UA attachments: Difference between revisions
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{{ | {{Status|Canon}} | ||
[[File:HINF MarkVII&UA.png|350px|thumb|A Spartan equipped with various UA attachments: the ARMET visor attachment, a pair of Agathius shoulder pads, the M550D Halfplate chest piece, and the Type II-A1 Buckler wrist attachment.]] | |||
'''UA''', short for '''up-armored''', is a series of supplemental armor attachments and accessories compatible with the [[MJOLNIR Powered Assault Armor]] and battle dress uniforms worn by UNSC infantry.{{Ref/Game|Id=Campaign|HR|Campaign|Campaign models}} | |||
==Overview== | |||
===Design details=== | |||
The UA category encompasses various attachments that are compatible with the helmet, shoulders, chest, wrist and thigh components of the [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V]] and [[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR <nowiki>[GEN3]</nowiki>]] armors.{{Ref/Game|Id=HR|HR|Armor customization (Halo: Reach)|Armory}}{{Ref/Game|Id=HI|HI|Armor customization (Halo Infinite)|Armor Hall}} The UA series are typically armor reinforcements with different purposes depending on the modules. They can either come as a singular module or as a kit. | |||
== | ===Usage=== | ||
Many of the UA pieces are not exclusive to the MJOLNIR system, but are in use by regular [[UNSC Army]] or [[UNSC Marine Corps|Marine]] troops as well.{{Ref/Reuse|Campaign}} Some UA attachments are designed for specialized personnel, like Spartans tasked with breaching or members of Spartan containment teams.{{Ref/Reuse|jackplate}}{{Ref/Reuse|relikt}} | |||
[[ | |||
{{ | |||
==Known modules and configurations== | |||
===Helmet attachments=== | |||
[[File:HINF UA ARMET Helmet Attachment.png|thumb|150px|The ARMET module on a Mark VII helmet.]] | |||
====ARMET==== | |||
The ARMET is a module for high-threat response on the [[MJOLNIR Powered Assault Armor/Mark VII|MJOLNIR Mark VII]] helmet, adding a faceplate on the helmet's visor. It is manufactured by [[Chalybs Defense Solutions]].{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/ARMET - Helmet Attachment Description|Quote=Up-armored MK VII faceplate for high-threat response.}} | |||
{{clear}} | |||
[[File:HINF UA ILLUS Helmet Attachment Icon.png|thumb|150px|The ILLUS module on an ISR helmet.]] | |||
==== | ====ILLUS==== | ||
[[ | The ILLUS is a module for high-threat response on the [[ISR-class Mjolnir]] helmet, adding a faceplate on the helmet's visor. It is manufactured by Chalybs Defense Solutions.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/ILLUS - Helmet Attachment Description|Quote=Up-armored faceplate for high-threat response.}} | ||
{{clear}} | |||
==== | [[File:HINF UA MAUROS Helmet Attachment Icon.png|thumb|150px|The MAUROS module on a Mark V Zeta helmet.]] | ||
[[ | ==== MAUROS ==== | ||
The MAUROS is a module for high-threat response on the [[Mark V Zeta]] helmet. It adds a faceplate, integrated with [[Project THEIA]] technology, on the helmet's visor. It is manufactured by Chalybs Defense Solutions.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/MAUROS - Helmet Attachment Description|Quote= THEIA-enhanced up-armored faceplate for high-threat response.}} | |||
{{clear}} | |||
[[File:HINF UATYPEB1 Helmet Attachment Icon.png|thumb|150px|The Type B1 on a Mark V [B] helmet.]] | |||
[[File: | ====Type B1==== | ||
==== | The Type B1 is a module manufactured by [[Materials Group]] for enhancing helmet armor.{{Ref/Game|Id=b1|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Type B1 - Helmet Attachment Description|Quote=Enhanced helmet armor.}} | ||
The B1 module has been observed to be compatible with the following helmets: | |||
*[[AIR ASSAULT-class Mjolnir|Air Assault]]{{Ref/Reuse|b1}} | |||
*[[COMMANDO-class Mjolnir|Commando]]{{Ref/Reuse|b1}} | |||
*[[B-class Mjolnir|Mark V [B]]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Mark V[B] - UA Helmet Description|Quote=Up-armored variant of the base Mk.V[B] pattern helmet.}} | |||
*[[PILOT-class Mjolnir|Pilot]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Pilot - UA/HUL[3] Helmet Description|Quote=Up-armored variant with hardened 3rd-generation uplink module.}} | |||
*[[SECURITY-class Mjolnir|Security]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Security- UA/HUL Helmet Description|Quote=Up-armored variant with hardened uplink module for MILINT acquisition.}} | |||
{{clear}} | |||
[[File:HINF - Helmet attachment icon - UA Type B5.png|thumb|150px|The Type B5 on a Mark V [B] helmet.]] | |||
====Type B5==== | |||
The Type B5 is a module manufactured by Materials Group for enhancing helmet armor. It combines both B1 and SN up-armored attachments.{{Ref/Game|Id=b5|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Type B5 - Helmet Attachment Description|Quote=Up-armor attachment favored by UNICOM special forces.}} | |||
The B5 module has been observed to be compatible with the following helmets: | |||
*[[AIR ASSAULT-class Mjolnir|Air Assault]]{{Ref/Reuse|b5}} | |||
*[[COMMANDO-class Mjolnir|Commando]]{{Ref/Reuse|b5}} | |||
*[[B-class Mjolnir|Mark V [B]]]{{Ref/Reuse|b5}} | |||
{{clear}} | |||
[[File:HINF UA TYPE C1 Helmet Attachment Icon.png|thumb|150px|The Type C1 on a Mark V [B] helmet.]] | |||
====Type C1==== | |||
The Type C1 is a module manufactured by Materials Group for enhancing helmet armor.{{Ref/Game|Id=c1|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Type C1 - Helmet Attachment Description|Quote=Enhanced helmet armor.}} | |||
The C1 module has been observed to be compatible with the following helmets: | |||
*[[AIR ASSAULT-class Mjolnir|Air Assault]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Air Assault - UA/CNM Helmet Description|Quote=Up-armored variant with command network module}} | |||
*[[CQB-class Mjolnir|CQB]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=CQB - UA/HUL Helmet Description|Quote=Up-armored variant with hardened uplink module for MILINT acquisition.}} | |||
*[[CQC-class Mjolnir|CQC]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=CQC - UA/HUL Helmet Description|Quote=Up-armored variant with hardened uplink module for MILINT acquisition.}} | |||
*[[EVA-class Mjolnir|EVA]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=EVA - UA/HUL[3] Helmet Description|Quote=Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition.}} | |||
*Mark V [B]{{Ref/Reuse|c1}} | |||
{{clear}} | |||
[[File:HINF UA Type E3 Helmet Attachment Icon.png|thumb|150px|The Type E3 on a Mark V Grenadier helmet.]] | |||
====Type E3==== | |||
The Type E3 is a module manufactured by Materials Group for enhancing helmet armor.{{Ref/Game|Id=e3|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Type E3 - Helmet Attachment Description|Quote=Enhanced helmet armor.}} | |||
The E3 module has been observed to be compatible with the following helmets: | |||
*[[GRENADIER-class Mjolnir|Grenadier]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Grenader - UA Helmet Description|Quote=Up-armored variant of the [G] prototype helmet.}} | |||
*[[EOD-class Mjolnir|EOD]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=EOD - UA/HUL Helmet Description|Quote=Up-armored variant with hardened uplink module for MILINT acquisition.}} | |||
*[[INDOMITABLE-class Mjolnir|Indomitable]]{{Ref/Game|Id=indom|H5G|Armor permutations (Halo 5: Guardians)|Armory|Detail=In-game model.}} | |||
*[[MJOLNIR Powered Assault Armor/Mark V|Mark V]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Mark VI - UA Helmet Description|Quote=Up-armored variant of the base Mk. V pattern helmet.}} | |||
*Mark V [B]{{Ref/Reuse|e3}} | |||
*[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Mark VI - UA/HUL-I Helmet Description|Quote=Up-armored variant with hardened 3rd-generation uplink module for MILINT acquisition.}} | |||
*[[SCOUT-class Mjolnir|Scout]]{{Ref/Reuse|e3}} | |||
{{clear}} | |||
[[File:HINF - Helmet attachment icon - UA Type SN.png|thumb|150px|The Type SN on a Mark V [B] helmet.]] | |||
====Type SN==== | |||
The Type SN is a module manufactured by Materials Group for enhancing helmet armor.{{Ref/Game|Id=sn|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Type SN - Helmet Attachment Description|Quote=It's called fashion.}} | |||
The SN module has been observed to be compatible with the following helmets: | |||
*[[AIR ASSAULT-class Mjolnir|Air Assault]]{{Ref/Reuse|sn}} | |||
*[[B-class Mjolnir|Mark V [B]]]{{Ref/Reuse|sn}} | |||
{{clear}} | |||
[[File:HINF UA TYPE O5 Helmet Attachment Icon.png|thumb|150px|The Type O5 on a Mark V [B] helmet.]] | |||
====Type O5==== | |||
The Type O5 is a module manufactured by Materials Group for enhancing helmet armor.{{Ref/Game|Id=o5|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Type O5 - Helmet Attachment Description|Quote=Enhanced helmet armor.}} | |||
The O5 module has been observed to be compatible with the following helmets: | |||
*[[ODST armor (MJOLNIR)|ODST (MJOLNIR)]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=ODST - UA/CNM Helmet Description|Quote=Up-armored variant with Command network module.}} | |||
**[[ODST armor/HVY]]{{Ref/Game|Id=mcc|HTMCC|Detail=ODST/HVY in-game model}} | |||
*[[OPERATOR-class Mjolnir|Operator]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Operator - UA/HUL Helmet Description|Quote=Up-armored varient with hardened uplink module for MILINT acquisition.}} | |||
*[[JFO-class Mjolnir|JFO]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=JFO - UA Helmet Description|Quote=Up-armored variant of the base Mk.V[J] pattern helmet.}} | |||
*Mark V [B]{{Ref/Reuse|o5}} | |||
*[[RECON-class Mjolnir|Recon]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Recon - UA/HUL[3] Helmet Description|Quote=Up-armored variant with hardened 3rd-generation uplink module for MILINT acquisition.}} | |||
{{clear}} | |||
===Shoulder attachments=== | |||
[[File:HINF UA CMA SNS Type11 RShoulder Icon.png|thumb|150px|UA/CMA SN5 Type 11 shoulder on the [[RAKSHASA-class Mjolnir]].]] | |||
====UA/CMA SN5 Type 11==== | |||
The UA/CMA SN5 Type 11 shoulders were manufactured on the 24th century for [[Colonial Military Authority]] operatives assigned to deal with pirates, marauders, and insurgents. By [[2560]], the UA/CMA SN5 Type 11 shoulders were made compatible with MJOLNIR armor and used by [[SPARTAN-IV program|Spartan-IV operatives]]. These shoulders are also popular with the [[Venezian Militia]].{{Ref/Generic|[[Sigrid Eklund's field notes]]|[[:File:HINF CMATypeIIFieldNotes.jpg|UA/CMA SN5 Type 11 shoulders]]}} | |||
{{Clear}} | |||
[[File:HTMCC H2A UAWAYLAND Shoulder Icon.png|thumb|150px|The WAYLAND shoulder on the Mark VI armor.]] | |||
====WAYLAND==== | |||
The UA/WAYLAND shoulders consist of munitions bandoliers strapped to the regular GEN2 Mark VI left shoulder. The right shoulder is stripped from its shoulder plate, and replaced with a [[Combat knife]].{{Ref/Game|H2A|Armor permutations (Halo 2: Anniversary)|Armory|Detail=UA/WAYLAND - Chest Description|Quote=Some blows can only be turned, not avoided.}} | |||
{{Clear}} | |||
===Chest attachments=== | |||
[[File:HINF - Chest icon - UA-Ajka.png|thumb|150px|Ajka on the Mark IV armor.]] | |||
====Ajka==== | |||
The Ajka is a chest plate manufactured by the Materials Group.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Ajka - Chest Description|Quote=Additional armor plating.}} | |||
{{clear}} | |||
[[File:HINF - Chest icon - UA COG.png|thumb|150px|COG on the Mark VII armor.]] | |||
====COG==== | |||
Manufactured by Misriah Armory, the COG is an up-armored chest gear that was tested in undocumented worlds with dense terrain.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/COG - Chest Description|Quote=Up-armored chest gear tested in the dense terrain of undocumented worlds.}} | |||
{{clear}} | |||
[[File:HINF UAD0-01-CCR Breaching Kit Chest Icon.png|thumb|150px|The D0-01-CCR Breaching Kit on the Mark V[B] armor.]] | |||
====D0-01-CCR Breaching Kit==== | |||
