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Nightfall armor: Difference between revisions

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The '''Nightfall armor''' is a hostile environment variant of the [[ODST armor]] developed by [[Cascade Stronghold Technology]].<ref name="Halo Channel">'''[[Halo Channel]]''': ''[[Halo: Nightfall]] Season Reward''</ref> A variant of the armor designed for the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2]]] platform is available for use by [[SPARTAN programs|Spartans]].<ref name="H5 Armory">'''[[Halo 5: Guardians]]''' ''- Armory description''</ref>
The '''Nightfall armor''' is a hostile environment variant of the [[ODST armor]] developed by [[Cascade Stronghold Technology]].{{Ref/Generic|Id=Halo Channel|[[Halo Channel]]|Halo: Nightfall Season watch rewards}} A variant of the armor designed for the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2]]] platform is available for use by [[SPARTAN programs|Spartans]].{{Ref/Game|Id=H5|H5G|[[Armor customization (Halo 5: Guardians)|Armory]] description}}


==Overview==
==Overview==
===Specifications===
===Specifications===
Compared to the similar [[ODST armor#MJOLNIR GEN2 variant|GEN2 ODST armor]], major differences include a [[data crystal chip]] port on the back of the helmet (much like those featured on the [[Mark V]] and later MJOLNIR iterations) and a camera integrated into the brim of the helmet (which consequently extends farther over the faceplate). The helmet's visor is retractable and contains a sophisticated [[VISR]] suite capable of identifying and analyzing objects in the environment.{{Ref/Reuse|nf2}}
Compared to the similar [[ODST armor#MJOLNIR GEN2 variant|GEN2 ODST armor]], major differences include a [[data crystal chip]] port on the back of the helmet (much like those featured on the [[Mark V]] and later MJOLNIR iterations) and a camera integrated into the brim of the helmet (which consequently extends farther over the faceplate). The helmet's visor is retractable and contains a sophisticated [[VISR]] suite capable of identifying and analyzing objects in the environment.{{Ref/Film|Id=HNF|HNF}}


The armor is [[Powered exoskeleton|powered]] to some extent and is able to effectively negate the impact of a substantial fall during a deployment from a dropship, for example.<ref name="nf2">'''Halo: Nightfall''' - ''Chapter 2''</ref> According to Colonel [[Randall Aiken]] of the [[Sedran Colonial Guard]], without the hydraulics being powered up, the armor is basically just dead weight on the wearer who can move around in it, but are hampered in their movements, particularly in hostile environments when they need to move fast.<ref name="nf3">'''Halo: Nightfall''' - ''Chapter 3''</ref>
The armor is [[Powered exoskeleton|powered]] to some extent and is able to effectively negate the impact of a substantial fall during a deployment from a dropship, for example. According to Colonel [[Randall Aiken]] of the [[Sedran Colonial Guard]], without the hydraulics being powered up, the armor is essentially dead weight on the wearer. In this unpowered state, the operator can still move around in it, but are hampered in their movements especially in hostile environments in which they may need to move fast.{{Ref/Reuse|HNF}}


===Development history===
===Development history===
[[Cascade Stronghold Technology]], the company that ported the [[ODST armor#MJOLNIR GEN2 variant|ODST armor]] to [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor [GEN2]]], is also responsible for creating the MJOLNIR GEN 2 version of the Nightfall armor. The armor was built to function in extreme temperature conditions. The first models of the nightfall armor were deployed in [[2551]] to ONI operators and select ODST special forces units.{{Ref/Reuse|Halo Channel}}  
[[Cascade Stronghold Technology]], the company that ported the [[ODST armor#MJOLNIR GEN2 variant|ODST armor]] to [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor [GEN2]]], is also responsible for creating the MJOLNIR GEN 2 version of the Nightfall armor. The armor was built to function in extreme temperature conditions. The first models of the nightfall armor were deployed in [[2551]] to ONI operators and select ODST special forces units.{{Ref/Reuse|Halo Channel}}  


Developed at the [[Special Warfare Center]] in [[Seongnam]], [[Korea]], Nightfall combines elements of standard [[UNSC Marine Corps|Marine Corps]] body armor, ODST combat armor, and [[MJOLNIR]].<ref name="SDCC panel">[https://www.youtube.com/watch?v=QaZOLp6pYCE '''YouTube''': ''Halo: Nightfall Panel - SDCC 2014'']</ref>
Developed at the [[Special Warfare Center]] in [[Seongnam]], [[Korea]], Nightfall combines elements of standard [[UNSC Marine Corps|Marine Corps]] body armor, ODST combat armor, and [[MJOLNIR]].{{Ref/YouTube|Id=SDCC panel|QaZOLp6pYCE|Halo|Halo: Nightfall Panel - SDCC 2014}}


