description
REQ Card - Armor Air Assault.png Air Assault Common AIR ASSAULT spin-offs were considered for adoption by unaugmented Delta-Six operators, but each suit costs as much as a dropship.
REQ Card - Anubis Armor.png Anubis Common Originally a technology demonstrator for Lethbridge Industrial's successor to the M805X thruster pack, the ANUBIS was retooled as a limited-production Mjolnir variant when thrusters were integrated into all GEN2 armor.
REQ Card - Armor Athlon.png Athlon Common Multiply -redundant safety systems in the ATHLON significantly reduce the chance of major injury during live War Games.
REQ Card - Armor Athlon Lycinus.png Athlon Lycinus Common Multiply -redundant safety systems in the ATHLON significantly reduce the chance of major injury during live War Games.
REQ Card - Armor Athlon Varazdat.png Athlon Varazdat Common Multiply -redundant safety systems in the ATHLON significantly reduce the chance of major injury during live War Games.
REQ Card - Armor Aviator.png Aviator Common The AVIATOR suite includes integral gravity compensators and hardware-accelerated flight combat interlinks.
REQ Card - Armor Aviator Ace.png Aviator Ace Common The AVIATOR suite includes integral gravity compensators and hardware-accelerated flight combat interlinks.
REQ Card - Armor Aviator Delta.png Aviator Delta Common The AVIATOR suite includes integral gravity compensators and hardware-accelerated flight combat interlinks.
REQ Card - Armor Breaker.png Breaker Common Void-hardened and sealed to meet the demanding requirements of Spartan naval intercept operation (NIO) boarding teams, BREAKER armor is also well suited for missions in environmentally compromised zones.
REQ Card - Armor EVA.png EVA Common Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.
REQ Card - Armor Foehammer.png Foehammer Common FOEHAMMER-class Mjolnir armor is a forward-looking design being evaluated for use with cutting-edge Project: SLEIPNIR combat dropships tailored specifically for use by Spartans.
REQ Card - Armor Jumpmaster.png Jumpmaster Common JUMPMASTER armor features an innovative inertial dampening system that allows the operator to conduct free-fall combat drops and arrest themselves mere feet above the ground without injury.
REQ Card - Armor Jumpmaster Sky Soldier.png Jumpmaster Sky Soldier Common JUMPMASTER armor features an innovative inertial dampening system that allows the operator to conduct free-fall combat drops and arrest themselves mere feet above the ground without injury.
REQ Card - Armor Legionnaire.png Legionnaire Common Fully compliant with all UNSC interoperability and Mjolnir platform standards, RKD Group has offered their LEGIONNAIRE armor for licencing to smaller companies wishing to enter the competitive realm of powered armor manufacturing.
REQ Card - Armor Legionnaire Optio.png Legionnaire Optio Common Fully compliant with all UNSC interoperability and Mjolnir platform standards, RKD Group has offered their LEGIONNAIRE armor for licencing to smaller companies wishing to enter the competitive realm of powered armor manufacturing.
REQ Card - Armor Recluse.png Recluse Common The RECLUSE does not appear in any UNSC logistics tracking system, nor does it bare any manufacturing markings. It is a suit that doesn't exist, created for missions that never happened, by Spartans who never were.
REQ Card - Armor Recluse Laeta.png Recluse Laeta Common The RECLUSE does not appear in any UNSC logistics tracking system, nor does it bare any manufacturing markings. It is a suit that doesn't exist, created for missions that never happened, by Spartans who never were.
REQ Card - Armor Recon.png Recon Common RECON armor is fitted with emissions baffling and passive electronic support activity sensors for observation missions behind enemy lines.
REQ Card - Armor Recruit.png Recruit Common SPARTAN-IVs are required to use the RECRUIT-class armor until they demonstrate mastery over their many augmentations.
REQ Card - Armor Recruit Charred.png Recruit Charred Common SPARTAN-IVs are required to use the RECRUIT-class armor until they demonstrate mastery over their many augmentations.
REQ Card - Armor Soldier.png Soldier Common The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles.
REQ Card - Armor Soldier Leatherneck.png Soldier Leatherneck Common The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles.
REQ Card - Armor Valkyrie.png Valkyrie Common VALKYRIE armor features integral inertial dampeners and full compatibility with all known human and Covenant flight systems.
REQ Card - Armor Valkyrie Eir.png Valkyrie Eir Common VALKYRIE armor features integral inertial dampeners and full compatibility with all known human and Covenant flight systems.
REQ Card - Armor Warrior.png Warrior Common The WARRIOR's dual channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility.
REQ Card - Armor Warrior Helm.png Warrior Helm Common The WARRIOR's dual channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility.
REQ Card - Armor Air Assault Disrupt.png Air Assault Disrupt Uncommon AIR ASSAULT spin-offs were considered for adoption by unaugmented Delta-Six operators, but each suit costs as much as a dropship.
REQ Card - Armor Anubis Nephthys.png Anubis Nephthys Uncommon Originally a technology demonstrator for Lethbridge Industrial's successor to the M805X thruster pack, the ANUBIS was retooled as a limited-production Mjolnir variant when thrusters were integrated into all GEN2 armor.
REQ Card - Armor Athlon Cynisca.png Athlon Cynisca Uncommon Multiply -redundant safety systems in the ATHLON significantly reduce the chance of major injury during live War Games.
REQ Card - Armor Aviator Csar.png Aviator Csar Uncommon The AVIATOR suite includes integral gravity compensators and hardware-accelerated flight combat interlinks.
REQ Card - Breaker Hatchetman.png Breaker Hatchetman Uncommon Void-hardened and sealed to meet the demanding requirements of Spartan naval intercept operation (NIO) boarding teams, BREAKER armor is also well suited for missions in environmentally compromised zones.
REQ Card - Armor Buccaneer.png Buccaneer Uncommon Though heavily damaged, forensic analysis of remains codenamed BUCCANEER indicate it is a functional - if crude - MJOLNIR variant.
REQ Card - Armor Cinder.png Cinder Uncommon Used by Spartan special containment teams, CINDER armor features thermal superconducting coatings and a reinforced shock-absorbing gel layer to mitigate the risk of using thermobaric and incendiary weapons at close range.
REQ Card - Armor Commando.png Commando Uncommon COMMANDO armor features an integrated Command Network Module (CNM) for real-time synchronization with the UNSC battlenet.
REQ Card - Armor Cyclops.png Cyclops Uncommon CYCLOPS suits are urban predators, created to hunt in dense urban and industrial environments. The UNSC Infinity's increased engagement on rebellious human colonies and Covenant worlds present ideal testing grounds.
REQ Card - Armor Cypher.png Cypher Uncommon Supposedly a pilot program, industrial espionage revealed the CYPHER actually entered mass production in early 2557. This discrepancy has prompted ONI to begin probing IMC's shadowy Io Design Lab.
REQ Card - Armor Cypher Copiale.png Cypher Copiale Uncommon Supposedly a pilot program, industrial espionage revealed the CYPHER actually entered mass production in early 2557. This discrepancy has prompted ONI to begin probing IMC's shadowy Io Design Lab.
H5G-Dynast body REQ.png Dynast Uncommon The DYNAST is a "brawler" armor variant that excels in close-range firefights through a combination of resilience and improved situational awareness.
REQ Card - Armor Dynast Cincindel.png Dynast Cincindel Uncommon The DYNAST is a "brawler" armor variant that excels in close-range firefights through a combination of resilience and improved situational awareness.
REQ Card - Armor Enforcer.png Enforcer Uncommon ENFORCER-class armor includes hardware-accelerated VISR enhancements for infiltrating and co-opting local battlenets to aid in target-location, target-tracking, and counter-surveillance.
REQ Card - Armor Engineer.png Engineer Uncommon ENGINEER-class armor serves as a testbed for numerous netwar-specific subsystems that target Covenant and Forerunner battlenets, security command protocols, and hardware interlocks.
REQ Card - Armor EVA Hadfield.png EVA Hadfield Uncommon Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.
REQ Card - Armor Fenrir.png Fenrir Uncommon Spartans describe the FENRIR's embedded battle management AI as efficient, responsive, and bloodthirsty, in equal measure.
REQ Card - Armor Foehammer Echo.png Foehammer Echo Uncommon FOEHAMMER-class Mjolnir armor is a forward-looking design being evaluated for use with cutting-edge Project: SLEIPNIR combat dropships tailored specifically for use by Spartans.
REQ Card - Armor Freebooter.png Freebooter Uncommon Meticulously engineered and hyperlethal, the FREEBOOTER is Beweglichkeitsrüstungsysteme's most advanced weapon system.
REQ Card - Armor Goblin.png Goblin Uncommon The sensor-warping technology that GOBLIN prototypes were rumored to be fitted with did not appear in production models.
REQ Card - Armor Goblin Erlking.png Goblin Erlking Uncommon The sensor-warping technology that GOBLIN prototypes were rumored to be fitted with did not appear in production models.
REQ Card - Hellcat Armor.png Hellcat Uncommon Built of knowledge stolen from enigmatic ruins on a dead world and materials stripped from the vault of a shattered starship, the HELLCAT is both utterly alien and strangely familiar.
Interceptor Armor Req.png Interceptor Uncommon The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
Interceptor Cutter Armor Req.png Interceptor Cutter Uncommon The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
REQ Card - Armor Jumpmaster Dispatcher.png Jumpmaster Dispatcher Uncommon JUMPMASTER armor features an innovative inertial dampening system that allows the operator to conduct free-fall combat drops and arrest themselves mere feet above the ground without injury.
REQ Card - Jumpmaster Ripcord Armor.png Jumpmaster Ripcord Uncommon JUMPMASTER armor features an innovative inertial dampening system that allows the operator to conduct free-fall combat drops and arrest themselves mere feet above the ground without injury.
REQ Card - Legionnaire Alaris Armor.png Legionnaire Alaris Uncommon Fully compliant with all UNSC interoperability and Mjolnir platform standards, RKD Group has offered their LEGIONNAIRE armor for licencing to smaller companies wishing to enter the competitive realm of powered armor manufacturing.
REQ Card - Armor Mako.png Mako Uncommon The MAKO meets UNSC requirements for multi-environment adaptation and has additional systems that allow it to excel in maritime environments.
REQ Card - Armor Nomad.png Nomad Uncommon Remote expeditions outside carted Covenant and UNSC space are exceptional, but not without precedent. NOMAD armor features a modular data bus that can power and integrate a wide range of scientific sensors when Spartans are deployed on away teams.
REQ Card - Armor Orbital.png Orbital Uncommon Patrolling Spartans equipped with ORBITAL-class Mjolnir armor are a common sight near Earth's orbital tethers and military space stations.
REQ Card - Armor Pathfinder.png Pathfinder Uncommon Already popular with Spartan force reconnaissance, PATHFINDER armor is now seeeing extensive use with tactical signals intelligence elements.
REQ Card - Armor Pioneer.png Pioneer Uncommon The PIONEER is a reconnaissance and combat expedition Mjolnir variant, pairing advanced environmental sensors with Acheron's latest threat detection systems.
H5G-Armor-Raijin.png Raijin Uncommon The RAIJIN next-generation powered assault armor leverages the latest exoskeleton advances and Mjolnir BIOS extensions for a new breed of super-soldier serving corporate and government interests.
REQ Card - Armor Recluse Seri.png Recluse Seri Uncommon The RECLUSE does not appear in any UNSC logistics tracking system, nor does it bare any manufacturing markings. It is a suit that doesn't exist, created for missions that never happened, by Spartans who never were.
REQ Card - Armor Recon RSO.png Recon RSO Common RECON armor is fitted with emissions baffling and passive electronic support activity sensors for observation missions behind enemy lines.
REQ Card - Armor Recruit Marked.png Recruit Marked Uncommon SPARTAN-IVs are required to use the RECRUIT-class armor until they demonstrate mastery over their many augmentations.
REQ Card - Scout Armor.png Scout Uncommon In addition to sensor shrouding, SCOUT armor incorporates AI-assisted forward observation uplinks to direct aerospace and orbital strikes.
REQ Card - Armor Seeker.png Seeker Uncommon SEEKER-class armor has a full suite of signature masking mechanisms to help Spartan reconnaissance fireteams avoid dangerous encounters and unwanted attention.
REQ Card - Armor Seeker Intrepid.png Seeker Intrepid Uncommon SEEKER-class armor has a full suite of signature masking mechanisms to help Spartan reconnaissance fireteams avoid dangerous encounters and unwanted attention.
REQ Card - Armor Soldier Rebel.png Soldier Rebel Uncommon Low power consumption, comfort, and obsessive attention paid to ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns.
REQ Card - Armor Stinger.png Stinger Uncommon STINGER is the lightest contemporary GEN2 variant, and would save even more mass if Mjolnir standards for power pack endurance and armor protection levels were relaxed.
REQ Card - Armor Teishin.png Teishin Uncommon Designed for a new breed of augmented soldier serving in paramilitary and clandestine agencies, TEISHIN suits are at the cutting edge of privately developed powered assault armor technology.
REQ Card - Armor Tracer.png Tracer Uncommon TRACER-class armor combines features of other field intelligence data collection Mjolnir variants into a new, integrated, package.
REQ Card - Armor Tracer Jackpoint.png Tracer Jackpoint Uncommon TRACER-class armor combines features of other field intelligence data collection Mjolnir variants into a new, integrated, package.
REQ Card - Armor Valkyrie Hrist.png Valkyrie Hrist Uncommon VALKYRIE armor features integral inertial dampeners and full compatibility with all known human and Covenant flight systems.
REQ Card - Armor Vector.png Vector Uncommon VECTOR-class Mjolnir armor is a hybrid pilot/infantry design first used by the Spartan reconnaissance team tasked with covert assessment of Alpha Halo debitage scattered across the surface of Basis.
REQ Card - Armor Vector Interrupt.png Vector Interrupt Uncommon VECTOR-class Mjolnir armor is a hybrid pilot/infantry design first used by the Spartan reconnaissance team tasked with covert assessment of Alpha Halo debitage scattered across the surface of Basis.
REQ Armor Venture.png Venture Uncommon VENTURE-class Mjolnir armor was intended for survey missions in extreme environments, but the line between boarding action and peaceful exploration is often thin.
REQ Card - Armor Viper.png Viper Uncommon The Viper is fully compatible with Mjolnir standards but uses a proprietary power pack and neural interface of Vestol Corporation's own design.
REQ Card - Armor Warrior Blade.png Warrior Blade Uncommon The WARRIOR's dual channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility.
REQ Card - Armor Warrior Shield.png Warrior Shield Uncommon The WARRIOR's dual channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility.
REQ Card - Armor Air Assault Impact.png Air Assault Impact Rare AIR ASSAULT spin-offs were considered for adoption by unaugmented Delta-Six operators, but each suit costs as much as a dropship.
REQ Card - Armor Anubis Set.png Anubis Set Rare Originally a technology demonstrator for Lethbridge Industrial's successor to the M805X thruster pack, the ANUBIS was retooled as a limited-production Mjolnir variant when thrusters were integrated into all GEN2 armor.
REQ Card - Armor Argonaut.png Argonaut Rare Rarely seen outside of ONI, ARGONAUT users must undergo an extensive synchronization process to "train" the suit's move-by-wire reflex enhancers.
REQ Card - Armor Athlon Iccus.png Athlon Iccus Rare Multiply -redundant safety systems in the ATHLON significantly reduce the chance of major injury during live War Games.
H5G-Armor-Atlas.png Atlas Rare ATLAS suits are heavy, over-engineered tactical assault armors that excel in high-threat boarding actions and urban assaults. When its modular add-on armor and weapon modules enter production it will serve as the Spartan equivalent of a main battle tank.
H5G-Armor-Atlas-Vigilant.png Atlas Vigilant Rare ATLAS suits are heavy, over-engineered tactical assault armors that excel in high-threat boarding actions and urban assaults. When its modular add-on armor and weapon modules enter production it will serve as the Spartan equivalent of a main battle tank.
REQ Card - Armor Breaker Doomsday.png Breaker Doomsday Rare Void-hardened and sealed to meet the demanding requirements of Spartan naval intercept operation (NIO) boarding teams, BREAKER armor is also well suited for missions in environmentally compromised zones.
REQ Card - Armor Buccaneer Tyr.png Buccaneer Tyr Rare Though heavily damaged, forensic analysis of remains codenamed BUCCANEER indicate it is a functional - if crude - MJOLNIR variant.
REQ Card - Armor CIO.png CIO Rare CIO's niche is information denial missions: hunting down enemy scouts and preventing them from acquiring data of tactical or strategic importance.
REQ Card - Armor Commando Verde.png Commando Verde Rare COMMANDO armor features an integrated Command Network Module (CNM) for real-time synchronization with the UNSC battlenet.
REQ Card - Armor Cypher Voynich.png Cypher Voynich Rare Supposedly a pilot program, industrial espionage revealed the CYPHER actually entered mass production in early 2557. This discrepancy has prompted ONI to begin probing IMC's shadowy Io Design Lab.
REQ Card - Armor Defender.png Defender Rare The placid DEFENDER faceplate is a symbol of both UNSC oppression and protection, due to use by Spartan anti-Insurrectionist units.
REQ Card - Armor Defender Castle.png Defender Castle Rare The placid DEFENDER faceplate is a symbol of both UNSC oppression and protection, due to use by Spartan anti-Insurrectionist units.
H5G-Dynast Lilioc body REQ.png Dynast Lilioc Uncommon The DYNAST is a "brawler" armor variant that excels in close-range firefights through a combination of resilience and improved situational awareness.
H5G-Armor-Enforcer-Strongarm.png Enforcer Strongarm Rare ENFORCER-class armor includes hardware-accelerated VISR enhancements for infiltrating and co-opting local battlenets to aid in target-location, target-tracking, and counter-surveillance.
REQ Card - Armor EVA Solovyev.png EVA Solovyev Rare Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.
REQ Card - Armor Fenrir Unchained.png Fenrir Unchained Rare Spartans describe the FENRIR's embedded battle management AI as efficient, responsive, and bloodthirsty, in equal measure.
REQ Card - Armor Fenrir Woebinger.png Fenrir Woebinger Rare Spartans describe the FENRIR's embedded battle management AI as efficient, responsive, and bloodthirsty, in equal measure.
REQ Card - Armor Fenrir Wolffriend.png Fenrir Wolffriend Rare Spartans describe the FENRIR's embedded battle management AI as efficient, responsive, and bloodthirsty, in equal measure.
REQ Card - Armor Foehammer Victor.png Foehammer Victor Rare FOEHAMMER-class Mjolnir armor is a forward-looking design being evaluated for use with cutting-edge Project: SLEIPNIR combat dropships tailored specifically for use by Spartans.
REQ Card - Armor Freebooter Privateer.png Freebooter Privateer Rare Meticulously engineered and hyperlethal, the FREEBOOTER is Beweglichkeitsrüstungsysteme's most advanced weapon system.
REQ Card - Armor Goblin Dokkaebi.png Goblin Dokkaebi Rare The sensor-warping technology that GOBLIN prototypes were rumored to be fitted with did not appear in production models.
REQ Card - Armor Hellcat Marauder.png Hellcat Marauder Rare Built of knowledge stolen from enigmatic ruins on a dead world and materials stripped from the vault of a shattered starship, the HELLCAT is both utterly alien and strangely familiar.
REQ Card - Armor Icarus.png Icarus Rare The ICARUS is one of several armor system prototypes from Meyer e.V. tailored for hunter-killer operations in built-up areas, such as space habitats and arcologies.
REQ Card - Armor Infiltrator.png Infiltrator Rare With its advanced sensor-veiling countermeasure suite, INFILTRATOR armor is well-suited for irruption maneuvers against heavily defended sites.
Interceptor Imperator Armor Req.png Interceptor Imperator Rare The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
H5G REQ Card - Interceptor Rictus Armor.png Interceptor Rictus Rare The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
REQ Card - Armor Mako Chthonic.png Mako Chthonic Rare The MAKO meets UNSC requirements for multi-environment adaptation and has additional systems that allow it to excel in maritime environments.
REQ Card - Armor Noble.png Noble Rare Reborn from the ashes of the Covenant War, NOBLE-class armor integrates the best battle network management hardware with the latest GEN2 techsuit features and dissipative shields.
REQ Card - Armor Nomad Wanderlust.png Nomad Wanderlust Rare Remote expeditions outside carted Covenant and UNSC space are exceptional, but not without precedent. NOMAD armor features a modular data bus that can power and integrate a wide range of scientific sensors when Spartans are deployed on away teams.
REQ Card - Armor Operator.png Operator Rare OPERATOR armor has proven itself an adaptable combat ensemble in Spartan service, utilized by both pilots and force reconnaissance operatives.
REQ Card - Armor Orbital Perihelion.png Orbital Perihelion Rare Patrolling Spartans equipped with ORBITAL-class Mjolnir armor are a common sight near Earth's orbital tethers and military space stations.
H5G-Armor-PathfinderTrailBreaker.png Pathfinder Trailbreaker Rare Already popular with Spartan force reconnaissance, PATHFINDER armor is now seeeing extensive use with tactical signals intelligence elements.
REQ Card - Armor Protector.png Protector Rare Intended to be the first of a new line of "heavy" powered armor, procurement and design realities brought the PROTECTOR back to near-baseline standards.
H5G-Armor-RaijinStormstrike.png Raijin Stormstrike Rare The RAIJIN next-generation powered assault armor leverages the latest exoskeleton advances and Mjolnir BIOS extensions for a new breed of super-soldier serving corporate and government interests.
REQ Card - Armor Reaper.png Reaper Rare Design features sourced from the remnants of Forerunner combat skins have been directly incorporated into REAPER-class armor, but their compatibility with human operators has yet to be fully assessed.
REQ Card - Armor Recon BDA.png Recon BDA Rare RECON armor is fitted with emissions baffling and passive electronic support activity sensors for observation missions behind enemy lines.
REQ Card - Armor Recruit Proven.png Recruit Proven Rare SPARTAN-IVs are required to use the RECRUIT-class armor until they demonstrate mastery over their many augmentations.
REQ Card - Armor Scout Decoy.png Scout Decoy Rare In addition to sensor shrouding, SCOUT armor incorporates AI-assisted forward observation uplinks to direct aerospace and orbital strikes.
REQ Card - Armor Security.png Security Rare Built to Spartan branch requirements for ship and station defense personnel, SECURITY armor seamlessly integrates with Navy networks and security constructs.
REQ Card - Armor Seeker Horizon.png Seeker Horizon Rare SEEKER-class armor has a full suite of signature masking mechanisms to help Spartan reconnaissance fireteams avoid dangerous encounters and unwanted attention.
REQ Card - Armor Soldier Dogface.png Soldier Dogface Rare The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles.
REQ Card - Armor Stalker.png Stalker Rare Built with a "black box" of electronics copied from Jiralhanae hunting gear, the STALKER is an eccentric Mjolnir variant that proved an ideal match for UNSC combat trackers.
H5G-Armor-Stalker-Arrow.png Stalker Arrow Rare Built with a "black box" of electronics copied from Jiralhanae hunting gear, the STALKER is an eccentric Mjolnir variant that proved an ideal match for UNSC combat trackers.
REQ Card - Armor Strider.png Strider Rare The STRIDER has become the unofficial base for heavily customized "frankensuits" due to its relative simplicity and extensively documented subassemblies.
REQ Card - Armor Teishin Shuurai.png Teishin Shuurai Rare Designed for a new breed of augmented soldier serving in paramilitary and clandestine agencies, TEISHIN suits are at the cutting edge of privately developed powered assault armor technology.
REQ Card - Armor Tracer Signal.png Tracer Signal Rare TRACER-class armor combines features of other field intelligence data collection Mjolnir variants into a new, integrated, package.
REQ Card - Armor Tracker.png Tracker Rare ONI asset recovery specialists make extensive use of the TRACKER armor's biological and information forensics functionality to locate their assigned targets - whether man or machine.
REQ Card - Armor Vector Sequence.png Vector Sequence Rare VECTOR-class Mjolnir armor is a hybrid pilot/infantry design first used by the Spartan reconnaissance team tasked with covert assessment of Alpha Halo debitage scattered across the surface of Basis.
REQ Card - Armor Venture Outward Bound.png Venture Outward Bound Rare VENTURE-class Mjolnir armor was intended for survey missions in extreme environments, but the line between boarding action and peaceful exploration is often thin.
REQ Card - Armor Viper Strike.png Viper Strike Rare The Viper is fully compatible with Mjolnir standards but uses a proprietary power pack and neural interface of Vestol Corporation's own design.
REQ Card - Armor War Master.png War Master Rare WAR MASTER-class armor is a de-facto standard among the elite Headhunters: Spartan-IV covert operatives tasked with sabotage, counterinsurgency operations, and strategic reconnaissance.
REQ Card - Armor Achilles.png Achilles Ultra Rare Only Spartans who have mastered themselves, bound their wrath and passion within a shell of hyperdense steel fueled by starfire, are granted access to the ACHILLES. Lesser warriors will lose themselves in a storm of blood.
REQ Card - Armor Air Assault Specialist.png Air Assault Specialist Ultra Rare AIR ASSAULT spin-offs were considered for adoption by unaugmented Delta-Six operators, but each suit costs as much as a dropship.
REQ Card - Armor Argonaut Nestor.png Argonaut Nestor Ultra Rare Rarely seen outside of ONI, ARGONAUT users must undergo an extensive synchronization process to "train" the suit's move-by-wire reflex enhancers.
H5G-Armor-Atlas-Unbound.png Atlas Unbound Ultra Rare ATLAS suits are heavy, over-engineered tactical assault armors that excel in high-threat boarding actions and urban assaults. When its modular add-on armor and weapon modules enter production it will serve as the Spartan equivalent of a main battle tank.
REQ Card - Armor Buccaneer Illyri.png Buccaneer Illyri Ultra Rare Though heavily damaged, forensic analysis of remains codenamed BUCCANEER indicate it is a functional - if crude - MJOLNIR variant.
REQ Card - Armor Commando Arius.png Commando Arius Ultra Rare COMMANDO armor features an integrated Command Network Module (CNM) for real-time synchronization with the UNSC battlenet.
REQ Card - Armor Challenger.png Challenger Ultra Rare (Limited) The CHALLENGER’s high-performance thrusters and shield emitter arrays require constant stress monitoring and adjustment to avoid critical failure during a match, much to the dismay of Infinity’s support teams.
REQ Card - Armor Deadeye.png Deadeye Ultra Rare Tailored to the requirements of Spartan snipers, DEADEYE suits are fitted with emissions, cloaking, heavy-duty waste recycling, and redundant rebreathers for extended combat excursions in any environment .
REQ Card - Armor Decimator.png Decimator Ultra Rare The DECIMATOR is Materials Group's attempt to reengineer key improvements of the Mjolnir Mark VII prototypes. The most successful of these efforts is the suit's protean energy shield, which can be partially reshaped and sculpted.
REQ Card - Armor Defender Redoubt.png Defender Redoubt Ultra Rare The placid DEFENDER faceplate is a symbol of both UNSC oppression and protection, due to use by Spartan anti-Insurrectionist units.
REQ Card - Armor EVA Leonov.png EVA Leonov Ultra Rare Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.
REQ Card - Armor EVA Zhigang.png EVA Zhigang Ultra Rare Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.
REQ Card - Armor FOTUS.png FOTUS Ultra Rare Hand-crafted from the finest locally-sourced materials and repurposed Forerunner technology, FOTUS-class powered assault armor has proven invaluable in Seattle's corporate shadow-wars.
REQ Card - Armor GUNGNIR.png GUNGNIR Ultra Rare Originally an adjunct to the Spartan Laser program, GUNGNIR-class armor has evolved to become a well-rounded infantry suit.
REQ Card - Armor Hellcat Onslaught.png Hellcat Onslaught Ultra Rare Built of knowledge stolen from enigmatic ruins on a dead world and materials stripped from the vault of a shattered starship, the HELLCAT is both utterly alien and strangely familiar.
H5G-Armor-Infiltrator-Saboteur.png Infiltrator Saboteur Ultra Rare With its advanced sensor-veiling countermeasure suite, INFILTRATOR armor is well-suited for irruption maneuvers against heavily defended sites.
REQ Card - Armor Intruder.png Intruder Ultra Rare/Mythic INTRUDER armor was commissioned by the Spartan branch as part of a research initiative seeking to leverage synergistic outcomes between specialized Mjolnir suits.
REQ Card - Armor Mako Darkwater.png Mako Darkwater Ultra Rare The MAKO meets UNSC requirements for multi-environment adaptation and has additional systems that allow it to excel in maritime environments.
REQ Card - Armor Marauder.png Marauder Ultra Rare A rarity in an age of highly-specialized Mjolnir variants, MARAUDER is a general-purpose powered assault armor that takes full advantage of line-replaceable modules and reprogrammable sensor arrays for maximum flexibility.
REQ Card - Armor Marauder Kratos.png Marauder Kratos Ultra Rare A rarity in an age of highly-specialized Mjolnir variants, MARAUDER is a general-purpose powered assault armor that takes full advantage of line-replaceable modules and reprogrammable sensor arrays for maximum flexibility.
REQ Card - Armor Mark VI.png Mark VI Ultra Rare Without question the most famous of all Mjolnir permutations, the GEN2 MARK VI has been completely updated to modern powered assault armor standards.
REQ Card - Armor Mark VI Satrap.png Mark VI Satrap Ultra Rare Without question the most famous of all Mjolnir permutations, the GEN2 MARK VI has been completely updated to modern powered assault armor standards.
REQ Card - Armor Maverick.png Maverick Ultra Rare MAVERICK-class armor uses a modular power pack that can be swapped out for a compact fusion reactor, radiothermal generator, or energy cell.
REQ Card - Armor Noble Valor.png Noble Valor Ultra Rare Reborn from the ashes of the Covenant War, NOBLE-class armor integrates the best battle network management hardware with the latest GEN2 techsuit features and dissipative shields.
REQ Card - Armor Nomad Unchained.png Nomad Unchained Ultra Rare Remote expeditions outside carted Covenant and UNSC space are exceptional, but not without precedent. NOMAD armor features a modular data bus that can power and integrate a wide range of scientific sensors when Spartans are deployed on away teams.
REQ Card - Armor Orbital Aphelion.png Orbital Aphelion Ultra Rare Patrolling Spartans equipped with ORBITAL-class Mjolnir armor are a common sight near Earth's orbital tethers and military space stations.
REQ Card - Armor Protector Stalwart.png Protector Stalwart Ultra Rare Intended to be the first of a new line of "heavy" powered armor, procurement and design realities brought the PROTECTOR back to near-baseline standards.
H5G-Armor-RaijinSprite.png Raijin Sprite Ultra Rare The RAIJIN next-generation powered assault armor leverages the latest exoskeleton advances and Mjolnir BIOS extensions for a new breed of super-soldier serving corporate and government interests.
REQ Card - Armor Ranger.png Ranger Ultra Rare Lethbridge no longer manufactures GEN2 RANGER armor, though it has been very aggressive in monitoring existing examples and acquiring suits slated for disposal.
REQ Card - Armor Reaper Grim.png Reaper Grim Ultra Rare Design features sourced from the remnants of Forerunner combat skins have been directly incorporated into REAPER-class armor, but their compatibility with human operators has yet to be fully assessed.
REQ Card - Armor Recon ITG.png Recon ITG Ultra Rare RECON armor is fitted with emissions baffling and passive electronic support activity sensors for observation missions behind enemy lines.
REQ Card - Armor Rogue.png Rogue Ultra Rare ROGUE operators tend to be lone wolves, stalking the outskirts of the battlefield to cull enemy forces of the weak, the inattentive, and the incautious.
H5G-Armor-RogueCutthroat.png Rogue Cutthroat Ultra Rare ROGUE operators tend to be lone wolves, stalking the outskirts of the battlefield to cull enemy forces of the weak, the inattentive, and the incautious.
REQ Card - Armor Scanner.png Scanner Ultra Rare The SCANNER is widely recognized as the best Mjolnir suit available for high value target and hostage recovery operations, though it is technically classified as a search-and-rescue variant.
REQ Card - Armor Scout Observer.png Scout Observer Ultra Rare In addition to sensor shrouding, SCOUT armor incorporates AI-assisted forward observation uplinks to direct aerospace and orbital strikes.
REQ Card - Armor Security Oppressor.png Security Oppressor Ultra Rare Built to Spartan branch requirements for ship and station defense personnel, SECURITY armor seamlessly integrates with Navy networks and security constructs.
REQ Card - Armor Security Watchdog.png Security Watchdog Ultra Rare Built to Spartan branch requirements for ship and station defense personnel, SECURITY armor seamlessly integrates with Navy networks and security constructs.
REQ Card - Armor Shinobi.png Shinobi Ultra Rare Discovered aboard a derelict freighter in Lacaille 9352, SHINOBI armor has no known manufacturer or intended user. ONI continues to probe the recovered suits to unlock what appears to be several levels of restricted functionality.
REQ Card - Armor Teishin Raikou.png Teishin Raikou Ultra Rare Designed for a new breed of augmented soldier serving in paramilitary and clandestine agencies, TEISHIN suits are at the cutting edge of privately developed powered assault armor technology.
REQ Card - Armor Venator.png Venator Ultra Rare Lethbridge Industrial has incorporated feedback from Requiem veterans to improve the VENATOR's power management subsystem and reduce it's maintenance requirements.
REQ Card - Armor Venator Retiarus.png Venator Retiarus Ultra Rare Lethbridge Industrial has incorporated feedback from Requiem veterans to improve the VENATOR's power management subsystem and reduce it's maintenance requirements.
REQ Card - Armor Vigilant.png Vigilant Ultra Rare/Mythic The VIGILANT was originally a one-off upgrade for an unnamed VIP within the Spartan branch. Not intended for production, interest in the suit's feature set among Spartan scout-snipers has led to several being assembled for full evaluation.
REQ Card - Armor Viper Venom.png Viper Venom Ultra Rare The Viper is fully compatible with Mjolnir standards but uses a proprietary power pack and neural interface of Vestol Corporation's own design.
REQ Card - Armor War Master Tiberian.png War Master Tiberian Ultra Rare WAR MASTER-class armor is a de-facto standard among the elite Headhunters: Spartan-IV covert operatives tasked with sabotage, counterinsurgency operations, and strategic reconnaissance.
REQ Card - Armor Wetwork.png Wetwork Ultra Rare The linear sensor on WETWORK helmets is a standard VISR-compatible element on most suits. Delta-Six and other specialists use esoteric systems more valuable than the suit and Spartan themselves.
REQ Card - Armor Wetwork Cleaner.png Wetwork Cleaner Ultra Rare The linear sensor on WETWORK helmets is a standard VISR-compatible element on most suits. Delta-Six and other specialists use esoteric systems more valuable than the suit and Spartan themselves.
REQ Card - Armor Argonaut Idmon.png Argonaut Idmon Legendary Rarely seen outside of ONI, ARGONAUT users must undergo an extensive synchronization process to "train" the suit's move-by-wire reflex enhancers.
REQ Card - Armor Argus.png Argus Legendary/Mythic The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks.
REQ Card - Armor Argus Arestor.png Argus Arestor Legendary/Mythic The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks.
REQ Card - Armor Athlon Champion.png Athlon Champion Legendary (Limited) A rebuilt and retuned version of the Athlon armor, the CHAMPION is a temperamental creation that requires constant maintenance in exchange for optimal performance.
REQ Card - Armor Centurion.png Centurion Legendary/Mythic The CENTURION threat management system incorporates the latest situational awareness tacsofts and cognition enhancing neural interlinks.
REQ Card - Armor Centurion Ironside.png Centurion Ironside Legendary/Mythic The CENTURION threat management system incorporates the latest situational awareness tacsofts and cognition enhancing neural interlinks.
REQ Card - Armor Commando Matrix.png Commando Matrix Legendary COMMANDO armor features an integrated Command Network Module (CNM) for real-time synchronization with the UNSC battlenet.
REQ Card - Armor Copperhead.png Copperhead Legendary/Mythic A multipurpose armor system built from the ground-up for covert "special activities," COPPERHEAD armor is rarely seen since it is jealously guarded by ONI's direct action teams. Requires Eyes Only Top Secret clearance to review maintenance logs.
REQ Card - Armor Copperhead Fangs.png Copperhead Fangs Legendary/Mythic A multipurpose armor system built from the ground-up for covert "special activities," COPPERHEAD armor is rarely seen since it is jealously guarded by ONI's direct action teams. Requires Eyes Only Top Secret clearance to review maintenance logs.
REQ Card - Armor Defender Fortress.png Defender Fortress Legendary The placid DEFENDER faceplate is a symbol of both UNSC oppression and protection, due to use by Spartan anti-Insurrectionist units.
REQ Card - Armor FOTUS Chillrose.png FOTUS Chillrose Legendary Hand-crafted from the finest locally-sourced materials and repurposed Forerunner technology, FOTUS-class powered assault armor has proven invaluable in Seattle's corporate shadow-wars.
REQ Card - Armor FOTUS Synchronise.png FOTUS Synchronise Legendary Hand-crafted from the finest locally-sourced materials and repurposed Forerunner technology, FOTUS-class powered assault armor has proven invaluable in Seattle's corporate shadow-wars.
H5G-Armor-Gungnir-Dvalin.png GUNGNIR Dvalin Legendary Originally an adjunct to the Spartan Laser program, GUNGNIR-class armor has evolved to become a well-rounded infantry suit.
REQ Card - Armor Helioskrill.png Helioskrill Legendary/Mythic The HELIOSKRILL is a work of art crafted by a Sangheili prodigy inspired to test her skill against the best that humanity could muster.
REQ Card - Armor Helioskrill Bloodgorger.png Helioskrill Bloodgorger Legendary The HELIOSKRILL is a work of art crafted by a Sangheili prodigy inspired to test her skill against the best that humanity could muster.
REQ Card - Armor Helioskrill Warbound.png Helioskrill Warbound Legendary The HELIOSKRILL is a work of art crafted by a Sangheili prodigy inspired to test her skill against the best that humanity could muster.
REQ Card - Armor Helljumper.png Helljumper Legendary/Mythic Pet project of Cascade's CEO, a former ODST. A small number of HELLJUMPER prototypes have entered Spartan service under a research partnership between the UNSC and Cascade Stronghold Technology.
REQ Card - Armor Helljumper Feet First.png Helljumper Feet First Legendary/Mythic Pet project of Cascade's CEO, a former ODST. A small number of HELLJUMPER prototypes have entered Spartan service under a research partnership between the UNSC and Cascade Stronghold Technology.
REQ Card - Armor Hermes.png Hermes Legendary/Mythic EVA-pattern prototype refitted for orbital raids. The Enhanced Mobility Subsystem embedded in the HERMES prototype is so powerful that only a handful of Spartans can use it safely.
REQ Card - Armor Hermes Dolios.png Hermes Dolios Legendary/Mythic EVA-pattern prototype refitted for orbital raids. The Enhanced Mobility Subsystem embedded in the HERMES prototype is so powerful that only a handful of Spartans can use it safely.
REQ Card - Armor Hunter.png Hunter Legendary/Mythic Sophisticated and lethal, HUNTER-class armor incorporates Watershed Division's latest warfighting technology.
REQ Card - Armor Indomitable.png Indomitable Legendary/Mythic Created to save lives and not to take them, the INDOMITABLE is an engineering and explosives ordnance disposal Mjolnir variant. Its combat effectiveness is simply fortuitous.
REQ Card - Armor Indomitable Erőd.png Indomitable Erőd Legendary/Mythic Created to save lives and not to take them, the INDOMITABLE is an engineering and explosives ordnance disposal Mjolnir variant. Its combat effectiveness is simply fortuitous.
REQ Card - Armor Intruder Trespasser.png Intruder Trespasser Legendary/Mythic INTRUDER armor was commissioned by Spartan branch as part of a research initiative seeking to leverage synergistic outcomes between specialized Mjolnir suits.
REQ Card - Armor Locus.png Locus Legendary Designed to provide an answer to threats arising during assaults on heavily defended tactical nodes, the grim visage of LOCUS armor is a common sight among Spartan boarding parties and special responses teams.
H5G-Armor-LocusEdge.png Locus Edge Legendary Designed to provide an answer to threats arising during assaults on heavily defended tactical nodes, the grim visage of LOCUS armor is a common sight among Spartan boarding parties and special responses teams.
REQ Card - Armor Marauder Keres.png Marauder Keres Legendary A rarity in an age of highly-specialized Mjolnir variants, MARAUDER is a general-purpose powered assault armor that takes full advantage of line-replaceable modules and reprogrammable sensor arrays for maximum flexibility.
H5G-Armor-MarkIV.png Mark IV GEN1 Legendary/Mythic As the basis for the GEN1 Mjolnir standard, many components of the original Mark IV can be used with GEN2 techsuits and VISRs after firmware updates. This hybrid GEN2/MARK IV [GEN1] suit is still used by select Spartan-II's.
REQ Card - Armor Mark IV GEN1 Arcadia.png Mark IV GEN1 Arcadia Legendary/Mythic As the basis for the GEN1 Mjolnir standard, many components of the original Mark IV can be used with GEN2 techsuits and VISRs after firmware updates. This hybrid GEN2/MARK IV [GEN1] suit is still used by select Spartan-II's.
H5G-Armor-MarkVAlpha.png Mark V Alpha Legendary/Mythic The Mark V and its product-improved variant, the Mark V [B], were the first Mjolnir armors to fully integrate shield emitters and sufficient computing power for an onboard Smart AI. The MARK V ALPHA is a highly configurable revamp of the original.
REQ Card - Armor Mark V Alpha Reflex.png Mark V Alpha Reflex Legendary/Mythic The Mark V and its product-improved variant, the Mark V [B], were the first Mjolnir armors to fully integrate shield emitters and sufficient computing power for an onboard Smart AI. The MARK V ALPHA is a highly configurable revamp of the original.
REQ Card - Armor Mark VI GEN1.png Mark VI GEN1 Legendary/Mythic Technically obsolete, the Mark VI GEN1 Mjolnir armor maintains a legendary luster among Spartans and the general public.
REQ Card - Armor Mark VI GEN1 Scarred.png Mark VI GEN1 Scarred Legendary/Mythic The rugged Mark VI is able to remain functional until all of its triply-redundant auto-repair and bypass nodes fail.
REQ Card - Armor Mark VI Primus.png Mark VI Primus Legendary Without question the most famous of all Mjolnir permutations, the GEN2 MARK VI has been completely updated to modern powered assault armor standards.
REQ Card - Armor Mark VI Regent.png Mark VI Regent Legendary Without question the most famous of all Mjolnir permutations, the GEN2 MARK VI has been completely updated to modern powered assault armor standards.
REQ Card - Armor Maverick Jester.png Maverick Jester Legendary MAVERICK-class armor uses a modular power pack that can be swapped out for a compact fusion reactor, radiothermal generator, or energy cell.
REQ Card - Armor Nightfall.png Nightfall Legendary/Mythic Spartans with Marine experience prefer NIGHTFALL armor when stationed on inhospitable worlds due to its best-of-class life support.
REQ Card - Armor Noble Honor.png Noble Honor Legendary Reborn from the ashes of the Covenant War, NOBLE-class armor integrates the best battle network management hardware with the latest GEN2 techsuit features and dissipative shields.
REQ Card - Armor Orbital Equinox.png Orbital Equinox Legendary Patrolling Spartans equipped with ORBITAL-class Mjolnir armor are a common sight near Earth's orbital tethers and military space stations.
REQ Card - Armor Raider.png Raider Legendary RAIDER-class armor has become the unofficial standard for Spartans assigned to military police duties.
REQ Card - Armor Reaper Mortician.png Reaper Mortician Legendary Design features sourced from the remnants of Forerunner combat skins have been directly incorporated into REAPER-class armor, but their compatibility with human operators has yet to be fully assessed.
REQ Card - Armor Scout Outrider.png Scout Outrider Legendary In addition to sensor shrouding, SCOUT armor incorporates AI-assisted forward observation uplinks to direct aerospace and orbital strikes.
REQ Card - Armor Shinobi Heartless.png Shinobi Heartless Legendary Discovered aboard a derelict freighter in Lacaille 9352, SHINOBI armor has no known manufacturer or intended user. ONI continues to probe the recovered suits to unlock what appears to be several levels of restricted functionality.
REQ Card - Armor Technician.png Technician Legendary/Mythic The TECHNICIAN Mjolnir system features a battlenet node and custom machine interlink that can process and curate vast amounts of data.
REQ Card - Armor Technician Override.png Technician Override Legendary/Mythic The TECHNICIAN Mjolnir system features a battlenet node and custom machine interlink that can process and curate vast amounts of data.
REQ Card - Armor Venator Cestus.png Venator Cestus Legendary Lethbridge Industrial has incorporated feedback from Requiem veterans to improve the VENATOR's power management subsystem and reduce its maintenance requirements.
REQ Card - Armor Venator Thraex.png Venator Thraex Legendary Lethbridge Industrial has incorporated feedback from Requiem veterans to improve the VENATOR's power management subsystem and reduce it's maintenance requirements.
REQ Card - Armor Vigilant Watcher.png Vigilant Watcher Legendary/Mythic The VIGILANT was originally a one-off upgrade for an unnamed VIP within Spartan branch. Not intended for production, interest in the suit's feature set among Spartan scout-snipers has led to several being assembled for full evaluation.
REQ Card - Armor Void Dancer.png Void Dancer Legendary The VOID DANCER answers many tactical questions for the UNSC special forces community, but its unique design features has raised alarms in ONI.
REQ Card - Armor Void Dancer Comet.png Void Dancer Comet Legendary The VOID DANCER answers many tactical questions for the UNSC special forces community, but its unique design features has raised alarms in ONI.
REQ Card - Armor War Master Augustan.png War Master Augustan Legendary WAR MASTER-class armor is a de-facto standard among the elite Headhunters: Spartan-IV covert operatives tasked with sabotage, counterinsurgency operations, and strategic reconnaissance.
REQ Card - Armor War Master Scipio.png War Master Scipio Legendary WAR MASTER-class armor is a de-facto standard among the elite Headhunters: Spartan-IV covert operatives tasked with sabotage, counterinsurgency operations, and strategic reconnaissance.
REQ Card - Armor Wrath.png Wrath Legendary/Mythic Formally an upgrade of existing Mark V EVA suits, the WRATH project was actually a cover to develop a new Mjolnir variant specifically tailored to the needs of future Headhunter teams.
REQ Card - Armor Wrath Anhur.png Wrath Anhur Legendary/Mythic Formally an upgrade of existing Mark V EVA suits, the WRATH project was actually a cover to develop a new Mjolnir variant specifically tailored to the needs of future Headhunter teams.