Manufactured by [[Beweglichkeitsrüstungsysteme]], the D0-01-CCR Breaching Kit (also designated as “[[Collar attachments|Collar]]/Breacher”) is an armored yoke which doubles as a carrier for additional shotgun shells.{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Collar/Breacher - Chest Description|Quote=Kick it in; section it off; lay them out.}}{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/D0-01-CCR Breaching Kit - Chest Description|Quote=An armored yoke and carrier for additional shotgun shells.}} | |||
{{clear}} | |||
[[File:HINF UADO-06-FGM Tactical Kit Chest Icon.png|thumb|150px|D0-06-FGM Tactical Kit on the Mark V[B] armor.]] | |||
====D0-06-FGM Tactical Kit==== | |||
Manufactured by Beweglichkeitsrüstungsysteme, the D0-06-FGM Tactical Kit (also designated as “UA/Multi-Threat”) is a multi-threat up-armor module kit that adds a supplemental torso armor. It is compatible with most MJOLNIR models and variants.{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=UA/Multi-Threat - Chest Description|Quote=Supplemental Armor, Torso, MJOLNIR Mk. V.}}{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/D0-06-FGM Tactical Kit - Chest Description|Quote=A multi-threat up-armor module kit compatible with most MJOLNIR models and variants.}} | |||
{{clear}} | |||
[[File:HINF - Chest icon - UA Double Guard.png|thumb|150px|The Double Guard chest plate on the Mark VII armor.]] | |||
====Double Guard==== | |||
The Double Guard up-armor attachment is a [[Misriah Armory]]-licensed up-armor plating based on the armor plate used by the [[Banished]]'s [[Unggoy Mule]]s. It can be manufactured using any industrial minifac.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Double Plate - Chest Description|Quote=Misriah-licensed up-armor plating which can be manufactured using any industrial minifac.}} | |||
{{clear}} | |||
[[File:HINF - Chest icon - UA Eloric.png|thumb|150px|The Eloric chest rig on the Mark V[B] armor.]] | |||
====Eloric==== | |||
The Eloric up-armor chest rig is manufactured by [[Emerson Tactical Systems]]. It features a [[Combat knife]] and additional shotgun shells.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Eloric - Chest Description|Quote=Everything has a price, and Emerson will pay anything to succeed.}} | |||
{{clear}} | |||
[[File:HTMCC H2A UAGRT78 Chest Icon.png|thumb|150px|The GRT78 chest rig on the Mark VI armor.]] | |||
====GRT78 chest==== | |||
The UA/GRT78 chest consists of a heavily-armed chest rig compatible with [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] [[MJOLNIR Powered Assault Armor/Mark VI]]. It has numerous bandoliers and pouches for ammunition storage.{{Ref/Game|H2A|Armor permutations (Halo 2: Anniversary)|Armory|Detail=UA/GRT78 - Chest Description|Quote=More armor, additional illumination, and plenty of extra ammo.}} | |||
{{Clear}} | |||
[[File:HTMCC H2A UAKOTIN Chest Icon.png|thumb|150px|The GRT78 chest rig on the Mark VI armor.]] | |||
====KOTIN chest==== | |||
The UA/KOTIN chest consists of a heavily-armoured [[Titanium-A armor|Titanium-A]] chest rig compatible with [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] [[MJOLNIR Powered Assault Armor/Mark VI]]. It has numerous grenade pouches and munitions packs.{{Ref/Game|H2A|Armor permutations (Halo 2: Anniversary)|Armory|Detail=UA/KOTIN - Chest Description|Quote=The highest grade of Titanium-A plate to meet threats head-on.}} | |||
{{Clear}} | |||
[[File:HINF UA M550D Halfplate Chest Icon.png|thumb|150px|M550D Halfplate on the Mark VII armor.]] | |||
====M550D Halfplate==== | |||
Manufactured by Beweglichkeitsrüstungsysteme, the M550D Halfplate is a set of up-armored plating designed to minimize its impact on the wearer's mobility.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/M550D Halfplate - Chest Description|Quote=Up-armor set, specced for minimal impact on Spartan mobility.}} | |||
{{clear}} | |||
[[File:HINF UA M557 Jackplate Chest Icon.png|thumb|150px|M557 Jackplate on the Mark VII armor.]] | |||
====M557 Jackplate==== | |||
Manufactured by Beweglichkeitsrüstungsysteme, the M557 Jackplate is a module of up-armored plating for Spartans tasked with breaching and urban warfare.{{Ref/Game|Id=jackplate|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/M557 Jackplate - Chest Description|Quote=Up-armor module for Spartans tasked with breaching and urban warfare.}} | |||
{{clear}} | |||
[[File:HINF UA M560 Plate Chest Icon.png|thumb|150px|M560 Plate on the Mark VII armor.]] | |||
====M560 Plate==== | |||
Manufactured by [[Imbrium Machine Complex]], the M560 Plate was created to protect Mjolnir's shield generator for recovery, even if the rest of the armor is compromised.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/M560 Plate - Chest Description|Quote=Created to protect the Mjolnir's shield generator for recovery, even should the rest of the armor suffer fatal compromises.}} | |||
{{clear}} | |||
[[File:HINF - Chest attachment - UA MACROSPLINE.png|thumb|150px|Macrospline on the Mark VII armor.]] | |||
====Macrospline==== | |||
Manufactured by the Watershed Division, with the help of Dr. [[Catherine Halsey]], the Macrospline was created using [[Sentinel]] chassis.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/MACROSPLINE - Chest Description|Quote=With Dr. Halsey's help, even Sentinels can prove to be a valuable source of spare parts.}} | |||
{{clear}} | |||
[[File:HINF UA Malachit Plate Chest Icon.png|thumb|150px|Malachit Plate on the Mark VII armor.]] | |||
====Malachit Plate==== | |||
Manufactured by Beweglichkeitsrüstungsysteme, the Malachit Plate is an up-armored plating considered the defining standard for assault roles.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Malachit Plate - Chest Description|Quote=The defining standard in assault- up-armor plating.}} | |||
{{clear}} | |||
[[File:HINF UA NERA-APS Chest Icon.png|thumb|150px|NERA-APS on the Mark VII armor.]] | |||
====NERA-APS==== | |||
Manufactured by Emerson Tactical Systems, the NERA-APS chest plate is reinforced with non-explosive reactive armor casettes and, according to Emerson's marketing material, it is suitable for use over most UNSC hard armor.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/NERA-APS - Chest Description|Quote=Reinforced with non-explosive reactive armor casettes. Suitable for use over most UNSC hard armor, according to Emerson marketing material.}} | |||
{{clear}} | |||
[[File:HINF-UANERAATS.png|thumb|150px|NERA-ATS on the Mark IV armor.]] | |||
====NERA-ATS==== | |||
Manufactured by Beweglichkeitsrüstungsysteme, the NERA-ATS is an adaptation of a set of NERA tiles fabricated as vehicle protection kits, reconditioned as a chest piece as part of the Paladin project.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/NERA-ATS - Chest Description|Quote=The Paladin project makes extensive use of off-the-shelf components where possible, such as adapting Beweglichkeitsrüstungsysteme NERA tiles originally manufactured for vehicle protection kits.}} | |||
{{clear}} | |||
[[File:HINF - Chest icon - UA-NERA-SOFAS.png|thumb|150px|NERA-SOFAS on the Mark IV armor.]] | |||
====NERA-SOFAS==== | |||
The NERA-SOFAS chest plate is a non-energetic reactive armor and presumably comes in two forms: a variant manufactured by the UNSC and a variant recreated by the crew of the {{UNSCShip|Spirit of Fire}} while on [[Installation 00]].{{Ref/NoteReuse|SOFOMEGA}} The variant made by the ''Spirit of Fire''<nowiki>'</nowiki>s AI Isabel features a mix of old and new ERA technologies.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/NERA-SOFAS - Chest Description|Quote=A mix of old and new ERA technologies created by Isabel, ship AI for the Spirit of Fire. }} | |||
{{clear}} | |||
[[File:HINF UA ODST Chest Icon.png|thumb|150px|The ODST chest plate on the Mark V[B] armor.]] | |||
====ODST==== | |||
Manufactured by Cascade Stronghold Technologies, this chest plate is an adaptation of the ODST chest plate for the first iteration of the Mark V armor, after many technologies initially developed for the MJOLNIR program saw a widespread adoption.{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=ODST chest - Chest Description|Quote=Many technologies initially developed for MJOLNIR have seen widespread adoption.}}{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/ODST - Chest Description|Quote=Even MJOLNIR armor can do with a bit of reinforcement from time-to-time.}} | |||
{{clear}} | |||
[[File:HINF UA-Sacrifice Icon.png|thumb|150px|Sacrifice on the Rakshasa armor.]] | |||
=====Sacrifice===== | |||
A variant featuring a more angular design and named UA/Sacrifice is also available for operatives using the [[RAKSHASA-class Mjolnir|Rakshasa armor]].{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Sacrifice - Chest Description|Quote=In desperate times, intact wargear of fallen friends and allies must be turned to the immediate needs of survival and victory.}} | |||
{{clear}} | |||
[[File:HINF UA Relikt Cuirass Chest Icon.png|thumb|150px|Relikt Cuirass on the Mark VII armor.]] | |||
====Relikt Cuirass==== | |||
Manufactured by [[Vakara GesmbH]], the Relikt Cuirass is a set of armor reinforcements created to meet the requirements of Spartan containment teams.{{Ref/Game|Id=relikt|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Relikt Cuirass - Chest Description|Quote=Armor reinforcement set made to the specific requirements of Spartan containment teams.}} | |||
{{clear}} | |||
[[File:HINF-UAResponder.png|thumb|150px|Responder on the Mark V[B] armor.]] | |||
====Responder==== | |||
The Responder chest plate is manufactured by the [[343 Industries (manufacturer)|343 Industries]].{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/ODST - Chest Description|Quote=Brutal, yet effective.}} | |||
{{clear}} | |||
[[File:HINF-UARingeck.png|thumb|150px|Ringeck on the Mark IV armor.]] | |||
====Ringeck==== | |||
The Ringeck duelist turning plate presumably comes in two forms: a variant manufactured by the Materials Group and a variant recreated by the crew of the {{UNSCShip|Spirit of Fire}} while on [[Installation 00]].{{Ref/Note|Id=SOFOMEGA|Leon-011 is depicted wearing UA/Ringeck in ''[[Halo: Hippocratica]]'', while the UA/NERA-SOFAS is described in the Armor Hall as a mix of old and new ERA tecnologies created by Isabel. Given this story is set in [[2560]], presumably while the ''Spirit of Fire'' and crew are still at Installation 00 (at least according to [[Adam Andrews]]'s knowledge of the vessel's whereabouts) and the Armor Hall description of the UA/Ringeck produced on the ''Spirit of Fire'' mentioning it having revisions made by [[Isabel]], it leaves room for the ''Spirit of Fire''{{'}}s Ringeck and NERA-SOFAS chest pieces to be a recreation of existing chest plates. As this is the most logical reconciliation of the discrepancy, this article describes it as such.}} The variant made by the ''Spirit of Fire'' features almost impercetible revisions made by [[Isabel]], which makes the Ringeck compatible with modern shield-shaping waveguides.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Ringeck - Chest Description|Quote=Duelist turning plate. Almost impercetible revisions were made by Isabel to make it compatible with modern shield-shaping waveguides.}} | |||
{{clear}} | |||
[[File:HINF-UASATeK.png|thumb|150px|SATeK on the Mirage IIC armor.]] | |||
====Semi-Ablative Test Kit==== | |||
Manufactured by the Materials Group, the Semi-Ablative Test Kit (SATeK) is an up-armor system put on the front lines for evaluation, after being forcibly pulled out from Materials Group's lab.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/SATeK - Chest Description|Quote=Semi-Ablative Test Kit (SATeK) up-armor systems pulled from the lab and put on the front lines for priority evaluation.}} | |||
{{clear}} | |||
[[File:HINF - Chest icon - UA-SRES.png|thumb|150px|Shield Rapid Effect System on the Mark IV armor.]] | |||
====Shield Rapid Effect System==== | |||
