ENGINEER-class Mjolnir: Difference between revisions
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==Overview== | ==Overview== | ||
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The Engineer helmet has a quad-set of spectrum nodes that loosely resemble [[Huragok]] eye placement. It also has an assessment locator (LW-210) that is used to lock onto machine irregularities.{{Ref/Reuse|H4EVG}} The helmet has a microframe embedded in it that supports concurrent AI shards with limited remote control of limbs and suit controls.<ref name="H5G Armory">'''[[Halo 5: Guardians]]''' ''- Armory description''</ref> | The Engineer helmet has a quad-set of spectrum nodes that loosely resemble [[Huragok]] eye placement. It also has an assessment locator (LW-210) that is used to lock onto machine irregularities.{{Ref/Reuse|H4EVG}} The helmet has a microframe embedded in it that supports concurrent AI shards with limited remote control of limbs and suit controls.<ref name="H5G Armory">'''[[Halo 5: Guardians]]''' ''- Armory description''</ref> | ||
Revision as of 18:29, June 7, 2022
Template:Article Quote ENGINEER-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor [GEN2] manufactured by Lethbridge Industrial.[2]
Overview
Design details
The Engineer helmet has a quad-set of spectrum nodes that loosely resemble Huragok eye placement. It also has an assessment locator (LW-210) that is used to lock onto machine irregularities.[1] The helmet has a microframe embedded in it that supports concurrent AI shards with limited remote control of limbs and suit controls.[3]
The chest has a componential shield redistributor cartridge mounted onto the collar for easy modification. The reactor pack has a pack-mounted release grip to govern energy re-appropriation.[1]
Development history
Late into the Human-Covenant War, Covenant assets in the field were instrumental to this variants early designs. Manufactured by Lethbridge Industrial, it was tested at Lethbridge Combat Fields, and was first deployed during the expedition of the volatile moon of Thales. It is designed to facilitate the "subversion, repair and reconstitution" of a wide range of technology, including Covenant and Forerunner.[1][2]
This armor also serves as a testbed for numerous netwar-specific subsystems that target Covenant and Forerunner battlenets, security command protocols, and hardware interlocks.[3]
Usage
The Engineer variant was used on Thales to halt the criminal activity in the colony's docking complexes. It was also used during Spartan-IV operations on Requiem. It is considered the rarest combat armor system in UNSC service due to the fact that there are only a handful in operation at any given time. Despite its purpose, Engineer was impressive in combat.[1]
In-game information
Halo 4
Available skins: Edge (EDGE)
Default unlock: Obtained by achieving Spartan Rank EN-4.
Edge unlock: Obtained by achieving Spartan Rank EN-9.
- Description: First introduced into combat theaters towards the end of the Thales expeditions.
MCC descriptions
- Helmet description: Introduced towards the end of the Thales expeditions.
- Shoulder description: Modular left/right spaulder from Engineer-class armor.
- Chest description: The suit's shield redistributor is built for ease of maintenance.
Halo 5: Guardians
Unlock: Uncommon REQ card
- Helmet description: The microframe embedded in the ENGINEER helmet supports running multiple concurrent AI shards with limited remote control of limbs and suit controls.
- Body description: ENGINEER-class armor serves as a testbed for numerous netwar-specific subsystems that target Covenant and Forerunner battlenets, security command protocols, and hardware interlocks.
In Halo 5: Guardians due to the "Body" having a predefined customisation this armor set permanently has the following parts from Halo 4:
- Body: Engineer
- Shoulders: Engineer
- Forearms: Outer-plated
- Legs: XG-89 Narrow
Gallery
Browse more images in this article's gallery page. |
Normal gallery
Specialization chart showing the Engineer armor along with variant.
Halo 4 skin
Halo 5: Guardians skin
List of appearances
- Halo 4 (First appearance)
- Halo 5: Guardians
Sources