MJOLNIR Powered Assault Armor (GEN2): Difference between revisions

It might be time for the techsuit to get its own page.
(It might be time for the techsuit to get its own page.)
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*'''Sprint module''': Unlike previous armor systems, Mjolnir GEN2 has a built-in sprint module that allows the user to run at faster speeds by overriding safety protocols.<ref name="O+A"/> It is functionally similar to the version developed by [[Kat-B320]] of [[NOBLE Team]], which saw widespread deployment across [[Reach]] in the planet's final days.<ref>''Halo: Reach'' game manual</ref>
*'''Sprint module''': Unlike previous armor systems, Mjolnir GEN2 has a built-in sprint module that allows the user to run at faster speeds by overriding safety protocols.<ref name="O+A"/> It is functionally similar to the version developed by [[Kat-B320]] of [[NOBLE Team]], which saw widespread deployment across [[Reach]] in the planet's final days.<ref>''Halo: Reach'' game manual</ref>
*'''[[Tactical packages]]''': These customized and specialized packages allow combat advantages by modifying the core and periphery systems of GEN2.<ref name="H4"/>
*'''[[Tactical packages]]''': These customized and specialized packages allow combat advantages by modifying the core and periphery systems of GEN2.<ref name="H4"/>
*'''Titanium nanocomposite bodysuit''': Sandwiched between the external armor and the internal padding is a thick armored bodysuit. The bodysuit is made of a nonrigid titanium-based material, making it very strong and yet very flexible. The suit has numerous functions, small but vital to the safety and survival of the wearer. It also serves as another layer of protection against ballistics attacks and is coated with a heat-resistant material to disperse heat from [[plasma weaponry|plasma weapons]]. Many components of the GEN2's titanium bodysuit are conspicuously fashioned after the shape of human musculature; this was less prominent in previous Mjolnir generations. Some models have portions of the bodysuit share their color with the external armor plating, though completely black bodysuits are still common.<ref name="H4"/><ref name="H5G">'''[[Halo 5: Guardians]]'''</ref> Certain fireteams or individual operatives are outfitted with customized techsuits that contain a host of undisclosed improvements or modifications to fit particular mission parameters or operator need.<ref name="fowl"/>
*'''Titanium nanocomposite bodysuit''': Sandwiched between the external armor and the internal padding is a thick armored bodysuit. The bodysuit is made of a nonrigid titanium-based material, making it very strong and yet very flexible. The suit has numerous functions, small but vital to the safety and survival of the wearer. It also serves as another layer of protection against ballistics attacks and is coated with a heat-resistant material to disperse heat from [[plasma weaponry|plasma weapons]]. Many components of the GEN2's titanium bodysuit are conspicuously fashioned after the shape of human musculature; this was less prominent in previous Mjolnir generations. In fact, each techsuit is custom-made for the Spartan that wears it. Some models have portions of the bodysuit share their color with the external armor plating, though completely black bodysuits are still common.<ref name="H4"/><ref name="H5G">'''[[Halo 5: Guardians]]'''</ref> Certain fireteams or individual operatives are outfitted with customized techsuits that contain a host of undisclosed improvements or modifications to fit particular mission parameters or operator need.<ref name="fowl"/>These polymuscle exoskeletons cannot be worn by unaugmented personnel, as many of the techsuit's medical and environmental control systems require invasive access to Spartan cybernetic implants. The techsuit is comfortable to wear for extended periods of time and constitutes the base of Spartans' service uniform, though it provides limited ability enhancement without access to external power. When paired with the compact fusion reactor and shield generators in a Mjolnir cuirass the full capabilities of the techsuit are unlocked. It contains channels and distribution webbing for regenerative energy shielding and the exoskeleton musculature can operate at full power, further increasing the wearer's agility and raw strength.
*'''Integrated thruster system''': GEN2 suits are equipped with an array of shoulder- and back-mounted thrusters, increasing a Spartan's mobility in the field and presumably in vacuum environments.<ref name="h5mpb bts">[https://www.youtube.com/watch?v=k96NK5moXyg '''YouTube''': ''Halo 5: Guardians Multiplayer Beta: Behind the Scenes'']</ref> The system, which was added as part of a series-wide update, partly alleviates the need to use an external thruster unit or jetpack; however, it provides only limited thrust and as such does not fully replace external thrust apparatuses.<ref>[https://www.halowaypoint.com/en-us/universe/tech/jetpack '''Halo Waypoint''': ''UNSC Jet Pack'']</ref> It is still powerful enough to allow the user to hover a few seconds in mid-air when activated in a stabilizing arrangement. Integrated thrusters saw use in combat as early as [[2555#March|March 2555]].<ref>'''[[Halo: Hunters in the Dark]]''', ''page 292''</ref>
*'''Integrated thruster system''': GEN2 suits are equipped with an array of shoulder- and back-mounted thrusters, increasing a Spartan's mobility in the field and presumably in vacuum environments.<ref name="h5mpb bts">[https://www.youtube.com/watch?v=k96NK5moXyg '''YouTube''': ''Halo 5: Guardians Multiplayer Beta: Behind the Scenes'']</ref> The system, which was added as part of a series-wide update, partly alleviates the need to use an external thruster unit or jetpack; however, it provides only limited thrust and as such does not fully replace external thrust apparatuses.<ref>[https://www.halowaypoint.com/en-us/universe/tech/jetpack '''Halo Waypoint''': ''UNSC Jet Pack'']</ref> It is still powerful enough to allow the user to hover a few seconds in mid-air when activated in a stabilizing arrangement. Integrated thrusters saw use in combat as early as [[2555#March|March 2555]].<ref>'''[[Halo: Hunters in the Dark]]''', ''page 292''</ref>
*'''Auto-repair and bypass nodes''': Any damage that the armor plating suffers can be repaired by built-in, triply-redundant subsystems. These systems are receptive to nanomachines facilitating the repair.<ref name="ScienceOfHalo">[http://www.youtube.com/watch?v=QjswoU39AOY '''YouTube''': ''The Science Behind The Halo Series'']</ref> Additionally, bypass channels allow certain components to function if routing is compromised by extensive damage. Both these systems can fail, resulting in "scarred" armor plating.<ref name="H5GScarred">'''[[Halo 5: Guardians]]''', ''Scarred Mjolnir Mark VI description''</ref>
*'''Auto-repair and bypass nodes''': Any damage that the armor plating suffers can be repaired by built-in, triply-redundant subsystems. These systems are receptive to nanomachines facilitating the repair.<ref name="ScienceOfHalo">[http://www.youtube.com/watch?v=QjswoU39AOY '''YouTube''': ''The Science Behind The Halo Series'']</ref> Additionally, bypass channels allow certain components to function if routing is compromised by extensive damage. Both these systems can fail, resulting in "scarred" armor plating.<ref name="H5GScarred">'''[[Halo 5: Guardians]]''', ''Scarred Mjolnir Mark VI description''</ref>
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