Manufactured by the Watershed Division, the Shield Rapid Effect System was aiming to create a chest plate with an electromagnetic field generator capable to deflect or dissipate plasma projectiles. However, the SRES project was cancelled in [[2528]] due to the colossal power requirements and limited effectiveness outside lab conditions; this led to existing SRES units being retooled to function as emergency power backups.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/SRES - Chest Description|Quote=The first Shield Rapid Effect System was an electromagnetic field generator intended to deflect or dissipate incoming plasma projectiles. The colossal power requirements and limited effectiveness outside lab conditions led to the project being cancelled in 2528, with existing units retooled to function as emergency power backups.}} | |||
{{clear}} | |||
[[File:HINF UA SIMA Chest Icon.png|thumb|150px|Shield Improvement Module - Alpha on the Mark V [B] armor.]] | |||
====Shield Improvement Module - Alpha==== | |||
The Shield Improvement Module - Alpha (SIMA; also designated as UA/Base Security) was an upgrade manufactured by Materials Group. The module itself is an armored housing that improves the wearer's [[energy shielding]], but it never reached successful deployment. However, the armored housings themselves quickly found a new use among [[SPARTAN-III program|Spartan-IIIs]]. {{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=UA/Base Security - Chest Description|Quote=Keep it simple; leave everything you don't absolutely need at the CP.}}{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/SIMA - Chest Description|Quote=The Shield Improvement Module - Alpha was an upgrade that never quite reached successful deployment, but the armored housings quickly found a new use with the Spartan-IIIs.}} | |||
{{clear}} | |||
[[File:HINF UA TAAP Chest Icon.png|thumb|150px|TAAP on the Mark V [B] armor.]] | |||
====TAAP==== | |||
Manufactured by [[SinoViet Heavy Machinery]], the TAAP module (also designated as "HP/HALO") is a supplemental yoke that provides an extra layer of collar protection constructed from warship-grade Titanium-A.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/TAAP - Chest Description|Quote=This yoke provides an extra layer of collar protection constructed from warship-grade Titanium-A.}} The module features hard points for [[Wikipedia:High-altitude military parachuting#High Altitude Low Opening – HALO|High-Altitude Low-Opening]] gear.{{Ref/Game|HR|Armor customization (Halo: Reach)|Armor Hall|Detail=HP/HALO - Chest Description|Quote=Supplemental armor with hard points for High-Altitude Low-Opening gear.}} | |||
{{clear}} | |||
[[File:HINF - Chest icon - UA-Tarnok.png|thumb|150px|Tarnok on the Mark IV armor.]] | |||
====Tarnok==== | |||
The Tarnok is chest piece manufactured by the Materials Group.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Tarnok - Chest Description|Quote=Be prepared when you delve into the unknown.}} | |||
{{clear}} | |||
[[File:HINF UA TSA Prototype Chest Icon.png|thumb|150px|TSA Prototype on the Mark V [B] armor.]] | |||
====TSA Prototype==== | |||
Manufactured by Chalybs Defense Solutions, the TSA Prototype (also designated as "UA/Counterassault") adds a testbed thermal-superconducting plate, designed to provide additional protection against plasma-based weaponry,{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/TSA Prototype - Chest Description|Quote=Testbed thermal-superconducting plate meant to provide additional protection against plasma-based weaponry.}} while increasing storage capacity.{{Ref/Game|HR|Armor customization (Halo: Reach)|Armor Hall|Detail=UA/Counterassault - Chest Description|Quote=Supplemental Armor, Torso, MJOLNIR Mk. V; with increased storage capacity.}} | |||
{{clear}} | |||
[[File:HINF UA VAUNTLOCK Chest Icon.png|thumb|150px|VAUNTLOCK on the Mark V[B] armor.]] | |||
====VAUNTLOCK==== | |||
Manufactured by Materials Group, the VAUNTLOCK ensemble is an armored yoke which adds an early-model VAUNTLOCK power pack, which can temporarily power Mjolnir shields if the suit's fusion power plant fails.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/VAUNTLOCK - Chest Description|Quote=An addition to an armored yoke, this ensemble includes an early-model VAUNTLOCK power pack, which can temporarily power Mjolnir shields if the suit's fusion power plant fails.}} It is integrated into the [[INDOMITABLE-class Mjolnir]].{{Ref/Reuse|indom}} | |||
{{clear}} | |||
[[File:HINF - Chest attachment - UA TIGERPLATE.png|thumb|150px|TIGERPLATE on the Mark VII armor.]] | |||
=====TIGERPLATE===== | |||
A new exploration of the VAUNTLOCK shield power pack concept, named TIGERPLATE, was manufactured by the Materials Group. Its significantly smaller than the old VANTLOCK ensemble.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/TIGERPLATE - Chest Description|Quote=A new exploration of the older VAUNTLOCK shield power pack concept.}} | |||
{{clear}} | |||
[[File:HINF-UA X800Plate.png|thumb|150px|X800 Plate on the Mark VII armor.]] | |||
====X800 Plate==== | |||
Manufactured by Korolev Heavy Industries, the X800 Plate is the company's testbed for methods of stacking NxRA plates and electromagnetic shielding, aiming to counter both Covenant and Forerunner weaponry.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/X800 Plate - Chest Description|Quote=Testbed for methods of stacking non-explosive reactive armor plates and electromagnetic shielding made to counter Covenant and Forerunner weaponry.}} | |||
{{clear}} | |||
===Wrist attachments=== | |||
[[File:HR Buckler Wrist Icon.png|thumb|150px|The Buckler wrist attachment.]] | |||
====Buckler==== | |||
This Buckler module adds a supplementary armor for wrist protection.{{Ref/Game|HR|Armor customization (Halo: Reach)|Armor Hall|Detail=UA/Buckler - Wrist Description|Quote=Supplementary wrist protection.}} | |||
{{clear}} | |||
[[File:HINF - Wrist icon - UA-Nitra.png|thumb|150px|Nitra on the Mark IV armor.]] | |||
====Nitra==== | |||
The Nitra vambrace is manufactured by the Materials Groups.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Nitra - Wrist Description|Quote=Armored vambrace.}} | |||
{{clear}} | |||
[[File:HINF UAP1DA Bracer Wrist Icon.png|thumb|150px|P1DA Bracer on the Mark V [B] armor.]] | |||
====P1DA Bracer==== | |||
The P1DA Bracer adds a supplementary armor for forearm and wrist protection. It is manufactured by Beweglichkeitsrüstungsysteme.{{Ref/Game|HR|Armor customization (Halo: Reach)|Armor Hall|Detail=UA/Bracer - Wrist Description|Quote=Supplementary forearm protection.}}{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/P1DA Bracer - Wrist Description|Quote=Supplemental wrist armor.}} It is integrated into the INDOMITABLE-class Mjolnir.{{Ref/Reuse|indom}} | |||
{{clear}} | |||
[[File:HINF - Wrist icon - UA-Poprad.png|thumb|150px|Poprad on the Mark IV armor.]] | |||
====Poprad==== | |||
The Poprad is an armored vambrace manufactured by the Materials Group.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Poprad - Wrist Description|Quote=Armored vambrace.}} | |||
{{clear}} | |||
[[File:HINF UA Type II-A1 Buckler Wrist Icon.png|thumb|150px|Type II-A1 Buckler on the Mark VII armor.]] | |||
====Type II-A1 Buckler==== | |||
The Type II-A1 Buckler adds a supplementary armor for protection, though there are false rumors that it contains an energy shield generator. It is manufactured by Materials Group.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Type II-A1 Buckler - Wrist Description|Quote=Despite rumors to the contrary, this buckler does not have an energy shield generator.}} | |||
{{clear}} | |||
===Thigh attachments=== | |||
[[File:HINF - Utility icon - UA-Honomu.png|thumb|150px|Honomu plating on the Mark IV armor.]] | |||
====Honomu==== | |||
The Honomu is a supplemental armor plating for the tight armor piece.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Honomu - Utility Description|Quote=Supplemental armor plating.}} It bears distinct resemblance to the armor architecture featured on the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2] armor]]. | |||
{{clear}} | |||
[[File:HINF - Utility icon - UA-Makena.png|thumb|150px|Makena plating on the Mark IV armor.]] | |||
====Makena==== | |||
The Makena is a supplemental armor plating for the tight armor piece.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Makena - Utility Description|Quote=Supplemental armor plating.}} | |||
{{clear}} | |||
[[File:HINF - Utility icon - UA-Minot.png|thumb|150px|Minot belt on the Mark IV armor.]] | |||
====Minot==== | |||
The Minot is an armored belt manufactured by the [[Materials Group]].{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Minot - Utility Description|Quote=Armored belt.}} | |||
{{clear}} | |||
[[File:HINF-UA S-Plate.png|thumb|150px|S-Plate on the Mark VII armor.]] | |||
====S-Plate==== | |||
The S-Plate is manufactured by Korolev Heavy Industries, and its considered a component of a strategic protection plan.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/S-Plate - Utility Description|Quote=One component of a strategic protection plan.}} | |||
{{clear}} | |||
[[File:HINF UA TYPE CHOBHAM Utility Icon.png|thumb|150px|TYPE CHOBHAM on the Mark V [B] armor.]] | |||
====TYPE CHOBHAM==== | |||
The CHOBHAM module adds ceramic composite armor plates for additional thigh protection. It is manufactured by Chalybs Defense Solutions.{{Ref/Game|HR|Armor customization (Halo: Reach)|Armor Hall|Detail=UA/CHOBHAM - Utility Description|Quote=Supplemental armor, composite.}}{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/TYPE CHOBHAM - Utility Description|Quote=Ceramic composite armor plates for additional thigh protection.}} | |||
{{clear}} | |||
[[File:HR NxRA Utility Icon.png|thumb|150px|The NxRA plate.]] | |||
====NxRA==== | |||
The NxRA plate adds [[Wikipedia:Non-explosive reactive armor|non-explosive reactive]] armor plates for additional thigh protection.{{Ref/Game|HR|Armor customization (Halo: Reach)|Armor Hall|Detail=UA/NxRA - Utility Description|Quote=Supplemental armor, reactive, non-explosive.}} While the module is compatible with the MJOLNIR armor, it was also employed on the cross-branch Battle Dress Uniform, which was adapted into the [[UNSC Army]] [[UNSC Army Battle Dress Uniform|BDU]], the [[UNSC Marine Corps]] [[UNSC Marine Corps Battle Dress Uniform|BDU]], and a variant of the [[Orbital Drop Shock Trooper|ODST]] [[ODST armor|armor]].{{Ref/Level|HR|Exodus}}{{Ref/Level|HR|The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn}}{{Ref/Reuse|Campaign}} | |||
{{clear}} | |||
==In-game information== | |||
===''Halo 3 MCC''=== | |||
The UA attachment is built into the [[ODST armor/HVY]] armor, unlockable in [[Armor customization (Halo 3)|armor customization]] in the [[Series 6: Raven]] progression system. | |||
===''Halo 2: Anniversary''=== | |||
Several UA attachments are available for unlock in ''[[Halo 2: Anniversary]]'', as of the [[Series 9]] update. | |||
{| class="wikitable" style="width: 75%;" | |||
! style="width: 15%"|Shoulders | |||
! style="width: 70%"|Description | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo 2: Anniversary'') | |||
|- align="center" | |||
|[[File:HTMCC H2A UAGRT78 Chest Icon.png|75px]]<br/>UA/GRT78 | |||
|align="left"|More armor, additional illumination, and plenty of extra ammo. | |||
|[[The Exchange]] | |||
|- align="center" | |||
|[[File:HTMCC H2A UAKOTIN Chest Icon.png|75px]]<br/>UA/KOTIN | |||
|align="left"|The highest grade of Titanium-A plate to meet threats head-on. | |||
|[[The Exchange]] | |||
|- align="center" | |||
|[[File:HTMCC H2A UAWAYLAND Shoulder Icon.png|75px]]<br/>UA/WAYLAND | |||
|align="left"|Some blows can only be turned, not avoided. | |||
|[[The Exchange]] | |||
|} | |||
===''Halo: Reach''=== | |||
All UA variants of armor types can be unlocked in the ''[[Halo: Reach]]''{{'}}s [[Armor customization (Halo: Reach)|Armory]] through the game's purchase system via the use of [[Credits|cR]]. In ''Halo: The Master Chief Collection'', the UA variants of armor types are attainable in the [[Season 1: Noble]] progression system. | |||
====Helmets==== | |||
Most of the helmet variants available in ''Halo: Reach'' have an up-armored upgrade, sometimes coupled with other external helmet additions, such as the UA/[[Hardened Uplink|HUL]] attachment to the Mark V [B] helmet. UA helmet attachments consist of reinforced metal plates or bracers attached to the helmet's forehead to give better protection to the wearer in combat.{{Ref/Game|HR|Armor customization (Halo: Reach)|Armory}} | |||