Helmets[edit]

Cosmetic item that is worn on the players head.

Image Name Rarity Description
REQ Card - Air Assault.png Air Assault Common The AIR ASSAULT helmet's long-range comm system makes it popular with Spartan fireteam leaders, but Naphtali also markets this helmet to Army special forces.
REQ Helmet Anubis.png Anubis Common The ANUBIS helmet's enhanced sensor suite benefits from collaboration with allied Sangheili, though ONI security paranoia has slowed technology integration.
REQ Card - Athlon.png Athlon Common The ATHLON helmet's inner layer uses a magnetorheological dampening system perfectly tuned to the peculiarities of Spartan physiology.
REQ Card - Athlon Lycinus.png Athlon Lycinus Common The ATHLON helmet's inner layer uses a magnetorheological dampening system perfectly tuned to the peculiarities of Spartan physiology.
REQ Card - Athlon Varazdat.png Athlon Varazdat Common The ATHLON helmet's inner layer uses a magnetorheological dampening system perfectly tuned to the peculiarities of Spartan physiology.
REQ Card - Aviator.png Aviator Common Usable only by augmented personnel, the AVIATOR helmet's ultrawideband machine interlink gives Spartan-IV pilots unparalleled control over their aircraft.
REQ Card - Aviator Ace.png Aviator Ace Common Usable only by augmented personnel, the AVIATOR helmet's ultrawideband machine interlink gives Spartan-IV pilots unparalleled control over their aircraft.
REQ Card - Aviator Delta.png Aviator Delta Common Usable only by augmented personnel, the AVIATOR helmet's ultrawideband machine interlink gives Spartan-IV pilots unparalleled control over their aircraft.
REQ Card - Breaker.png Breaker Common The BREAKER's core systems are based on IMC's industrial spaceworker ensemble.
REQ Card - EVA.png EVA Common The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits.
REQ Card - Foehammer.png Foehammer Common The FOEHAMMER helmet features an ultra-wideband vehicle cyberlink which induces total body paralysis to allow for better pilot synchronization.
REQ Card - Jumpmaster.png Jumpmaster Common Spartan combat drops have a far wider margin of safety than ODST's, but the consequences of accidents are significantly more dire.
REQ Card - Jumpmaster Sky Soldier.png Jumpmaster Sky Soldier Common Spartan combat drops have a far wider margin of safety than ODST's, but the consequences of accidents are significantly more dire.
REQ Card - Legionnaire.png Legionnaire Common Creating a Mjolnir variant from scratch was once extremely difficult, expensive, and fraught with risk. The LEGIONNAIRE presages a democratization of Mjolnir technology that may prove impossible to control.
REQ Card - Legionnaire Optio.png Legionnaire Optio Common Creating a Mjolnir variant from scratch was once extremely difficult, expensive, and fraught with risk. The LEGIONNAIRE presages a democratization of Mjolnir technology that may prove impossible to control.
REQ Card - Recluse.png Recluse Common Lack of ethical, legal and administrative oversight would allow hypothetical RECLUSE designers to fully exploit Spartan neurological peculiarities - albeit at great risk of inducing dangerous side effects.
REQ Card - Recluse Laeta.png Recluse Laeta Common Lack of ethical, legal and administrative oversight would allow hypothetical RECLUSE designers to fully exploit Spartan neurological peculiarities - albeit at great risk of inducing dangerous side effects.
REQ Card - Recon.png Recon Common The heavily classified Auspex battlenet uplink in the RECON helmet contains the latest counter-cyberintrusion and firewall routines from ONI.
REQ Card - Recruit.png Recruit Common Decades of combat experience with Mjolnir suits informed the design and electronics hardware architecture of the RECRUIT helmet.
REQ Card - Recruit Charred.png Recruit Charred Common Decades of combat experience with Mjolnir suits informed the design and electronics hardware architecture of the RECRUIT helmet.
REQ Card - Soldier.png Soldier Common Low power consumption, comfort, and obsessive attention paid to ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns.
REQ Card - Soldier Leatherneck.png Soldier Leatherneck Common Low power consumption, comfort, and obsessive attention paid to ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns.
REQ Card - Valkyrie.png Valkyrie Common The full capabilities of the VALKYRIE are only revealed when paired with the latest aerospace flight control systems.
REQ Card - Valkyrie Eir.png Valkyrie Eir Common The full capabilities of the VALKYRIE are only revealed when paired with the latest aerospace flight control systems.
REQ Card - Warrior.png Warrior Common The WARRIOR helmet's robust design protects an elegant combination of sensors and computing clusters that are fully interoperable with all Mjolnir derivatives.
REQ Card - Warrior Helm.png Warrior Helm Common The WARRIOR helmet's robust design protects an elegant combination of sensors and computing clusters that are fully interoperable with all Mjolnir derivatives.
H5G REQ Helmets Air Assault Disrupt Uncommon Air Assault Disrupt Uncommon The AIR ASSAULT helmet's long-range comm system makes it popular with Spartan fireteam leaders, but Naphtali also markets this helmet to Army special forces.
H5G REQ Helmets Anubis Nephthys Uncommon Anubis Nephthys Uncommon The ANUBIS helmet's enhanced sensor suite benefits from collaboration with allied Sangheili, though ONI security paranoia has slowed technology integration.
H5G REQ Helmets Athlon Cynisca Uncommon Athlon Cynisca Uncommon The ATHLON helmet's inner layer uses a magnetorheological dampening system perfectly tuned to the peculiarities of Spartan physiology.
H5G REQ Helmets Aviator Csar Uncommon Aviator Csar Uncommon Usable only by augmented personnel, the AVIATOR helmet's ultrawideband machine interlink gives Spartan-IV pilots unparalleled control over their aircraft.
H5G REQ Helmets Breaker Hatchetman Uncommon Breaker Hatchetman Uncommon The BREAKER's core systems are based on IMC's industrial spaceworker ensemble.
REQ Card - Buccaneer.png Buccaneer Uncommon BUCCANEER helmets use off-the-shelf components, but the casing is custom made. The HUD is also compatible with military VISRs, employing ingenious hacks to bypass liscencing locks.
H5G REQ Helmets Cinder Uncommon Cinder Uncommon Special containment teams respond to a wide range of hazardous biological containment, mitigation, and eradication issues at UNSC facilities. For this reason the CINDER helmet features a full suite of lab-grade chemsniffers and hazmat filters.
H5G REQ Helmets Commando Uncommon Commando Uncommon Naphtali greatly benefited from its aquisition of Chalybs' original COMMANDO designs, which allowed them to bring their GEN2 Mjolnir armor to market several months ahead of schedule.
H5G REQ Helmets Cyclops Uncommon Cyclops Uncommon The CYCLOPS can parasitically connect to both UEG and Covenant urban infrastructure networks, levering their hardware and databases to augment its own network of emplaced sensors, drones, and tacnet links.
H5G REQ Helmets Cypher Uncommon Cypher Uncommon CYPHER is not the most mysterious of the Io Design Lab's many products, nor is it even the most secret.
H5G REQ Helmets Cypher Copiale Uncommon Cypher Copiale Uncommon CYPHER is not the most mysterious of the Io Design Lab's many products, nor is it even the most secret.
H5G-Dynast helmet REQ.png Dynast Uncommon Having in many ways effectively replaced older CQB and CQC designs, the DYNAST helmet shell is covered by layers of compressed carbon nanotubes and hyperdiamond sheets, making it fantastically durable... and expensive.
H5G REQ Helmets Dynast Cincindel Uncommon Dynast Cincindel Uncommon Having in many ways effectively replaced older CQB and CQC designs, the DYNAST helmet shell is covered by layers of compressed carbon nanotubes and hyperdiamond sheets, making it fantastically durable... and expensive.
H5G REQ Helmets Enforcer Uncommon Enforcer Uncommon Input from the ENFORCER's helmet-mounted cyloptics is often fed directed into the battlenet for online reviews by intelligence specialists and battlespace management AIs.
H5G REQ Helmets Engineer Uncommon Engineer Uncommon The microframe embedded in the ENGINEER helmet supports running multiple concurrent AI shards with limited remote control of limbs and suit controls.
H5G REQ Helmets EVA Hadfield Uncommon EVA Hadfield Uncommon The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits.
H5G REQ Helmets Fenrir Uncommon Fenrir Uncommon Technicians have found scrapcode buried in the FENRIR's neural interface controller that does not conform to any known programming language.
H5G REQ Helmets Foehammer Echo Uncommon Foehammer Echo Uncommon The FOEHAMMER helmet features an ultra-wideband vehicle cyberlink which induces total body paralysis to allow for better pilot synchronization.
H5G REQ Helmets Freebooter Uncommon Freebooter Uncommon The FREEBOOTER's seamless nanofabricated armor panels hint at a Sangheili trade link
H5G REQ Helmets Goblin Uncommon Goblin Uncommon The UNSC Infinity's Fireteam Shadow tested GOBLIN suits during the Requiem Campaign.
H5G REQ Helmets Goblin Erlking Uncommon Goblin Erlking Uncommon The UNSC Infinity's Fireteam Shadow tested GOBLIN suits during the Requiem Campaign.
REQ Card - Hellcat.png Hellcat Uncommon Tests with Spartan-II veterans show near-perfect synchronization with HELLCAT armor, but compatible Spartan-IV operators require an acclimatization period and tweaks to their augmentation maintenance before deployment.
Interceptor Helmet Req.png Interceptor Uncommon Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
Interceptor Cutter Helmet Req.png Interceptor Cutter Uncommon Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
H5G REQ Helmets Jumpmaster Dispatcher Uncommon Jumpmaster Dispatcher Uncommon Spartan combat drops have a far wider margin of safety than ODST's, but the consequences of accidents are significantly more dire.
H5G REQ Helmets Jumpmaster Ripcord Uncommon Jumpmaster Ripcord Uncommon Spartan combat drops have a far wider margin of safety than ODST's, but the consequences of accidents are significantly more dire.
REQ Card - Legionnaire Alaris.png Legionnaire Alaris Uncommon Creating a Mjolnir variant from scratch was once extremely difficult, expensive, and fraught with risk. The LEGIONNAIRE presages a democratization of Mjolnir technology that may prove impossible to control.
H5G REQ Helmets Mako Uncommon Mako Uncommon Though offered as a complete GEN2 Mjolnir system for the Spartan branch, adoption of the MAKO helmet by Army combat divers has proven to be more profitable.
H5G REQ Helmets Nomad Uncommon Nomad Uncommon The life support components of the NOMAD can handle a much wider range of atmospheric compositions and temperature regimes than is typical for Mjolnir armors.
H5G REQ Helmets Orbital Uncommon Orbital Uncommon The Buffalo A-29 comm suite in the ORBITAL helmet works flawlessly with the ad-hoc and anarchic telecommunication networks found in many colonies.
H5G REQ Helmets Pathfinder Uncommon Pathfinder Uncommon Dedicated expert systems or dedicated AI's can be housed in the PATHFINDER helmet for on-site analysis of signals intelligence. These are run in a separate virtual machine from the rest of the suit's systems for security reasons.
H5G REQ Helmets Pioneer Uncommon Pioneer Uncommon The sensor fidelity and high-bandwidth storage capacity in the PIONEER helmet makes it ideal for detailed environment scans used in War Games and intelligence analysis scene reconstruction.
H5G-Helmet-Raijin.png Raijin Uncommon The neural interface controller in the RAIJIN helmet lacks the feedback filters and bandwidth caps required by UNSC MIL-STD specifications in order to maximize short-term combat performance.
H5G REQ Helmets Recluse Seri Uncommon Recluse Seri Uncommon Lack of ethical, legal and administrative oversight would allow hypothetical RECLUSE designers to fully exploit Spartan neurological peculiarities - albeit at great risk of inducing dangerous side effects.
H5G REQ Helmets Recon RSO Uncommon Recon RSO Uncommon The heavily classified Auspex battlenet uplink in the RECON helmet contains the latest counter-cyberintrusion and firewall routines from ONI.
REQ Card - Recruit Marked.png Recruit Marked Uncommon Decades of combat experience with Mjolnir suits informed the design and electronics hardware architecture of the RECRUIT helmet.
H5G REQ Helmets Scout Uncommon Scout Uncommon Materials Group tested various form factors of the SCOUT helmet, before settling on a sleek shape reminiscent of the MARK VI [GEN1] model.
H5G REQ Helmets Seeker Uncommon Seeker Uncommon Except for the prototypes, all SEEKER suits are currently located on the UNSC Infinity.
H5G REQ Helmets Seeker Intrepid Uncommon Seeker Intrepid Uncommon Except for the prototypes, all SEEKER suits are currently located on the UNSC Infinity.
H5G REQ Helmets Soldier Rebel Uncommon Soldier Rebel Uncommon Low power consumption, comfort, and obsessive attention paid to ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns.
H5G REQ Helmets Stinger Uncommon Stinger Uncommon Developed in conjunction with the AV-49 Attack VTOL, the STINGER-class Mjolnir helmet has two neural interface controllers that allows the Spartan operator to switch from flight to ground combat modes at the speed of thought.
H5G REQ Helmets Teishin Uncommon Teishin Uncommon TEISHIN heads-up displays take full advantage of VISR filters, augmented reality overlays, and cognition enhancing software to present a clear, concise, and organized view of the battlefield.
H5G REQ Helmets Tracer Uncommon Tracer Uncommon The TRACER helmet features a Tier-III datacore, the first portable example of such a high-computational system, and a significant upgrade over baseline GEN2.
H5G REQ Helmets Tracer Jackpoint Uncommon Tracer Jackpoint Uncommon The TRACER helmet features a Tier-III datacore, the first portable example of such a high-computational system, and a significant upgrade over baseline GEN2.
H5G REQ Helmets Valkyrie Hrist Uncommon Valkyrie Hrist Uncommon The full capabilities of the VALKYRIE are only revealed when paired with the latest aerospace flight control systems.
H5G REQ Helmets Vector Uncommon Vector Uncommon VECTOR features a Covenant dataport and dummy plug, allowing the user to commune with artifact-seeking Luminaries.
H5G REQ Helmets Vector Interrupt Uncommon Vector Interrupt Uncommon VECTOR features a Covenant dataport and dummy plug, allowing the user to commune with artifact-seeking Luminaries.
H5G REQ Helmets Venture Uncommon Venture Uncommon The VENTURE helmet has very few integral sensors, instead relying on modular packs that can be customized before each mission.
H5G REQ Helmets Viper Uncommon Viper Uncommon Spartans with extensive experience on the VIPER variant have displayed both statistically significant increases in aggression levels and measurable improvements in reaction times.
H5G REQ Helmets Warrior Blade Uncommon Warrior Blade Uncommon The WARRIOR helmet's robust design protects an elegant combination of sensors and computing clusters that are fully interoperable with all Mjolnir derivatives.
H5G REQ Helmets Warrior Shield Uncommon Warrior Shield Uncommon The WARRIOR helmet's robust design protects an elegant combination of sensors and computing clusters that are fully interoperable with all Mjolnir derivatives.
H5G REQ Helmets Air Assault Impact Rare Air Assault Impact Rare The AIR ASSAULT helmet's long-range comm system makes it popular with Spartan fireteam leaders, but Naphtali also markets this helmet to Army special forces.
H5G REQ Helmets Anubis Set Rare Anubis Set Rare The ANUBIS helmet's enhanced sensor suite benefits from collaboration with allied Sangheili, though ONI security paranoia has slowed technology integration.
H5G REQ Helmets Argonaut Rare Argonaut Rare ARGONAUT helmets can accept next-generation Block 10 Neural Interface Controller hardware once it clears UNSC Ordnance Committee approval loops.
H5G REQ Helmets Athlon Iccus Rare Athlon Iccus Rare The ATHLON helmet's inner layer uses a magnetorheological dampening system perfectly tuned to the peculiarities of Spartan physiology.
H5G-Helmet-Atlas.png Atlas Rare The ATLAS is built to make war in the harshest environments against the most implacable of humanity's foes. The ATLAS' sensors are iterations on those used in the GEN1 Mark VI, emphasizing absolute reliability and ruggedness over the latest technology.
H5G-Helmet-Atlas-Vigilant.png Atlas Vigilant Rare The ATLAS is built to make war in the harshest environments against the most implacable of humanity's foes. The ATLAS' sensors are iterations on those used in the GEN1 Mark VI, emphasizing absolute reliability and ruggedness over the latest technology.
H5G REQ Helmets Breaker Doomsday Rare Breaker Doomsday Rare The BREAKER's core systems are based on IMC's industrial spaceworker ensemble.
Replace this with the actual REQ card image when we have that! Buccaneer Tyr Rare BUCCANEER helmets use off-the-shelf components, but the casing is custom made. The HUD is also compatible with military VISRs, employing ingenious hacks to bypass liscencing locks.
H5G REQ Helmets CIO Rare CIO Rare The neural interface bypasses in the CIO helmet allows the wearer to create custom synesthesis profiles to remap the suit sensors with their own senses.
H5G REQ Helmets Commando Verde Rare Commando Verde Rare Naphtali greatly benefited from its aquisition of Chalybs' original COMMANDO designs, which allowed them to bring their GEN2 Mjolnir armor to market several months ahead of schedule.
H5G REQ Helmets CQB Rare CQB Rare Beweglichrüstungsysteme houses the results of its decades-long work with reaction enhancers and predictive movement algorithms in the protective armored shell of battle-tested CQB helmets.
H5G REQ Helmets Cypher Voynich Rare Cypher Voynich Rare CYPHER is not the most mysterious of the Io Design Lab's many products, nor is it even the most secret.
H5G REQ Helmets Defender Rare Defender Rare It has not escaped notice that the observation and communication features of the DEFENDER helmet are well-suited for combat actuation in urban environments.
H5G REQ Helmets Defender Castle Rare Defender Castle Rare It has not escaped notice that the observation and communication features of the DEFENDER helmet are well-suited for combat actuation in urban environments.
H5G REQ Helmets Dynast Lilioc Rare Dynast Lilioc Rare Having in many ways effectively replaced older CQB and CQC designs, the DYNAST helmet shell is covered by layers of compressed carbon nanotubes and hyperdiamond sheets, making it fantastically durable... and expensive.
H5G-Helmet-Enforcer-Strongarm.png Enforcer Strongarm Rare Input from the ENFORCER's helmet-mounted cyloptics is often fed directed into the battlenet for online reviews by intelligence specialists and battlespace management AIs.
H5G REQ Helmets EOD Rare EOD Rare The unique combination of safety and life support features in the EOD helmet make it an optimal choice for Spartan assault divers and pioneers who undertake demolition roles. That it also mitigates the risk for decapitation is a bonus.
H5G REQ Helmets EVA Solovyev Rare EVA Solovyev Rare The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits.
H5G REQ Helmets Fenrir Unchained Rare Fenrir Unchained Rare Technicians have found scrapcode buried in the FENRIR's neural interface controller that does not conform to any known programming language.
H5G REQ Helmets Fenrir Woebringer Rare Fenrir Woebringer Rare Technicians have found scrapcode buried in the FENRIR's neural interface controller that does not conform to any known programming language.
H5G REQ Helmets Fenrir Wolffriend Rare Fenrir Wolffriend Rare Technicians have found scrapcode buried in the FENRIR's neural interface controller that does not conform to any known programming language.
H5G REQ Helmets Foehammer Victor Rare Foehammer Victor Rare The FOEHAMMER helmet features an ultra-wideband vehicle cyberlink which induces total body paralysis to allow for better pilot synchronization.
H5G REQ Helmets Freebooter Privateer Rare Freebooter Privateer Rare The FREEBOOTER's seamless nanofabricated armor panels hint at a Sangheili trade link
H5G REQ Helmets Goblin Dokkaebi Rare Goblin Dokkaebi Rare The UNSC Infinity's Fireteam Shadow tested GOBLIN suits during the Requiem Campaign.
H5G REQ Helmets Hellcat Marauder Rare Hellcat Marauder Rare Tests with Spartan-II veterans show near-perfect synchronization with HELLCAT armor, but compatible Spartan-IV operators require an acclimatization period and tweaks to their augmentation maintenance before deployment.
H5G REQ Helmets Icarus Rare Icarus Rare ICARUS helmets are designed around the practical needs and tactical challenges of dynamic, high-threat combat actuation within cluttered and complex aerospace kill boxes.
H5G REQ Helmets Infiltrator Rare Infiltrator Rare The INFILTRATOR helmet is one of the few that can fit the heavily classified ZILANT comm suite needed to access ONI's various hidden microsatellite constellations.
Interceptor Imperator Helmet Req.png Interceptor Imperator Rare Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
H5G REQ Card - Interceptor Rictus Helmet.png Interceptor Rictus Rare Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
REQ Card - Mako Chthonic.png Mako Chthonic Rare Though offered as a complete GEN2 Mjolnir system for the Spartan branch, adoption of the MAKO helmet by Army combat divers has proven to be more profitable.
H5G REQ Helmets Noble Rare Noble Rare A significant update of the MK.V/K design, NOBLE helmets feature hardened battlenet uplinks and Chalybs' latest kinetic mesh networking admin tools.
H5G REQ Helmets Nomad Wanderlust Rare Nomad Wanderlust Rare The life support components of the NOMAD can handle a much wider range of atmospheric compositions and temperature regimes than is typical for Mjolnir armors.
H5G REQ Helmets Operator Rare Operator Rare OPERATOR visor plates include hyperspectral optical sensors, though the sensor fusion software that would tie that information into VISR has yet to be finalized.
H5G REQ Helmets Operator GEN1 Rare Operator GEN1 Rare OPERATOR visor plates include hyperspectral optical sensors, though the sensor fusion software that would tie that information into VISR has yet to be finalized.
H5G REQ Helmets Orbital Perihelion Rare Orbital Perihelion Rare The Buffalo A-29 comm suite in the ORBITAL helmet works flawlessly with the ad-hoc and anarchic telecommunication networks found in many colonies.
H5G-Helmet-PathfinderTrailbreaker.png Pathfinder Trailbreaker Rare Dedicated expert systems or dedicated AI's can be housed in the PATHFINDER helmet for on-site analysis of signals intelligence. These are run in a separate virtual machine from the rest of the suit's systems for security reasons.
H5G REQ Helmets Pilot Rare Pilot Rare Spartan pilots wear flight gear similar to those used before augmentation. Spartan PILOT helmets feature an integral hardened uplink module and classified updates to the UNSC Air Force-standard machine interlink firmware.
H5G REQ Helmets Protector Rare Protector Rare PROTECTOR armor uses an oversized power fusion pack, though production models throttle the output to standard levels.
H5G-Helmet-RaijinStormstrike.png Raijin Stormstrike Rare The neural interface controller in the RAIJIN helmet lacks the feedback filters and bandwidth caps required by UNSC MIL-STD specifications in order to maximize short-term combat performance.
H5G REQ Helmets Reaper Rare Reaper Rare The maximum potential of the REAPER will only be unlocked after substantial improvements are made to the base Mjolnir techsuit.
REQ Card - Recon BDA.png Recon BDA Rare The heavily classified Auspex battlenet uplink in the RECON helmet contains the latest counter-cyberintrusion and firewall routines from ONI.
H5G REQ Helmets Recon GEN1 Rare Recon GEN1 Rare ONI teams responsible for information sanitization operations on Created-occupied Earth have access to cutting-edge stealth and cyberwarfare suites. Among these tools are upgraded and up-armored RECON [GEN1] helmets custom-made for individual operatives.
H5G REQ Helmets Recruit Proven Rare Recruit Proven Rare Decades of combat experience with Mjolnir suits informed the design and electronics hardware architecture of the RECRUIT helmet.
REQ Helmet Scout Decoy.png Scout Decoy Rare Materials Group tested various form factors of the SCOUT helmet before settling on a sleek shape reminiscent of the MARK VI [GEN1] model.
H5G REQ Helmets Security Rare Security Rare Two watchdog AIs hover at the edges of the SECURITY VISR interface, alert for cyberintrusion attempts and sensor anomalies that could indicate subversion of connected surveillance networks.
H5G REQ Helmets Security GEN1 Rare Security GEN1 Rare SECURITY [GEN1] helmets continued to be used by Misriah Armory's executive protection teams after the Covenant War. These helmets have been upgraded to be compatible with GEN2 systems, though corporate representatives balk at releasing its custom VISR.
H5G REQ Helmets Seeker Horizon Rare Seeker Horizon Rare Except for the prototypes, all SEEKER suits are currently located on the UNSC Infinity.
H5G REQ Helmets Soldier Dogface Rare Soldier Dogface Rare Low power consumption, comfort, and obsessive attention paid to ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns.
H5G REQ Helmets Stalker Rare Stalker Rare Large volumes of Jiralhanae equipment were left behind after the Prophet of Truth's defeat. The STALKER helmet was the product of efforts to repurpose their brutal implements of war.
