CYCLOPS-class Mjolnir: Difference between revisions
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==Development history== | ==Development history== | ||
Cyclops armor is designed for combat in urban and industrial environments, with the | Cyclops armor is designed for combat in urban and industrial environments, with the {{UNSCShip|Infinity}}'s increased engagement on rebellious human colonies and Covenant worlds presenting ideal testing grounds.<ref name="H5 Armory"/> | ||
==In-game information== | ==In-game information== |
Revision as of 09:44, January 28, 2020
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This article is about the MJOLNIR [GEN2] armor. For the Powered exoskeleton, see HRUNTING Mark III Cyclops.
CYCLOPS-class Mjolnir is a variant of the MJOLNIR [GEN2] armor designed for urban combat.[1]
Overview
The suit can use intrusion software to connect to both UEG and Covenant urban infrastructure networks, levering their hardware and databases to augment its own network of emplaced sensors, drones, and tacnet links.[1]
Development history
Cyclops armor is designed for combat in urban and industrial environments, with the UNSC Infinity's increased engagement on rebellious human colonies and Covenant worlds presenting ideal testing grounds.[1]
In-game information
Halo 5: Guardians
Unlock: Uncommon REQ card
- Helmet description: CYCLOPS suits are urban predators, created to hunt in dense urban and industrial environments. The UNSC Infinity's increased engagement on rebellious human colonies and Covenant worlds present ideal testing grounds.
- Body description: The CYCLOPS can parasitically connect to both UEG and Covenant urban infrastructure networks, levering their hardware and databases to augment its own network of emplaced sensors, drones, and tacnet links.
Trivia
In an early Halo Online build, before the Halo Online Closed Alpha started, the BASTION-class Mjolnir set was called CYCLOPS.
Gallery
List of appearances
- Halo 5: Guardians (First appearance)
Sources
- ^ a b c Halo 5: Guardians - Armory description