<gallery class=center widths=225px> | |||
File:HR MarkVB UA Helmet Icon.png|The B1 UA attachment variant, available on [[B-class Mjolnir|Mark V<nowiki>[B]</nowiki>]], [[PILOT-class Mjolnir|Pilot]], and [[SECURITY-class Mjolnir|Security]] helmets. | |||
File:HR CQC UAHUL Helmet Icon.png|The C1 UA attachment variant, available on [[CQC-class Mjolnir|CQC]], [[AIR ASSAULT-class Mjolnir|Air Assault]], [[EVA-class Mjolnir|EVA]], and [[CQB-class Mjolnir|CQB]] helmets. | |||
File:HR Grenadier UA Helmet Icon.png|The E3 UA attachment variant, available on [[EOD-class Mjolnir|EOD]], [[GRENADIER-class Mjolnir|Grenadier]], [[MJOLNIR Powered Assault Armor/Mark V|Mark V]], and [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] helmets. | |||
File:HR JFO UA Helmet Icon.png|The O5 UA attachment variant, available on [[ODST armor (MJOLNIR)|ODST]], [[OPERATOR-class Mjolnir|Operator]], [[JFO-class Mjolnir|JFO]], and [[RECON-class Mjolnir|RECON]] helmets. | |||
File:HR Commando UAFCI2 Helmet Icon.png|The UA attachment variant exclusive to [[COMMANDO-class Mjolnir|Commando]] helmet, alongside a [[Command Network Module|CNM]]. | |||
</gallery> | |||
====Shoulders==== | |||
{| class="wikitable" style="width: 75%;" | |||
! style="width: 15%"|Shoulders | |||
! style="width: 55%"|Description | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo: Reach'') | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo: MCC'') | |||
|- align="center" | |||
|[[File:HR MultiThreat LShoulder Icon.png|75px]][[File:HR MultiThreat RShoulder Icon.png|75px]]<br/>UA/Multi-Threat | |||
|align="left"|A trade-off between increased protection and additional mass. | |||
|{{Rank/HR|cpl|link=yes}}, 2,000 cR | |||
|[[Series 1: Noble|Series 1]], Tier 23 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR BaseSecurity LShoulder Icon.png|75px]][[File:HR BaseSecurity RShoulder Icon.png|75px]]<br/>UA/Base Security | |||
|align="left"|Lightweight supplemental shoulder armor. | |||
|{{Rank/HR|majr|link=yes}}, 2,000 cR | |||
|[[Series 1: Noble|Series 1]], Tier 53 ({{SeasonPoint|1}}) | |||
|} | |||
====Chest==== | |||
{| class="wikitable" style="width: 75%;" | |||
! style="width: 15%"|Chest | |||
! style="width: 55%"|Description | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo: Reach'') | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo: MCC'') | |||
|- align="center" | |||
|[[File:HR Counterassault Chest Icon.png|75px]]<br/>UA/Counterassault | |||
|align="left"|Supplemental Armor, Torso, MJOLNIR Mk. V; with increased storage capacity. | |||
|{{Rank/HR|recruit|link=yes}}, 600 cR | |||
|[[Series 1: Noble|Series 1]], Tier 14 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR CounterassaultR Chest Icon.png|75px]]<br/>UA/Counterassault [R] | |||
|align="left"|The enemy paid a higher price. | |||
|N/A | |||
|[[Series 5: Anvil|Series 5]], Tier 90 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR ODST Chest Icon.png|75px]]<br/>UA/[[ODST armor (MJOLNIR)|ODST]] | |||
|align="left"|Many technologies initially developed for MJOLNIR have seen widespread adoption. | |||
|{{Rank/HR|wo|link=yes}}, 750 cR | |||
|[[Series 1: Noble|Series 1]], Tier 41 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR BaseSecurity Chest Icon.png|75px]]<br/>UA/Base Security | |||
|align="left"|Keep it simple; leave everything you don't absolutely need at the CP. | |||
|N/A {{C|Unused}} | |||
|[[Series 1: Noble|Series 1]], Tier 17 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR BaseSecurityW Chest Icon.png|75px]]<br/>UA/Base Security [W] | |||
|align="left"|Bringing grenades to a gunfight. | |||
|''[[Halo Waypoint]]'' exclusive:<br/>reach Waypoint [[Career milestones|Career Milestone 30]] and unlock the [[Yes, Sensei]] [[Achievements (Halo: Reach)|achievement]]. | |||
|[[Series 1: Noble|Series 1]], Tier 31 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR MultiThreat Chest Icon.png|75px]]<br/>UA/Multi-Threat | |||
|align="left"|Supplemental Armor, Torso, MJOLNIR Mk. V. | |||
|N/A {{C|Unused}} | |||
|[[Series 1: Noble|Series 1]], Tier 18 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR MultiThreatW Chest Icon.png|75px]]<br/>UA/Multi-Threat [W] | |||
|align="left"|Let's blow some stuff up. | |||
|''Halo: Reach'' pre-order bonus.{{Ref/Site|D=01|M=6|Y=2020|URL=http://www.gamestop.com/Catalog/ProductDetails.aspx?Product_ID=77711|Site=Gamestop|Page=Halo Reach Legendary Edition - with Bonus!|Detail=(defunct, [https://web.archive.org/web/20100722100537/http://www.gamestop.com/Catalog/ProductDetails.aspx?Product_ID=77711 Archive])}}{{Ref/Site|D=01|M=6|Y=2020|URL=https://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_070910|Site=Bungie.net|Page=Bungie Weekly Update: 07/09/10}} | |||
|[[Series 1: Noble|Series 1]], Tier 32 ({{SeasonPoint|1}}) | |||
|} | |||
====Wrist==== | |||
{| class="wikitable" style="width: 75%;" | |||
! style="width: 15%"|Wrist | |||
! style="width: 55%"|Description | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo: Reach'') | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo: MCC'') | |||
|- align="center" | |||
|[[File:HR Buckler Wrist Icon.png|75px]]<br/>UA/Buckler | |||
|align="left"|Supplementary wrist protection. | |||
|{{Rank/HR|recruit|link=yes}}, 5,00 cR | |||
|[[Series 1: Noble|Series 1]], Tier 32 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR Bracer Wrist Icon.png|75px]]<br/>UA/Bracer | |||
|align="left"|Supplementary forearm protection. | |||
|{{Rank/HR|recruit|link=yes}}, 10,000 cR | |||
|[[Series 1: Noble|Series 1]], Tier 42 ({{SeasonPoint|1}}) | |||
|} | |||
====Utility==== | |||
{| class="wikitable" style="width: 75%;" | |||
! style="width: 15%"|Utility | |||
! style="width: 55%"|Description | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo: Reach'') | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo: MCC'') | |||
|- align="center" | |||
|[[File:HR Chobham Utility Icon.png|75px]]<br/>UA/CHOBHAM | |||
|align="left"|Supplemental armor, composite. | |||
|{{Rank/HR|recruit|link=yes}}, 30,000 cR<br/>([[Armor accessories/Tactical|Tactical/Hard Case]] must be purchased) | |||
|[[Series 1: Noble|Series 1]], Tier 51 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR NxRA Utility Icon.png|75px]]<br/>UA/NxRA | |||
|align="left"|Supplemental armor, reactive, non-explosive. | |||
|{{Rank/HR|majr|link=yes}}, 40,000 cR<br/>(Tactical/Hard Case must be purchased) | |||
|[[Series 1: Noble|Series 1]], Tier 57 ({{SeasonPoint|1}}) | |||
|} | |||
===''Halo 5: Guardians''=== | |||
The UA variant of the Grenadier helmet, the Collar/Grenadier [UA] chest piece, and the UA/Bracer wrist attachments are built into the [[INDOMITABLE-class Mjolnir]], unlockable in [[Armor customization (Halo 5: Guardians)|armor customization]] through the [[Requisition system]].{{Ref/Game|Id=H5|H5G|Armor customization (Halo 5: Guardians)|Armor customization|Detail=INDOMITABLE - In-game model}} | |||
===''Halo Infinite''=== | |||
The UA variants of helmets and armor types return in ''[[Halo Infinite]]'', unlockable in [[Armor customization (Halo Infinite)|armor customization]]. | |||
====Mark VII armor core==== | |||
=====Helmet Attachments===== | |||
{| class="wikitable sortable" style="width: 100%;" | |||
|-align="center" | |||
!colspan="6"|Helmet Attachments | |||
|- | |||
! scope="col" style="width: 15%" |Helmet Attachment | |||
! scope="col" style="width: 15%" |Manufacturer | |||
! scope="col" style="width: 30%" |Lore | |||
! scope="col" style="width: 10%" |Compatible Helmets | |||
! scope="col" style="width: 10%" |Rarity | |||
! scope="col" style="width: 20%" |Unlock Requirements | |||
|- | |||
|align="center"|[[File:HINF UA ARMET Helmet Attachment.png|75px]]<br/>UA/ARMET | |||
|[[Chalybs Defense Solutions]] | |||
|Up-armored MK VII faceplate for high-threat response. | |||
| | |||
*Mark VII | |||
|Epic | |||
|Season 01: Heroes of Reach Battle Pass level 98 (Free) | |||
|- | |||
|align="center"|[[File:HINF UA ILLUS Helmet Attachment Icon.png|75px]]<br/>UA/Illus | |||
|Chalybs Defense Solutions | |||
|Up-armored faceplate for high-threat response. | |||
| | |||
*ISR | |||
|Epic | |||
|Purchase "ISR" Bundle from the Shop for 1,000 cR | |||
|- | |||
|align="center"|[[File:HINF UA MAUROS Helmet Attachment Icon.png|75px]]<br/>UA/MAUROS | |||
|Materials Group | |||
|THEIA-enhanced up-armored faceplate for high-threat response | |||
| | |||
*Mark V Zeta | |||
|Legendary | |||
|Tactical ops event pass level 10 (free) | |||
|} | |||
=====Chest===== | |||
{| class="wikitable sortable" style="width: 100%;" | |||
|-align="center" | |||
!colspan="5"|Chests{{VDE|Armor customization (Halo Infinite)/Mark VII/Chest}} | |||
|- | |||
! scope="col" style="width: 15%" |Chest | |||
! scope="col" style="width: 15%" |Manufacturer | |||
! scope="col" style="width: 40%" |Lore | |||
! scope="col" style="width: 10%" |Rarity | |||
! scope="col" style="width: 20%" |Unlock Requirements | |||
|- | |||
|align="center"|[[File:HINF UA M550D Halfplate Chest Icon.png|75px]]<br/>UA/M550D Halfplate | |||
|Beweglichkeitsrüstungsysteme | |||
|Up-armor set, specced for minimal impact on Spartan mobility. | |||
|Rare | |||
|[[Season 01: Heroes of Reach]] [[Battle Pass]] level 89 (Free) | |||
|- | |||
|align="center"|[[File:HINF UA Malachit Plate Chest Icon.png|75px]]<br/>UA/Malachit Plate | |||
|Beweglichkeitsrüstungsysteme | |||
|The defining standard in assault- up-armor plating. | |||
|Epic | |||
|Purchase "Stormfall Armor Set" Bundle from the Shop for 1,200 cR | |||
|- | |||
|align="center"|[[File:HINF UA M557 Jackplate Chest Icon.png|75px]]<br/>UA/M557 Jackplate | |||
|Beweglichkeitsrüstungsysteme | |||
|Up-armor module for Spartans tasked with breaching and urban warfare. | |||
|Rare | |||
|Season 01: Heroes of Reach Battle Pass level 71 (Free) | |||
|- | |||
|align="center"|[[File:HINF UA Relikt Cuirass Chest Icon.png|75px]]<br/>UA/Relikt Cuirass | |||
|[[Vakara GesmbH]] | |||
|Armor reinforcement set made to the specific requirements of Spartan containment teams. | |||
|Epic | |||
|Purchase "Grenadier Pack" Bundle from the Shop for 1,000 cR | |||
|} | |||
=====Shoulders===== | |||
{| class="wikitable sortable" style="width: 100%;" | |||
|-align="center" | |||
!colspan="5"|Shoulders | |||
|- | |||
! scope="col" style="width: 15%" |Shoulders | |||
! scope="col" style="width: 15%" |Manufacturer | |||
! scope="col" style="width: 40%" |Lore | |||
! scope="col" style="width: 10%" |Rarity | |||
! scope="col" style="width: 20%" |Unlock Requirements | |||
|- | |||
|align="center"|[[File:HINF UA Aeson LShoulder Icon.png|75px]][[File:HINF UA Aeson RShoulder Icon.png|75px]]<br/>UA/Aeson | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Epic | |||
|Purchase "Soldier Armor Set" Bundle from the Shop for 2,000 cR | |||
|- | |||
|align="center"|[[File:HINF UA Agathius LShoulder Icon.png|75px]][[File:HINF UA Agathius RShoulder Icon.png|75px]]<br/>UA/Agathius | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Epic | |||
| | |||
*Left: [[Season 01: Heroes of Reach]] [[Battle Pass]] level 46 (Free) | |||
*Right: Season 01: Heroes of Reach Battle Pass level 49 (Free) | |||
|- | |||
|align="center"|[[File:HINF UA Alair LShoulder Icon.png|75px]][[File:HINF UA Alair RShoulder Icon.png|75px]]<br/>UA/Alair | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Rare | |||
|Purchase "Cobalt Medic" Bundle from the Shop for 700 cR | |||
|- | |||
|align="center"|[[File:HINF UA Castus LShoulder Icon.png|75px]][[File:HINF UA Castus RShoulder Icon.png|75px]]<br/>UA/Castus | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Rare | |||
|Purchase "Scarlet Medic" Bundle from the [[Shop]] for 500 cR | |||
|- | |||
|align="center"|[[File:HINF UA Efrem LShoulder Icon.png|75px]][[File:HINF UA Efrem RShoulder Icon.png|75px]]<br/>UA/Efrem | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Epic | |||
|Purchase "Anubis Armor Set" Bundle from the Shop for 2,000 cR (or 1,200 cR during a sale) | |||
|- | |||
|align="center"|[[File:HINF UA Faunus LShoulder Icon.png|75px]][[File:HINF UA Faunus RShoulder Icon.png|75px]]<br/>UA/Faunus | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Rare | |||