===Usage===
===Usage===
The armor is worn by [[Office of Naval Intelligence]] operatives.{{Ref/Reuse|nf2}}
The armor is worn by [[Office of Naval Intelligence]] operatives.{{Ref/Reuse|HNF}}


Spartans recruited from the Marine Corps favor the GEN2 Nightfall armor when stationed on inhospitable worlds due to its best-in-class life support.{{Ref/Reuse|H5 Armory}}
Spartans recruited from the Marine Corps favor the GEN2 Nightfall armor when stationed on inhospitable worlds due to its best-in-class life support.{{Ref/Reuse|H5}}


In [[2556]], [[Locke's team]] wore the armor during [[Mission to Alpha Shard|a mission]] to [[Alpha Shard]] in order to destroy deposits of a deadly new element. During an attack by [[Lekgolo]] worms, the team was forced to deactivate their armor's systems in order to avoid detection. At the suggestion of Colonel [[Randall Aiken]] of the [[Sedran Colonial Guard]], the team removed and abandoned their armor as without the hydraulics and air conditioning, it was just dead weight and they could not risk reactivating it without drawing the attention of the deadly worms.{{Ref/Reuse|nf3}}
In [[2556]], [[Locke's team]] wore the armor during [[Mission to Alpha Shard|a mission]] to [[Alpha Shard]] in order to destroy deposits of a deadly new element. During an attack by [[Lekgolo]] worms, the team was forced to deactivate their armor's systems in order to avoid detection. At the suggestion of Colonel [[Randall Aiken]] of the [[Sedran Colonial Guard]], the team removed and abandoned their armor as without the hydraulics and air conditioning, it was just dead weight and they could not risk reactivating it without drawing the attention of the deadly worms.{{Ref/Reuse|HNF}}


==In-game information==
==In-game information==
===''Halo 5: Guardians''===
===''Halo 5: Guardians''===
'''Unlock''': Watch episode four of ''[[Halo: Nightfall]]'' for the helmet and watch all 5 episodes of the series for the armor or Mythic [[REQ]] card.
Nightfall was first introduced as an [[Armor customization (Halo 5: Guardians)|armor set]] in ''[[Halo 5: Guardians]]''. The Nightfall set has no alternate skin designs.
*Helmet Description: Lessons learned on far-flung hellscapes have shaped the NIGHTFALL into the best multi-environmental helmet available.
{| class="wikitable" style="width: 75%;"
*Body Description: Spartans with Marine experience prefer NIGHTFALL armor when stationed on inhospitable worlds due to its best-of-class life support.
! style="width: 15%"|Helmet
! style="width: 70%"|Description
! style="width: 15%"|Unlock requirements
|- align="center"
|[[File:H5G_REQ_Helmets_Nightfall_Legendary.png|100px]]<br/>Nightfall (helmet)
|align="left"|Lessons learned on far-flung hellscapes have shaped the NIGHTFALL into the best multi-environmental helmet available.
|align="left"|Watch episode four of ''[[Halo: Nightfall]]'' on ''Halo Channel''<br>Mythic [[List of REQ cards|REQ card]]
|- align="center"
|[[File:REQ_Card_-_Armor_Nightfall.png|100px]]<br/>Nightfall (body)
|align="left"|Spartans with Marine experience prefer NIGHTFALL armor when stationed on inhospitable worlds due to its best-of-class life support.
|align="left"|Watch all five episodes of ''Halo: Nightfall'' on ''Halo Channel''<br>Mythic [[List of REQ cards|REQ card]]
|}


==Trivia==
==Trivia==
* In ''Halo 5: Guardians'' the helmet has fingerprints on it.
In [[2558]], [[Michael Crespo]] wore an older suit of ODST armor from the early [[Human-Covenant war]], which apparently had an exoskeleton installed in it. It was noted to be significantly less capable than MJOLNIR Powered Assault Armor.{{Ref/Novel|HBadB|Chapter=17}}. This armor may be an early iteration of Nightfall armor.
* In [[2558]], [[Michael Crespo]] wore an older suit of ODST armor from the early [[Human-Covenant war]], which apparently had an exoskeleton installed in it. It was noted to be significantly less capable than MJOLNIR Powered Assault Armor.<ref>'''[[Halo: Bad Blood]]''', ''Chapter 17''</ref>. This armor could be the early iteration of Nightfall armor.


