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CQB-class Mjolnir: Difference between revisions

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|image={{tabcontainer|title1=GEN1 Mark VI|content1=[[File:H3 CQB.png|250px]]|title2=GEN1 Mark V|content2=[[File:HR CQB.png|250px]]}}
|image={{tabcontainer|title1=GEN1 Mark VI|content1=[[File:H3 CQB.png|250px]]|title2=GEN1 Mark V|content2=[[File:HR CQB.png|250px]]}}
|manufacturer=[[Beweglichkeitsrüstungsysteme]]<ref name="EVG">''[[Halo: The Essential Visual Guide]]'', p. 39 (CQB Armor)</ref><ref name="H3Shoulder">''[[Halo 3]]'' - [[Armor permutations (Halo 3)|Appearance]] - Armor - Armor Classification: Spartan - Shoulder - CQB description</ref><ref name="bnet">[http://halo.bungie.net/projects/halo3/content.aspx?link=CQBfiction ''Bungie.net'': C.Q.B.: Close Quarters Battle]</ref><ref name="HR">''[[Halo: Reach]]'' - [[Armor permutations (Halo: Reach)|The Armory]] - Helmet - CQB description</ref>
|manufacturer=[[Beweglichkeitsrüstungsysteme]]<ref name="EVG">''[[Halo: The Essential Visual Guide]]'', p. 39 (CQB Armor)</ref><ref name="H3Shoulder">''[[Halo 3]]'' - [[Armor permutations (Halo 3)|Appearance]] - Armor - Armor Classification: Spartan - Shoulder - CQB description</ref><ref name="bnet">[http://halo.bungie.net/projects/halo3/content.aspx?link=CQBfiction ''Bungie.net'': C.Q.B.: Close Quarters Battle]</ref><ref name="HR">''[[Halo: Reach]]'' - [[Armor permutations (Halo: Reach)|The Armory]] - Helmet - CQB description</ref>
|testsite=[[Special Warfare Center Essen]], [[Unified German Republic|Deutschland]] (developed)<ref name="EVG"/><ref name="H3Shoulder"/><ref name="bnet"/><ref name="HR"/><ref name="H3Helmet">''Halo 3'' - Appearance - Armor - Armor Classification: Spartan - Helmet - CQB description</ref><br>
|testsite=[[Special Warfare Center Essen]], [[Unified German Republic|Deutschland]] (developed){{Ref/Reuse|EVG}}{{Ref/Reuse|H3Shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}<ref name="H3Helmet">''Halo 3'' - Appearance - Armor - Armor Classification: Spartan - Helmet - CQB description</ref><br>
[[Special Warfare Center Seongnam]], [[Korea|Hanguk]] (tested)<ref name="EVG"/><ref name="H3Shoulder"/><ref name="bnet"/><ref name="HR"/><ref name="H3Helmet"/>
[[Special Warfare Center Seongnam]], [[Korea|Hanguk]] (tested){{Ref/Reuse|EVG}}{{Ref/Reuse|H3Shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}{{Ref/Reuse|H3Helmet}}
|type=MJOLNIR (GEN1)
|type=MJOLNIR (GEN1)
*[[MJOLNIR Powered Assault Armor/Mark V|Mark V]]<ref name="EVG"/><ref name="HR"/>
*[[MJOLNIR Powered Assault Armor/Mark V|Mark V]]{{Ref/Reuse|EVG}}{{Ref/Reuse|HR}}
*[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]<ref name="EVG"/><ref name="bnet"/>
*[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]{{Ref/Reuse|EVG}}{{Ref/Reuse|bnet}}
[[MJOLNIR (GEN2)]]<ref name="H5G1">''[[Halo 5: Guardians]]'' - [[Armor permutations (Halo 5: Guardians)|Customization]] - Helmet - CQB description</ref>
[[MJOLNIR (GEN2)]]<ref name="H5G1">''[[Halo 5: Guardians]]'' - [[Armor permutations (Halo 5: Guardians)|Customization]] - Helmet - CQB description</ref>
|role=Close quarters combat<ref name="EVG"/><ref name="bnet"/><ref name="H3Body">''Halo 3'' - Appearance - Armor - Armor Classification: Spartan - Body - CQB description</ref>
|role=Close quarters combat{{Ref/Reuse|EVG}}{{Ref/Reuse|bnet}}<ref name="H3Body">''Halo 3'' - Appearance - Armor - Armor Classification: Spartan - Body - CQB description</ref>
|hideb=]]
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The '''MJOLNIR Powered Assault Armor/C variant''', colloquially known as the '''Close Quarters Battle''' ('''CQB''') armor, is a variant of the [[MJOLNIR Powered Assault Armor]] manufactured by [[Beweglichkeitsrüstungsysteme]].<ref name="EVG"/><ref name="H3Shoulder"/><ref name="bnet"/><ref name="HR"/>
The '''MJOLNIR Powered Assault Armor/C variant''', colloquially known as the '''Close Quarters Battle''' ('''CQB''') armor, is a variant of the [[MJOLNIR Powered Assault Armor]] manufactured by [[Beweglichkeitsrüstungsysteme]].{{Ref/Reuse|EVG}}{{Ref/Reuse|H3Shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}