H5G-Helmet-Stalker-Arrow.png Stalker Arrow Rare Large volumes of Jiralhanae equipment were left behind after the Prophet of Truth's defeat. The STALKER helmet was the product of efforts to repurpose their brutal implements of war.
H5G REQ Helmets Strider Rare Strider Rare The STRIDER helmet contains heavy duty connectors and data ports for external attachments, though GEN2 specifications did not require it.
H5G REQ Helmets Teishin Shuurai Rare Teishin Shuurai Rare TEISHIN heads-up displays take full advantage of VISR filters, augmented reality overlays, and cognition enhancing software to present a clear, concise, and organized view of the battlefield.
H5G REQ Helmets Tracer Signal Rare Tracer Signal Rare The TRACER helmet features a Tier-III datacore, the first portable example of such a high-computational system, and a significant upgrade over baseline GEN2.
H5G REQ Helmets Tracker Rare Tracker Rare ONI field operatives make use of several optional peripherals that augment the TRACKER suit's analytical capabilities.
H5G REQ Helmets Vector Sequence Rare Vector Sequence Rare VECTOR features a Covenant dataport and dummy plug, allowing the user to commune with artifact-seeking Luminaries.
H5G REQ Helmets Venture Outward Bound Rare Venture Outward Bound Rare The VENTURE helmet has very few integral sensors, instead relying on modular packs that can be customized before each mission.
H5G REQ Helmets Viper Strike Rare Viper Strike Rare Spartans with extensive experience on the VIPER variant have displayed both statistically significant increases in aggression levels and measurable improvements in reaction times.
H5G REQ Helmets War Master Rare War Master Rare The WAR MASTER's neural interface was intentionally throttled after early testing showed inexperienced Spartans would dangerously overextend themselves in combat due to the euphoric side-effects.
H5G REQ Helmets Achilles Ultra Rare Achilles Ultra Rare The AI that lies within the branching lattice of the ACHILLES' neural interface gnaws at the mind of its partner. No Spartan can stand alone against its urgings of unbridled excess, but through bonds of loyalty and duty they can be held at bay.
H5G REQ Helmets Air Assault Specialist Ultra Rare Air Assault Specialist Ultra Rare The AIR ASSAULT helmet's long-range comm system makes it popular with Spartan fireteam leaders, but Naphtali also markets this helmet to Army special forces.
H5G REQ Helmets Argonaut Nestor Ultra Rare Argonaut Nestor Ultra Rare ARGONAUT helmets can accept next-generation Block 10 Neural Interface Controller hardware once it clears UNSC Ordnance Committee approval loops.
H5G-Helmet-Atlas-Unbound.png Atlas Unbound Ultra Rare The ATLAS is built to make war in the harshest environments against the most implacable of humanity's foes. The ATLAS' sensors are iterations on those used in the GEN1 Mark VI, emphasizing absolute reliability and ruggedness over the latest technology.
H5G REQ Helmets Buccaneer Illyri Ultra Rare Buccaneer Illyri Ultra Rare BUCCANEER helmets use off-the-shelf components, but the casing is custom made. The HUD is also compatible with military VISRs, employing ingenious hacks to bypass liscencing locks.
H5G REQ Helmets Challenger Ultra Rare Challenger Ultra Rare (Limited) The CHALLENGER is built on a PROTECTOR frame subjected to hundreds of additional tests and quality assurance checks, minimizing performance quirks that negatively impact competitive performance.
H5G REQ Helmets Commando Arius Ultra Rare Commando Arius Ultra Rare Naphtali greatly benefited from its aquisition of Chalybs' original COMMANDO designs, which allowed them to bring their GEN2 Mjolnir armor to market several months ahead of schedule.
H5G REQ Helmets Deadeye Ultra Rare Deadeye Ultra Rare Every DEADEYE helmet incorporates a small piece of alloy from one of the ships now resting in the wreckage above Tribute's poles.
H5G REQ Helmets Decimator Ultra Rare Decimator Ultra Rare DECIMATOR helmets have a design lineage that stretches back to the final years of the Covenant War, though few Spartan or UNICOM commanders are privy to the full details.
H5G REQ Helmets Defender Redoubt Ultra Rare Defender Redoubt Ultra Rare It has not escaped notice that the observation and communication features of the DEFENDER helmet are well-suited for combat actuation in urban environments.
H5G REQ Helmets EVA GEN1 Ultra Rare EVA GEN1 Ultra Rare Few Mjolnir designs can claim to have spun off as many sub-variants as the EVA [GEN1]. The enduring popularity of the design is a testament to its reliability, ergonomics, modularity, and tradition of craftsmanship by Materials Group.
H5G REQ Helmets EVA Leonov Ultra Rare EVA Leonov Ultra Rare The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits.
H5G REQ Helmets EVA Zhigang Ultra Rare EVA Zhigang Ultra Rare The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits.
H5G REQ Helmets FOTUS Ultra Rare FOTUS Ultra Rare The FOTUS helmet's torque-node extension represents a breakthrough in replicating Forerunner "baffler" sensor-distortion systems.
H5G REQ Helmets GUNGNIR Ultra Rare GUNGNIR Ultra Rare The GUNGNIR target acquisition and tracking system has been adapted into various UNSC weapon systems
H5G REQ Helmets Hellcat Onslaught Ultra Rare Hellcat Onslaught Ultra Rare Tests with Spartan-II veterans show near-perfect synchronization with HELLCAT armor, but compatible Spartan-IV operators require an acclimatization period and tweaks to their augmentation maintenance before deployment.
H5G-Helmet-Infiltrator-Saboteur.png Infiltrator Saboteur Ultra Rare The INFILTRATOR helmet is one of the few that can fit the heavily classified ZILANT comm suite needed to access ONI's various hidden microsatellite constellations.
H5G REQ Helmets Intruder Ultra Rare Intruder Ultra Rare The INTRUDER helmet features a full-featured Command Network Module and multi-channel drone controller. The drone controller interfaces directly with Unified Ground Command (UNICOM) kill box management and aerospace deconfliction systems.
H5G REQ Helmets Mako Darkwater Ultra Rare Mako Darkwater Ultra Rare Though offered as a complete GEN2 Mjolnir system for the Spartan branch, adoption of the MAKO helmet by Army combat divers has proven to be more profitable.
H5G REQ Helmets Marauder Ultra Rare Marauder Ultra Rare The MARAUDER VISR is built around the concept of hot-loadable tactical software modules optimized for particular situations. Modules are selected either by the onboard battle management system or the user.
H5G REQ Helmets Marauder Kratos Ultra Rare Marauder Kratos Ultra Rare The MARAUDER VISR is built around the concept of hot-loadable tactical software modules optimized for particular situations. Modules are selected either by the onboard battle management system or the user.
H5G REQ Helmets Mark VI Ultra Rare Mark VI Ultra Rare Key features of the iconic Mark VI helmet design have been retained in all of its newer permutations.
H5G REQ Helmets Mark VI Satrap Ultra Rare Mark VI Satrap Ultra Rare Key features of the iconic Mark VI helmet design have been retained in all of its newer permutations.
H5G REQ Helmets Maverick Ultra Rare Maverick Ultra Rare The custom operating system on the MAVERICK is efficiently coded and highly mutable; few realize that it is an iteration of software that Chalybs developed for their Covenant War-era Mjolnir suits.
H5G REQ Helmets Military Police Ultra Rare Military Police Ultra Rare Previously available only to Beta-5 security teams and select Army rapid-reaction forces, MILITARY POLICE helmets have found a home with Spartan-IV fireteams that require its hardened uplink, command network module, and remote sensor controller.
H5G REQ Helmets Noble Valor Ultra Rare Noble Valor Ultra Rare A significant update of the MK.V/K design, NOBLE helmets feature hardened battlenet uplinks and Chalybs' latest kinetic mesh networking admin tools.
H5G REQ Helmets Nomad Unchained Ultra Rare Nomad Unchained Ultra Rare The life support components of the NOMAD can handle a much wider range of atmospheric compositions and temperature regimes than is typical for Mjolnir armors.
H5G REQ Helmets Orbital Aphelion Ultra Rare Orbital Aphelion Ultra Rare The Buffalo A-29 comm suite in the ORBITAL helmet works flawlessly with the ad-hoc and anarchic telecommunication networks found in many colonies.
H5G REQ Helmets Protector Stalwart Ultra Rare Protector Stalwart Ultra Rare PROTECTOR armor uses an oversized fusion power pack, though production models throttle the output to standard levels.
H5G-Helmet-RaijinSprite.png Raijin Sprite Ultra Rare The neural interface controller in the RAIJIN helmet lacks the feedback filters and bandwidth caps required by UNSC MIL-STD specifications in order to maximize short-term combat performance.
H5G REQ Helmets Ranger Ultra Rare Ranger Ultra Rare The RANGER helmet is utilitarian and well designed, though periodic issues with VISR compatibility bedevils maintenance technicians.
H5G REQ Helmets Reaper Grim Ultra Rare Reaper Grim Ultra Rare The maximum potential of the REAPER will only be unlocked after substantial improvements are made to the base Mjolnir techsuit.
H5G REQ Helmets Recon ITG Ultra Rare Recon ITG Ultra Rare The heavily classified Auspex battlenet uplink in the RECON helmet contains the latest counter-cyberintrusion and firewall routines from ONI.
H5G REQ Helmets Rogue Ultra Rare Rogue Ultra Rare Unknown to most, ROGUE suits contain hardware cutouts that can remove or ignore several layers of safety interlocks and threat management limiters in the Mjolnir BIOS.
H5G-Helmet-RogueCutthroat.png Rogue Cutthroat Ultra Rare Unknown to most, ROGUE suits contain hardware cutouts that can remove or ignore several layers of safety interlocks and threat management limiters in the Mjolnir BIOS.
H5G REQ Helmets Scanner Ultra Rare Scanner Ultra Rare The SCANNER helmet features a number of sensor capabilities and user-adjustable settings that are not yet compatible with standard VISR hardware.
H5G REQ Helmets Scout Observer Ultra Rare Scout Observer Ultra Rare Materials Group tested various form factors of the SCOUT helmet before settling on a sleek shape reminiscent of the MARK VI [GEN1] model.
H5G REQ Helmets Security Oppressor Ultra Rare Security Oppressor Ultra Rare Two watchdog AIs hover at the edges of the SECURITY VISR interface, alert for cyberintrusion attempts and sensor anomalies that could indicate subversion of connected surveillance networks.
H5G REQ Helmets Security Watchdog Ultra Rare Security Watchdog Ultra Rare Two watchdog AIs hover at the edges of the SECURITY VISR interface, alert for cyberintrusion attempts and sensor anomalies that could indicate subversion of connected surveillance networks.
H5G REQ Helmets Shinobi Ultra Rare Shinobi Ultra Rare The SHINOBI core systems remain cryptic "black boxes" to UNSC analysts, despite ONI's successes in integrating the SHINOBI helmet with standard GEN2 Mjolnir techsuits and Spartan neural interfaces.
H5G REQ Helmets Teishin Raikou Ultra Rare Teishin Raikou Ultra Rare TEISHIN heads-up displays take full advantage of VISR filters, augmented reality overlays, and cognition enhancing software to present a clear, concise, and organized view of the battlefield.
H5G REQ Helmets Venator Ultra Rare Venator Ultra Rare The latest VENATOR firmware incorporates a generalization of predictive targeting algorithms originally created to assist new Spartans in close-quarters combat.
H5G REQ Helmets Venator Retiarus Ultra Rare Venator Retiarus Ultra Rare The latest VENATOR firmware incorporates a generalization of predictive targeting algorithms originally created to assist new Spartans in close-quarters combat.
H5G REQ Helmets Vigilant Ultra Rare Vigilant Ultra Rare The full extent of the VIGILANT's surveillance and stealth capabilities remain highly classified. Observers have speculated the suit includes a new reconnaissance and fire control system for directing orbital artillery strikes.
H5G REQ Helmets Viper Venom Ultra Rare Viper Venom Ultra Rare Spartans with extensive experience on the VIPER variant have displayed both statistically significant increases in aggression levels and measurable improvements in reaction times.
H5G REQ Helmets War Master Tiberian Ultra Rare War Master Tiberian Ultra Rare The WAR MASTER's neural interface was intentionally throttled after early testing showed inexperienced Spartans would dangerously overextend themselves in combat due to the euphoric side-effects.
H5G REQ Helmets Wetwork Ultra Rare Wetwork Ultra Rare The linear sensor on WETWORK helmets is a standard VISR-compatible element on most suits. Delta-Six and other specialists use esoteric systems more valuable than the suit and Spartan themselves.
H5G-Helmet-WetworkCleaner.png Wetwork Cleaner Ultra Rare The linear sensor on WETWORK helmets is a standard VISR-compatible element on most suits. Delta-Six and other specialists use esoteric systems more valuable than the suit and Spartan themselves.
H5G REQ Helmets Argonaut Idmon Legendary Argonaut Idmon Legendary ARGONAUT helmets can accept next-generation Block 10 Neural Interface Controller hardware once it clears UNSC Ordnance Committee approval loops.
H5G REQ Helmets Argus Legendary Argus Legendary/Mythic ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform.
REQ Card - Argus Arestor.png Argus Arestor Legendary/Mythic ARGUS helmets feature the most advanced human-centric information fusion systems ever placed in a mobile combat platform.
H5G REQ Helmets Athlon Champion Legendary Athlon Champion Legendary (Limited) CHAMPION armor requires a full team of technicians on hand to repair and retune the suit between each War Games match.
H5G REQ Helmets Centurion Legendary Centurion Legendary/Mythic The CENTURION's C4I2SR technology combined with Spartan warfighting talent is a game-changer for UNSC operational planning and battlespace shaping doctrine.
H5G REQ Helmets Centurion Ironside Legendary Centurion Ironside Legendary/Mythic The CENTURION's C4I2SR technology combined with Spartan warfighting talent is a game-changer for UNSC operational planning and battlespace shaping doctrine.
H5G REQ Helmets Commando Matrix Legendary Commando Matrix Legendary Naphtali greatly benefited from its aquisition of Chalybs' original COMMANDO designs, which allowed them to bring their GEN2 Mjolnir armor to market several months ahead of schedule.
H5G REQ Helmets Copperhead Legendary Copperhead Legendary/Mythic Packed with systems to exploit the complex "terrain" of human and alien society. The origin of COPPERHEAD's "militarized anthropology" decision support system can be traced to innovative tools crafted for use by Colonial Administration Authority field teams working during the darkest days of the Insurrection.
H5G REQ Helmets Copperhead Fangs Legendary Copperhead Fangs Legendary/Mythic Packed with systems to exploit the complex "terrain" of human and alien society. The origin of COPPERHEAD's "militarized anthropology" decision support system can be traced to innovative tools crafted for use by Colonial Administration Authority field teams working during the darkest days of the Insurrection.
H5G REQ Helmets Defender Fortress Legendary Defender Fortress Legendary It has not escaped notice that the observation and communication features of the DEFENDER helmet are well-suited for combat actuation in urban environments.
H5G REQ Helmets FOTUS Chillrose Legendary FOTUS Chillrose Legendary The FOTUS helmet's torque-node extension represents a breakthrough in replicating Forerunner "baffler" sensor-distortion systems.
H5G REQ Helmets FOTUS Synchrorize Legendary FOTUS Synchronize Legendary The FOTUS helmet's torque-node extension represents a breakthrough in replicating Forerunner "baffler" sensor-distortion systems.
H5G-Helmet-Gungnir-Dvalin.png GUNGNIR Dvalin Legendary The GUNGNIR target acquisition and tracking system has been adapted into various UNSC weapon systems
REQ Card - Helioskrill.png Helioskrill Legendary/Mythic Such is the skill of the HELIOSKRILL's artisan-armorer designer that even the heavily classified and encrypted Mjolnir neural interface protocols were reverse engineered.
H5G REQ Helmets Helioskrill Bloodgorger Legendary Helioskrill Bloodgorger Legendary Such is the skill of the HELIOSKRILL's artisan-armorer designer that even the heavily classified and encrypted Mjolnir neural interface protocols were reverse engineered.
H5G REQ Helmets Helioskrill Warbound Legendary Helioskrill Warbound Legendary Such is the skill of the HELIOSKRILL's artisan-armorer designer that even the heavily classified and encrypted Mjolnir neural interface protocols were reverse engineered.
REQ Card - Helljumper.png Helljumper Legendary/Mythic Though development delays kept it from consideration by the UNSC Marine Corps, only minor modifications were needed to make the HELLJUMPER helmet fully compatible with GEN2 Mjolnir.
H5G REQ Helmets Helljumper Feet First Legendary Helljumper Feet First Legendary/Mythic Though development delays kept it from consideration by the UNSC Marine Corps, only minor modifications were needed to make the HELLJUMPER helmet fully compatible with GEN2 Mjolnir.
REQ Card - Hermes.png Hermes Legendary/Mythic Custom designed by The Watershed Division, the HERMES neural interface requires a lengthy synchronization process before it can be used.
H5G REQ Helmets Hermes Dolios Legendary Hermes Dolios Legendary/Mythic Custom designed by The Watershed Division, the HERMES neural interface requires a lengthy synchronization process before it can be used.
H5G REQ Helmets Hunter Legendary Hunter Legendary/Mythic Though still considered a prototype implementation, the HUNTER's sensor suite enhances situational and threat awareness.
H5G REQ Helmets Indomitable Legendary Indomitable Legendary/Mythic The INDOMITABLE helmet is a rare sight on the battlefield, and is usually a sign the UNSC has authorized weapons of mass destruction.
H5G REQ Helmets Indomitable Erőd Legendary Indomitable Erőd Legendary/Mythic The INDOMITABLE helmet is a rare sight on the battlefield, and is usually a sign the UNSC has authorized weapons of mass destruction.
H5G REQ Helmets Intruder Trespasser Legendary Intruder Trespasser Legendary/Mythic The INTRUDER helmet features a full-featured Command Network Module and multi-channel drone controller. The drone controller interfaces directly with Unified Ground Command (UNICOM) kill box management and aerospace deconfliction systems.
H5G REQ Helmets Locus Legendary Locus Legendary The LOCUS' passive cyberintrusion package and battlenet cache allows the user to stay aware of the strategic situation while remaining invisible to any hackers in the network.
H5G-Helmet-LocusEdge.png Locus Edge Legendary The LOCUS' passive cyberintrusion package and battlenet cache allows the user to stay aware of the strategic situation while remaining invisible to any hackers in the network.
H5G REQ Helmets Marauder Keres Legendary Marauder Keres Legendary The MARAUDER VISR is built around the concept of hot-loadable tactical software modules optimized for particular situations. Modules are selected either by the onboard battle management system or the user.
H5G-Helmet-MarkIV.png Mark IV GEN1 Legendary/Mythic A battered Mark IV helmet once worn by the Master Chief is the last thing that SPARTAN-IV candidates see before beginning their grueling evaluation and preliminary augmentation cycle.
H5G REQ Helmets Mark IV GEN1 Arcadia Legendary Mark IV GEN1 Arcadia Legendary/Mythic A battered Mark IV helmet once worn by the Master Chief is the last thing that SPARTAN-IV candidates see before beginning their grueling evaluation and preliminary augmentation cycle.
H5G-Helmet-MarkVAlpha.png Mark V Alpha Legendary/Mythic It is unclear who requested an integration check for the Mark V helmet with the latest GEN2 architecture, but engineers at Materials Group have been surprised at the MARK V ALPHA's near-parity with contemporary designs.
H5G REQ Helmets Mark V Alpha Reflex Legendary Mark V Alpha Reflex Legendary/Mythic It is unclear who requested an integration check for the Mark V helmet with the latest GEN2 architecture, but engineers at Materials Group have been surprised at the MARK V ALPHA's near-parity with contemporary designs.
H5G REQ Helmets Mark V Delta Legendary Mark V Delta Legendary MARK V DELTA helmets are sourced from a cache of SPARTAN-II materials uncovered at the Seongnam Special Warfare Center. A few are even etched with the hand-carved ID number of Spartans long-since marked MIA.
H5G REQ Helmets Mark VI GEN1 Legendary Mark VI GEN1 Legendary The distinctive silhouette of the MARK VI GEN1 helmet remains one the most powerful symbols of the Human-Covenant War.
H5G REQ Helmets Mark VI GEN1 Scarred Legendary Mark VI GEN1 Scarred Legendary Constructed with the utmost care and multiply redundant subsystems, MARK VI helmets can remain functional even after horrendous damage.
H5G REQ Helmets Mark VI Primus Legendary Mark VI Primus Legendary Key features of the iconic Mark VI helmet design have been retained in all of its newer permutations.
H5G REQ Helmets Mark VI Regent Legendary Mark VI Regent Legendary Key features of the iconic Mark VI helmet design have been retained in all of its newer permutations.
H5G REQ Helmets Maverick Jester Legendary Maverick Jester Legendary The custom operating system on the MAVERICK is efficiently coded and highly mutable; few realize that it is an iteration of software that Chalybs developed for their Covenant War-era Mjolnir suits.
H5G REQ Helmets Nightfall Legendary Nightfall Legendary Lessons learned on far-flung hellscapes have shaped the NIGHTFALL helmet into the best multi-environment system available.
H5G REQ Helmets Noble Honor Legendary Noble Honor Legendary A significant update of the MK.V/K design, NOBLE helmets feature hardened battlenet uplinks and Chalybs' latest kinetic mesh networking admin tools.
H5G REQ Helmets Orbital Equinox Legendary Orbital Equinox Legendary The Buffalo A-29 comm suite in the ORBITAL helmet works flawlessly with the ad-hoc and anarchic telecommunication networks found in many colonies.
H5G REQ Helmets Raider Legendary Raider Legendary RAIDER helmets were crafted physically intimidating, though its effectiveness is disputed.
H5G REQ Helmets Reaper Mortician Legendary Reaper Mortican Legendary The maximum potential of the REAPER will only be unlocked after substantial improvements are made to the base Mjolnir techsuit.
H5G REQ Helmets Scout Outrider Legendary Scout Outrider Legendary Materials Group tested various form factors of the SCOUT helmet before settling on a sleek shape reminiscent of the MARK VI [GEN1] model.
H5G REQ Helmets Shinobi Heartless Legendary Shinobi Heartless Legendary The SHINOBI core systems remain cryptic "black boxes" to UNSC analysts, despite ONI's successes in integrating the SHINOBI helmet with standard GEN2 Mjolnir techsuits and Spartan neural interfaces.
H5G REQ Helmets Technician Legendary Technician Legendary/Mythic Effectively a cutting-edge techscanner array packed into a compact package, the aptly-named TECHNICIAN helmet allows the wearer to function as a mobile diagnostic center.
REQ Card - Technician Override.png Technician Override Legendary/Mythic Effectively a cutting-edge techscanner array packed into a compact package, the aptly-named TECHNICIAN helmet allows the wearer to function as a mobile diagnostic center.
H5G REQ Helmets Venator Cestus Legendary Venator Cestus Legendary The latest VENATOR firmware incorporates a generalization of predictive targeting algorithms originally created to assist new Spartans in close-quarters combat.
H5G REQ Helmets Venator Thraex Legendary Venator Thraex Legendary The latest VENATOR firmware incorporates a generalization of predictive targeting algorithms originally created to assist new Spartans in close-quarters combat.
H5G REQ Helmets Vigilant Watcher Legendary Vigilant Watcher Legendary The full extent of the VIGILANT's surveillance and stealth capabilities remain highly classified. Observers have speculated the suit includes a new reconnaissance and fire control system for directing orbital artillery strikes.
H5G REQ Helmets Void Dancer Legendary Void Dancer Legendary The VOID DANCER does not meet all Mjolnir standards, sacrificing compatibility so that Emerson Tactical Systems can integrate its own black-box components.
H5G REQ Helmets Void Dancer Comet Legendary Void Dancer Comet Legendary The VOID DANCER does not meet all Mjolnir standards, sacrificing compatibility so that Emerson Tactical Systems can integrate its own black-box components.
H5G REQ Helmets War Master Augustan Legendary War Master Augustan Legendary The WAR MASTER's neural interface was intentionally throttled after early testing showed inexperienced Spartans would dangerously overextend themselves in combat due to the euphoric side-effects.
H5G REQ Helmets War Master Scipio Legendary War Master Scipio Legendary The WAR MASTER's neural interface was intentionally throttled after early testing showed inexperienced Spartans would dangerously overextend themselves in combat due to the euphoric side-effects.
H5G REQ Helmets Wrath Legendary Wrath Legendary The Spartan branch contract for WRATH helmets was extremely precise and prescriptive regarding the pattern and method of reproduction for the death's head engraving.
H5G REQ Helmets Wrath Anhur Legendary Wrath Anhur Legendary The Spartan branch contract for WRATH helmets was extremely precise and prescriptive regarding the pattern and method of reproduction for the death's head engraving.