|Purchase "Bullet Time" Bundle from the [[Shop]] for 500 cR | |||
|- | |||
|align="center"|[[File:HINF UA Gordius LShoulder Icon.png|75px]][[File:HINF UA Gordius RShoulder Icon.png|75px]]<br/>UA/Gordius | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Rare | |||
|Purchase "Stormfall Armor Set" Bundle from the Shop for 1,200 cR | |||
|- | |||
|align="center"|[[File:HINF UA Hampus LShoulder Icon.png|75px]][[File:HINF UA Hampus RShoulder Icon.png|75px]]<br/>UA/Hampus | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Rare | |||
|Purchase "Intrusion Pack" Bundle from the Shop for 500 cR | |||
|- | |||
|align="center"|[[File:HINF UA Tatius LShoulder Icon.png|75px]][[File:HINF UA Tatius RShoulder Icon.png|75px]]<br/>UA/Tatius | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Rare | |||
| | |||
*Left: [[Winter Contingency (event)|Winter Contingency]] [[Event]] Pass level 3 | |||
*Right: Winter Contingency Event Pass level 4 | |||
|- | |||
|align="center"|[[File:HINF UA Theocles LShoulder Icon.png|75px]][[File:HINF UA Theocles RShoulder Icon.png|75px]]<br/>UA/Theocles | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Rare | |||
|Purchase "Sleepwalker Suite" Bundle from the Shop for 500 cR | |||
|- | |||
|align="center"|[[File:HINF UA Velius LShoulder Icon.png|75px]][[File:HINF UA Velius RShoulder Icon.png|75px]]<br/>UA/Velius | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Rare | |||
|Purchase "Greenhorn Pack" Bundle from the Shop for 500 cR | |||
|- | |||
|align="center"|[[File:HINF UA Viator LShoulder Icon.png|75px]][[File:HINF UA Viator RShoulder Icon.png|75px]]<br/>UA/Viator | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Epic | |||
|Purchase "Zvezda Armor Set" Bundle from the Shop for 2,000 cR (or 1,500 cR during a sale) | |||
|- | |||
|align="center"|[[File:HINF UA Vitus LShoulder Icon.png|75px]][[File:HINF UA Vitus RShoulder Icon.png|75px]]<br/>UA/Vitus | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Common | |||
|Unlocked by default | |||
|- | |||
|align="center"|[[File:HINF UA Vorenus LShoulder Icon.png|75px]][[File:HINF UA Vorenus RShoulder Icon.png|75px]]<br/>UA/Vorenus | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Rare | |||
| | |||
*Left: [[Season 02: Lone Wolves]] Battle Pass level 74 (Free) | |||
*Right: Season 02: Lone Wolves Battle Pass level 75 (Free) | |||
|} | |||
=====Wrist===== | |||
{| class="wikitable sortable" style="width: 100%;" | |||
|-align="center" | |||
!colspan="5"|Wrists | |||
|- | |||
! scope="col" style="width: 15%" |Wrist | |||
! scope="col" style="width: 15%" |Manufacturer | |||
! scope="col" style="width: 40%" |Lore | |||
! scope="col" style="width: 10%" |Rarity | |||
! scope="col" style="width: 20%" |Unlock Requirements | |||
|- | |||
|align="center"|[[File:HINF UA Type II-A1 Buckler Wrist Icon.png|75px]]<br/>UA/Type II-A1 Buckler | |||
|[[Materials Group]] | |||
|Despite rumors to the contrary, this buckler does not have an energy shield generator. | |||
|Legendary | |||
|[[Season 01: Heroes of Reach]] [[Battle Pass]] level 100 (Free) | |||
|} | |||
=====Knee pad===== | |||
{{:Armor customization (Halo Infinite)/Mark VII/Knee}} | |||
====Mark V[B] armor core==== | |||
=====Helmet Attachments===== | |||
{| class="wikitable sortable" style="width: 100%;" | |||
|-align="center" | |||
!colspan="6"|Helmet Attachments | |||
|- | |||
! scope="col" style="width: 15%" |Helmet Attachment | |||
! scope="col" style="width: 15%" |Manufacturer | |||
! scope="col" style="width: 30%" |Lore | |||
! scope="col" style="width: 10%" |Compatible Helmets | |||
! scope="col" style="width: 10%" |Rarity | |||
! scope="col" style="width: 20%" |Unlock Requirements | |||
|- | |||
|align="center"|[[File:HINF UATYPEB1 Helmet Attachment Icon.png|75px]]<br/>UA/Type B1 | |||
|Materials Group | |||
|Enhanced helmet armor. | |||
| | |||
*Air Assault | |||
*Commando | |||
*Mark V [B] | |||
|Rare | |||
|Season 01: Heroes of Reach Battle Pass level 2 (Premium) | |||
|- | |||
|align="center"|[[File:HINF UA TYPE C1 Helmet Attachment Icon.png|75px]]<br/>UA/Type C1 | |||
|TBD | |||
|Enhanced helmet armor. | |||
| | |||
*Mark V [B] | |||
*CQC | |||
*CQB | |||
*EVA | |||
*Air Assault | |||
*ODST | |||
|Rare | |||
|[[Winter Update]] [[Battle Pass]] level 25 (Free) | |||
|- | |||
|align="center"|[[File:HINF UA Type E3 Helmet Attachment Icon.png|75px]]<br/>UA/Type E3 | |||
|Materials Group | |||
|Enhanced helmet armor. | |||
| | |||
*Grenadier | |||
*Mark VI | |||
*Scout | |||
|Rare | |||
|Season 01: Heroes of Reach Battle Pass level 78 (Premium) | |||
|- | |||
|align="center"|[[File:HINF UA TYPE O5 Helmet Attachment Icon.png|75px]]<br/>UA/Type O5 | |||
|TBD | |||
|Enhanced helmet armor. | |||
| | |||
*Mark V [B] | |||
|Rare | |||
|TBD | |||
|} | |||
=====Chest===== | |||
{| class="wikitable sortable" style="width: 100%;" | |||
|-align="center" | |||
!colspan="5"|Chests | |||
|- | |||
! scope="col" style="width: 15%" |Chest | |||
! scope="col" style="width: 15%" |Manufacturer | |||
! scope="col" style="width: 40%" |Lore | |||
! scope="col" style="width: 10%" |Rarity | |||
! scope="col" style="width: 20%" |Unlock Requirements | |||
|- | |||
|align="center"|[[File:HINF UAD0-01-CCR Breaching Kit Chest Icon.png|75px]]<br/>UA/[[D0-01-CCR Breaching Kit]] | |||
|[[Beweglichkeitsrüstungsysteme]] | |||
|An armored yoke and carrier for additional shotgun shells. | |||
|Epic | |||
|Season 01: Heroes of Reach Battle Pass level 3 (Premium) | |||
|- | |||
|align="center"|[[File:HINF UADO-06-FGM Tactical Kit Chest Icon.png|75px]]<br/>UA/[[D0-06-FGM Tactical Kit]] | |||
|Beweglichkeitsrüstungsysteme | |||
|A multi-threat up-armor module kit compatible with most MJOLNIR models and variants. | |||
|Rare | |||
|Season 01: Heroes of Reach Battle Pass level 24 | |||
|- | |||
|align="center"|[[File:HINF UA ODST Chest Icon.png|75px]]<br/>UA/[[ODST armor (MJOLNIR)|ODST]] | |||
|[[Cascade Stronghold Technologies]] | |||
|Even MJOLNIR armor can do with a bit of reinforcement from time-to-time. | |||
|Rare | |||
|Season 01: Heroes of Reach Battle Pass level 67 (Premium) | |||
|- | |||
|align="center"|[[File:HINF UA SIMA Chest Icon.png|75px]]<br/>UA/SIMA | |||
|Materials Group | |||
|The Shield Improvement Module - Alpha was an upgrade that never quite reached successful deployment, but the armored housings quickly found a new use with the Spartan-IIIs. | |||
|Rare | |||
|Winter Update Battle Pass level 24 (Free) | |||
|- | |||
|align="center"|[[File:HINF UA TAAP Chest Icon.png|75px]]<br/>UA/TAAP | |||
|[[SinoViet Heavy Machinery]] | |||
|This yoke provides an extra layer of collar protection constructed from warship-grade Titanium-A. | |||
|Rare | |||
|Winter Update Battle Pass level 3 (Free) | |||
|- | |||
|align="center"|[[File:HINF UA TSA Prototype Chest Icon.png|75px]]<br/>UA/TSA Prototype | |||
|Chalybs Defense Soutions | |||
|Testbed thermal-superconducting plate meant to provide additional protection against plasma-based weaponry. | |||
|Rare | |||
|Purchase "HAZOP Armor Set" Bundle from the Shop for 2,000 cR | |||
|- | |||
|align="center"|[[File:HINF UA VAUNTLOCK Chest Icon.png|75px]]<br/>UA/[[VAUNTLOCK]] | |||
|Materials Group | |||
|An addition to an armored yoke, this ensemble includes an early-model VAUNTLOCK power pack, which can temporarily power Mjolnir shields if the suit's fusion power plant fails. | |||
|Legendary | |||
|Season 01: Heroes of Reach Battle Pass level 73 (Premium) | |||
|} | |||
=====Wrist===== | |||
{| class="wikitable sortable" style="width: 100%;" | |||
|-align="center" | |||
!colspan="5"|Wrists | |||
|- | |||
! scope="col" style="width: 15%" |Wrist | |||
! scope="col" style="width: 15%" |Manufacturer | |||
! scope="col" style="width: 40%" |Lore | |||
! scope="col" style="width: 10%" |Rarity | |||
! scope="col" style="width: 20%" |Unlock Requirements | |||
|- | |||
|align="center"|[[File:HINF UAP1DA Bracer Wrist Icon.png|75px]]<br/>UA/[[P1DA Bracer]] | |||
|[[Beweglichkeitsrüstungsysteme]] | |||
|Supplemental wrist armor. | |||
|Rare | |||
|Season 01: Heroes of Reach Battle Pass level 4 (Premium) | |||
|} | |||
=====Knee pad===== | |||
{{:Armor customization (Halo Infinite)/Mark V(B)/Knee}} | |||
==Trivia== | |||
*The UA/Multi-Threat appeared in [[Halo: Reach Multiplayer Beta|the ''Halo: Reach multiplayer beta'']] as the ASSAULT/SCOUT, this version did not include a belt. Likewise the UA/Base Security [W] appeared as the MP/BASE SECURITY which also did not include a belt. The belt-less versions remained in the files of ''Halo: Reach'', but went unused. | |||
**It was not until the release of [[Season 1: Noble]] in ''[[Halo: The Master Chief Collection]]'' that the belt-less versions returned. | |||
*The UA/BUCKLER is named after a small hand-held shield from the middle ages of [[Wikipedia:Buckler|the same name]]. | |||
*The UA/CHOBHAM is named after the composite tank armor of [[wikipedia:Chobham armour|the same name]]. | |||
*The Relikt Cuirass and Malachit Plate seem to be named after the [[Wikipedia:Kontakt-5|3rd generation Relikt and 4th generation Malachit explosive reactive armors]] used on modern Russian armored vehicles. | |||
==Gallery== | |||
===Concept art=== | |||
<gallery> | |||
File:HINF-Concept-UNSCVariousItems.jpg|Concept art of the UA/Type II-A1 Buckler wrist attachment (left) for ''Halo Infinite''. | |||
</gallery> | |||
===''Halo 3''=== | |||
<gallery> | |||
File:HTMCC H3 ODSTHVY Helmet Icon.png|UA attachment on the [[ODST armor/HVY]] helmet in the ''Halo: The Master Chief Collection'' version of ''Halo 3''. | |||
</gallery> | |||
===''Halo: Reach Multiplayer Beta'' and ''Halo: Reach''=== | |||
<gallery> | |||
File:cqc.png|The MP/BASE SECURITY chest from the ''Halo: Reach Beta''. | |||
File:ASSAULT.png|The ASSAULT/SCOUT chest from the beta. | |||
File:HTMCC HR UABaseSecurity Crop.png|A Mark V[B]-clad Spartan employing the UA/Base Security and UA/Base Security [W] shoulders and chest. | |||
File:HTMCC HR UAMultiThreat Crop.png|A Mark V[B]-clad Spartan employing the UA/Multi Threat and UA/Multi Threat [W] shoulders and chest. | |||
File:HR Marine UABaseSecurity Shoulder.jpg|A Marine wearing UA/Base Security shoulder pauldron in ''Halo Reach''. | |||
</gallery> | |||
===''Halo 5: Guardians''=== | |||
<gallery> | |||
File:H5G-Indomitablerender.png|UA attachments on the Indomitable helmet and forearms in ''Halo 5: Guardians''. | |||
</gallery> | |||
===''Halo Infinite''=== | |||
<gallery> | |||
File:HINF - Mark VII - Red Shift armor coating.png|A Spartan wearing UA/Agathius shoulders in ''Halo Infinite''. | |||
File:HINF UA Type SA Kneepad.png|Close up of the UA/Type SA | |||
File:HINF New Generation Pulse Carbine.png|A Spartan wearing the UA/Viator shoulder pad on their right arm. | |||
File:HINF UA Agathius.png|Close up of UA/Agathius. | |||
</gallery> | |||
==List of appearances== | |||
*''[[Halo 3]]'' {{MCCo}} | |||
*''[[Remember Reach]]'' | |||
**''[[Deliver Hope]]'' {{1st}} | |||
*''[[Halo Reach]]'' | |||
*''[[Halo 2: Anniversary]]'' | |||
*''[[Halo 5: Guardians]]'' | |||
*''[[Halo Infinite]]'' | |||
*''[[Halo: Flashpoint]]'' | |||
==Notes== | |||
{{Ref/Notes}} | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{ | {{Armor/Permutation|HR|H2A|HI}} | ||
[[Category:MJOLNIR Armor]] | {{Armor|Human}} | ||
{{Navbox/Universe/Mjolnir|Overview|GEN1|GEN3}} | |||
[[Category:MJOLNIR armor]] | |||
[[Category:Armor accessories]] | |||
[[Category:Halo: Reach multiplayer armor permutations]] | |||
[[Category:Halo 2: Anniversary multiplayer armor permutations]] | |||
[[Category:Halo Infinite multiplayer armor permutations]] |
Latest revision as of 13:01, August 9, 2024
UA, short for up-armored, is a series of supplemental armor attachments and accessories compatible with the MJOLNIR Powered Assault Armor and battle dress uniforms worn by UNSC infantry.[1]
Overview[edit]
Design details[edit]
The UA category encompasses various attachments that are compatible with the helmet, shoulders, chest, wrist and thigh components of the MJOLNIR Mark V and MJOLNIR [GEN3] armors.[2][3] The UA series are typically armor reinforcements with different purposes depending on the modules. They can either come as a singular module or as a kit.