==GEN1 overview==
==GEN1 overview==
===Specifications===
===Specifications===
The CQB variant specializes in the improvement of survivability in close quarters engagements, this was done in the dispersal of kinetic energy, by looking at alternate methods to disperse the kinetic energy versus momentum transferred by a Spartan during combat. In addition the CQB's armor components are designed to optimize joint mobility in close quarters, and have an improved field of view.<ref name="EVG"/><ref name="H3Shoulder"/><ref name="bnet"/><ref name="H3Body"/>
The CQB variant specializes in the improvement of survivability in close quarters engagements, this was done in the dispersal of kinetic energy, by looking at alternate methods to disperse the kinetic energy versus momentum transferred by a Spartan during combat. In addition the CQB's armor components are designed to optimize joint mobility in close quarters, and have an improved field of view.{{Ref/Reuse|EVG}}{{Ref/Reuse|H3Shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|H3Body}}


Although CQB surpasses [[CQC-class Mjolnir|CQC]] in overall integration, the variant's ability to allow ''ad hoc'' modifications is limited in comparison.<ref name="EVG"/><ref name="EVGCQC">''Halo: The Essential Visual Guide'', p. 40 (CQC Armor)</ref>
Although CQB surpasses [[CQC-class Mjolnir|CQC]] in overall integration, the variant's ability to allow ''ad hoc'' modifications is limited in comparison.{{Ref/Reuse|EVG}}<ref name="EVGCQC">''Halo: The Essential Visual Guide'', p. 40 (CQC Armor)</ref>


===Development history===
===Development history===
As early as [[2525]] developmental Mjolnir permutations utilized physical architecture that would eventually be used for CQB.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-a-time-to-give-tanks ''Halo Waypoint'': Canon Fodder 10/8/2015: Issue 45 A Time to Give Tanks]</ref><ref>[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/about-that-fall-of-reach-animated-series-trailer/e114975f-ddcc-4109-bf72-e4d8efc29ec5/posts?page=2#post37 ''Halo Waypoint'': ABOUT THAT FALL OF REACH ANIMATED SERIES TRAILER]</ref> [[Samuel-034]] used such a variant during the [[Battle of Chi Ceti]]<ref>''[[Halo: The Fall of Reach - The Animated Series]]''</ref> and [[Daisy-023]] used a similar variant.<ref>''[[Halo Legends]]'': [[Homecoming]]</ref>
As early as [[2525]] developmental Mjolnir permutations utilized physical architecture that would eventually be used for CQB.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-a-time-to-give-tanks ''Halo Waypoint'': Canon Fodder 10/8/2015: Issue 45 A Time to Give Tanks]</ref><ref>[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/about-that-fall-of-reach-animated-series-trailer/e114975f-ddcc-4109-bf72-e4d8efc29ec5/posts?page=2#post37 ''Halo Waypoint'': ABOUT THAT FALL OF REACH ANIMATED SERIES TRAILER]</ref> [[Samuel-034]] used such a variant during the [[Battle of Chi Ceti]]<ref>''[[Halo: The Fall of Reach - The Animated Series]]''</ref> and [[Daisy-023]] used a similar variant.<ref>''[[Halo Legends]]'': [[Homecoming]]</ref>


When evaluating different opportunities to improve MJOLNIR across an assortment of engagement types, German-based [[Beweglichkeitsrüstungsysteme]] proposed two distinctive variants CQC and CQB with one focus. Using data gathered from the UNSC's [[Battle of Jericho VII|campaign]] on [[Jericho VII]], that focus was to further improve the survivability in close quarter engagements.<ref name="EVG"/><ref name="H3Shoulder"/><ref name="bnet"/><ref name="HR"/><ref name="H3Helmet"/><ref name="EVGCQC"/>
When evaluating different opportunities to improve MJOLNIR across an assortment of engagement types, German-based [[Beweglichkeitsrüstungsysteme]] proposed two distinctive variants CQC and CQB with one focus. Using data gathered from the UNSC's [[Battle of Jericho VII|campaign]] on [[Jericho VII]], that focus was to further improve the survivability in close quarter engagements.{{Ref/Reuse|EVG}}{{Ref/Reuse|H3Shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}{{Ref/Reuse|H3Helmet}}{{Ref/Reuse|EVGCQC}}