Visors[edit]

Cosmetic item that changes the color of the visor on the helmet.

Image Name Rarity Description
REQ Card - Blindside.png Blindside Common Frowned upon by UNSC staff officers, the Blindside VISR sacrifices strategic situational awareness for improved performance in small-unit actions.
REQ Card - Cyan.png Cyan Common Too expensive to be universally deployed, Cyan VISR hardware is protected against electromagnetic interference, shock, and corrosive atmospheres.
REQ Card - Envy.png Envy Common Envy VISR's were developed by extreme sports enthusiasts on Mars. Though proven in environments far harsher than UNSC specifications required it took years to overcome anti-military sentiment in the boutique development house that made them.
REQ Card - Foucalt.png Foucault Common The Foucault VISR represents a major policy shift in the UEG towards allowing smaller corporations to compete in the paramilitary, military, and security markets.
REQ Visor Frost.png Frost Common With its integral climate module and multi-layer insulation the Frost VISR assembly can function in extreme temperatures and exotic cryogenic atmospheres.
REQ Card - Visor Recruit.png Recruit Common Visual Intelligence System, Reconnaissance (VISR) software manages the Spartan's disparate sensor feeds, battlenet links, and suit diagnostic messages.
REQ Card - Vandal.png Vandal Common Even when Spartans lose, the Vandal VISR ensures they do it with style and panache.
H5G REQ Visor Beltane Uncommon Beltane Uncommon The Beltane VISR can be easily monitored by an AI over the battlenet, allowing the operator to focus on difficult tasks without compromising situational awareness.
REQ Card - Clockwork.png Clockwork Uncommon The Clockwork VISR is a piece of technical art, appreciated as a masterwork of programming and engineering by the handful of AI and human experts who understand the complexity of Mjolnir HUD design.
REQ Card - Ecto.png Ecto Uncommon The pattern-matching subsystem of the Ecto VISR can be set to look for specific hyperspectral and multi-modal sensory traces, a useful function when tracking stealthy xenomorphs and transient electronic whispers.
REQ Card - Gallows.png Gallows Uncommon Made for special forward observation teams operating in quarantine zones, failsafe charges in the Gallows VISR will destroy the helmet (and everything in it) in case of compromise.
H5G REQ Visor Glacier Uncommon Glacier Uncommon Tested by hostile environment on a dozen frigid worlds, the Glacier VISR is the first choice for any Spartan expected to operate in cryogenic atmospheres.
REQ Card - King.png King Uncommon The first King VISR was an enigmatic artifact produced as a one-off by a bored Huragok. Subsequent attempts to copy the design have been met with varying levels of failure.
REQ Card - Midnight.png Midnight Uncommon Materials Group uses Midnight VISR's as the basis for their next-generation battlespace management software, but proper use requires significant technical expertise.
REQ Card - Sluagh.png Sluagh Uncommon A small percentage of SPARTAN-IV candidates experience augmentation defects. Those related to vision can usually be corrected with implants or custom HUD's such as the Sluagh VISR.
H5G REQ Visor Solar Uncommon Solar Uncommon The Solar VISR upgrades focus specifically on target acquisition speed, combat identification, and interoperability with UEG law enforcement networks.
REQ Card - Sunspot.png Sunspot Uncommon The Sunspot VISR system utilizes a dedicated deconfliction agent which effectively curates the deluge of information competing for the Spartan's attention.
REQ Card - Verdant.png Verdant Uncommon Verdant VISR's has been updated to comply with the latest industrial cyberlink standards, as well as expanded support for legacy interfaces.
H5G REQ Visor Autumn Rare Autumn Rare The Autumn VISR is a flawless example of software engineering and ergonomics. Approaching rampancy has inflamed its designer's auteur tendencies, resulting in a baroque design barely understandable even by other AIs.
H5G REQ Visor Buckingham Rare Buckingham Rare Unofficially tolerated, the Buckingham VISR is a privately developed data management suite sold only to active duty UNSC personnel.
H5G REQ Visor Burgundian Rare Burgundian Rare It is not yours to understand why. Nor are you authorized to understand the subtle complexities and allure of the Burgundian VISR and its manifest menu options.
H5G REQ Visor Connected Rare Connected Rare Developed by the avionics maintenance team aboard the UNSC Infinity, the Connected VISR's display elements can be replaced with only basic tools and minimal training.
Low quality image from Waypoint. For the high quality retailer image, see: Dianthus Rare The Dianthus VISR kit was discovered by ONI operatives in the arms markets of Venezia. It's unclear who is manufacturing these VISR sensor elements or how widespread they have become.