Usage[edit]
Many of the UA pieces are not exclusive to the MJOLNIR system, but are in use by regular UNSC Army or Marine troops as well.[1] Some UA attachments are designed for specialized personnel, like Spartans tasked with breaching or members of Spartan containment teams.[4][5]
Known modules and configurations[edit]
Helmet attachments[edit]
ARMET[edit]
The ARMET is a module for high-threat response on the MJOLNIR Mark VII helmet, adding a faceplate on the helmet's visor. It is manufactured by Chalybs Defense Solutions.[6]
ILLUS[edit]
The ILLUS is a module for high-threat response on the ISR-class Mjolnir helmet, adding a faceplate on the helmet's visor. It is manufactured by Chalybs Defense Solutions.[7]
MAUROS[edit]
The MAUROS is a module for high-threat response on the Mark V Zeta helmet. It adds a faceplate, integrated with Project THEIA technology, on the helmet's visor. It is manufactured by Chalybs Defense Solutions.[8]
Type B1[edit]
The Type B1 is a module manufactured by Materials Group for enhancing helmet armor.[9]
The B1 module has been observed to be compatible with the following helmets:
Type B5[edit]
The Type B5 is a module manufactured by Materials Group for enhancing helmet armor. It combines both B1 and SN up-armored attachments.[13]
The B5 module has been observed to be compatible with the following helmets:
Type C1[edit]
The Type C1 is a module manufactured by Materials Group for enhancing helmet armor.[14]
The C1 module has been observed to be compatible with the following helmets:
Type E3[edit]
The Type E3 is a module manufactured by Materials Group for enhancing helmet armor.[19]
The E3 module has been observed to be compatible with the following helmets:
Type SN[edit]
The Type SN is a module manufactured by Materials Group for enhancing helmet armor.[25]
The SN module has been observed to be compatible with the following helmets:
Type O5[edit]
The Type O5 is a module manufactured by Materials Group for enhancing helmet armor.[26]
The O5 module has been observed to be compatible with the following helmets:
Shoulder attachments[edit]
UA/CMA SN5 Type 11[edit]
The UA/CMA SN5 Type 11 shoulders were manufactured on the 24th century for Colonial Military Authority operatives assigned to deal with pirates, marauders, and insurgents. By 2560, the UA/CMA SN5 Type 11 shoulders were made compatible with MJOLNIR armor and used by Spartan-IV operatives. These shoulders are also popular with the Venezian Militia.[32]
WAYLAND[edit]
The UA/WAYLAND shoulders consist of munitions bandoliers strapped to the regular GEN2 Mark VI left shoulder. The right shoulder is stripped from its shoulder plate, and replaced with a Combat knife.[33]
Chest attachments[edit]
Ajka[edit]
The Ajka is a chest plate manufactured by the Materials Group.[34]
COG[edit]
Manufactured by Misriah Armory, the COG is an up-armored chest gear that was tested in undocumented worlds with dense terrain.[35]
D0-01-CCR Breaching Kit[edit]
Manufactured by Beweglichkeitsrüstungsysteme, the D0-01-CCR Breaching Kit (also designated as “Collar/Breacher”) is an armored yoke which doubles as a carrier for additional shotgun shells.[36][37]
D0-06-FGM Tactical Kit[edit]
Manufactured by Beweglichkeitsrüstungsysteme, the D0-06-FGM Tactical Kit (also designated as “UA/Multi-Threat”) is a multi-threat up-armor module kit that adds a supplemental torso armor. It is compatible with most MJOLNIR models and variants.[38][39]
Double Guard[edit]
The Double Guard up-armor attachment is a Misriah Armory-licensed up-armor plating based on the armor plate used by the Banished's Unggoy Mules. It can be manufactured using any industrial minifac.[40]
Eloric[edit]
The Eloric up-armor chest rig is manufactured by Emerson Tactical Systems. It features a Combat knife and additional shotgun shells.[41]
GRT78 chest[edit]
The UA/GRT78 chest consists of a heavily-armed chest rig compatible with GEN2 MJOLNIR Powered Assault Armor/Mark VI. It has numerous bandoliers and pouches for ammunition storage.[42]
KOTIN chest[edit]
The UA/KOTIN chest consists of a heavily-armoured Titanium-A chest rig compatible with GEN2 MJOLNIR Powered Assault Armor/Mark VI. It has numerous grenade pouches and munitions packs.[43]
M550D Halfplate[edit]
Manufactured by Beweglichkeitsrüstungsysteme, the M550D Halfplate is a set of up-armored plating designed to minimize its impact on the wearer's mobility.[44]
M557 Jackplate[edit]
Manufactured by Beweglichkeitsrüstungsysteme, the M557 Jackplate is a module of up-armored plating for Spartans tasked with breaching and urban warfare.[4]
M560 Plate[edit]
Manufactured by Imbrium Machine Complex, the M560 Plate was created to protect Mjolnir's shield generator for recovery, even if the rest of the armor is compromised.[45]
Macrospline[edit]
Manufactured by the Watershed Division, with the help of Dr. Catherine Halsey, the Macrospline was created using Sentinel chassis.[46]
Malachit Plate[edit]
Manufactured by Beweglichkeitsrüstungsysteme, the Malachit Plate is an up-armored plating considered the defining standard for assault roles.[47]
NERA-APS[edit]
Manufactured by Emerson Tactical Systems, the NERA-APS chest plate is reinforced with non-explosive reactive armor casettes and, according to Emerson's marketing material, it is suitable for use over most UNSC hard armor.[48]
NERA-ATS[edit]
Manufactured by Beweglichkeitsrüstungsysteme, the NERA-ATS is an adaptation of a set of NERA tiles fabricated as vehicle protection kits, reconditioned as a chest piece as part of the Paladin project.[49]
NERA-SOFAS[edit]
The NERA-SOFAS chest plate is a non-energetic reactive armor and presumably comes in two forms: a variant manufactured by the UNSC and a variant recreated by the crew of the UNSC Spirit of Fire while on Installation 00.[Note 1] The variant made by the Spirit of Fire's AI Isabel features a mix of old and new ERA technologies.[50]
ODST[edit]
Manufactured by Cascade Stronghold Technologies, this chest plate is an adaptation of the ODST chest plate for the first iteration of the Mark V armor, after many technologies initially developed for the MJOLNIR program saw a widespread adoption.[51][52]
Sacrifice[edit]
A variant featuring a more angular design and named UA/Sacrifice is also available for operatives using the Rakshasa armor.[53]
Relikt Cuirass[edit]
Manufactured by Vakara GesmbH, the Relikt Cuirass is a set of armor reinforcements created to meet the requirements of Spartan containment teams.[5]
Responder[edit]
The Responder chest plate is manufactured by the 343 Industries.[54]
Ringeck[edit]
The Ringeck duelist turning plate presumably comes in two forms: a variant manufactured by the Materials Group and a variant recreated by the crew of the UNSC Spirit of Fire while on Installation 00.[Note 1] The variant made by the Spirit of Fire features almost impercetible revisions made by Isabel, which makes the Ringeck compatible with modern shield-shaping waveguides.[55]
Semi-Ablative Test Kit[edit]
Manufactured by the Materials Group, the Semi-Ablative Test Kit (SATeK) is an up-armor system put on the front lines for evaluation, after being forcibly pulled out from Materials Group's lab.[56]
Shield Rapid Effect System[edit]
Manufactured by the Watershed Division, the Shield Rapid Effect System was aiming to create a chest plate with an electromagnetic field generator capable to deflect or dissipate plasma projectiles. However, the SRES project was cancelled in 2528 due to the colossal power requirements and limited effectiveness outside lab conditions; this led to existing SRES units being retooled to function as emergency power backups.[57]
Shield Improvement Module - Alpha[edit]
The Shield Improvement Module - Alpha (SIMA; also designated as UA/Base Security) was an upgrade manufactured by Materials Group. The module itself is an armored housing that improves the wearer's energy shielding, but it never reached successful deployment. However, the armored housings themselves quickly found a new use among Spartan-IIIs. [58][59]
TAAP[edit]
Manufactured by SinoViet Heavy Machinery, the TAAP module (also designated as "HP/HALO") is a supplemental yoke that provides an extra layer of collar protection constructed from warship-grade Titanium-A.[60] The module features hard points for High-Altitude Low-Opening gear.[61]
Tarnok[edit]
The Tarnok is chest piece manufactured by the Materials Group.[62]
TSA Prototype[edit]
Manufactured by Chalybs Defense Solutions, the TSA Prototype (also designated as "UA/Counterassault") adds a testbed thermal-superconducting plate, designed to provide additional protection against plasma-based weaponry,[63] while increasing storage capacity.[64]
VAUNTLOCK[edit]
Manufactured by Materials Group, the VAUNTLOCK ensemble is an armored yoke which adds an early-model VAUNTLOCK power pack, which can temporarily power Mjolnir shields if the suit's fusion power plant fails.[65] It is integrated into the INDOMITABLE-class Mjolnir.[22]
TIGERPLATE[edit]
A new exploration of the VAUNTLOCK shield power pack concept, named TIGERPLATE, was manufactured by the Materials Group. Its significantly smaller than the old VANTLOCK ensemble.[66]
X800 Plate[edit]
Manufactured by Korolev Heavy Industries, the X800 Plate is the company's testbed for methods of stacking NxRA plates and electromagnetic shielding, aiming to counter both Covenant and Forerunner weaponry.[67]
Wrist attachments[edit]
Buckler[edit]
This Buckler module adds a supplementary armor for wrist protection.[68]
Nitra[edit]
The Nitra vambrace is manufactured by the Materials Groups.[69]
P1DA Bracer[edit]
The P1DA Bracer adds a supplementary armor for forearm and wrist protection. It is manufactured by Beweglichkeitsrüstungsysteme.[70][71] It is integrated into the INDOMITABLE-class Mjolnir.[22]
Poprad[edit]
The Poprad is an armored vambrace manufactured by the Materials Group.[72]
Type II-A1 Buckler[edit]
The Type II-A1 Buckler adds a supplementary armor for protection, though there are false rumors that it contains an energy shield generator. It is manufactured by Materials Group.[73]
Thigh attachments[edit]
Honomu[edit]
The Honomu is a supplemental armor plating for the tight armor piece.[74] It bears distinct resemblance to the armor architecture featured on the MJOLNIR [GEN2] armor.
Makena[edit]
The Makena is a supplemental armor plating for the tight armor piece.[75]
Minot[edit]
The Minot is an armored belt manufactured by the Materials Group.[76]
S-Plate[edit]
The S-Plate is manufactured by Korolev Heavy Industries, and its considered a component of a strategic protection plan.[77]
TYPE CHOBHAM[edit]
The CHOBHAM module adds ceramic composite armor plates for additional thigh protection. It is manufactured by Chalybs Defense Solutions.[78][79]
NxRA[edit]
The NxRA plate adds non-explosive reactive armor plates for additional thigh protection.[80] While the module is compatible with the MJOLNIR armor, it was also employed on the cross-branch Battle Dress Uniform, which was adapted into the UNSC Army BDU, the UNSC Marine Corps BDU, and a variant of the ODST armor.[81][82][1]
In-game information[edit]
Halo 3 MCC[edit]
The UA attachment is built into the ODST armor/HVY armor, unlockable in armor customization in the Series 6: Raven progression system.
Halo 2: Anniversary[edit]
Several UA attachments are available for unlock in Halo 2: Anniversary, as of the Series 9 update.
Shoulders | Description | Unlock requirements (Halo 2: Anniversary) |
---|---|---|
UA/GRT78 |
More armor, additional illumination, and plenty of extra ammo. | The Exchange |
UA/KOTIN |
The highest grade of Titanium-A plate to meet threats head-on. | The Exchange |
UA/WAYLAND |
Some blows can only be turned, not avoided. | The Exchange |
Halo: Reach[edit]
All UA variants of armor types can be unlocked in the Halo: Reach's Armory through the game's purchase system via the use of cR. In Halo: The Master Chief Collection, the UA variants of armor types are attainable in the Season 1: Noble progression system.
Helmets[edit]
Most of the helmet variants available in Halo: Reach have an up-armored upgrade, sometimes coupled with other external helmet additions, such as the UA/HUL attachment to the Mark V [B] helmet. UA helmet attachments consist of reinforced metal plates or bracers attached to the helmet's forehead to give better protection to the wearer in combat.[83]
The C1 UA attachment variant, available on CQC, Air Assault, EVA, and CQB helmets.
Shoulders[edit]
Shoulders | Description | Unlock requirements (Halo: Reach) |
Unlock requirements (Halo: MCC) |
---|---|---|---|
UA/Multi-Threat |
A trade-off between increased protection and additional mass. | Corporal, 2,000 cR | Series 1, Tier 23 ( 1) |
UA/Base Security |
Lightweight supplemental shoulder armor. | Major, 2,000 cR | Series 1, Tier 53 ( 1) |
Chest[edit]
Chest | Description | Unlock requirements (Halo: Reach) |
Unlock requirements (Halo: MCC) |
---|---|---|---|
UA/Counterassault |
Supplemental Armor, Torso, MJOLNIR Mk. V; with increased storage capacity. | Recruit, 600 cR | Series 1, Tier 14 ( 1) |
UA/Counterassault [R] |
The enemy paid a higher price. | N/A | Series 5, Tier 90 ( 1) |
UA/ODST |
Many technologies initially developed for MJOLNIR have seen widespread adoption. | Warrant Officer, 750 cR | Series 1, Tier 41 ( 1) |
UA/Base Security |
Keep it simple; leave everything you don't absolutely need at the CP. | N/A (Unused) | Series 1, Tier 17 ( 1) |
UA/Base Security [W] |
Bringing grenades to a gunfight. | Halo Waypoint exclusive: reach Waypoint Career Milestone 30 and unlock the Yes, Sensei achievement. |
Series 1, Tier 31 ( 1) |
UA/Multi-Threat |
Supplemental Armor, Torso, MJOLNIR Mk. V. | N/A (Unused) | Series 1, Tier 18 ( 1) |
UA/Multi-Threat [W] |
Let's blow some stuff up. | Halo: Reach pre-order bonus.[84][85] | Series 1, Tier 32 ( 1) |
Wrist[edit]
Wrist | Description | Unlock requirements (Halo: Reach) |
Unlock requirements (Halo: MCC) |
---|---|---|---|
UA/Buckler |
Supplementary wrist protection. | Recruit, 5,00 cR | Series 1, Tier 32 ( 1) |
UA/Bracer |
Supplementary forearm protection. | Recruit, 10,000 cR | Series 1, Tier 42 ( 1) |
Utility[edit]
Utility | Description | Unlock requirements (Halo: Reach) |
Unlock requirements (Halo: MCC) |
---|---|---|---|
UA/CHOBHAM |
Supplemental armor, composite. | Recruit, 30,000 cR (Tactical/Hard Case must be purchased) |
Series 1, Tier 51 ( 1) |
UA/NxRA |
Supplemental armor, reactive, non-explosive. | Major, 40,000 cR (Tactical/Hard Case must be purchased) |
Series 1, Tier 57 ( 1) |
Halo 5: Guardians[edit]
The UA variant of the Grenadier helmet, the Collar/Grenadier [UA] chest piece, and the UA/Bracer wrist attachments are built into the INDOMITABLE-class Mjolnir, unlockable in armor customization through the Requisition system.[86]
Halo Infinite[edit]
The UA variants of helmets and armor types return in Halo Infinite, unlockable in armor customization.