Field-tested at the [[Special Warfare Center Essen]], in [[Germany|Deutschland]], and integrating feedback gathered from the [[Special Warfare Center Seongnam]], in [[Korea]], CQB was ultimately launched as a successor to CQC<ref>''Halo: Reach'' - The Armory - Helmet - CQC description</ref> on the [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] platform.<ref name="EVG"/><ref name="bnet"/> Its advances were eventually incorporated into the [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] series.<ref name="EVG"/><ref name="bnet"/><ref name="HR"/><ref name="H3Helmet"/>
Field-tested at the [[Special Warfare Center Essen]], in [[Germany|Deutschland]], and integrating feedback gathered from the [[Special Warfare Center Seongnam]], in [[Korea]], CQB was ultimately launched as a successor to CQC<ref>''Halo: Reach'' - The Armory - Helmet - CQC description</ref> on the [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] platform.{{Ref/Reuse|EVG}}{{Ref/Reuse|bnet}} Its advances were eventually incorporated into the [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] series.{{Ref/Reuse|EVG}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}{{Ref/Reuse|H3Helmet}}


===Usage===
===Usage===
The CQB armor was used successfully throughout 2552.<ref name="EVG"/>
The CQB armor was used successfully throughout 2552.{{Ref/Reuse|EVG}}


==GEN2 overview==
==GEN2 overview==
===GEN2 compatibility===
===GEN2 compatibility===
As late as [[2558]], the GEN1 CQB helmet could be requisitioned by [[Spartan Operations|Spartans]] for use with their GEN2 Mjolnir suits.<ref name="H5G1"/>
As late as [[2558]], the GEN1 CQB helmet could be requisitioned by [[Spartan Operations|Spartans]] for use with their GEN2 Mjolnir suits.{{Ref/Reuse|H5G1}}


==In-game information==
==In-game information==

Revision as of 07:54, April 15, 2021

CQB
GEN1 Mark VI
H3 CQB.png
GEN1 Mark V
HR CQB.png
Production overview

Manufacturer(s):

Beweglichkeitsrüstungsysteme[1][2][3][4]

Testing site(s):

Special Warfare Center Essen, Deutschland (developed)[1][2][3][4][5]
Special Warfare Center Seongnam, Hanguk (tested)[1][2][3][4][5]

Type:

MJOLNIR (GEN1)

MJOLNIR (GEN2)[6]

Role(s):

Close quarters combat[1][3][7]

 

The MJOLNIR Powered Assault Armor/C variant, colloquially known as the Close Quarters Battle (CQB) armor, is a variant of the MJOLNIR Powered Assault Armor manufactured by Beweglichkeitsrüstungsysteme.[1][2][3][4]

GEN1 overview

Specifications

The CQB variant specializes in the improvement of survivability in close quarters engagements, this was done in the dispersal of kinetic energy, by looking at alternate methods to disperse the kinetic energy versus momentum transferred by a Spartan during combat. In addition the CQB's armor components are designed to optimize joint mobility in close quarters, and have an improved field of view.[1][2][3][7]

Although CQB surpasses CQC in overall integration, the variant's ability to allow ad hoc modifications is limited in comparison.[1][8]

Development history

As early as 2525 developmental Mjolnir permutations utilized physical architecture that would eventually be used for CQB.[9][10] Samuel-034 used such a variant during the Battle of Chi Ceti[11] and Daisy-023 used a similar variant.[12]

When evaluating different opportunities to improve MJOLNIR across an assortment of engagement types, German-based Beweglichkeitsrüstungsysteme proposed two distinctive variants CQC and CQB with one focus. Using data gathered from the UNSC's campaign on Jericho VII, that focus was to further improve the survivability in close quarter engagements.[1][2][3][4][5][8]

Field-tested at the Special Warfare Center Essen, in Deutschland, and integrating feedback gathered from the Special Warfare Center Seongnam, in Korea, CQB was ultimately launched as a successor to CQC[13] on the Mark V platform.[1][3] Its advances were eventually incorporated into the Mark VI series.[1][3][4][5]

Usage

The CQB armor was used successfully throughout 2552.[1]

GEN2 overview

GEN2 compatibility

As late as 2558, the GEN1 CQB helmet could be requisitioned by Spartans for use with their GEN2 Mjolnir suits.[6]

In-game information

Halo 3 - Mark VI GEN1

The CQB armor permutation is one of the default unlocked armor sets available in Halo 3.