(Unlocked through REQ Packs at random, or from pre-ordering Halo 5: Guardians from Best Buy)

H5G REQ Visor Dynasty Rare Dynasty Rare The first VISR systems date back to the early 21st century, alternatively bloating in complexity and paring down to bare-bones HUD management since then. The Dynasty HUD is an example of the former, with dozens of embedded quality of life apps.
H5G REQ Visor False Dawn Rare False Dawn Rare Initial research and development for the False Dawn VISR promised an entirely new approach for head-up displays. Unfortunately, it will require years of work on neural interfaces to make full use of the technology.
H5G REQ Visor Flood Rare Flood Rare As the name implies, the Flood VISR is built specifically for Spartan assessment and containment teams deployed to Forerunner sites that may house samples of the all-devouring parasite.
H5G-Visor-Hypocenter.png Hypocenter Rare The Hypocenter VISR translates a variety of scanning sensor inputs into maps of the surrounding terrain. The maps are vital when exploring buried alien complexes and surveying glassed urban areas.
H5G REQ Visor Independence Rare Independence Rare The Independence VISR was created by a team of UNSC maintenance personnel as a personal project. After the code was leaked to the net it has become the unofficial base for several independent HUDs.
H5G-MadDogVisor.png Mad Dog Rare Mad Dog VISR overlays lack even the most rudimentary image sanitation functions so that Spartan operators see only the rawest, most unadulterated view of the battlefield.
H5G REQ Visor Matrix Rare Matrix Rare Created by field technicians tasked with on-site cyberintrusion, the Matrix VISR has a custom-built interface for managing networked AI's and friendly kill systems.
H5G REQ Visor Muse Rare Muse Rare Powered by the latest in polymorphic software agents, the Muse VISR may represent a breakthrough in semi-autonomous nonsapient assistants for Spartans.
H5G REQ Visor Primeval Rare Primeval Rare The Primeval VISR is a throwback design created after data archaeology efforts recovered novel branches of the first Mjolnir VISR codebase in burned-out Damascus Materials Testing Facility computer cores.
H5G REQ Visor Reflection Rare Reflection Rare The Reflection VISR was created for pioneers delving into the welkin realms of slipspace, tapping into experimental sensors and probes to translate strange vibrations and trace energy patterns into some semblance of order.
H5G REQ Visor Regnum Rare Regnum Rare Feature creep, ruinous cost overruns, and accusations of corruption notwithstanding, the Regnum VISR features the best threat management subsystems on the market.
H5G REQ Visor Royal Rare Royal Rare They [sic] Royal VISR features a translation system and local database of hundreds of human languages, many of which are now thought extinct after the Covenant War.
H5G REQ Visor Torchbearer Rare Torchbearer Rare Torchbearer VISR's are tailored for use by UNSC Army Pathfinders.
H5G REQ Visor Unbreakable Rare Unbreakable Rare Built from the latest composites and reverse-engineered Covenant technology, the Unbreakable VISR can survive even when the surrounding helmet is torn asunder.
H5G REQ Visor Wild Hunt Rare Wild Hunt Rare Proven on the mean streets of Earth's megaplexes, the Wild Hunt VISR has a custom optical application used for decoding gang signs and other underworld symbology.
H5G REQ Visor Armorer Ultra Rare Armorer Ultra Rare A game changer for field operations, the Armorer VISR features its own augmented reality maintenance and diagnostic playbook that can walk Spartans through troubleshooting and basic repairs of most UNSC equipment.
H5G REQ Visor Aureus Ultra Rare Aureus Ultra Rare Containing dozens of useful functions for unaugmented users, the Aureus VISR is used by many new Spartans before they transition to more specialized HUDs.
H5G REQ Visor Aurora Ultra Rare Aurora Ultra Rare The designers of the Aurora VISR claimed it could see the unseen and visualize phenomenon outside of human comprehension.
Low quality image from Waypoint. For the high quality retailer image, see: Dauntless Ultra Rare Sangheili sourced high-tier nanolaminates and scanning elements make the Dauntless sensor grid and faceplate outrageously expensive even by Watershed Division standards.

(Unlocked from purchasing the Master Chief Xbox One controller)

H5G REQ Visor Dusk Ultra Rare Dusk Ultra Rare The first Dusk VISR was created in the resource-strapped final days of the Covenant War. Among its design goals were engineering refinements that drastically reduced the need for rare earths and other strategic metals.
H5G REQ Visor Expedition Ultra Rare Expedition Ultra Rare Built and ran through the harshest testing regime offered by the UNSC, the Expedition VISR can occasionally remain intact even if the rest of the helmet is destroyed around it.
H5G REQ Visor Greystone Ultra Rare Greystone Ultra Rare The Greystone VISR's unsettling advertising campaign featured Spartans standing on lifeless rocks at the edge of long-dead stars, staring into the void.
H5G REQ Visor Ichor Ultra Rare Ichor Ultra Rare The Ichor VISR's threat database is able to identify, index, and inform on all matters related to biohazards.
H5G REQ Visor Remembrance Ultra Rare Remembrance Ultra Rare The protective outer coating of the Remembrance VISR is coated with materials recycled from glassed colonies.
Low quality image from Waypoint. For the high quality retailer image, see: Resolute Ultra Rare Open source records indicate the Resolute VISR is customized for integration with the Artemis threat analysis and tracking hardware.

(Unlocked from purchasing the Spartan Locke Xbox One controller)

REQ Card - Rime.png Rime Ultra Rare Rime VISR HUD's are fully compatible with all UNSC radar, ladar, and sonar imaging sensors.
Low quality image from Waypoint. For the high quality retailer image, see: Saturnine Ultra Rare The Saturnine VISR hardware is fully compatible with Sangheili combat harness power and data feeds, leading some to believe it's intended for export.

(Unlocked through REQ Packs at random, or from pre-ordering Halo 5: Guardians from Amazon)

H5G REQ Visor Secrets Ultra Rare Secrets Ultra Rare ONI Section Zero's used their experience with managing complicated intelligence data networks to inform the Secrets VISR design and functionality. Unfortunately there is little doubt that secret backdoors were placed in the code.
H5G REQ Visor Tenebrae Ultra Rare Tenebrae Ultra Rare Tenebrae VISR systems are intended to be used in conjunction with imaging radar, ladar, and other systems that allow tactical operations to be conducted in the complete absence of visible light.
H5G REQ Visor Vespertine Ultra Rare Vespertine Ultra Rare leaked development documents for Vespertine VISR's next firmware upgrades show superior augmented reality performance and interactivity.
H5G REQ Visor Abyss Legendary Abyss Legendary The galaxy is full of wonder and danger in equal measure. The Abyss VISR uses subtle augmented reality tricks to reduce the Spartan's exposure to psychologically stressful visual stimuli, ensuring peak performance in even the most traumatic environments.
H5G REQ Visor Daybreak Legendary Daybreak Legendary The reflective coating on the Daybreak VISR is specifically designed to mitigate damage to sensitive optics in the case of viewing atmospheric nuclear explosions.
H5G REQ Visor Legendary Legendary Legendary Legendary The Beta-5 Asymmetrical Action Group has adopted the Legendary VISR for their Spartan units, albeit with custom plugins developed by ONI internal teams.
H5G REQ Visor Mithral Legendary Mithral Legendary Mithral VISR systems have been a staple of exploration teams that delve deep under the surface of resource-rich worlds.
H5G REQ Visor Pendragon Legendary Pendragon Legendary Ruinously expensive, only a handful of private armies can afford the cutting-edge Pendragon VISR and associated software licenses.
REQ Card - Rampant.png Rampant Legendary With its proprietary set of software extensions, Beweglichkeitsrüstungsysteme hopes to position the Rampant VISR as the de-facto standard for integrating with Forerunner sensor systems.

(Unlocked through REQ Packs at random, or from pre-ordering Halo 5: Guardians from GameStop)

H5G REQ Visor Rex Legendary Rex Legendary The Rex VISR proved exceptionally capable of identifying optical aberrations associated with Jiralhanae active camouflage systems. Prototypes were used by UNSC Marine unites to track down Brute holdouts on Earth and Tribute.
H5G REQ Visor Scoundrel Legendary Scoundrel Legendary The Scoundrel VISR was created for use by ONI field operatives but has since made its way to the criminal underworld and into Insurrectionist hands.
H5G StarfireVisorCard.jpg Starfire Legendary Records siphoned from the Forerunner ship buried under the ice at Babd Catha informed the Starfire VISR architecture, but it will be decades before even a fraction of the sites's archived secrets are decrypted.
H5G REQ Visor Strife Legendary Strife Legendary When monomaniacal focus on a limited set of targets is needed, the Strife VISR can be fitted to augment existing predictive tracking capabilities.

Emblems[edit]

Emblems are icons representing the player that are displayed in multiplayer menus.

Image Name Rarity
REQ Card - Knot.png Knot Common
REQ Card - Links.png Links Common
REQ Emblem Elementary.png Elementary Common
H5G-Emblem-AtrialFlight.png Atrial Flight Uncommon
H5G-Emblem-BR55.png BR 55 Uncommon
H5G-Emblem-Boomco.png Boomco. Uncommon
H5G-Emblem-Chamomile.png Chamomile Uncommon
H5G-Emblem-Number12.png Number Twelve Uncommon
H5G-Emblem-Snake.png Snake Uncommon
H5G-Emblem-KeeperOfTheDomain.png Keeper of the Domain Uncommon
H5G-Emblem-KigYar.png Kig-Yar Uncommon
H5G-Emblem-Unggoy.png Unggoy Uncommon
REQ Emblem Merry Berry.png Merry Berry Rare
REQ Card - Traitor.png Traitor Rare
H5G-Emblem-CrossedSwords.png Crossed Swords Rare
REG enblem.png Danger! Explosion Ultra-Rare
H5G-Emblem-ForgeMonitor.png Forge Monitor Ultra-Rare
H5G-Emblem-Brute.png Brute Legendary
REQ Card - Misriah Armory.png Misriah Armory Legendary

Assassinations[edit]

Assassinations allow the player to assassinate their opponent in new and creative ways. When one is equipped, most assassinations will be exchanged for the one selected unless there isn't enough space for the animation, you are carrying a weapon or objective that has it's own unique assassination, or are in midair (in which case you perform an Airsassination).

Image Name Rarity Description
REQ Card - Don't Flip Out.png Don't Flip Out Common The medics will patch them right up.
REQ Card - Meat Hook.png Meat Hook Common I know what you did last War Games match.
H5G REQ Cards - A Good Ribbing.jpeg A Good Ribbing Uncommon You'll always have the last laugh.
H5G REQ Cards - Shove It.jpeg Shove It Uncommon Bringing knives to gunfights since 2553.
H5G REQ Cards - Spin Cycle.jpeg Spin Cycle Uncommon Cleanup in War Games, Bay Two.
H5G REQ Cards - And Stay Down.jpeg And Stay Down Rare If I told you once, I told you a million times.
H5G REQ Cards - Fisticuffs.jpeg Fisticuffs Rare Good old fashioned beatdown.
REQ Card - Get Low.png Get Low Rare It's the dance sensation that's sweeping the nation.
H5G REQ Cards - Liftoff.jpeg Liftoff Rare Pow! Right to the moon!
H5G-Assassination-OhSnap.png Oh Snap Rare I've got something to take your mind off the pain.
H5G REQ Cards - Over The Top.jpeg Over The Top Rare Well that's just uncalled for.
H5G REQ Cards - Take Out the Trash.png Take Out the Trash Rare Always remember to recycle used Spartans.
H5G REQ Cards - That Took Guts.jpeg That Took Guts Rare That will leave a scar.
H5G-Assassination-Windup.png Windup Rare Twist and shout.
REQ Card - Back Breaker.png Back Breaker Ultra Rare They'll break first.
H5G REQ Cards - Emile's Regards.jpeg Emile's Regards Ultra Rare/Mythic It was fated to end this way.
H5G REQ Cards - Eyebiter.jpeg Eyebiter Ultra Rare Sightless eyes staring into nothing.
H5G REQ Cards - Helping Hands.png Helping Hands Ultra Rare Just kidding.
H5G REQ Cards - Inevitability.png Inevitability Ultra Rare You cannot fight fate.
H5G-Assassination-NiceTry.png Nice Try Ultra Rare They won't be back for the sequel.
H5G-Assassination-StopStabbingYourself.png Stop Stabbing Yourself Ultra Rare They started it!
REQ Card - Sweep the leg.png Sweep the Leg Ultra Rare Taught in all Venezian dojos.
H5G REQ Cards - Take A Look.jpeg Take A Look Ultra Rare I've got something to show you.
H5G-Assassination-TerminalVelocity.png Terminal Velocity Ultra Rare There's a sudden stop at the end.
H5G REQ Cards - The Kickoff.jpeg The Kickoff Ultra Rare Spartan Intramural Football Championship Edition.
REQ Card - 104 Ways To Die.png 104 Ways To Die Legendary/Mythic This is second on the list.
H5G-Assassination-KneedfulThings.png Knee-dful Things Legendary All in good pun.
H5G REQ Card - Lawn Dart.jpeg Lawn Dart Legendary If the UNSC wanted you to fly they would issue wings.
H5G REQ Card - Spinal Tap.jpeg Spinal Tap Legendary Turn the deadliness up to 11.
H5G REQ Card - Supernova.png Supernova Legendary For a brick, he flew pretty good.

Stances[edit]

Stances allow the player to change how their Spartan is displayed in various multiplayer lobbies.

Image Name Rarity Description
REQ Card - At the Ready.png At the Ready Common Freedom isn't free.
REQ Card - World's End.png World's End Common There at the close.
REQ Card - Breach.png Breach Uncommon Ready to rock.
REQ Card - Grim Resolve.png Grim Resolve Uncommon There are worse places to die.
REQ Card - Last Stand.png Last Stand Uncommon The breakwater.
REQ Card - Believe.png Believe Rare Points of light in an infinite darkness.
REQ Card - Engage.png Engage Rare Make it so.
REQ Card - Into the Fire.png Into the Fire Rare The flames of war climb higher.
H5G REQ Card - Pink Mist.jpeg Pink Mist Rare Messy.
REQ Card - Urban Recon.png Urban Recon Rare Keep It Clean.
REQ Card - Assassin.png Assassin Ultra Rare Blindsided and bushwhacked.
H5G-Stance-CenterMass.png Center Mass Ultra Rare Practice your Mozambique Drill.
REQ Card - Fire Support.png Fire Support Ultra Rare Beware of backblast.
H5G REQ Card - Hammer Time.jpeg Hammer Time Ultra Rare Everyone is a nail.
REQ Card - Look Skyward.png Look Skyward Ultra Rare Heroes arrive fashionably late.
REQ Card - Weapons free.png Weapons Free Ultra Rare You are free to engage.
REQ Card - Flanker.png Flanker Legendary They'll never see you coming.
H5G REQ Card - Old School.jpeg Old School Legendary Back with a vengeance.
H5G-Stance-Patrol.png Patrol Legendary Be prepared.
REQ Card - Peacemaker.png Peacemaker Legendary In death, peace.
REQ Card - Tactical Carry.png Tactical Carry Legendary Stay alert.

Permanent Cards (Warzone Only)[edit]

Loadout Weapons[edit]

Weapons that require a certain level to spawn, but does not exhaust your energy.

Assault Rifle
Image Name Rarity Energy Cost Description
REQ Assault Rifle.jpg Assault Rifle Common 1 energy Assault Rifle with Projection Sight. Standard-issue fully-automatic rifle effective at short to medium range.

(This is a starter card, meaning everyone starts out with this card unlocked)

REQ AR with Long Barrel.jpg Assault Rifle

with Long Barrel

Common 3 energy Assault Rifle with Projection Sight and Long Barrel. Standard-issue fully-automatic rifle effective at short to medium range. Long Barrel increases effective range.
REQ Loadout Weapon AR Laser.png Assault Rifle

with Laser Targeter

Common 3 energy Assault Rifle with Projection Sight and Laser Targeter. Standard-issue fully-automatic rifle effective at short to medium range. Laser Targeter increases weapon accuracy.
REQ AR with Silencer.jpg Assault Rifle

with Silencer

Common 2 energy Assault Rifle with Projection Sight and Silencer. Standard-issue fully-automatic rifle effective at short to medium range. Silencer reduces visibility on enemy Motion Trackers when firing.
REQ AR with Stabilizers.jpg Assault Rifle

with Stabilizers

Common 3 energy Assault Rifle with Projection Sight and Stabilization Jets. Standard-issue fully-automatic rifle effective at short to medium range. Stabilization Jets help control recoil.
REQ AR with Kinetic Bolts.jpg Assault Rifle

with Kinetic Bolts

Common 2 energy Assault Rifle with Projection Sight and Kinetic Bolts. Standard-issue fully-automatic rifle effective at short to medium range. Kinetic Bolts augment knockback and damage against vehicles.
REQ AR with Extended Mags.png Assault Rifle

with Extended Mags

Common 2 energy Assault Rifle with Projection Sight and Extended Mag. Standard-issue fully-automatic rifle effective at short to medium range. Extended Mags increase both ready and reserve ammo capacity.
REQ RAR.jpg Recon AR Common 1 energy Assault Rifle with Recon Sight. UNSC Army configuration with quick-acquisition sights for mid-range engagements.
REQ RAR with Long Barrel.jpg Recon AR

with Long Barrel

Common 3 energy Assault Rifle with Recon Sight and Long Barrel. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Long Barrel increases effective range.
REQ RAR with Laser.jpg Recon AR

with Laser Targeter

Common 3 energy Assault Rifle with Recon Sight and Laser Targeter. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Laser Targeter increases weapon accuracy.
REQ RAR with Silencer.jpg Recon AR

with Silencer

Common 2 energy Assault Rifle with Recon Sight and Silencer. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Silencer reduces visibility on enemy Motion Trackers when firing.
REQ RAR with Stablizers.jpg Recon AR

with Stabilizers

Common 3 energy Assault Rifle with Recon Sight and Stabilization Jets. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Stabilization Jets help control recoil.
REQ RAR with Kinetic Bolts.jpg Recon AR

with Kinetic Bolts

Common 2 energy Assault Rifle with Recon Sight and Kinetic Bolts. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Kinetic Bolts augment knockback and damage against vehicles.
REQ AR with Threat Marker.png Assault Rifle

with Threat Marker

Uncommon 4 energy Assault Rifle with Projection Sight and Threat Marker. Standard-issue fully-automatic rifle effective at short to medium range. Threat Marker tracks targeted enemy personnel for a short time.
REQ AR with Sound Dampener.png Assault Rifle

with Sound Dampener

Uncommon 4 energy Assault Rifle with Projection Sight and Sound Dampener. Standard-issue fully-automatic rifle effective at short to medium range. Sound Dampener increases effective range and reduces firing signature.
REQ COG Assault Rifle.png COG Assault Rifle Uncommon 1 energy Assault Rifle with COG. Security configuration issued to ONI's armed response teams.
REQ Hybrid AR.png Hybrid AR Uncommon 1 energy Assault Rifle with Hybrid Sight. Testbed for human-Sanghelli technology sharing, fitting with a modified Carbine holoscope.
REQ LAR.jpg Longshot AR Uncommon 1 energy Assault Rifle with Longshot Sight. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression.
REQ LAR with Long Barrel.jpg Longshot AR

with Long Barrel

Uncommon 3 energy Assault Rifle with Longshot Sight and Long Barrel. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Long Barrel increases effective range.
REQ LAR with Laser.jpg Longshot AR

with Laser Targeter

Uncommon 3 energy Assault Rifle with Longshot Sight and Laser Targeter. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Laser Targeter increases weapon accuracy.
REQ LAR with Silencer.jpg Longshot AR

with Silencer

Uncommon 2 energy Assault Rifle with Longshot Sight and Silencer. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Silencer reduces visibility on enemy Motion Trackers when firing.
REQ LAR with Stabilizers.jpg Longshot AR

with Stabilizers

Uncommon 3 energy Assault Rifle with Longshot Sight and Stabilization Jets. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Stabilization Jets help control recoil.
REQ LAR with Kinetic Bolts.jpg Longshot AR

with Kinetic Bolts

Uncommon 2 energy Assault Rifle with Longshot Sight and Kinetic Bolts. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Kinetic Bolts augment knockback and damage against vehicles.
REQ Morph AR.png Morph AR Uncommon 1 energy Assault Rifle with Morph Sight. Test configuration issued to Spartans assigned to Infinity's science field teams.
REQ AR with Energy Bayonet.png Assault Rifle

with Energy Bayonet

Rare 8 energy Assault Rifle with Projection Sight and Energy Bayonet. Standard-issue fully-automatic rifle effective at short to medium range. Energy Bayonet increases melee damage and range.
Knight blade AR.jpg Assault Rifle

with Knight Blade

Rare 8 energy Assault Rifle with Projection Sight and Knight Blade. Standard-issue fully-automatic rifle effective at short to medium range. Knight Blade increases melee effectiveness , with extra damage and knockback against vehicles.
REQ Loadout Weapon Recon AR Bayonet.png Recon AR

with Energy Bayonet

Rare 8 energy Assault Rifle with Recon Sight and Energy Bayonet. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Energy Bayonet increases melee damage and range.
REQ LAR with Energy Bayonet.png Longshot AR

with Energy Bayonet

Ultra Rare 8 energy Assault Rifle with Longshot Sight and Energy Bayonet. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Energy Bayonet increases melee damage and range.
Battle Rifle
Image Name Rarity Energy Cost Description
REQ Battle.png Battle Rifle Common 3 energy Battle Rifle with Recon Sight. Standard-issue burst-fire rifle that can excel at any engagement range.
REQ Loadout Weapon BR Long Barrel.png Battle Rifle

with Long Barrel

Common 5 energy Battle Rifle with Recon Sight and Long Barrel. Standard-issue burst-fire rifle that can excel at any engagement range. Long Barrel increases effective range.
REQ Loadout Weapon BR Laser Targeter.jpg Battle Rifle

with Laser Targeter

Common 5 energy Battle Rifle with Recon Sight and Laser Targeter. Standard-issue burst-fire rifle that can excel at any engagement range. Laser Targeter increases weapon accuracy.
REQ Loadout Weapon BR Silencer.jpg Battle Rifle

with Silencer

Common 4 energy Battle Rifle with Recon Sight and Silencer. Standard-issue burst-fire rifle that can excel at any engagement range. Silencer reduces visibility on enemy Motion Trackers when firing.
REQ Loadout Weapon BR Stabilizers.jpg Battle Rifle

with Stabilizers

Common 5 energy Battle Rifle with Recon Sight and Stabilization Jets. Standard-issue burst-fire rifle that can excel at any engagement range. Stabilization Jets help control recoil.
REQ Loadout Weapon BR Kinetic Bolts.jpg Battle Rifle

with Kinetic Bolts

Common 4 energy Battle Rifle with Recon Sight and Kinetic Bolts. Standard-issue burst-fire rifle that can excel at any engagement range. Kinetic Bolts augment knockback and damage against vehicles.
REQ Loadout Weapon BR Extended Mags.jpg Battle Rifle

with Extended Mags

Common 4 energy Battle Rifle with Recon Sight and Extended Mag. Standard-issue burst-fire rifle that can excel at any engagement range. Extended Mags increase both ready and reserve ammo capacity.
H5G-ClassicBR.png Classic BR Common 3 energy Battle Rifle with Classic Sight. Tactical configuration fitted with rugged combat optics preferred by veteran Spartans.
REQ Loadout Weapon BR Threat Marker.jpg Battle Rifle

with Threat Marker

Uncommon 6 energy Battle Rifle with Recon Sight and Threat Marker. Standard-issue burst-fire rifle that can excel at any engagement range. Threat Marker tracks targeted enemy personnel for a short time.
REQ Loadout Weapon BR Sound Dampener.jpg Battle Rifle

with Sound Dampener

Uncommon 6 energy Battle Rifle with Recon Sight and Sound Dampener. Standard-issue burst-fire rifle that can excel at any engagement range. Sound Dampener increases effective range and reduces firing signature.
H5G-ClassicBR-LaserTargeter.png Classic BR

with Laser Targeter

Uncommon 5 energy Battle Rifle with Classic Sight and Laser Targeter. Tactical configuration fitted with rugged combat optics preferred by veteran Spartans. Laser Targeter increases weapon accuracy.
H5G-ClassicBR-KineticBolts.png Classic BR

with Kinetic Bolts

Uncommon 4 energy Battle Rifle with Classic Sight and Kinetic Bolts. Tactical configuration fitted with rugged combat optics preferred by veteran Spartans. Kinetic Bolts augment knockback and damage against vehicles.
H5G-ClassicBR-Silencer.png Classic BR

with Silencer

Uncommon 4 energy Battle Rifle with Classic Sight and Silencer. Tactical configuration fitted with rugged combat optics preferred by veteran Spartans. Silencer reduces visibility on enemy Motion Trackers when firing.
H5G-ClassicBR-Stabilizer.png Classic BR

with Stabilizers

Uncommon 5 energy Battle Rifle with Classic Sight and Stabilization Jets. Tactical configuration fitted with rugged combat optics preferred by veteran Spartans. Stabilization Jets help control recoil.
H5G-ClassicBR-LongBarrel.png Classic BR

