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WETWORK-class Mjolnir: Difference between revisions

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{{Armor/Permutation|H4|H5G|}}
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{{Mjolnir|GEN2}}
{{Mjolnir|GEN2}}
[[Category:MJOLNIR armor]]
[[Category:MJOLNIR armor]]
[[Category:Halo 5: Guardians multiplayer armor permutations]]
[[Category:Halo 5: Guardians multiplayer armor permutations]]
[[Category:Halo 4 multiplayer armor permutations]]
[[Category:Halo 4 multiplayer armor permutations]]

Revision as of 10:25, February 28, 2022

Wetwork
H5G-Wetwork.png
Production overview

Manufacturer(s):

Lethbridge Industrial[1]

Testing site(s):

Lethbridge Combat Fields[1]

Type:

MJOLNIR Powered Assault Armor (GEN2)[1]

Role(s):

  • Target Acquisition
  • Elimination
Technical specifications

Feature(s):

  • Long-range impact layers
  • Sub-collar plate contacts
  • Anterior flex-locked hard points
 

Template:Article Quote WETWORK-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor (GEN2) developed by Lethbridge Industrial.[2][3]

Overview

Specifications

The helmet has a linear target focused visor architecture. It also has long-range impact layers for collecting vibrations and sound over great distances. The suit has a sub-collar plate contacts for stealth modifications, and anterior flex-locked hard points for equipment.[1]

Development history

The Wetwork variant was manufactured by Lethbridge Industrial and tested at Lethbridge Combat Fields. The armor was tested against the United Rebel Front on Talitsa.[2] It was designed to enhance the stealth capabilities of its user, and is intended primarily for covert elimination of targets.

Usage

Although not often encountered in the field, WETWORK-class armor is generally employed in high-value target acquisition and elimination scenarios. Its most notable use was during a classified mission to target key rebel leaders on the surface of Talitsa by Delta Six operatives.[2]

The linear sensor on WETWORK helmets is a standard VISR-compatible element on most suits. Delta-Six and other specialists use esoteric systems more valuable than the suit and Spartan themselves.[4]

In-game Information

Halo 4

Available skins: Shard (SHRD)
Default unlock: Achieve Spartan Rank WK-4.
Shard unlock: Achieve Spartan Rank WK-9.

  • Description: Experienced widespread use during the classified raids against rebels on Talitsa.

MCC descriptions

  • Helmet description: Used during classified raids against rebels on Talitsa.
  • Shoulder description: Modular left/right spaulder from Wetwork-class armor.
  • Chest description: Rare enough that its appearance is cause for cautious rumors.

Halo 5: Guardians

Available skins: Cleaner
Default unlock: Ultra Rare REQ card
Cleaner unlock: Ultra Rare REQ card

  • Helmet description: The linear sensor on WETWORK helmets is a standard VISR-compatible element on most suits. Delta-Six and other specialists use esoteric systems more valuable than the suit and Spartan themselves.
  • Body description: Rarely employed by Spartan combat teams due to its rarity and unsavory reputation as an assassin's tool, WETWORK armor remains popular with Delta-Six operatives.

In Halo 5: Guardians due to the "Body" having a predefined customisation this armor set permanently has the following parts from Halo 4:

  • Body: Wetwork
  • Shoulders: Wetwork
  • Forearms: Contoured
  • Legs: Contoured

Gallery

Normal gallery

Halo 4 skins

Halo 5: Guardians skins

Halo 5: Guardians REQ cards

List of appearances

Sources

  1. ^ a b c d Halo 4: The Essential Visual Guide - Page 171
  2. ^ a b c Halo 4 - Armory description
  3. ^ Halo Waypoint - Halo 4 Intel - Armor: WETWORK (Defunct, copy on Wayback Machine)
  4. ^ Halo 5: Guardians - Armory description

Template:Mjolnir