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PATHFINDER-class Mjolnir

Revision as of 18:32, October 16, 2021 by 97.86.64.189 (talk) (→‎Usage)
Pathfinder
H5G-Pathfinder-Render.png
Production overview

Manufacturer(s):

Imbrium Machine Complex[1]

Testing site(s):

Bosque de Negro[1]

Type:

MJOLNIR (GEN2)

Role(s):

Operations in unknown territory

Technical specifications

Feature(s):

  • Self-actuated, independent intel assessing systems
  • Heavy-gauge atmosphere filtration vents
  • IMBR-119 close-fitting pauldrons
  • Bravado-120 fitted stabilizer unit
  • Anterior torque couplings
  • Alternating heat-tempered balance drives
 

Template:Article Quote PATHFINDER-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor (GEN2).[2][3]

Overview

Specifications

The helmet's visor has self-actuated, independent intel assessing systems. It also has heavy-gauge atmosphere filtration vents. The IMBR-119 close-fitting pauldron units allow smooth mobility in dense foliage. The chest has a extended canopy mount.[1]

The armor contains anterior torque couplings, a Bravado-120 fitted stabilizer unit, and alternating heat-tempered balance drives.[4]

Dedicated expert systems or dedicated AIs can be housed in the PATHFINDER helmet for on-site analysis of signals intelligence. These are run in a separate virtual machine from the rest of the suit's systems for security reasons.[3]

Development history

The Pathfinder variant was manufactured by Imbrium Machine Complex[1][2] It was tested at Ankara, Mare Imbrium on Luna in the brutal outland conditions of Bosque de Negro, where IMC determined the overall viability of the armor.[2] It is intended primarily for use in operations that take place deep in unknown territory.[1]

Usage

During testing IMC deployed a number of Pathfinder-equipped Spartans into Bosque de Negro. These Spartans survived and thrived on the forest's deadly terrain and wildlife.[1]

Pathfinder has broken several challenge-duration records during its brutal stunts in Bosque de Negro.[1]

The PATHFINDER armor is already popular with Spartan force reconnaissance, and is now seeing extensive use with tactical signals intelligence elements.[3]

In-game Information

Halo 4

Available skins: Core (CORE)
Default unlock: Achieve Spartan Rank PT-4.
Core unlock: Achieve Spartan Rank PT-9.

  • Description: IMC field tested this armor in the hostile outlands of 'Bosque de Negro'.

MCC descriptions

  • Helmet description: Field tested in hostile outlands.
  • Shoulder description: Modular left/right spaulder from Pathfinder-class armor.
  • Chest description: Bravada-120 fitted stabilizer provided by a partnership with Vestol.

Halo 5: Guardians

Available skins: Trailbreaker
Default unlock: Uncommon REQ card
Trailbreaker unlock: Rare REQ card

  • Helmet description: Dedicated expert systems or dedicated AI's can be housed in the PATHFINDER helmet for on-site analysis of signals intelligence. These are run in a separate virtual machine from the rest of the suit's systems for security reasons.
  • Body description: Already popular with Spartan force reconnaissance, PATHFINDER armor is now seeing extensive use with tactical signals intelligence elements.

In Halo 5: Guardians due to the "Body" having a predefined customisation this armor set permanently has the following parts from Halo 4:

Trivia

  • During the development of Halo 5: Guardians, the Pathfinder armor was codenamed "A021" when it was conceived.[5]

Gallery

Normal gallery

Halo 4 skins

Halo 5: Guardians skins

Halo 5: Guardians REQ cards

List of appearances

Sources

  1. ^ a b c d e f g Halo 4: The Essential Visual Guide - Page 24, 174
  2. ^ a b c Halo 4 - Armory description
  3. ^ a b c Halo 5: Guardians - Armory description
  4. ^ Halo 4 Limited Edition - UNSC Infinity briefing packet
  5. ^ The link reveals the armor was named A021 during production

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