Helmet Description Unlock requirements (Halo 3) Unlock requirements (Halo: MCC)
HTMCC H3 CQB Menu Render.png
CQB
Helmet: The Mjolnir/C variant was developed and tested at UNSC facilities in Essen, Deutschland, and Songnam, Hanguk, respectively, integrating feedback gathered from the Jericho VII Theater. Unlocked by default. Unlocked by default.
Shoulder: Developed at Beweglichrüstungsysteme of Essen and tested at the Special Warfare Center in Songnam, the Mjolnir/C variant focuses on improving combat survivability and mobility.
Chest: The intent with the Mjolnir Mark VI Powered Assault Armor/C variant was to improve survivability in close combat, specifically by looking at alternative methods of K dispersal and improving joint mobility.
MCC: CQB variants of the Mjolnir Mark VI have enhanced kinetic dispersal layers and improved joint mobility.

Halo: Reach - Mark V GEN1

"The MJOLNIR/C variant was developed and tested at UNSC facilities in Esson and Songnam, respectively"

The CQB helmet is available as an unlockable helmet armor permutation in Halo: Reach. Alongside the Military Police helmet and UA/Base Security [W] chest, it cannot be unlocked in Halo: Reach through regular in-game means. Instead, it is unlocked by completing achievements for Halo 3 and Halo 3: ODST and career milestones on Halo Waypoint. Following the shutdown of Xbox 360 Halo online services in December 2021, this achievement will no longer be attainable.[14]

The helmet is unlockable as part of Season 1: Noble in Halo: The Master Chief Collection.

Helmet Description Unlock requirements (Halo: Reach) Unlock requirements (Halo: MCC)
HR CQB Helmet Icon.png
CQB
Developed at Beweglichrüstungsysteme and tested at the UNSC's Special Warfare Center. Reach Halo Waypoint Career Milestone 20 and Folks Need Heroes... achievement. Season 1, Tier 1 (Spartan Point 1)
HR CQB HURS Helmet Icon.png
CQB (HU/RS/CNM)
Hardened uplink/remote sensor package with command network module. Reach Halo Waypoint Career Milestone 25 and complete the Campaign Complete: Heroic achievement in Halo 3: ODST. CQB must already be unlocked. Season 1, Tier 6 (Spartan Point 1)
HR CQB UAHUL Helmet Icon.png
CQB (UA/HUL)
Up-armored variant with hardened uplink module for MILINT acquisition. Reach Halo Waypoint Career Milestone 30 and complete the Campaign Complete: Legendary achievement in Halo 3 and Gods Must Be Strong achievement in Halo: Reach. CQB HU/RS/CNM must already be unlocked. Season 1, Tier 10 (Spartan Point 1)

Halo 5: Guardians - GEN2

The CQB helmet was one of a number of Reach-themed helmets and armors added into Halo 5: Guardians during the Memories of Reach update.

Helmet Description Unlock requirements (Halo 5: Guardians)
H5G REQ Helmets CQB Rare Beweglichrüstungsysteme houses the results of its decades-long work with reaction enhancers and predictive movement algorithms in the protective armored shell of battle-tested CQB helmets.
  • Rare REQ card
  • Unlock the limited-time Memories of Reach helmet pack for REQ Points 120,000

Trivia

  • According to a survey taken by Bungie around 14 March 2008, the CQB chest was one of the most used Spartan chest plates in Halo 3, and the helmet was the fourth most used.[15]

Gallery

List of appearances

Sources

  1. ^ a b c d e f g h i j k l m Halo: The Essential Visual Guide, p. 39 (CQB Armor)
  2. ^ a b c d e f Halo 3 - Appearance - Armor - Armor Classification: Spartan - Shoulder - CQB description
  3. ^ a b c d e f g h i j Bungie.net: C.Q.B.: Close Quarters Battle
  4. ^ a b c d e f g Halo: Reach - The Armory - Helmet - CQB description
  5. ^ a b c d Halo 3 - Appearance - Armor - Armor Classification: Spartan - Helmet - CQB description
  6. ^ a b Halo 5: Guardians - Customization - Helmet - CQB description
  7. ^ a b Halo 3 - Appearance - Armor - Armor Classification: Spartan - Body - CQB description
  8. ^ a b Halo: The Essential Visual Guide, p. 40 (CQC Armor)
  9. ^ Halo Waypoint: Canon Fodder 10/8/2015: Issue 45 A Time to Give Tanks
  10. ^ Halo Waypoint: ABOUT THAT FALL OF REACH ANIMATED SERIES TRAILER
  11. ^ Halo: The Fall of Reach - The Animated Series
  12. ^ Halo Legends: Homecoming
  13. ^ Halo: Reach - The Armory - Helmet - CQC description
  14. ^ Halo Waypoint, Sunsetting Halo Xbox 360 Game Services in 2021 (Retrieved on Jun 1, 2020) [archive]
  15. ^ Bungie.Net - Bungie Weekly Update: 3/14/08

Template:Mjolnir