==Gallery==
==Gallery==

Revision as of 16:14, February 19, 2022

Nightfall
H5G-Nightfallrender.png
Production overview

Manufacturer(s):

Cascade Stronghold Technology (GEN2)

Testing site(s):

Special Warfare Center, Seongnam, Korea[1]

Type:

Role(s):

Hostile environment life support

 

The Nightfall armor is a hostile environment variant of the ODST armor developed by Cascade Stronghold Technology.[2] A variant of the armor designed for the MJOLNIR [GEN2] platform is available for use by Spartans.[3]

Overview

Specifications

Compared to the similar GEN2 ODST armor, major differences include a data crystal chip port on the back of the helmet (much like those featured on the Mark V and later MJOLNIR iterations) and a camera integrated into the brim of the helmet (which consequently extends farther over the faceplate). The helmet's visor is retractable and contains a sophisticated VISR suite capable of identifying and analyzing objects in the environment.[4]

The armor is powered to some extent and is able to effectively negate the impact of a substantial fall during a deployment from a dropship, for example. According to Colonel Randall Aiken of the Sedran Colonial Guard, without the hydraulics being powered up, the armor is essentially dead weight on the wearer. In this unpowered state, the operator can still move around in it, but are hampered in their movements especially in hostile environments in which they may need to move fast.[4]

Development history

Cascade Stronghold Technology, the company that ported the ODST armor to MJOLNIR Powered Assault Armor [GEN2], is also responsible for creating the MJOLNIR GEN 2 version of the Nightfall armor. The armor was built to function in extreme temperature conditions. The first models of the nightfall armor were deployed in 2551 to ONI operators and select ODST special forces units.[2]

Developed at the Special Warfare Center in Seongnam, Korea, Nightfall combines elements of standard Marine Corps body armor, ODST combat armor, and MJOLNIR.[1]

Usage

The armor is worn by Office of Naval Intelligence operatives.[4]

Spartans recruited from the Marine Corps favor the GEN2 Nightfall armor when stationed on inhospitable worlds due to its best-in-class life support.[3]

In 2556, Locke's team wore the armor during a mission to Alpha Shard in order to destroy deposits of a deadly new element. During an attack by Lekgolo worms, the team was forced to deactivate their armor's systems in order to avoid detection. At the suggestion of Colonel Randall Aiken of the Sedran Colonial Guard, the team removed and abandoned their armor as without the hydraulics and air conditioning, it was just dead weight and they could not risk reactivating it without drawing the attention of the deadly worms.[4]

In-game information

Halo 5: Guardians

Nightfall was first introduced as an armor set in Halo 5: Guardians. The Nightfall set has no alternate skin designs.

Helmet Description Unlock requirements
H5G REQ Helmets Nightfall Legendary
Nightfall (helmet)
Lessons learned on far-flung hellscapes have shaped the NIGHTFALL into the best multi-environmental helmet available. Watch episode four of Halo: Nightfall on Halo Channel
Mythic REQ card
REQ Card - Armor Nightfall.png
Nightfall (body)
Spartans with Marine experience prefer NIGHTFALL armor when stationed on inhospitable worlds due to its best-of-class life support. Watch all five episodes of Halo: Nightfall on Halo Channel
Mythic REQ card

Trivia

In 2558, Michael Crespo wore an older suit of ODST armor from the early Human-Covenant war, which apparently had an exoskeleton installed in it. It was noted to be significantly less capable than MJOLNIR Powered Assault Armor.[5]. This armor may be an early iteration of Nightfall armor.

Gallery

Halo: Nightfall

Halo 5: Guardians

List of appearances

Sources

  1. ^ a b YouTube - Halo, Halo: Nightfall Panel - SDCC 2014
  2. ^ a b Halo Channel, Halo: Nightfall Season watch rewards
  3. ^ a b Halo 5: Guardians, Armory description
  4. ^ a b c d Halo: Nightfall
  5. ^ Halo: Bad Blood, chapter 17

Template:Mjolnir