STINGER-class Mjolnir: Difference between revisions
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==Overview== | ==Overview== | ||
=== | ===Design details===== | ||
The STINGER-class Mjolnir helmet has two neural interface controllers for the [[AV-49 Wasp]] that allows the Spartan operator to switch from flight to ground combat modes at the speed of thought.{{Ref/Reuse|H5}} | The STINGER-class Mjolnir helmet has two neural interface controllers for the [[AV-49 Wasp]] that allows the Spartan operator to switch from flight to ground combat modes at the speed of thought.{{Ref/Reuse|H5}} | ||
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! style="width: 15%"|Unlock requirements | ! style="width: 15%"|Unlock requirements | ||
|- align="center" | |- align="center" | ||
|[[File: | |[[File:H5G REQ Helmets Stinger Uncommon.png|100px]]<br/>Stinger (helmet) | ||
|align="left"|STINGER is the lightest contemporary GEN2 variant, and would save even more mass if Mjolnir standards for power pack endurance and armor protection levels were relaxed. | |align="left"|STINGER is the lightest contemporary GEN2 variant, and would save even more mass if Mjolnir standards for power pack endurance and armor protection levels were relaxed. | ||
|align="left"|Uncommon [[List of REQ cards|REQ card]] | |align="left"|Uncommon [[List of REQ cards|REQ card]] | ||
|- align="center" | |- align="center" | ||
|[[File: | |[[File:REQ Card - Armor Stinger.png|100px]]<br/>Stinger (body) | ||
|align="left"|Developed in conjunction with the [[AV-49 Wasp|AV-49 Attack VTOL]], the STINGER-class Mjolnir helmet has two neural interface controllers that allows the Spartan operator to switch from flight to ground combat modes at the speed of thought. | |align="left"|Developed in conjunction with the [[AV-49 Wasp|AV-49 Attack VTOL]], the STINGER-class Mjolnir helmet has two neural interface controllers that allows the Spartan operator to switch from flight to ground combat modes at the speed of thought. | ||
|align="left"|Uncommon [[List of REQ cards|REQ card]] | |align="left"|Uncommon [[List of REQ cards|REQ card]] |
Revision as of 06:26, June 12, 2022
Stinger | |
---|---|
Production overview | |
Type: |
|
Role(s): |
Flight and ground combat |
Technical specifications | |
Feature(s): |
Two neural interface controllers on helmet |
STINGER-class Mjolnir is a variant of the MJOLNIR [GEN2] armor.[1]
Overview
Design details==
The STINGER-class Mjolnir helmet has two neural interface controllers for the AV-49 Wasp that allows the Spartan operator to switch from flight to ground combat modes at the speed of thought.[1]
Development history
Developed alongside the AV-49 Wasp, STINGER is the lightest contemporary GEN2 variant, and would save even more mass if Mjolnir standards for power pack endurance and armor protection levels were relaxed.[2]
In-game information
Halo 5: Guardians
Stinger was first introduced as an armor set in Halo 5: Guardians, in the Warzone Firefight update. The Stinger set has no alternate skin designs.
Helmet | Description | Unlock requirements |
---|---|---|
Stinger (helmet) |
STINGER is the lightest contemporary GEN2 variant, and would save even more mass if Mjolnir standards for power pack endurance and armor protection levels were relaxed. | Uncommon REQ card |
Stinger (body) |
Developed in conjunction with the AV-49 Attack VTOL, the STINGER-class Mjolnir helmet has two neural interface controllers that allows the Spartan operator to switch from flight to ground combat modes at the speed of thought. | Uncommon REQ card |
Production notes
Internally, the armour was known by the codename A097 during development.[3]
Gallery
Browse more images in this article's gallery page. |
Goblin armor in comparison to Stinger.
List of appearances
- Halo 5: Guardians (First appearance)
Sources
- ^ a b Halo 5: Guardians, Armory description
- ^ Halo Waypoint, Canon Fodder - Tales & Stingers (Retrieved on Oct 30, 2021) [archive]
- ^ ArtStation, Halo 5 Mp Armor: Original filename
a097-skin2a.jpg
(Retrieved on Feb 18, 2022) [archive]