Mark VII armor core[edit]
Helmet Attachments[edit]
Helmet Attachments | |||||
---|---|---|---|---|---|
Helmet Attachment | Manufacturer | Lore | Compatible Helmets | Rarity | Unlock Requirements |
UA/ARMET |
Chalybs Defense Solutions | Up-armored MK VII faceplate for high-threat response. |
|
Epic | Season 01: Heroes of Reach Battle Pass level 98 (Free) |
UA/Illus |
Chalybs Defense Solutions | Up-armored faceplate for high-threat response. |
|
Epic | Purchase "ISR" Bundle from the Shop for 1,000 cR |
UA/MAUROS |
Materials Group | THEIA-enhanced up-armored faceplate for high-threat response |
|
Legendary | Tactical ops event pass level 10 (free) |
Chest[edit]
Chests | ||||
---|---|---|---|---|
Chest | Manufacturer | Lore | Rarity | Unlock Requirements |
UA/M550D Halfplate |
Beweglichkeitsrüstungsysteme | Up-armor set, specced for minimal impact on Spartan mobility. | Rare | Season 01: Heroes of Reach Battle Pass level 89 (Free) |
UA/Malachit Plate |
Beweglichkeitsrüstungsysteme | The defining standard in assault- up-armor plating. | Epic | Purchase "Stormfall Armor Set" Bundle from the Shop for 1,200 cR |
UA/M557 Jackplate |
Beweglichkeitsrüstungsysteme | Up-armor module for Spartans tasked with breaching and urban warfare. | Rare | Season 01: Heroes of Reach Battle Pass level 71 (Free) |
UA/Relikt Cuirass |
Vakara GesmbH | Armor reinforcement set made to the specific requirements of Spartan containment teams. | Epic | Purchase "Grenadier Pack" Bundle from the Shop for 1,000 cR |
Shoulders[edit]
Shoulders | ||||
---|---|---|---|---|
Shoulders | Manufacturer | Lore | Rarity | Unlock Requirements |
UA/Aeson |
Chalybs Defense Solutions | Supplemental deltoid/shoulder armor. | Epic | Purchase "Soldier Armor Set" Bundle from the Shop for 2,000 cR |
UA/Agathius |
Chalybs Defense Solutions | Supplemental deltoid/shoulder armor. | Epic |
|
UA/Alair |
Chalybs Defense Solutions | Supplemental deltoid/shoulder armor. | Rare | Purchase "Cobalt Medic" Bundle from the Shop for 700 cR |
UA/Castus |
Chalybs Defense Solutions | Supplemental deltoid/shoulder armor. | Rare | Purchase "Scarlet Medic" Bundle from the Shop for 500 cR |
UA/Efrem |
Chalybs Defense Solutions | Supplemental deltoid/shoulder armor. | Epic | Purchase "Anubis Armor Set" Bundle from the Shop for 2,000 cR (or 1,200 cR during a sale) |
UA/Faunus |
Chalybs Defense Solutions | Supplemental deltoid/shoulder armor. | Rare | Purchase "Bullet Time" Bundle from the Shop for 500 cR |
UA/Gordius |
Chalybs Defense Solutions | Supplemental deltoid/shoulder armor. | Rare | Purchase "Stormfall Armor Set" Bundle from the Shop for 1,200 cR |
UA/Hampus |
Chalybs Defense Solutions | Supplemental deltoid/shoulder armor. | Rare | Purchase "Intrusion Pack" Bundle from the Shop for 500 cR |
UA/Tatius |
Chalybs Defense Solutions | Supplemental deltoid/shoulder armor. | Rare |
|
UA/Theocles |
Chalybs Defense Solutions | Supplemental deltoid/shoulder armor. | Rare | Purchase "Sleepwalker Suite" Bundle from the Shop for 500 cR |
UA/Velius |
Chalybs Defense Solutions | Supplemental deltoid/shoulder armor. | Rare | Purchase "Greenhorn Pack" Bundle from the Shop for 500 cR |
UA/Viator |
Chalybs Defense Solutions | Supplemental deltoid/shoulder armor. | Epic | Purchase "Zvezda Armor Set" Bundle from the Shop for 2,000 cR (or 1,500 cR during a sale) |
UA/Vitus |
Chalybs Defense Solutions | Supplemental deltoid/shoulder armor. | Common | Unlocked by default |
UA/Vorenus |
Chalybs Defense Solutions | Supplemental deltoid/shoulder armor. | Rare |
|
Wrist[edit]
Wrists | ||||
---|---|---|---|---|
Wrist | Manufacturer | Lore | Rarity | Unlock Requirements |
UA/Type II-A1 Buckler |
Materials Group | Despite rumors to the contrary, this buckler does not have an energy shield generator. | Legendary | Season 01: Heroes of Reach Battle Pass level 100 (Free) |
Knee pad[edit]
Knee Pads | |||||
---|---|---|---|---|---|
Knee Pads | Manufacturer | Lore | Rarity | Introduced In | Unlock Requirements |
UA/Type MR |
Materials Group | Supplemental leg armor. | Rare | Season 01: Heroes of Reach | Purchase the "Stormfall Armor Set" from the Shop for 1,400 cR |
UA/Type RG |
Materials Group | Supplemental leg armor. | Rare | Season 01: Heroes of Reach | Purchase the "Zvezda Armor Set" from the Shop for 1,000 cR |
UA/Type SA |
Materials Group | Supplemental leg armor. | Common | Season 01: Heroes of Reach | Unlocked by default |
UA/Type SP |
Materials Group | Supplemental leg armor. | Epic | Season 01: Heroes of Reach | Purchase the "Anubis Armor Set" from the Shop for 900 cR |
UA/Type ST |
Materials Group | Supplemental leg armor. | Rare | Season 01: Heroes of Reach | Purchase the "Shred or Die" bundle from the Shop for 300 cR |
UA/Type AS |
Materials Group | Supplemental leg armor. | Rare | Season 02: Lone Wolves | Purchase this item individually or as part of the "Celox Armor Set" for 800 cR or 1,500 cR respectively. |
UA/Type BF |
Materials Group | Supplemental leg armor. | Rare | Season 02: Lone Wolves | Season 02: Lone Wolves Battle Pass level 66 (Free) |
UA/Type DP |
Materials Group | Supplemental leg armor. | Rare | Season 02: Lone Wolves | Season 02: Lone Wolves Battle Pass level 4 (Free) |
UA/Type DH |
Materials Group | Supplemental leg armor. | Epic | Season 04: Infection | Purchase the "BRXX Lightfire" bundle from the Shop for 1,800 cR or 1,400 cR on a sale |
UA/Type MX |
Emerson Tactical Systems | Supplemental leg armor. | Legendary | Season 04: Infection | Purchase either:
|
UA/Type SI |
Materials Group | Supplemental leg armor. | Legendary | Season 04: Infection | Season 04: Infection Battle Pass level 12 (Free) |
Tactical Knee Warmers |
343 Industries | Peppermint-coated supplemental leg armor. | Epic | Winter Contingency III | Winter Contingency III Operation Pass level 14 |
Champion's Kneepad |
Banished | It has some flair. | Legendary | Banished Honor | Banished Honor Operation Pass level 5 |
Kneecapper |
Banished | Improvised cutting instrument. | Legendary | Banished Honor | Purchase the "Paths to Dominance" superbundle from the Shop for 3,200 cR. |
Renegade Kneeguard |
Banished | Supplemental armor plating. | Legendary | Banished Honor | Purchase the "Renegade" bundle from the Shop for 2,000 cR. |
Tormentor's Kneepads |
Banished | Even warmasters bend the knee to Atriox. | Epic | Banished Honor | Purchase the "Paths to Dominance" superbundle from the Shop for 3,200 cR. |
Emissary Kneeguard |
Banished | Supplemental armor plating. | Epic | Champions | Champions Operation Pass level 5 |
Sovereign Guard |
New Tyne Armory | Incorporates micro-gravity shock dampeners which made kneeling more comfortable. | Legendary | Champions | Purchase the "HaloWC 2024 Championship Bundle" from the Shop for 2,200 cR. |
Bone Bracers |
Watershed Division | Protect your knee bones, thigh bones, and leg bones. | Legendary | Haloween | Purchase this item individually or as part of the "Stellar Eclipse" bundle for 300 cR or 2,200 cR respectively. |
Monster Guards |
343 Industries | Even monsters kneel before their creator. | Epic | Haloween | Haloween Operation Pass level 5 |
Helioskrill Poleyn |
UNSC | The body and blade must stay in motion. | Epic | Great Journey | Purchase either:
|
Thremaleon Poleyn |
UNSC | A good hunter augments their luck with carefully placed armor. | Legendary | Great Journey | Great Journey Operation Pass level 05 |
UA/Type MI |
Materials Group | Materials Group refit of a common UNSC armored kneepad. | Legendary | Great Journey | Purchase the "Wartime Requisition" bundle from the Shop for 2,000 cR |
Mark V[B] armor core[edit]
Helmet Attachments[edit]
Helmet Attachments | |||||
---|---|---|---|---|---|
Helmet Attachment | Manufacturer | Lore | Compatible Helmets | Rarity | Unlock Requirements |
UA/Type B1 |
Materials Group | Enhanced helmet armor. |
|
Rare | Season 01: Heroes of Reach Battle Pass level 2 (Premium) |
UA/Type C1 |
TBD | Enhanced helmet armor. |
|
Rare | Winter Update Battle Pass level 25 (Free) |
UA/Type E3 |
Materials Group | Enhanced helmet armor. |
|
Rare | Season 01: Heroes of Reach Battle Pass level 78 (Premium) |
UA/Type O5 |
TBD | Enhanced helmet armor. |
|
Rare | TBD |
Chest[edit]
Chests | ||||
---|---|---|---|---|
Chest | Manufacturer | Lore | Rarity | Unlock Requirements |
UA/D0-01-CCR Breaching Kit |
Beweglichkeitsrüstungsysteme | An armored yoke and carrier for additional shotgun shells. | Epic | Season 01: Heroes of Reach Battle Pass level 3 (Premium) |
UA/D0-06-FGM Tactical Kit |
Beweglichkeitsrüstungsysteme | A multi-threat up-armor module kit compatible with most MJOLNIR models and variants. | Rare | Season 01: Heroes of Reach Battle Pass level 24 |
UA/ODST |
Cascade Stronghold Technologies | Even MJOLNIR armor can do with a bit of reinforcement from time-to-time. | Rare | Season 01: Heroes of Reach Battle Pass level 67 (Premium) |
UA/SIMA |
Materials Group | The Shield Improvement Module - Alpha was an upgrade that never quite reached successful deployment, but the armored housings quickly found a new use with the Spartan-IIIs. | Rare | Winter Update Battle Pass level 24 (Free) |
UA/TAAP |
SinoViet Heavy Machinery | This yoke provides an extra layer of collar protection constructed from warship-grade Titanium-A. | Rare | Winter Update Battle Pass level 3 (Free) |
UA/TSA Prototype |
Chalybs Defense Soutions | Testbed thermal-superconducting plate meant to provide additional protection against plasma-based weaponry. | Rare | Purchase "HAZOP Armor Set" Bundle from the Shop for 2,000 cR |
UA/VAUNTLOCK |
Materials Group | An addition to an armored yoke, this ensemble includes an early-model VAUNTLOCK power pack, which can temporarily power Mjolnir shields if the suit's fusion power plant fails. | Legendary | Season 01: Heroes of Reach Battle Pass level 73 (Premium) |
Wrist[edit]
Wrists | ||||
---|---|---|---|---|
Wrist | Manufacturer | Lore | Rarity | Unlock Requirements |
UA/P1DA Bracer |
Beweglichkeitsrüstungsysteme | Supplemental wrist armor. | Rare | Season 01: Heroes of Reach Battle Pass level 4 (Premium) |
Knee pad[edit]
Knee Pads | |||||
---|---|---|---|---|---|
Knee Pads | Manufacturer | Lore | Rarity | Introduced In | Unlock Requirements |
UA/Type FJ |
Cascade Stronghold Technologies | Lightweight, shock-absorbing knee armor. | Epic | Season 01: Heroes of Reach | Season 01: Heroes of Reach Battle Pass level 52 (Premium) |
UA/Type HAZ |
Materials Group | Materials Group designed and manufactured a range of supplemental leg armor kits to meet the needs of Spartan field operatives. | Rare | Season 01: Heroes of Reach | Purchase the "HAZOP Armor Set" from the Shop for 1,400 cR |
UA/Type GND[Note 2] |
Materials Group | MJOLNIR [G] up-armored prototypes incorporated a layer of shock-dissipating fractal cubes, which became standard in later designs. | Epic | Season 01: Heroes of Reach | Season 01: Heroes of Reach Battle Pass level 72 (Premium) |
UA/Type KT |
Materials Group | Hazardous environments almost always require extra precautions. | Common | Season 01: Heroes of Reach | Unlocked by default |
UA/Type CQB |
Beweglichkeitsrüstungsysteme | Supplemental leg armor. | Rare | Winter Update | Noble Intention Event Pass level 3 |
UA/Type GR |
Materials Group | Supplemental leg armor optimized for balance. | Rare | Winter Update | Winter Update Battle Pass level 13 (Free) |
UA/Type JFO |
Beweglichkeitsrüstungsysteme | All-environment supplemental leg armor. | Rare | Winter Update |
|
Defiled Cap |
The Flood | Deconstructing one part of the body to reinforce another. | Legendary | Season 05: Reckoning | Season 05: Reckoning Battle Pass level 41 (Premium) |
Defiled Drive |
The Flood | What you can't see is even more horrific. | Legendary | Season 05: Reckoning | Purchase either:
|
UA/Type KLT |
Beweglichrüstungsysteme | Supplemental leg armor. | Epic | Season 05: Reckoning | Season 05: Reckoning Battle Pass level 12 (Premium) |
UA/Type RWR |
Materials Group | Supplemental armor protection. | Epic | Season 05: Reckoning | Season 05: Reckoning Battle Pass level 7 (Premium) |
UA/Type OST |
Chalybs Defense Solutions | Supplemental armor embedded with additional seismic sensors. | Epic | Fleetcom | Fleetcom Operation Pass level 05 |
Trivia[edit]
- The UA/Multi-Threat appeared in the Halo: Reach multiplayer beta as the ASSAULT/SCOUT, this version did not include a belt. Likewise the UA/Base Security [W] appeared as the MP/BASE SECURITY which also did not include a belt. The belt-less versions remained in the files of Halo: Reach, but went unused.