with Long Barrel

Uncommon 5 energy Battle Rifle with Classic Sight and Long Barrel. Tactical configuration fitted with rugged combat optics preferred by veteran Spartans. Long Barrel increases effective range.
REQ Loadout Weapon BR COG.jpg COG Battle Rifle Uncommon 4 energy Battle Rifle with COG. Army SPECWARCOM configuration currently undergoing final evaluation.
REQ Loadout Weapon BR Hybrid.jpg Hybrid BR Uncommon 3 energy Battle Rifle with Hybrid Sight. Joint Task Force Sierra configuration undergoing evaluation by the UNSC Ordnance Commission.
REQ Loadout Weapon BR Longshot.jpg Longshot BR Uncommon 3 energy Battle Rifle with Longshot Sight. Marksman configuration preferred by many Requiem veterans.
REQ Loadout Weapon BR Longshot Stabilizer.jpg Longshot BR

with Stabilizers

Uncommon 5 energy Battle Rifle with Longshot Sight and Stabilization Jets. Marksman configuration preferred by many Requiem veterans. Stabilization Jets help control recoil.
REQ Loadout Weapon BR Longshot Long Barrel.jpg Longshot BR

with Long Barrel

Uncommon 5 energy Battle Rifle with Longshot Sight and Long Barrel. Marksman configuration preferred by many Requiem veterans. Long Barrel increases effective range.
REQ Loadout Weapon Longshot BR Kinetic.png Longshot BR

with Kinetic Bolts

Uncommon 4 energy Battle Rifle with Longshot Sight and Kinetic Bolts. Marksman configuration preferred by many Requiem veterans. Kinetic Bolts augment knockback and damage against vehicles.
REQ Loadout Weapon BR Longshot Laser.jpg Longshot BR

with Laser Targeter

Uncommon 5 energy Battle Rifle with Longshot Sight and Laser Targeter. Marksman configuration preferred by many Requiem veterans. Laser Targeter increases weapon accuracy.
REQ Loadout Weapon BR Longshot Long Silencer.jpg Longshot BR

with Silencer

Uncommon 4 energy Battle Rifle with Longshot Sight and Silencer. Marksman configuration preferred by many Requiem veterans. Silencer reduces visibility on enemy Motion Trackers when firing.
REQ Loadout Weapon BR Morph.jpg Morph BR Uncommon 3 energy Battle Rifle with Morph Sight. Work continues on analyzing 'resonance' exhibited by the Morph Sight with certain weapons.
REQ Loadout Weapon BR Energy Bayonet.jpg Battle Rifle

with Energy Bayonet

Rare 8 energy Battle Rifle with Recon Sight and Energy Bayonet. Standard-issue burst-fire rifle that can excel at any engagement range. Energy Bayonet increases melee damage and range.
Knight blade BR.jpg Battle Rifle

with Knight Blade

Rare 8 energy Battle Rifle with Recon Sight and Knight Blade. Standard-issue burst-fire rifle that can excel at any engagement range. Knight Blade increases melee effectiveness , with extra damage and knockback against vehicles.
REQ Loadout Weapon BR Sentinel.jpg Sentinel BR Rare 3 energy Battle Rifle with Sentinel Sight. Delta-Six special forces configuration with variable-zoom 4x/6x optics; optimized for long-range, pinpoint lethality.
REQ Loadout Weapon BR Sentinel Stabilizers.jpg Sentinel BR

with Stabilizers

Rare 5 energy Battle Rifle with Sentinel Sight and Stabilization Jets. Delta-Six special forces configuration with variable-zoom 4x/6x optics; optimized for long-range, pinpoint lethality. Stabilization Jets help control recoil.
REQ Loadout Weapon BR Sentinel Kinetic.jpg Sentinel BR

with Kinetic Bolts

Rare 4 energy Battle Rifle with Sentinel Sight and Kinetic Bolts. Delta-Six special forces configuration with variable-zoom 4x/6x optics; optimized for long-range, pinpoint lethality. Kinetic Bolts augment knockback and damage against vehicles.
REQ Loadout Weapon BR Sentinel Laser.jpg Sentinel BR

with Laser Targeter

Rare 5 energy Battle Rifle with Sentinel Sight and Laser Targeter. Delta-Six special forces configuration with variable-zoom 4x/6x optics; optimized for long-range, pinpoint lethality. Laser Targeter increases weapon accuracy.
REQ Loadout Weapon BR Sentinel LongBarrel.jpg Sentinel BR

with Long Barrel

Rare 5 energy Battel Rifle with Sentinel Sight and Long Barrel. Delta-Six special forces configuration with variable-zoom 4x/6x optics; optimized for long-range, pinpoint lethality. Long Barrel increases effective range.
REQ Loadout Weapon BR Sentinel Silencer.jpg Sentinel BR

with Silencer

Rare 4 energy Battle Rifle with Sentinel Sight and Silencer. Delta-Six special forces configuration with variable-zoom 4x/6x optics; optimized for long-range, pinpoint lethality. Silencer reduces visibility on enemy Motion Trackers when firing.
H5G-ClassicBR-EnergyBayonet.png Classic BR

with Energy Bayonet

Ultra Rare 8 energy Battle Rifle with Classic Sight and Energy Bayonet. Tactical configuration fitted with rugged combat optics preferred by veteran Spartans. Energy Bayonet increases melee damage and range.
REQ Loadout Weapon BR Longshot Bayonet.jpg Longshot BR

with Energy Bayonet

Ultra Rare 8 energy Battle Rifle with Longshot Sight and Energy Bayonet. Marksman configuration preferred by many Requiem veterans. Energy Bayonet increases melee damage and range.
REQ Loadout Weapon BR Sentinel Bayonet.jpg Sentinel BR

with Energy Bayonet

Legendary 8 energy Battle Rifle with Sentinel Sight and Energy Bayonet. Delta-Six special forces configuration with variable-zoom 4x/6x optics; optimized for long-range, pinpoint lethality. Energy Bayonet increases melee damage and range.
DMR
Image Name Rarity Energy Cost Description
REQ Card - DMR COG.jpg COG DMR Rare 8 energy DMR with COG. Increasingly popular configuration offered for sale in civilian markets on the frontier.
REQ Card - DMR.png DMR Rare 6 energy DMR with Longshot Sight. Powerful and accurate semi-automatic rifle best used at mid to long-range.
REQ Card - DMR Long Barrel.jpg DMR

with Long Barrel

Rare 8 energy DMR with Longshot Sight and Long Barrel. Powerful and accurate semi-automatic rifle best used at mid to long-range. Long Barrel increases effective range.
REQ Card - DMR Laser.jpg DMR

with Laser Targeter

Rare 8 energy DMR with Longshot Sight and Laser Targeter. Powerful and accurate semi-automatic rifle best used at mid to long-range. Laser Targeter increases weapon accuracy.
REQ Card - DMR Silencer.jpg DMR

with Silencer

Rare 7 energy DMR with Longshot Sight and Silencer. Powerful and accurate semi-automatic rifle best used at mid to long-range. Silencer reduces visibility on enemy Motion Trackers when firing.
REQ Card - DMR Stabilizer.jpg DMR

with Stabilizers

Rare 8 energy DMR with Longshot Sight and Stabilization Jets. Powerful and accurate semi-automatic rifle best used at mid to long-range. Stabilization Jets help control recoil.
REQ Card - DMR Kinetic.jpg DMR

with Kinetic Bolts

Rare 7 energy DMR with Longshot Sight and Kinetic Bolts. Powerful and accurate semi-automatic rifle best used at mid to long-range. Kinetic Bolts augment knockback and damage against vehicles.
REQ Card - DMR Extended.jpg DMR

with Entended Mags

Rare 7 energy DMR with Longshot Sight and Extended Mag. Powerful and accurate semi-automatic rifle best used at mid to long-range. Extended Mags increase both ready and reserve ammo capacity.
REQ Card - DMR Threat.jpg DMR

with Threat Marker

Rare 8 energy DMR with Longshot Sight and Threat Marker. Powerful and accurate semi-automatic rifle best used at mid to long-range. Threat Marker tracks targeted enemy personnel for a short time.
REQ Card - DMR Dampener.jpg DMR

with Sound Dampener

Rare 8 energy DMR with Longshot Sight and Threat Marker. Powerful and accurate semi-automatic rifle best used at mid to long-range. Sound Dampener increases effective range and reduces firing signature.
REQ Card - DMR Hybrid.jpg Hybrid DMR Rare 6 energy DMR with Hybrid Sight. Improvised configuration used by Swords of Sanghelios warriors on joint patrols.
REQ Card - DMR Morph.jpg Morph DMR Rare 6 energy DMR with Morph Sight. The Morph Sight has demonstrated enhanced acquisition speed against targets exhibiting Flood signatures.
REQ Card - DMR Recon.jpg Recon DMR Ultra Rare 6 energy DMR with Recon Sight. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy.
REQ Card - DMR Recon Long Barrel.jpg Recon DMR

with Long Barrel

Ultra Rare 8 energy DMR with Recon Sight and Long Barrel. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy. Long Barrel increases effective range.
REQ Card - DMR Recon Laser.jpg Recon DMR

with Laser Targeter

Ultra Rare 8 energy DMR with Recon Sight and Laser Targeter. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy. Laser Targeter increases weapon accuracy.
REQ Card - DMR Recon Silencer.jpg Recon DMR

with Silencer

Ultra Rare 7 energy DMR with Recon Sight and Silencer. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy. Silencer reduces visibility on enemy Motion Trackers when firing.
REQ Card - DMR Recon Stabilizer.jpg Recon DMR

with Stabilizers

Ultra Rare 8 energy DMR with Recon Sight and Stabilization Jets. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy. Stabilization Jets help control recoil.
REQ Card - DMR Recon Kinetic.jpg Recon DMR

with Kinetic Bolts

Ultra Rare 7 energy DMR with Recon Sight and Kinetic Bolts. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy. Kinetic Bolts augment knockback and damage against vehicles.
REQ Card - DMR Bayonet.jpg DMR

with Energy Bayonet

Legendary 8 energy DMR with Longshot Sight and Energy Bayonet. Powerful and accurate semi-automatic rifle best used at mid to long-range. Energy Bayonet increases melee damage and range.
Knight blade DMR.jpg DMR

with Knight Blade

Legendary 8 energy DMR with Longshot Sight and Knight Blade. Powerful and accurate semi-automatic rifle best used at mid to long-range. Knight Blade increases melee effectiveness , with extra damage and knockback against vehicles.
REQ Card - DMR Recon Bayonet.jpg Recon DMR

with Energy Bayonet

Legendary 8 energy DMR with Recon Sight and Energy Bayonet. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy. Energy Bayonet increases melee damage and range.
REQ Card - DMR Sentinel.jpg Sentinel DMR Legendary 6 energy DMR with Sentinel Sight. Precision configuration with variable-zoom 4x/6x optics, used by unaugmented UNSC snipers.
REQ Card - DMR Sentinel Long Barrel.jpg Sentinel DMR

with Long Barrel

Legendary 8 energy DMR with Sentinel Sight and Long Barrel. Precision configuration with variable-zoom 4x/6x optics, used by unaugmented UNSC snipers. Long Barrel increases effective range.
REQ Card - DMR Sentinel Laser.jpg Sentinel DMR

with Laser Targeter

Legendary 8 energy DMR with Sentinel Sight and Laser Targeter. Precision configuration with variable-zoom 4x/6x optics, used by unaugmented UNSC snipers. Laser Targeter increases weapon accuracy.
REQ Card - DMR Sentinel Silencer.jpg Sentinel DMR

with Silencer

Legendary 7 energy DMR with Sentinel Sight and Silencer. Precision configuration with variable-zoom 4x/6x optics, used by unaugmented UNSC snipers. Silencer reduces visibility on enemy Motion Trackers when firing.
REQ Card - DMR Sentinel Stabilizer.jpg Sentinel DMR

with Stabilizers

Legendary 8 energy DMR with Sentinel Sight and Stabilization Jets. Precision configuration with variable-zoom 4x/6x optics, used by unaugmented UNSC snipers. Stabilization Jets help control recoil.
REQ Card - DMR Sentinel Bayonet.jpg Sentinel DMR

with Energy Bayonet

Legendary 8 energy DMR with Sentinel Sight and Energy Bayonet. Precision configuration with variable-zoom 4x/6x optics, used by unaugmented UNSC snipers. Energy Bayonet increases melee damage and range.
REQ Card - DMR Sentinel Bayonet.jpg Sentinel DMR

with Kinetic Bolts

Legendary 7 energy DMR with Sentinel Sight and Kinetic Bolts. Precision configuration with variable-zoom 4x/6x optics, used by unaugmented UNSC snipers. Kinetic Bolts augment knockback and damage against vehicles.
Halo 2 Battle Rifle
Image Name Rarity Energy Cost Description
H2br.png Halo 2 Battle Rifle Legendary/Mythic 4 energy BR with Classic Sight. Reliable firepower never goes out of style. Battle Rifle with full-screen zoom.
Magnum
Image Name Rarity Energy Cost Description
REQ Card - Magnum.png Magnum Common 1 energy Magnum with Projection Sight. Standard-issue semi-automatic heavy pistol. Use Smart-Link and call your shots.
Weapon Gunfighter Magnum.png Gunfighter Magnum Ultra Rare 2 energy Lightweight competition pistol carried by Spartan operators who prefer a no-frills backup firearm. Quick draw Magnum with fast-reload magazines. Iron sights only, no, Smart-Link modules attached.
REQ Card - Magnum Extended Mags.jpg Magnum

with Extended Mags

Ultra Rare 2 energy Magnum with Projection Sight and Extended Mag. Standard-issue semi-automatic heavy pistol. Use Smart-Link and call your shots. Extended Mags increase both ready and reserve ammo capacity.
Weapon Tactical Magnum.jpg Tactical Magnum Ultra Rare 3 energy Whisper-quiet tactical pistol loaded with armor-piercing rounds, tailored for Spartan force reconnaissance missions. Match grade Magnum with integral baffle-free suppressor and full-VISR Smart-Link.
SMG
Image Name Rarity Energy Cost Description
REQ Card - SMG.jpg SMG Uncommon 4 energy SMG with CQB Sight. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link.
REQ Card - SMG Long Barrel.jpg SMG

with Long Barrel

Uncommon 6 energy SMG with CQB Sight and Long Barrel. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Long Barrel increases effective range.
REQ Card - SMG Laser.jpg SMG

with Laser Targeter

Uncommon 6 energy SMG with CQB Sight and Laser Targeter. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Laser Targeter increases weapon accuracy.
REQ Card - SMG with Silencer.png SMG

with Silencer

Uncommon 5 energy SMG with CQB Sight and Silencer. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Silencer reduces visibility on enemy Motion Trackers when firing.
REQ Card - Stabilizer.jpg SMG

with Stabilizers

Uncommon 6 energy SMG with CQB Sight and Stabilization Jets. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Stabilization Jets help control recoil.
REQ Card - SMG Kinetic.jpg SMG

with Kinetic Bolts

Uncommon 5 energy SMG with CQB Sight and Kinetic Bolts. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Kinetic Bolts augment knockback and damage against vehicles.
REQ Card - SMG Extended Mags.jpg SMG

with Extended Mags

Uncommon 5 energy SMG with CQB Sight and Extended Mag. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Extended Mags increase both ready and reserve ammo capacity.
REQ Card - SMG COG.jpg COG SMG Rare 6 energy SMG with COG Sight. Interdiction configuration used by Marine and Spartan boarding parties.
REQ Card - SMG Hybrid.jpg Hybrid SMG Rare 4 energy SMG with Hybrid Sight. Personal defense weapon configuration used by Sangheili liaison teams.
REQ Card - SMG Morph.jpg Morph SMG Rare 4 energy SMG with Morph Sight. Advanced tactical configuration used by the UEG's elite bodyguard corps.
REQ Card - SMG Projection.jpg Projection SMG Rare 4 energy SMG with Projection Sight. SWAT configuration used by UNSC military police and UEG security forces.
REQ Card - SMG Projection Long Barrel.jpg Projection SMG

with Long Barrel

Rare 6 energy SMG with Projection Sight and Long Barrel. SWAT configuration used by UNSC military police and UEG security forces. Long Barrel increases effective range.
REQ Card - SMG Projection Laser.jpg Projection SMG

with Laser Targeter

Rare 6 energy SMG with Projection Sight and Laser Targeter. SWAT configuration used by UNSC military police and UEG security forces. Laser Targeter increases weapon accuracy.
REQ Card - SMG Projection Silencer.jpg Projection SMG

with Silencer

Rare 5 energy SMG with Projection Sight and Silencer. SWAT configuration used by UNSC military police and UEG security forces. Silencer reduces visibility on enemy Motion Trackers when firing.
REQ Loadout Weapon Projection SMG Stabilating.png Projection SMG

with Stabilizers

Rare 6 energy SMG with Projection Sight and Stabilization Jets. SWAT configuration used by UNSC military police and UEG security forces. Stabilization Jets help control recoil.
REQ Card - SMG Projection Kinetic.jpg Projection SMG

with Kinetic Bolts

Rare 5 energy SMG with Projection Sight and Kinetic Bolts. SWAT configuration used by UNSC military police and UEG security forces. Kinetic Bolts augment knockback and damage against vehicles.
REQ Card - SMG Threat.jpg SMG

with Threat Marker

Rare 7 energy SMG with CQB Sight and Threat Marker. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Threat Marker tracks targeted enemy personnel for a short time.
REQ Card - SMG Sound.jpg SMG

with Sound Dampener

Rare 7 energy SMG with CQB Sight and Sound Dampener. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Sound Dampener increases effective range and reduces firing signature.
REQ Card - SMG Recon.jpg Recon SMG Ultra Rare 4 energy SMG with Recon Sight. Personal defense weapon configuration issued to UNSC pilots.
REQ Card - SMG Recon Long Barrel.jpg Recon SMG

with Long Barrel

Ultra Rare 6 energy SMG with Recon Sight and Long Barrel. Personal defense weapon configuration issued to UNSC pilots. Long Barrel increases effective range.
REQ Card - SMG Recon Laser.jpg Recon SMG

with Laser Targeter

Ultra Rare 6 energy SMG with Recon Sight and Laser Targeter. Personal defense weapon configuration issued to UNSC pilots. Laser Targeter increases weapon accuracy.
REQ Card - SMG Recon Silencer.jpg Recon SMG

with Silencer

Ultra Rare 5 energy SMG with Recon Sight and Silencer. Personal defense weapon configuration issued to UNSC pilots. Silencer reduces visibility on enemy Motion Trackers when firing.
REQ Card - SMG Recon Stabilizers.jpg Recon SMG

with Stabilizers

Ultra Rare 6 energy SMG with Recon Sight and Stabilization Jets. Personal defense weapon configuration issued to UNSC pilots. Stabilization Jets help control recoil.
REQ Card - SMG Recon Kinetic.jpg Recon SMG

with Kinetic Bolts

Ultra Rare 5 energy SMG with Recon Sight and Kinetic Bolts. Personal defense weapon configuration issued to UNSC pilots. Kinetic Bolts augment knockback and damage against vehicles.
REQ Card - SMG Recon Bayonet.jpg SMG

with Energy Bayonet

Ultra Rare 8 energy SMG with CQB Sight and Energy Bayonet. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Energy Bayonet increases melee damage and range.
REQ Card - SMG Projection Bayonet.jpg Projection SMG

with Energy Bayonet

Legendary 8 energy SMG with Projection Sight and Energy Bayonet. SWAT configuration used by UNSC military police and UEG security forces. Energy Bayonet increases melee damage and range.
REQ Card - SMG Recon Bayonet.jpg Recon SMG

with Energy Bayonet

Legendary 8 energy SMG with Recon Sight and Energy Bayonet. Personal defense weapon configuration issued to UNSC pilots. Energy Bayonet increases melee damage and range.

Armor Mods[edit]

Armor Mods allow the player to augment their Spartan's abilities to improve various stats or skills. Like loadout weapons, they do not exhaust any energy when equipped. All Armor Mods are available at REQ Level 5.

Image Name Rarity Energy Cost Description
H5G-ArmorMod-AdvancedSensor.png Advanced Sensors Common 6 energy Motion tracker is now compatible with Smart-Link, and both range and sensitivity is enhanced. In addition, you are harder to detect on enemy Motion Trackers.
H5G-ArmorMod-Auto-Medic.png Auto-Medic Common 4 energy Increased shield recharge rate and health recovery.
H5G-ArmorMod-Death From Above.png Death From Above Uncommon 3 energy Upgraded stabilizers with increased hang time and full stall. In addition, the Ground Pound attack charges faster and has increased damage, knockback, and launch speed.
H5G-ArmorMod-UpgradedShields.png Upgraded Shields Uncommon 6 energy Increased shield strength.
REQ Card - Frag Grenade Expert.png Frag Grenade Expert Rare 4 energy Start play with 3 Frag Grenades. Your maximum Frag Grenade capacity is increased.
H5G-ArmorMod-Grenadier.png Grenadier Rare 3 energy All of your grenades are extra-powerful. As a safety precaution, you also take reduced damage from grenade explosions.
REQ Card - Reflex Enhancers.png Reflex Enhancers Rare 5 energy Increased weapon handling speed and you can reload while sprinting.
H5G-ArmorMod-SplinterGrenadeExpert.png Splinter Grenade Expert Rare 4 energy Start play with an additional Splinter Grenade. Your maximum Splinter Grenade capacity is increased.
H5G-ArmorMod-Wheelman.png Wheelman Rare 6 energy Any vehicle you are seated in quickly recovers from EMP effects and has increased damage resistance. Damage resistance stacks for each passenger using Wheelman.
Patrol Case Ultra Rare 3 energy You carry additional ready and reserve ammo for all loadout weapons. Requisition weapons have increased ammo reserves if you equip the same weapon twice.
H5G-ArmorMod-PlasmaGrenadeExpert.png Plasma Grenade Expert Ultra Rare 4 energy Start play with an additional Plasma Grenade. Your maximum Plasma Grenade capacity is increased.
H5G-ArmorMod-SpeedBooster.png Speed Booster Ultra Rare 4 energy Increased movement speed and jump height.
H5G-ArmorMod-UpgradedThrusters.png Upgraded Thrusters Ultra Rare 5 energy Reduced cooldown on thruster evade. Faster sprint and can recharge shields when running.
H5G-ArmorMod-IncreasedStrength.png Increased Strength Legendary 5 energy Extra melee and Spartan charge damage. Your Spartan Charge has extra range.

Single Use Cards (Warzone Only)[edit]

Power Weapons[edit]

Single use weapons that require a certain amount of energy to spawn.

Image Name Rarity Sale Price Energy Cost Description
REQ card - Beam Rifle.jpg Beam Rifle Rare REQ Points 100 6 energy Long-range semi-automatic energy rifle variable-zoom 4x/10x optics . Use Smart-Link to line up headshots for one-shot kills.
REQ card - Sword of the Faithful.jpg Sword of the Faithful Ultra Rare REQ Points 150 6 energy Personalized by the Prophet of Regret's majordomo. Improved Beam Rifle with enhanced hipfire accuracy, faster heat dissipation, and a higher rate of fire.
REQ card - Krith's Left Hand.jpg Krith's Left Hand Legendary REQ Points 200 7 energy Reclaimed from the notorious Kig-Yar Pirate King's personal vaults by the previous Arbiter, Ripa 'Moramee. Advanced Beam Rifle that fires a burst of energy with each pull of the trigger.
REQ card - Binary Rifle.jpg Binary Rifle Ultra Rare REQ Points 150 6 energy Semi-automatic sniper energy rifle with variable-zoom 4x/9x optics. Use Smart-Link when engaging targets at long range.
REQ card - Retina of the Mind's Eye.jpg Retina of the Mind's Eye Ultra Rare REQ Points 150 6 energy The core of this ancient weapon holds a shackled mind. Improved Binary Rifle upgraded with additional magazine capacity.
REQ Card - Twin Jewels of Maethrillian.jpg Twin Jewels of Maethrillian Legendary REQ Points 200 7 energy A twin missing its sibling. Advanced Binary Rifle modified with dual beam emitters that enhance the rifle's anti-armor utility.
REQ Card - Boltshot.jpg Boltshot Common REQ Points 50 1 energy Burst-fire energy pistol. Bolts home-in on close range targets. This new functionality appears to be related to other adaptions the Prometheans have displayed since the disappearance of the Didact.
REQ card - Closed Fist.jpg Closed Fist Uncommon REQ Points 75 2 energy Left hand of Endurance-of-Will, the Didact's loyal lieutenant. Improved Boltshot with an extended magazine and faster rate of fire.
REQ card - Open Hand.jpg Open Hand Rare REQ Points 100 3 energy Right hand of Endurance-of-Will, the Didact's loyal lieutenant. Advanced Boltshot that fires a swarm of tracking bolts with each press of the trigger.
REQ card - Brute Plasma Rifle.jpg Brute Plasma Rifle Uncommon REQ Points 75 2 energy Newly manufactured Brute Plasma Rifles continue to appear in the hands of mercenaries and raiders, though their source is unknown. All Brute Plasma Rifles are capable of unleashing a devastating fusillade of plasma bolts between emergency cooling breaks.
REQ card - Sorrow of Teash.jpg Sorrow of Teash Rare REQ Points 100 3 energy The warlords who control marauding Brute fleets and thrall colonies have the resources to procure the services of expert weapon smiths from across known space. Improved Brute Plasma Rifle with better accuracy and upgraded heat dissipation.
REQ card - Scale of Soirapt.jpg Scale of Soirapt Ultra Rare REQ Points 150 4 energy Built in the image of the lifeless corpse-moon that orbits Doisac, with secrets that only the most cunning Jiralhanae can unlock. Advanced Brute Plasma Rifle with increased damage, but can also serve as an utterly lethal melee bludgeon.
REQ Card - Carbine.png Carbine Common REQ Points 50 2 energy Carbine with Holoscope. Versatile semi-automatic rifle renowned for its accuracy and long range. New production models use a streamlined manufacturing process and reactive materials in place of radioisotopes for coating projectiles.
REQ Card - Rain of Oblivion.jpg Rain of Oblivion Uncommon REQ Points 75 3 energy The Rain of Oblivion's grip has been held by a thousand heroes and a hundred villains. Upgraded Carbine with fully automatic action and extended magazine.
REQ Card - Blood of Suban.jpg Blood of Suban Rare REQ Points 100 4 energy The genius and talent of the artisan-armorers on Suban is only matched by their newfound avarice. Advanced Carbine that fires armor-piercing Needler shards. If multiple shards quickly strike a target they will create a "supercombine" explosion.
REQ Card - Energy Sword.jpg Energy Sword Uncommon REQ Points 75 3 energy Deadly plasma-based melee weapon. Successful strikes deplete the sword's limited energy charge.
REQ Card - Ravening Sliver.jpg Ravening Sliver Rare REQ Points 100 3 energy Each of these lightweight relic blades is marked by its creator and first owner, but their legacy has long since been forgotten. Improved Energy Sword that can be swung more rapidly.
REQ Card - Vorpal Talon.jpg Vorpal Talon Ultra Rare REQ Points 150 4 energy Light as a feather when wielded with unrestrained malice. Advanced Energy Sword that provides additional thruster hangtime and two thruster evades per cooldown.
REQ Card - Prophet's Bane.jpg Prophets' Bane Legendary/Mythic 200}} 6 energy The Arbiter awaits the San'Shyuum's inevitable return with blade in hand. Mythic Energy Sword with embedded Active Camo generator and a wider lunge radius when using Smart-Link. The sword's infectious bloodlust also increases movement speed.
REQ Card - Fuel Rod Cannon.jpg Fuel Rod Cannon Uncommon REQ Points 75 4 energy Magazine-fed, shoulder-fired heavy weapon that fires explosive fuel rods. Modern fuel rod cannons are significantly more accurate than those than used by the old Covenant; a refinement sourced from the multi-species workshops on Venezia.
REQ Card - Light of Urs.jpg Light of Urs Rare REQ Points 100 5 energy The war on Sanghelios has led to unprecedented advances in fuel rod technology. Improved Fuel Rod Cannon that fires faster-moving projectiles that do more damage.
REQ Card - Pool of Radiance.jpg Pool of Radiance Ultra Rare REQ Points 150 5 energy Both the Swords of Sanghelios and Covenant use once-forbidden armaments in their bloody civil war. Advanced Fuel Rod Cannon that fires unstable projectiles that leave a dangerous residue in their impact area.
REQ card - Gauss Turret.jpg Gauss Turret Legendary REQ Points 200 6 energy Precision anti-tank coilgun
REQ Card - Gauss Turret ONI.png ONI Gauss Turret Legendary REQ Points 200 5 energy ONI field operatives appreciate the precision and power of gauss weapons. Oni gauss cannon impacts produce lingering area of effect damage.
H5G-Corpsemaker REQ.png Corpsemaker Rare REQ Points 100 4 energy Made of the finest materials its creator could coerce or steal from raider lairs on Warial and Teash. Improved Gravity Hammer with swing time and increased lunge range.
REQ card - Gravity Hammer.jpg Gravity Hammer Rare REQ Points 100 3 energy Brutally effective melee weapon that combines a hammer with repurposed gravitic impellers on the striking face. Each smash unleashes a damaging area-of-effect pulse with knockback. Regular melee attacks are weaker, but do not consume energy.
H5G-Grinder REQ.png Grinder Ultra Rare REQ Points 150 5 energy The sound of overloading shields, cracking bones, and shattering armor is music to Jiralhanae ears. Improved Gravity Hammer that unleashes a powerful shockwave from the point of impact.
H5G-Tartarus Gavel REQ.png Tartarus' Gavel Legendary/Mythic 200}} 7 energy Tartarus' loyal lieutenants were also gifted a weapon worthy of such favor. Mythic Gravity Hammer that unleashes a liner series of kinetic explosions with each swing. Equipping Tartarus' Gavel also boosts movement speed, shield strength, and jump height.
REQ card - H2 Beam Rifle.jpg Halo 2 Beam Rifle Rare REQ Points 100 6 energy The T-50 Beam Rifle is a Covenant long-range directed-energy weapon used by snipers, raiders, and scout-executors. Long-range semi-automatic energy rifle with variable-zoom optics. Use Smart-Link to line up headshots for one-shot kills.
REQ card - H2 Beam Rifle Alpha.jpg Halo 2 Beam Rifle Alpha Ultra Rare REQ Points 150 6 energy Kig-Yar snipers assigned the Fleet of Particular Justice displayed uncharacteristic bravery in their valiant defense against the Flood onslaught on Installation 04. Improved Halo 2 Beam Rifle with faster rate of fire and increased hipfire accuracy.
REQ card - H2 Beam Rifle Delta.jpg Halo 2 Beam Rifle Delta Legendary REQ Points 200 7 energy The Prophet of Truth employed an elite team armed with powerful master-crafted weapons to hunt down his political enemies during the Great Schism. Advanced Halo 2 Beam Rifle that creates an unstable gravimetric vortex at point of impact.
REQ card - Wicked Grasp.jpg Wicked Grasp Rare REQ Points 100 3 energy The Lekgolo that remain in this stolen limb retain a feral vestige of their once-expansive composite mind. The Wicked Grasp fires bursts of tracking plasma shots.
REQ card - Berserker's Claw.jpg Berserker's Claw Ultra Rare REQ Points 150 4 energy Spartans are well-versed at sourcing weapons from the remains of their enemies. The Berserker's Claw fires a devastating fuel rod shot after a short charging cycle. This fuel rod will track aerial targets.
REQ card - Hydra.jpg Hydra Launcher Uncommon REQ Points 75 4 energy Portable mini-missile launcher. Use Smart-Link to lock-on to targets before firing.
REQ card - Typhon.jpg Typhon Rare REQ Points 100 5 energy What Chalybs builds, Watershed Division perfects. Improved Hydra Launcher with upgraded recoil compensation, warhead damage, and reload speed.
REQ card - Echidna.jpg Echidna Ultra Rare REQ Points 150 6 energy Experimental mini-missile warheads are just one of Chalybs Defense's many R&D projects. Advanced Hydra Launcher loaded with experimental EMP warheads capable of temporarily disabling enemy vehicles.
REQ card - Incineration Cannon.jpg Incineration Cannon Rare REQ Points 100 5 energy Heavy Cannon that fires a powerful energy charge. Main charge spawns submunitions on impact.
REQ card - River of Light.jpg River of Light Ultra Rare REQ Points 150 5 energy The war against the Flood lead to many technical advances. All proved fruitless. Improved Incineration Cannon that will unleash a long burst of energy blasts if allowed to charge up by holding the firing trigger.
Heartseeker REQ card in Halo 5: Guardians Heartseeker Legendary REQ Points 200 6 energy Forerunner Warrior-Servants were relentless on the hunt. Advanced Incineration Cannon that fires tracking energy charges.
REQ card - Lightrifle.jpg LightRifle Rare REQ Points 100 4 energy Accurate and powerful, LightRifles were the standard-issue weapon of ancient Promethean warriors.
Barbed Lance REQ card in Halo 5: Guardians Barbed Lance Ultra Rare REQ Points 150 4 energy Even the most cunning stratagems and deadly artifice of Forerunner Warrior-Servants could not stop the voracious Flood. Improved LightRifle with an extended magazine and faster rate of fire.
REQ card - Dying Star.jpg Dying Star Legendary REQ Points 200 5 energy The appearance of highly mobile and mutable Flood Pure Forms quickly lead to Promethean countermeasures. Advanced LightRifle that fires adhesive pulsewave explosives; as few as three nearby explosions will prove fatal to even a shielded Spartan.
REQ Card - Whispered Truth.png Whispered Truth Ultra Rare/Mythic 150}} 5 energy Let the lady talk. Mythic Magnum machine pistol with burst fire and integral silencer. Wielding the Whispered Truth increases movement speed.
REQ card - HCE Pistol.jpg Halo: Combat Evolved Pistol Legendary/Mythic 200}} 6 energy You'll have to find ammo as you go. Classic Magnum with increased damage and higher recoil. Infuses the user with nostalgia and increased movement speed.
REQ card - Needler.jpg Needler Common REQ Points 50 2 energy Exotic weapon which fires shards that home in on short-range targets. If multiple shards strike a target they will detonate - creating a "supercombine" explosion. Will bounce off heavy armor, such as that used by vehicles and Hunters.
REQ card - Hailstorm.jpg Hailstorm Uncommon REQ Points 75 3 energy The Hailstorm owes much to a pre-Covenant weapon used during the volatile early-interstellar period of Sangheili history. Improved Needler which fires fast-moving crystal shards that exhibit strong homing behavior.
REQ card - Talon of the Lost.jpg Talon of the Lost Rare REQ Points 100 3 energy Sangheili miners and engineers continue to discover amazing new properties of the Subanese crystals used in Needler ammunition. Advanced Needler that fires carefully calibrated shards that can embed themselves in armor.
REQ Card - Plasma Caster.jpg Tufasumo-pattern plasma caster Uncommon REQ Points 75 3 energy Fires plasma bolts that can be bounced of terrain to reach targets behind cover. Bolts stick and will chain-detonate when fired using Smart-Link.
REQ card - Scourge of Fire.jpg Scourge of Fire Rare REQ Points 100 4 energy Modifying design patterns to enhance their performance was once considered apostasy. Improved Plasma Caster that fires two plasma bolts per shot and does not overheat.
REQ card - White Scar.jpg White Scar Ultra Rare REQ Points 150 5 energy There is little honor to be found in slaughter, but that's enough for some. Advanced Plasma Caster that fires modified bolts set to proximity detonate if hipfired and have a Needler fragmentation effect.
REQ Card - Plasma Pistol.jpg Plasma Pistol Common REQ Points 50 2 energy Semi-automatic energy pistol that fires packets of superheated plasma. Holding down the trigger, then releasing, will fire a tracking overcharge shot with an EMP effect that will disable vehicles and knock out shields.
REQ card - Spitfire.jpg Spitfire Uncommon REQ Points 75 3 energy The skill and finesse of Kig-Yar armorers should be never underestimated. Improved Plasma Pistol with faster rate of fire and reduced heat generated per shot.
REQ card - Void's Tear.jpg Void's Tear Rare REQ Points 100 4 energy Superheating exotic nuclear isomers is pure folly, but it was done with the best of intentions. Advanced Plasma Pistol with overcharged shots that create an unstable gravimetric vortex at point of impact, pulling in nearby objects then exploding.
REQ card - Plasma Turret.jpg Plasma Turret Rare REQ Points 100 2 energy Rapid-fire Plasma Cannon.
Railgun REQ.jpg Railgun Common REQ Points 50 4 energy Powerful single-shot coilgun that requires a short charge cycle before firing. Will automatically fire if the charge is held for too long.
REQ card - Whiplash.jpg Whiplash Uncommon REQ Points 75 4 energy Acheron Security has recently made great strides in developing compact fast-discharge energy cells and miniaturized sensors. Improved Railgun featuring a faster charge cycle, multiple shots per magazine, and projectiles fitted with proximity airburst fuse.
REQ card - Arclight.jpg Arclight Rare REQ Points 100 5 energy Those who can't acquire super-soldiers acquire super-weapons instead. Advanced Railgun firing armor-piercing high-explosive [APHE] projectiles. Shots take longer to charge, but can be held indefinitely.
REQ card - Grenade Launcher.jpg Grenade Launcher Uncommon REQ Points 75 3 energy M319s are single shot, break-action grenade launchers that can fire a variety of 40mm rounds. Hold trigger for alternate fuse; release trigger to manually detonate with EMP effect. The grenade can be bounced to reach around cover.
REQ card - Pro Pipe.jpg Pro Pipe Rare REQ Points 100 4 energy Professional problem solvers demand proximity fusing and dynamic ballistics. Improved Grenade Launcher rounds adjust trajectory after ricochets to maximize lethality. EMP alt-fire is retained.
REQ card - Rocket Launcher.jpg Rocket Launcher Uncommon REQ Points 75 5 energy Shoulder-fired heavy weapon widely issued to UNSC Army, Marine Corps, and Spartan infantry to counter enemy vehicles and Promethean Knights. Can fire two missiles per magazine. Lock-on to air targets using Smart-Link before firing.
Ad Victoriam REQ card in Halo 5: Guardians Ad Victoriam Rare REQ Points 100 5 energy There's nowhere to hide. Improved Rocket Launcher that fires two additional missiles in a "V" pattern with each shot. All three missiles can be laser-guided when using Smart-Link and feature an airburst proximity fuse.
SPNKR EM REQ card in Halo 5: Guardians SPNKr EM Rare REQ Points 100 5 energy Four rockets, two tubes, one launcher. Improved SPNKr Rocket Launcher with four-round magazine. SPNKr EM rockets can home on both air and ground targets.
SPNKR Rocket Launcher REQ card in Halo 5: Guardians SPNKr Rocket Launcher Rare REQ Points 100 5 energy Make some noise! twin-tubed shoulder-fired rocket launcher with Smart-Link sights. Rockets can lock-on to air targets.
REQ card - High Five.jpg High Five Ultra Rare REQ Points 150 6 energy BOOM! Advanced Rocket Launcher loaded with experimental submunition ammo. Each shot unleashes five Hydra mini-missiles that will lock-on to ground and air targets.
SPNKR EX REQ card in Halo 5: Guardians SPNKr EX Ultra Rare REQ Points 150 6 energy No place to run. No place to hide. Advanced SPNKr Rocket Launcher that laser-guided cluster munitions .SPNKr EX Rockets detonate in proximity to enemies, releasing explosive submunitions.
SPNKR Prime REQ card in Halo 5: Guardians SPNKr Prime Legendary/Mythic 200}} 7 energy This pain train has no brakes. Mythic SPNKr Rocket Launcher that fires fast, powerful rockets. Equipping the SPNKr Prime also boosts movement speed, shield strength, and jump height.
REQ Card - Rocket Pod Turret.png Rocket Pod Turret Ultra Rare REQ Points 150 4 energy Multirole missile launcher.
REQ Card - Rocket Pod Turret ONI.png ONI Rocket Turret Legendary REQ Points 200 5 energy When It's time to go loud, ONI accepts no substitutes. Fires missiles with both surface to air and surface to surface engagement profiles.
REQ card - SAW.jpg SAW Common REQ Points 50 4 energy Rapid-fire light machine gun with a large ammo capacity.
REQ card - Appetite for Destruction.jpg Appetite for Destruction Uncommon REQ Points 75 5 energy Raze everything to the ground. Improved SAW fitted with a high capacity drum magazine.
REQ card - The Answer.jpg The Answer Rare REQ Points 100 6 energy Inquiring sentients want to know. Advanced SAW with slightly slower rate of fire, but each projectile has a proximity-fused high explosive warhead.
REQ card - Scattershot.jpg Scattershot Rare REQ Points 100 3 energy Short-range semi-automatic energy shotgun. Energy projectiles ricochet off hard surfaces and exhibit homing behavior.
REQ card - Loathsome Thing.jpg Loathsome Thing Ultra Rare REQ Points 150 4 energy Stained in the ichor of uncountable foul parasites slain in a hundred thousand wretched hives. Improved Scattershot with increased damage, faster rate of fire, and extended magazine.
REQ card - Didact's Signet.jpg Didact's Signet Legendary REQ Points 200 5 energy Made by the Didact's own hand to reward his most elite Prometheans. Advanced Scattershot that fires fast-moving, long-range projectiles with stronger homing behavior after ricochets.
REQ card - Sentinel Beam.jpg Safeguard Sentinel Beam Rare REQ Points 100 3 energy The sterilization beams of Safeguard Sentinels are highly efficient at containing and cauterizing intrusions into their assigned protectorate. Stolen beam projectors suffer from overheating and a limited internal power supply.
REQ card - Shotgun.jpg Shotgun Common REQ Points 50 3 energy Short-range semi-automatic shotgun. Get up-close and personal to maximize damage.
REQ card - Lawgiver.jpg Lawgiver Uncommon REQ Points 75 3 energy Dura lex. Sed lex. Improved Shotgun with increased damage, accuracy, and rate of fire.
REQ card - Blaze of Glory.jpg Blaze of Glory Rare REQ Points 100 4 energy Advanced technology married to brutal simplicity. Advanced Shotgun with Forerunner mechanism to fire fast-moving hardlight projectiles with extra range and anti-vehicle effect. Reloads with a single shell.
REQ Card - Oathsworn.png Oathsworn Ultra Rare/Mythic 150}} 5 energy Memories of loss and dreams of vengeance, sealed in steel and composites. Mythic Shotgun with increased damage, accuracy, and rate of fire. The user's movement speed is also increased while Oathsworn is equipped.
REQ Card - Sniper Rifle.png Sniper Rifle Uncommon REQ Points 75 6 energy Semi-automatic, multi-role heavy rifle with variable-zoom 4x/9x optics. Best used at long range in conjunction with Smart-Link.
REQ card - End of the Line.jpg End of the Line Rare REQ Points 100 6 energy All good things must come to an end. Improved Sniper Rifle with reduced recoil, but emphasis on faster rate-of-fire has slightly reduced damage.
REQ card - Arrow of Time.jpg Arrow of Time Ultra Rare REQ Points 150 7 energy There's no going back. Advanced Sniper Rifle with extended magazine and heavy-duty cyberlink that prevents descope. Unfortunately, the weapon does have extra recoil to compensate for.
REQ Card - Nornfang.png Nornfang Legendary/Mythic 200}} 7 energy A master-crafted instrument of death and destruction. Mythic Sniper Rifle firing high explosive armor piercing [APHE] rounds that increases overall damage. In addition, Linda's modifications ensure the Motion Tracker is visible even when using Zoom.
REQ Card - Spartan Laser.png Spartan Laser Rare REQ Points 100 4 energy Anti-vehicle laser. Requires a short warmup time before firing.
REQ card - Endgame.jpg Endgame Ultra Rare REQ Points 150 5 energy Checkmate. Improved Spartan Laser with reduced charge time and additional battery capacity, but each shot does less damage.
REQ card - Selence's Lance.jpg Selene's Lance Legendary REQ Points 200 5 energy Built from components fresh from the labs of Seongnam. Advanced Spartan Laser with reduced charge time, longer beam duration, additional battery capacity, and targeting laser does damage. War Games balancing adds extra recoil.
REQ card - Splinter Turret.jpg Splinter Turret Rare REQ Points 100 2 energy Fires hardlight projectiles that break apart and detonate after impact.
REQ Card - Storm Rifle.png Storm Rifle Common REQ Points 50 1 energy Rapid-fire plasma rifle effective out to medium range when Smart-Link is engaged. Sustained fire can temporarily overheat the weapon.
REQ card - Fury.jpg Fury Uncommon REQ Points 75 2 energy Ancient Sangheili script carved on the plasma generator casing is a curse aimed at any wielder without bloodstained hands. Improved Storm Rifle with improved heat dissipation and better accuracy.
REQ card - Blissful Slumber.jpg Blissful Slumber Rare REQ Points 100 3 energy There is no rest for the weary merchants of death who labor to feed the fires of war on Sanghelios. Advanced Storm Rifle with increased damage and knockback on hit. Each plasma bolt detonates on impact, causing a small secondary explosion.
Suppressor REQ card in Halo 5: Guardians Suppressor Common REQ Points 50 1 energy Fully-automatic energy rifle effective at close range. Accuracy significantly improves when using Smart-Link.
Song of Peace REQ card in Halo 5: Guardians Song of Peace Uncommon REQ Points 75 2 energy In the chaotic final days of the Forerunner ecumene an unfortunate number of the Librarian's Conservation Measure operations required military intervention to complete. Upgraded Suppressor with both a faster rate of fire and reduced recoil.
Razor's Edge REQ card in Halo 5: Guardians Razor's Edge Rare REQ Points 100 3 energy As extinction loomed, desperation led the Forerunners to experiment with volatile derivations of hard light. Advanced Suppressor firing fast-moving metastable energy shards. If multiple shards strike a target they will create a "supercombine" explosion.
REQ Card - Chaingun Turret.png Chaingun Turret Common REQ Points 50 2 energy Rotary autocannon.
REQ Card - Chaingun Turret ONI.png ONI Chaingun Turret Ultra Rare REQ Points 150 5 energy When guile and stealth fail, the direct approach is often the best. Fires high explosive dual purpose [HEDP] rounds.
REQ card - Jorge's Chaingun.jpg Jorge's Chaingun Legendary/Mythic REQ Points 200 6 energy Remember Reach. Mythic Chaingun with high-capacity magazine. Jorge's Chaingun also boosts movement speed and damage resistance. You cannot perform Spartan Abilities while using this weapon.

Vehicles[edit]

Single use vehicles that require a certain amount of energy to spawn. Vehicles can spawn within the Home Base, Fortress, or Garage. In Warzone Assault, vehicles can spawn behind certain one-way shields. Airborne vehicles will spawn above the Home Base, Fortress, or Garage.