- It was not until the release of Season 1: Noble in Halo: The Master Chief Collection that the belt-less versions returned.
- The UA/BUCKLER is named after a small hand-held shield from the middle ages of the same name.
- The UA/CHOBHAM is named after the composite tank armor of the same name.
- The Relikt Cuirass and Malachit Plate seem to be named after the 3rd generation Relikt and 4th generation Malachit explosive reactive armors used on modern Russian armored vehicles.
Gallery[edit]
Concept art[edit]
Halo 3[edit]
UA attachment on the ODST armor/HVY helmet in the Halo: The Master Chief Collection version of Halo 3.
Halo: Reach Multiplayer Beta and Halo: Reach[edit]
Halo 5: Guardians[edit]
Halo Infinite[edit]
List of appearances[edit]
- Halo 3 (Halo: The Master Chief Collection-only)
- Remember Reach
- Deliver Hope (First appearance)
- Halo Reach
- Halo 2: Anniversary
- Halo 5: Guardians
- Halo Infinite
- Halo: Flashpoint
Notes[edit]
- ^ a b Leon-011 is depicted wearing UA/Ringeck in Halo: Hippocratica, while the UA/NERA-SOFAS is described in the Armor Hall as a mix of old and new ERA tecnologies created by Isabel. Given this story is set in 2560, presumably while the Spirit of Fire and crew are still at Installation 00 (at least according to Adam Andrews's knowledge of the vessel's whereabouts) and the Armor Hall description of the UA/Ringeck produced on the Spirit of Fire mentioning it having revisions made by Isabel, it leaves room for the Spirit of Fire's Ringeck and NERA-SOFAS chest pieces to be a recreation of existing chest plates. As this is the most logical reconciliation of the discrepancy, this article describes it as such.
- ^ UA/Type JOR in Season 01: Heroes of Reach.
Sources[edit]
- ^ a b c Halo: Reach, Campaign models
- ^ Halo: Reach, Armory
- ^ Halo Infinite, Armor Hall
- ^ a b Halo Infinite, Armor Hall: UA/M557 Jackplate - Chest Description "Up-armor module for Spartans tasked with breaching and urban warfare."
- ^ a b Halo Infinite, Armor Hall: UA/Relikt Cuirass - Chest Description "Armor reinforcement set made to the specific requirements of Spartan containment teams."
- ^ Halo Infinite, Armor Hall: UA/ARMET - Helmet Attachment Description "Up-armored MK VII faceplate for high-threat response."
- ^ Halo Infinite, Armor Hall: UA/ILLUS - Helmet Attachment Description "Up-armored faceplate for high-threat response."
- ^ Halo Infinite, Armor Hall: UA/MAUROS - Helmet Attachment Description "THEIA-enhanced up-armored faceplate for high-threat response."
- ^ a b c Halo Infinite, Armor Hall: UA/Type B1 - Helmet Attachment Description "Enhanced helmet armor."
- ^ Halo: Reach, Armory: Mark V[B] - UA Helmet Description "Up-armored variant of the base Mk.V[B] pattern helmet."
- ^ Halo: Reach, Armory: Pilot - UA/HUL[3] Helmet Description "Up-armored variant with hardened 3rd-generation uplink module."
- ^ Halo: Reach, Armory: Security- UA/HUL Helmet Description "Up-armored variant with hardened uplink module for MILINT acquisition."
- ^ a b c d Halo Infinite, Armor Hall: UA/Type B5 - Helmet Attachment Description "Up-armor attachment favored by UNICOM special forces."
- ^ a b Halo Infinite, Armor Hall: UA/Type C1 - Helmet Attachment Description "Enhanced helmet armor."
- ^ Halo: Reach, Armory: Air Assault - UA/CNM Helmet Description "Up-armored variant with command network module"
- ^ Halo: Reach, Armory: CQB - UA/HUL Helmet Description "Up-armored variant with hardened uplink module for MILINT acquisition."
- ^ Halo: Reach, Armory: CQC - UA/HUL Helmet Description "Up-armored variant with hardened uplink module for MILINT acquisition."
- ^ Halo: Reach, Armory: EVA - UA/HUL[3] Helmet Description "Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition."
- ^ a b c Halo Infinite, Armor Hall: UA/Type E3 - Helmet Attachment Description "Enhanced helmet armor."
- ^ Halo: Reach, Armory: Grenader - UA Helmet Description "Up-armored variant of the [G] prototype helmet."
- ^ Halo: Reach, Armory: EOD - UA/HUL Helmet Description "Up-armored variant with hardened uplink module for MILINT acquisition."
- ^ a b c Halo 5: Guardians, Armory: In-game model.
- ^ Halo: Reach, Armory: Mark VI - UA Helmet Description "Up-armored variant of the base Mk. V pattern helmet."
- ^ Halo: Reach, Armory: Mark VI - UA/HUL-I Helmet Description "Up-armored variant with hardened 3rd-generation uplink module for MILINT acquisition."
- ^ a b c Halo Infinite, Armor Hall: UA/Type SN - Helmet Attachment Description "It's called fashion."
- ^ a b Halo Infinite, Armor Hall: UA/Type O5 - Helmet Attachment Description "Enhanced helmet armor."
- ^ Halo: Reach, Armory: ODST - UA/CNM Helmet Description "Up-armored variant with Command network module."
- ^ Halo: The Master Chief Collection: ODST/HVY in-game model
- ^ Halo: Reach, Armory: Operator - UA/HUL Helmet Description "Up-armored varient with hardened uplink module for MILINT acquisition."
- ^ Halo: Reach, Armory: JFO - UA Helmet Description "Up-armored variant of the base Mk.V[J] pattern helmet."
- ^ Halo: Reach, Armory: Recon - UA/HUL[3] Helmet Description "Up-armored variant with hardened 3rd-generation uplink module for MILINT acquisition."
- ^ Sigrid Eklund's field notes, UA/CMA SN5 Type 11 shoulders
- ^ Halo 2: Anniversary, Armory: UA/WAYLAND - Chest Description "Some blows can only be turned, not avoided."
- ^ Halo Infinite, Armor Hall: UA/Ajka - Chest Description "Additional armor plating."
- ^ Halo Infinite, Armor Hall: UA/COG - Chest Description "Up-armored chest gear tested in the dense terrain of undocumented worlds."
- ^ Halo: Reach, Armory: Collar/Breacher - Chest Description "Kick it in; section it off; lay them out."
- ^ Halo Infinite, Armor Hall: UA/D0-01-CCR Breaching Kit - Chest Description "An armored yoke and carrier for additional shotgun shells."
- ^ Halo: Reach, Armory: UA/Multi-Threat - Chest Description "Supplemental Armor, Torso, MJOLNIR Mk. V."
- ^ Halo Infinite, Armor Hall: UA/D0-06-FGM Tactical Kit - Chest Description "A multi-threat up-armor module kit compatible with most MJOLNIR models and variants."
- ^ Halo Infinite, Armor Hall: UA/Double Plate - Chest Description "Misriah-licensed up-armor plating which can be manufactured using any industrial minifac."
- ^ Halo Infinite, Armor Hall: UA/Eloric - Chest Description "Everything has a price, and Emerson will pay anything to succeed."
- ^ Halo 2: Anniversary, Armory: UA/GRT78 - Chest Description "More armor, additional illumination, and plenty of extra ammo."
- ^ Halo 2: Anniversary, Armory: UA/KOTIN - Chest Description "The highest grade of Titanium-A plate to meet threats head-on."
- ^ Halo Infinite, Armor Hall: UA/M550D Halfplate - Chest Description "Up-armor set, specced for minimal impact on Spartan mobility."
- ^ Halo Infinite, Armor Hall: UA/M560 Plate - Chest Description "Created to protect the Mjolnir's shield generator for recovery, even should the rest of the armor suffer fatal compromises."
- ^ Halo Infinite, Armor Hall: UA/MACROSPLINE - Chest Description "With Dr. Halsey's help, even Sentinels can prove to be a valuable source of spare parts."
- ^ Halo Infinite, Armor Hall: UA/Malachit Plate - Chest Description "The defining standard in assault- up-armor plating."
- ^ Halo Infinite, Armor Hall: UA/NERA-APS - Chest Description "Reinforced with non-explosive reactive armor casettes. Suitable for use over most UNSC hard armor, according to Emerson marketing material."
- ^ Halo Infinite, Armor Hall: UA/NERA-ATS - Chest Description "The Paladin project makes extensive use of off-the-shelf components where possible, such as adapting Beweglichkeitsrüstungsysteme NERA tiles originally manufactured for vehicle protection kits."
- ^ Halo Infinite, Armor Hall: UA/NERA-SOFAS - Chest Description "A mix of old and new ERA technologies created by Isabel, ship AI for the Spirit of Fire."
- ^ Halo: Reach, Armory: ODST chest - Chest Description "Many technologies initially developed for MJOLNIR have seen widespread adoption."
- ^ Halo Infinite, Armor Hall: UA/ODST - Chest Description "Even MJOLNIR armor can do with a bit of reinforcement from time-to-time."
- ^ Halo Infinite, Armor Hall: UA/Sacrifice - Chest Description "In desperate times, intact wargear of fallen friends and allies must be turned to the immediate needs of survival and victory."
- ^ Halo Infinite, Armor Hall: UA/ODST - Chest Description "Brutal, yet effective."
- ^ Halo Infinite, Armor Hall: UA/Ringeck - Chest Description "Duelist turning plate. Almost impercetible revisions were made by Isabel to make it compatible with modern shield-shaping waveguides."
- ^ Halo Infinite, Armor Hall: UA/SATeK - Chest Description "Semi-Ablative Test Kit (SATeK) up-armor systems pulled from the lab and put on the front lines for priority evaluation."
- ^ Halo Infinite, Armor Hall: UA/SRES - Chest Description "The first Shield Rapid Effect System was an electromagnetic field generator intended to deflect or dissipate incoming plasma projectiles. The colossal power requirements and limited effectiveness outside lab conditions led to the project being cancelled in 2528, with existing units retooled to function as emergency power backups."
- ^ Halo: Reach, Armory: UA/Base Security - Chest Description "Keep it simple; leave everything you don't absolutely need at the CP."
- ^ Halo Infinite, Armor Hall: UA/SIMA - Chest Description "The Shield Improvement Module - Alpha was an upgrade that never quite reached successful deployment, but the armored housings quickly found a new use with the Spartan-IIIs."
- ^ Halo Infinite, Armor Hall: UA/TAAP - Chest Description "This yoke provides an extra layer of collar protection constructed from warship-grade Titanium-A."
- ^ Halo: Reach, Armor Hall: HP/HALO - Chest Description "Supplemental armor with hard points for High-Altitude Low-Opening gear."
- ^ Halo Infinite, Armor Hall: UA/Tarnok - Chest Description "Be prepared when you delve into the unknown."
- ^ Halo Infinite, Armor Hall: UA/TSA Prototype - Chest Description "Testbed thermal-superconducting plate meant to provide additional protection against plasma-based weaponry."
- ^ Halo: Reach, Armor Hall: UA/Counterassault - Chest Description "Supplemental Armor, Torso, MJOLNIR Mk. V; with increased storage capacity."
- ^ Halo Infinite, Armor Hall: UA/VAUNTLOCK - Chest Description "An addition to an armored yoke, this ensemble includes an early-model VAUNTLOCK power pack, which can temporarily power Mjolnir shields if the suit's fusion power plant fails."
- ^ Halo Infinite, Armor Hall: UA/TIGERPLATE - Chest Description "A new exploration of the older VAUNTLOCK shield power pack concept."
- ^ Halo Infinite, Armor Hall: UA/X800 Plate - Chest Description "Testbed for methods of stacking non-explosive reactive armor plates and electromagnetic shielding made to counter Covenant and Forerunner weaponry."
- ^ Halo: Reach, Armor Hall: UA/Buckler - Wrist Description "Supplementary wrist protection."
- ^ Halo Infinite, Armor Hall: UA/Nitra - Wrist Description "Armored vambrace."
- ^ Halo: Reach, Armor Hall: UA/Bracer - Wrist Description "Supplementary forearm protection."
- ^ Halo Infinite, Armor Hall: UA/P1DA Bracer - Wrist Description "Supplemental wrist armor."
- ^ Halo Infinite, Armor Hall: UA/Poprad - Wrist Description "Armored vambrace."
- ^ Halo Infinite, Armor Hall: UA/Type II-A1 Buckler - Wrist Description "Despite rumors to the contrary, this buckler does not have an energy shield generator."
- ^ Halo Infinite, Armor Hall: UA/Honomu - Utility Description "Supplemental armor plating."
- ^ Halo Infinite, Armor Hall: UA/Makena - Utility Description "Supplemental armor plating."
- ^ Halo Infinite, Armor Hall: UA/Minot - Utility Description "Armored belt."
- ^ Halo Infinite, Armor Hall: UA/S-Plate - Utility Description "One component of a strategic protection plan."
- ^ Halo: Reach, Armor Hall: UA/CHOBHAM - Utility Description "Supplemental armor, composite."
- ^ Halo Infinite, Armor Hall: UA/TYPE CHOBHAM - Utility Description "Ceramic composite armor plates for additional thigh protection."
- ^ Halo: Reach, Armor Hall: UA/NxRA - Utility Description "Supplemental armor, reactive, non-explosive."
- ^ Halo: Reach, campaign level Exodus
- ^ Halo: Reach, campaign level The Pillar of Autumn
- ^ Halo: Reach, Armory
- ^ Gamestop, Halo Reach Legendary Edition - with Bonus!: (defunct, Archive) (Retrieved on Jun 1, 2020) [archive]
- ^ Bungie.net, Bungie Weekly Update: 07/09/10 (Retrieved on Jun 1, 2020) [archive]
- ^ Halo 5: Guardians, Armor customization: INDOMITABLE - In-game model
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