Image Name Rarity Sale Price Energy Cost Description
REQ Card - Mongoose.jpg Mongoose Common REQ Points 50 1 energy Heavy-duty all-terrain quad bike. A passenger can be accommodated on the rear-facing seat.
REQ Card - Mongoose Corp.jpg Corp Mongoose Common REQ Points 50 1 energy Liang Dortmund's heavy-duty modification of the standard Mongoose. Rugged Mongoose with extra armor.
REQ Card - Tundra Mongoose.jpg Tundra Mongoose Common REQ Points 50 1 energy The Mongoose has proven to be a reliable alternative to more specialized hostile environment transports in climates that do not greatly exceed extremes found on Earth. Improved Mongoose with extra armor.
REQ Card - Woodland Mongoose.jpg Woodland Mongoose Common REQ Points 50 1 energy Cheap and lightweight Mongoose all-terrain vehicles are often pressed into use as light cargo transports in topography that stymies the larger Warthog. Improved Mongoose with extra armor.
REQ Card - Urban Mongoose.jpg Urban Mongoose Common REQ Points 50 1 energy Rugged utility vehicle used by UNSC Army scouts and Air Force security patrols. Improved Mongoose with upgraded armor.
REQ Card - ONI Mongoose.jpg ONI Mongoose Common REQ Points 50 1 energy ONI ensures that even their simulated vehicles are top-of-the-line. Advanced Mongoose with heavy armor.
REQ Card - Gungoose.png Gungoose Common REQ Points 50 3 energy The new "Gungoose" is the result of an M290 Mongoose quad bike fitted with twin grenade launchers. A passenger can be accommodated on the rear-facing seat, providing ample offense on this snake-killer’s nose and tail.
REQ Card - Corp Gungoose.jpg Corp Gungoose Uncommon REQ Points 75 3 energy Corporate security is authorized to respond to incursions with lethal force on colonies plagued by increasing Insurrection violence. Rugged Gungoose with extra armor.
REQ Card - Tundra Gungoose.jpg Tundra Gungoose Rare REQ Points 100 3 energy Gungoose units operating in frigid and wet operating environs add anti-corrosion treatments and de-icing systems to the standard UNSC all-environment features. Improved Gungoose with extra armor.
REQ Card - Woodland Gungoose.jpg Woodland Gungoose Rare REQ Points 100 3 energy Army reconnaissance units appreciate the mobility and firepower afforded by the Gungoose, particularly in remote colonies that lack road systems of any kind. Improved Gungoose with extra armor.
REQ Card - Urban Gungoose.jpg Urban Gungoose Rare REQ Points 100 3 energy Armed Mongoose deployed by Army scouts and Spartan long-range recon teams. Improved Gungoose with upgraded armor.
REQ Card - ONI Gungoose.jpg ONI Gungoose Rare REQ Points 100 3 energy ONI fits the Gungoose's grenades with timed fuses that allow them to ricochet. Advanced Gungoose with heavy armor and upgraded grenade launchers.
REQ Card - Warthog.png Warthog Common REQ Points 50 2 energy Warthog armed reconnaissance configuration fitted with a rotary autocannon on a full-rotation turret mount.
REQ Card - Warthog Corp.jpg Corp Warthog Common REQ Points 50 2 energy Piratical Kig-Yar raids and Insurrection rebels ensure that armed Warthogs have a legitimate usage in the former Outer Colonies. Rugged Warthog with extra armor.
REQ Card - Warthog Tundra.jpg Tundra Warthog Uncommon REQ Points 75 2 energy The long war against the Covenant often took the UNSC military into inhospitable areas of their colony worlds to hide from orbital bombardment or raid the aliens' enigmatic archaeological digs. Improved Warthog with extra armor.
REQ Card - Warthog Woodland.jpg Woodland Warthog Uncommon REQ Points 75 2 energy UNSC Army FAV's in woodland camouflage were once a common sight in the remote forested regions of Earth's garden colonies. They will be again, if the UEG has its way. Improved Warthog with extra armor.
REQ Card - Warthog Urban.jpg Urban Warthog Uncommon REQ Points 75 2 energy Harsh lessons in Promethean firepower have led to a program to increase the durability of new Warthogs deployed to combat zones. Improved Warthog with upgraded armor.
REQ Card - Warthog ONI.jpg ONI Warthog Rare REQ Points 100 3 energy ONI Warthogs are loaded with high explosive dual purpose (HEDP) rounds. Advanced Warthog with heavy armor and upgraded chaingun.
REQ Card - Warthog Rally.jpg Rally Warthog Uncommon REQ Points 75 2 energy Extreme racing on New Carthage combines deadly wildlife, rugged terrain, heavy weapons, and insane driving skill. Advanced Warthog with heavy armor and greatly increased speed.
REQ Card - Warthog Sword.jpg Sword Needle Warthog Rare REQ Points 100 3 energy Experiments with Subanese crystal explosives and Sangheili shield technology are being pioneered by UNSC forces working with the Arbiter. Advanced Warthog with Needle-firing chaingun and regenerative energy shields being tested in War Games.
REQ Card - Scout Warthog.jpg Scout Warthog Common REQ Points 50 1 energy Unarmed utility Warthog. Wheeled all-terrain vehicle used by every branch of UNSC service.
REQ Card - Scout Warthog Corp.jpg Corp Scout Warthog Common REQ Points 50 1 energy Rugged Scout Warthog. Demilitarized Warthogs are a common sight on the colonies.
REQ Card - Scout Warthog Tundra.jpg Tundra Scout Warthog Common REQ Points 50 1 energy Transportation of food and fuel is more critical than weapons in tundra and arctic campaigns. Improved Scout Warthog with extra armor.
REQ Card - Scout Warthog Woodland.jpg Woodland Scout Warthog Common REQ Points 50 1 energy Removing the FAV's chaingun to open up cargo room is simple and straightforward. Improved Scout Warthog with extra armor.
REQ Card - Scout Warthog Urban.jpg Urban Scout Warthog Common REQ Points 50 1 energy Military Warthogs are sometimes disarmed due to parts shortages or desperate need for light transports. Improved Scout Warthog with upgraded armor.
REQ Card - Scout Warthog ONI.jpg ONI Scout Warthog Common REQ Points 50 1 energy ONIs Warthog fleet are only superficially similar to the standard military models. Advanced Scout Warthog with heavy armor.
REQ Card - Scout Warthog Rally.jpg Rally Scout Warthog Common REQ Points 50 1 energy With class victories in both the New Carthage Sprint Series and 24 Hours of Quezon, AMG's competition division routinely dominates the high-stakes world of interstellar motorsports. Advanced Scout Warthog with heavy armor and greatly increased speed.
REQ Card - Rocket Warthog.jpg Rocket Warthog Ultra Rare REQ Points 150 4 energy Warthog multi-role attack configuration with missile launcher pods.
REQ Card - Corp Rocket Warthog.jpg Corp Rocket Warthog Ultra Rare REQ Points 150 4 energy A few credits in the right hands and even a missile platform can be ruled to have a legitimate use by corporate entities. Rugged Rocket Warthog with extra armor.
REQ Card - Tundra Rocket Warthog.jpg Tundra Rocket Warthog Legendary REQ Points 200 4 energy Thunderous explosions ripping into enemy positions warm the heart of even the coldest Army or Marine trooper fighting on frigid battlefields. Improved Rocket Warthog with extra armor.
REQ Card - Woodland Rocket Warthog.jpg Woodland Rocket Warthog Legendary REQ Points 200 4 energy Though resupply of ammunition for over-enthusiastic crews is always problematic, the Rocket Warthog's firepower is always in high demand. Improved Rocket Warthog with extra armor.
REQ Card - Urban Rocket Warthog.png Urban Rocket Warthog Legendary REQ Points 200 4 energy Rocket Warthogs are often the first and last line of defense against Covenant aircraft for UNSC ground forces. Improved Rocket Warthog with upgraded armor.
REQ Card - Vespin Rocket Warthog.jpg Vespin Rocket Warthog Legendary REQ Points 200 5 energy UNSC forces allied with the Arbiter have access to his artisan-armorers and technologies unearthed from Sanghelios' past. Improved Warthog with high-acceleration rockets and faster reload time.
REQ Card - ONI Rocket Warthog.jpg ONI Rocket Warthog Legendary REQ Points 200 5 energy ONI Rocket Warthogs use multi-role missiles that can lock on to both ground and air targets. Advanced Rocket Warthog with heavy armor and upgraded missile launcher pods.
REQ Card - Gauss Warthog.jpg Gauss Warthog Ultra Rare REQ Points 150 6 energy Warthog anti-tank configuration fitted with a heavy gauss canon.
REQ Card - Corp Gauss Warthog.jpg Corp Gauss Warthog Ultra Rare REQ Points 150 6 energy Officially, these are purchased to keep out large, aggressive animals. In reality they are typically deployed to keep out large, unruly crowds. Rugged Gauss Warthog with extra armor.
REQ Card - Tundra Gauss Warthog.jpg Tundra Gauss Warthog Legendary REQ Points 200 6 energy Gauss Warthogs attached to remote garrison units serve as both anti-armor and anti-aircraft vehicles, and their driver/gunner pairs drill for both tasks. Improved Gauss Warthog with extra armor.
REQ Card - Woodland Gauss Warthog.jpg Woodland Gauss Warthog Legendary REQ Points 200 6 energy In rugged terrain the Gauss Warthog is a deadly tank hunter, easily picking off Covenant boosted-gravity vehicles slowed to a crawl in dense foliage. Improved Gauss Warthog with extra armor.
REQ Card - Urban Gauss Warthog.jpg Urban Gauss Warthog Legendary REQ Points 200 6 energy Product-improved anti-tank Warthog with upgraded armor plating and redundant damage-bypass systems. Improved Gauss Warthog with upgraded armor.
REQ Card - ONI Gauss Warthog.png ONI Gauss Warthog Legendary REQ Points 200 7 energy ONI gauss cannon impacts produce lingering area of effect damage. The mechanism remains highly classified. Advanced Gauss Warthog with heavy armor and upgraded gauss cannon.
REQ Card - Scorpion.jpg Scorpion Rare REQ Points 100 6 energy Main battle tank armed with a heavy cannon and pintle-mounted heavy machine gun. This new iteration of the storied Scorpion is half the mass of the old M808 yet has nearly identical firepower and armor protection.
REQ Card - Corp Scorpion.jpg Corp Scorpion Rare REQ Points 100 6 energy Liang Dortmund's bonded security force is authorized to use a range of milspec hardware to defend remote installations. Rugged Scorpion with extra armor.
REQ Card - Tundra Scorpion.jpg Tundra Scorpion Ultra Rare REQ Points 150 6 energy The Scorpion has always served with the UNSC on every campaign, both on Earth and every extrasolar holdfast that humanity has rooted itself on. Improved Scorpion with extra armor.
REQ Card - Woodland Scorpion.jpg Woodland Scorpion Ultra Rare REQ Points 150 6 energy The new, lighter, Scorpion features improved off-road maneuverability and simplifies air transport into remote areas. Improved Scorpion with extra armor.
REQ Card - Urban Scorpion.png Urban Scorpion Ultra Rare REQ Points 150 6 energy Support package for the Scorpion now being rolled out to Army and Marine Corps units expected to deploy against Insurrection forces in urban areas. Improved Scorpion with upgraded armor.
REQ Card - ONI Scorpion.png ONI Scorpion Legendary REQ Points 200 7 energy ONI spares no expense with its "security" Scorpions, outfitting them with experimental ammunition using the latest energetic propellants. Advanced Scorpion with heavy armor and upgraded cannon.
REQ Card - Hannibal Scorpion.jpg Hannibal Scorpion Legendary REQ Points 200 8 energy This is but one of Hannibal Weapon Systems' tank test beds fitted with the latest in vehicle-borne directed energy weapons. Advanced Scorpion with heavy armor and fast-discharge laser currently undergoing trials within UNSC Infinity War Games.
REQ Card - Mantis.png Mantis Ultra Rare REQ Points 150 5 energy Combat walker armed with heavy machine gun and missile launcher. Missiles can lock-on to aerial targets. Melee unleashes a devastating stomp attack. Extended use of the heavy machine gun will cause it to overheat.
REQ Card - Corp Mantis.jpg Corp Mantis Ultra Rare REQ Points 150 6 energy Liang Dortmund occasionally loan their Mantis walkers to local security forces for riot duty and shows of force. Their ammunition is replaced with less-than-lethal alternatives ... most of the time. Rugged Mantis with extra armor.
REQ Card - Tundra Mantis.jpg Tundra Mantis Legendary REQ Points 200 6 energy Relatively high ground pressure hamstrings the Mantis in some boggy and snowy environments, but its onboard fusion power plant has innumerable uses in remote campaigns. Improved Mantis with extra armor.
REQ Card - Woodland Mantis.jpg Woodland Mantis Legendary REQ Points 200 6 energy Striding across fallen trees and boulders, the Mantis stalks its prey. Improved Mantis with extra armor.
REQ Card - Urban Mantis.jpg Urban Mantis Legendary REQ Points 200 6 energy The UNSC Army and Marine Corps continue to upgrade their Mantis units while work continues on a new model with modular hardpoints. Improved Mantis with upgraded armor.
REQ Card - ONI Mantis.jpg ONI Mantis Legendary REQ Points 200 7 energy ONI Mantis units use multi-environment homing missiles and better heat sink shrouds for the heavy machine gun. Advanced Mantis with heavy armor and upgraded weapons.
REQ Card - Hannibal Mantis.jpg Hannibal Mantis Legendary REQ Points 200 7 energy Hannibal works closely with the UNSC in its efforts to incorporate new weapons technology on existing vehicle chassis. Advanced Mantis with heavy armor, rapid-fire gauss cannon, and experimental ion field missile warheads.
REQ Card - Wasp.jpg Wasp Rare REQ Points 100 4 energy The AV-49 Wasp supplements existing stocks of AV-14 and AV-22 aircraft in Marine service. Close air support VTOL armed with heavy machine guns and twin rocket launchers.
REQ Card - ONI Wasp.jpg ONI Wasp Ultra Rare REQ Points 150 5 energy The size and mobility of the Wasp makes it a favorite of ONI Security teams in high-threat environments. ONI Wasps are loaded with all-environment homing missiles and HEDP machine gun rounds. Advanced Wasp with heavy armor and upgraded weapons.
REQ Card - Hannibal Wasp.jpg Hannibal Wasp Legendary REQ Points 200 6 energy Misriah Armory and Hannibal Weapon Systems collaborate on initiatives to evolve their existing offerings of weapon systems and vehicles. Advanced Wasp with heavy armor, gauss repeaters, and experimental ion field bomb launchers.
REQ Card - Sword Ghost.jpg Ghost Uncommon REQ Points 75 3 energy Fast attack bike fitted with dual rapid-fire plasma cannons. Can boost for extra speed, at the expense of maneuverability.
REQ Card - Ghost.jpg Sword Ghost Uncommon REQ Points 75 3 energy The Arbiter's contacts and influence give him the ability to acquire new Ghosts manufactured with the latest nanolaminate blends. Upgraded Ghost with thicker armor.
REQ Card - Ultra Ghost.jpg Ultra Ghost Rare REQ Points 100 4 energy These next-generation Ghosts are sourced exclusively from the independent Sangheili colony of Whispering Trees and fitted with plasma cannons of unsurpassed lethality-to-weight ratios. Superior Ghost with heavy armor and significantly upgraded armament.
REQ Card - Temple Ghost.jpg Temple Ghost Rare REQ Points 100 4 energy Driven by veteran Zealots who have mastered their impetuous natures, the Temple Ghost is a rare treasure worth its weight in lesser warriors. Masterwork Ghost with hardened armor, improving handling, and plasma cannons that can shoot while boosting.
REQ Card - Wraith.png Wraith Uncommon REQ Points 75 5 energy Assault tank armed with a heavy plasma mortar and pintle-mounted plasma cannon. Can boost for quick sprints. The latest Wraith revisits an ancient Sangheili design that is easier to manufacture and less costly to lose.
REQ Card - Sword Wraith.jpg Sword Wraith Uncommon REQ Points 75 5 energy The Swords of Sanghelios care more for crew safety and maintenance protocols than the Covenant, which translates into higher utilization rates and healthier pilots. Upgraded Wraith with thicker armor.
REQ Card - Ultra Wraith.jpg Wraith Ultra Rare REQ Points 100 6 energy Wraith Ultras are dedicated siege vehicles fitted with a new plasma mortar that can blanket large areas in superheated destruction with a single shot. Superior Wraith with heavy armor and significantly upgraded armament.
REQ Card - Temple Wraith.jpg Temple Wraith Rare REQ Points 100 6 energy In the distant past, Zealots alone had the terrible responsibility of destroying parasite-tainted Forerunner gifts that ran amok after activation. Masterwork Wraith with hardened armor, improving handling, and a faster rate-of-fire for the plasma mortar.
REQ Card - AA Wraith.jpg Anti-Air Wraith Rare REQ Points 100 5 energy The skyhunters of the Swords of Sanghelios and Covenant unleash a fusillade of flak bolts to clear the battlefield of enemy aircraft. Superior Wraith with heavy armor, fuel rod flak cannons, and shielded plasma repeater turret.
REQ Card - Banshee.png Banshee Rare REQ Points 100 5 energy Agile ground attack aircraft. Armed with rapid-fire plasma cannons and secondary fuel rod cannon. Can perform acrobatic rolls and loops or high-speed boosts.
REQ Card - Sword Banshee.png Sword Banshee Rare REQ Points 100 6 energy The Swords of Sanghelios have expended many of their old Banshees, though defections and captured supply depots means their hangars are well stocked with Hesduros-pattern vehicles. Upgraded Banshee with thicker armor.
REQ Card - Banshee Ultra.png Banshee Ultra Ultra Rare REQ Points 150 7 energy Only skilled Sangheili aces are entrusted with these rare and valuable aircraft, with means that each one is carefully husbanded for decisive strikes. Superior T-54 Banshee with heavy armor and significantly upgraded armament.
REQ Card - Temple Banshee.jpg Temple Banshee Ultra Rare REQ Points 150 7 energy The sky-chevaliers of the Zealot orders reappeared during the Sangheili civil war. Masterwork Banshee with hardened armor, improved handling, and upgraded fuel rod cannon with reduced fire delay and ability to fire while boosting.
REQ Card - Phaeton.png Phaeton Legendary REQ Points 200 7 energy VTOL weapon-ship utilized by Prometheans. Armed with a rapid-fire energy cannon and secondary pulse missile launcher. Can perform short-range translocations as an evasive maneuver.
REQ Card - Phaeton Helios.jpg Phaeton Helios Legendary REQ Points 200 7 energy The Phaeton's highly mutable design pattern tempts idle hands to terrible purpose. Superior Phaeton with increased armor and agility. The Phaeton Helios is armed with homing pulse missiles in rapid-fire pods and a chin-mounted cleansing beam.

Power Ups[edit]

Single use power ups that require a certain amount of energy to spawn. They grant players certain abilities for a short duration of time, which is dependent on which tier card is used.

Image Name Rarity Sale Price Energy Cost Description
REQ Card - Active Camo I.png Active Camo I Uncommon REQ Points 75 4 energy Active Camo creates a refractive field that provides optical masking. Quick movements and offensive actions destabilize the effect. Short duration.
Activecamo2.png Active Camo II Rare REQ Points 100 4 energy Active Camo creates a refractive field that provides optical masking. Quick movements and offensive actions destabilize the effect. Medium duration.
Activecamo3.png Active Camo III Ultra Rare REQ Points 150 5 energy Active Camo creates a refractive field that provides optical masking. Quick movements and offensive actions destabilize the effect. Long duration.
Damageboost1.png Damage Boost I Rare REQ Points 100 5 energy Damage Boost significantly increases the user's weapon, grenade, and vehicle damage for a short time. The Damage Boost also reduces visibility. Short Duration.
Damageboost2.png Damage Boost II Ultra Rare REQ Points 150 5 energy Damage Boost significantly increases the user's weapon, grenade, and vehicle damage for a short time. The Damage Boost also reduces visibility. Medium Duration.
Damageboost3.png Damage Boost III Legendary REQ Points 200 6 energy Damage Boost significantly increases the user's weapon, grenade, and vehicle damage for a short time. The Damage Boost also reduces visibility. Long Duration.
REQ Card - Overshield.png Overshield I Uncommon REQ Points 75 3 energy Overshield adds an extra layer of shields that do not regenerate. This extra layer is displayed in green on the HUD's shield indicator. Short duration.
Overshield2.png Overshield II Rare REQ Points 100 3 energy Overshield adds an extra layer of shields that do not regenerate. This extra layer is displayed in green on the HUD's shield indicator. Medium duration.
Overshield3.png Overshield III Ultra Rare REQ Points 150 4 energy Overshield adds an extra layer of shields that do not regenerate. This extra layer is displayed in green on the HUD's shield indicator. Long duration.
Speedboost1.png Speed Boost I Common REQ Points 50 2 energy Speed Boost temporarily increases movement, reloading, assassination and weapon switch speed. Short duration.
Speedboost2.png Speed Boost II Uncommon REQ Points 75 2 energy Speed Boost temporarily increases movement, reloading, assassination and weapon switch speed. Medium duration.
Speedboost3.png Speed Boost III Rare REQ Points 100 3 energy Speed Boost temporarily increases movement, reloading, assassination and weapon switch speed. Long duration.

Random[edit]

Single use cards that will spawn a random weapon or vehicle that's cost is at least that of the Random card used. The maximum cost of the card can be up to 2 levels higher than the card's own energy level and can spawn any weapon or vehicle regardless of if the player has unlocked that card's certification.

Image Name Rarity Sale Price Description
REQ Card - Random Weapon Common.png Random Weapon Common REQ Points 75 Requisition a random weapon of common rarity or higher. This can provide a weapon you otherwise do not have the Level or Energy to acquire.
REQ Random Weapon Uncommon.png Random Weapon Uncommon REQ Points 100 Requisition a random weapon of uncommon rarity or higher. This can provide a weapon you otherwise do not have the Level or Energy to acquire.
REQ Random Vehicle Uncommon.png Random Vehicle Uncommon REQ Points 100 Requisition a random vehicle of uncommon rarity or higher. This can provide a vehicle you otherwise do not have the Level or Energy to acquire.
REQ Random Weapon Rare.png Random Weapon Rare REQ Points 150 Requisition a random weapon of rare or higher. This can provide a weapon you otherwise do not have the Level or Energy to acquire.
REQ Card - Random Vehicle.png Random Vehicle Rare REQ Points 150 Requisition a random vehicle of rare or higher. This can provide a vehicle you otherwise do not have the Level or Energy to acquire.
REQ Card - Random Weapon.png Random Weapon Ultra Rare style="text-align:left;" |

Single Use Cards "Boosts"[edit]

Arena Boosts[edit]

Arena Boosts are single use cards that can be used exclusively in Arena playlists. Each card will grant players varying amounts of REQ points or XP points that are dependent on the card. Boosts are used before a round and will only deal the earnings if the player plays through the entire match. Quitting or getting disconnected uses the card but provides no bonuses. Arena Boosts typically grant much lower rewards than their Warzone counterparts.

Image Name Rarity Sale Price Description
REQ Card - Arena XP Boost.png Arena XP Boost Common REQ Points 75 Finish an Arena game and claim your XP reward.
REQ Card - Gambit Assist.png Gambit: Assist Common REQ Points 75 Rank in the top 50% for Assists and claim your XP reward. Finish closer to the top for additional XP.
REQ Card - Arena RP Boost Uncommon.png Arena RP Boost Uncommon REQ Points 100 Finish an Arena game and claim your RP reward.
REQ Card - Arena XP Boost Uncommon.png Arena XP Boost Uncommon REQ Points 100 Finish an Arena game and claim your XP reward.
REQ Card - Arena XP Jackpot.png Arena XP Jackpot Uncommon REQ Points 100 Finish an Arena game and claim a randomized XP reward.
REQ Card - Arena Gambit Spartan Kills.png Gambit: Spartan Kills Uncommon REQ Points 100 Rank in the top 50% for Spartan Kills and claim your XP reward. Finish closer to the top for additional XP.
REQ Card - Arena Mission Victory Uncommon.png Mission: Victory Uncommon REQ Points 100 Win an Arena game and claim your XP reward.
REQ Card - Arena RP Boost Rare.png Arena RP Boost Rare REQ Points 150 Finish an Arena game and claim your RP reward.
REQ Card - Arena RP Jackpot.png Arena RP Jackpot Rare REQ Points 150 Finish an Arena game and claim a randomized RP reward.
REQ Card - Arena XP Boost Rare.png Arena XP Boost Rare REQ Points 150 Finish an Arena game and claim your XP reward.
REQ Card - Arena Gambit Medal Count.png Gambit: Medal Count Rare REQ Points 150 Rank in the top 50% for Medal Count and claim your XP reward. Finish closer to the top for additional XP.
REQ Card - Arena RP Boost.png Arena RP Boost Ultra Rare REQ Points 200 Finish an Arena game and claim your RP reward.
REQ Card - Arena Mission Victory Ultra Rare.png Mission: Victory Ultra Rare REQ Points 200 Win an Arena game and claim your XP reward.
REQ Card - Arena RP Boost Legendary.png Arena RP Boost Legendary REQ Points 250 Finish an Arena game and claim your RP reward.
REQ Arena XP Boost Legendary.png Arena XP Boost Legendary REQ Points 250 Finish an Arena game and claim your XP reward.

Warzone Boosts[edit]

Warzone Boosts are single use cards that can be used exclusively in Warzone playlists. Each card will grant players varying amounts of REQ points or XP points that are dependent on the card. Boosts are used before a round and will only deal the earnings if the player plays through the entire match. Quitting or getting disconnected uses the card but provides no bonuses. Warzone Boosts typically grant much greater rewards than their Arena counterparts.

Image Name Rarity Sale Price Description
REQ Warzone XP Boost Common Warzone XP Boost Common REQ Points 75 Finish a Warzone game and claim your XP reward.
REQ Gambit Assist Uncommon Gambit: Assist Uncommon REQ Points 100 Rank in the top 50% fpr Assists and claim your XP reward. Finish closer to the top for additional XP.
REQ Mission Victory Uncommon Mission: Victory Uncommon REQ Points 100 Win a Warzone game and claim your XP reward.
REQ Warzone RP Boost Uncommon Warzone RP Boost Uncommon REQ Points 100 Finish a Warzone game and claime your RP reward. (Note: in an earlier build, this was erroneously referred to as "PR Boost". This mistake was carried over into the Halo 5 Field Guide).
REQ Warzone XP Boost Uncommon Warzone XP Boost Uncommon REQ Points 100 Finish a Warzone game and claim your XP reward.
REQ Warzone XP Jackpot Uncommon Warzone XP Jackpot Uncommon REQ Points 100 Finish a Warzone game and claim a randomized XP reward.
REQ Gambit Spartan Kills Rare Gambit: Spartan Kills Rare REQ Points 150 Rank in the top 50% for Spartan Kills and claim your XP reward. Finish closer to the top for additional XP.
REQ Warzone RP Boost Rare Warzone RP Boost Rare REQ Points 150 Finish a Warzone game and claim your RP reward.
REQ Warzone RP Jackpot Rare Warzone RP Jackpot Rare REQ Points 150 Finish a Warzone game and claim a randomized RP reward.
REQ Warzone XP Boost Rare Warzone XP Boost Rare REQ Points 150 Finish a Warzone game and claim your XP reward.
REQ Gambit Medal Count Ultra Rare Gambit: Medal Count Ultra Rare REQ Points 200 Rank in the top 50% for Medal Count and claim your XP reward. Finish closer to the top for additional XP.
REQ Mission Victory Ultra Rare Mission: Victory Ultra Rare REQ Points 200 Win a Warzone game and claim your XP reward.
REQ Warzone RP Boost Ultra Rare Warzone RP Boost Ultra Rare REQ Points 200 Finish a Warzone game and claim your RP reward.
REQ Gambit AI Kills Legendary Gambit: AI Kills Legendary REQ Points 250 Rank in the top 50% for AI Kills and claim your XP reward. Finish closer to the top for additional XP.
REQ Warzone RP Boost Legendary Warzone RP Boost Legendary REQ Points 250 Finish a Warzone game and claim your RP reward.
REQ Warzone XP Boost Legendary Warzone XP Boost Legendary REQ Points 250 Finish a Warzone game and claim your XP reward.

Sources[edit]

External links[edit]