Canon

MIRAGE-class Mjolnir: Difference between revisions

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==MIRAGE IIC overview==
==MIRAGE IIC overview==
===Design details===
===Design details===
In-keeping with the theme of cost-effectiveness, the Mirage IIC builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration armor program. Some helmets compromise the full range of GEN3 capabilities, this significantly reduces their cost, complexity, and the augmentation requirements of the operator.{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mirage IIC - Helmet Description|Quote=MIRAGE IIC helmets compromise the full range of GEN3 capabilites to significantly reduce cost, complexity, and operator augmentation requirements compared to the Mark VII baseline.}} All this results in a multi-role powered assault armor that meets baseline GEN3 Mjolnir standards.{{Ref/Game|Id=HIAHCoreMirageIIC|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mirage IIC - Armor Core Description|Quote=MIRAGE IIC armor builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration (SPI) armor program to create low cost, multi-role powered assault armor that meets baseline GEN3 Mjolnir standards.}} Mirage IIC's reactor is built into the techsuit, being covered by the chestpiece.{{Ref/Game|HI|Site Unseen|Detail=Unbound cinematic}}
In-keeping with the theme of cost-effectiveness, the Mirage IIC builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration armor program. Some helmets compromise the full range of GEN3 capabilities, significantly reducing their cost, complexity, and the augmentation requirements of the operator.{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mirage IIC - Helmet Description|Quote=MIRAGE IIC helmets compromise the full range of GEN3 capabilites to significantly reduce cost, complexity, and operator augmentation requirements compared to the Mark VII baseline.}} All this results in a multi-role powered assault armor that meets baseline GEN3 Mjolnir standards.{{Ref/Game|Id=HIAHCoreMirageIIC|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mirage IIC - Armor Core Description|Quote=MIRAGE IIC armor builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration (SPI) armor program to create low cost, multi-role powered assault armor that meets baseline GEN3 Mjolnir standards.}} Mirage IIC's reactor is built into the techsuit, being covered by the chestpiece.{{Ref/Game|HI|Site Unseen|Detail=Unbound cinematic}}


===Variants===
===Variants===
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*'''[[BALOR-class Mjolnir|Balor]]''' - A variant equipped with the MSN-04 active sensor cluster
*'''[[BALOR-class Mjolnir|Balor]]''' - A variant equipped with the MSN-04 active sensor cluster
*'''[[BELUS-class Mjolnir|Belus]]''' - A variant of all-purpose combat helmet
*'''[[BELUS-class Mjolnir|Belus]]''' - A variant of all-purpose combat helmet
*'''[[ERINYES-class Mjolnir|Erinyes]]''' - A variant based off of [[War sphinx]] technology
*'''[[EXTENDER-class Mjolnir|Extender]]''' - A variant for pilots
*'''[[EXTENDER-class Mjolnir|Extender]]''' - A variant for pilots
*'''[[NEITH-class Mjolnir|Neith]]''' - A variant that feature an updated version of the GEN2 Tracer sensor suite
*'''[[NEITH-class Mjolnir|Neith]]''' - A variant that feature an updated version of the GEN2 Tracer sensor suite
*'''[[NEXUS-class armor|Nexus]]''' - A non-Mjolnir prototype helmet made compatible with the Mirage IIC armor. It feature an autonomous netwar rig and swarm drone controller
*'''[[NEXUS-class armor|Nexus]]''' - A non-Mjolnir prototype helmet made compatible with the Mirage IIC armor. It feature an autonomous netwar rig and swarm drone controller
*'''[[SKYMARCHER-class Mjolnir|Skymarcher]]''' - A variant that emulates Covenant and Banished control systems
*'''[[STREET VIPER-class Mjolnir|Street Viper]]''' - A variant under close re-evaluation
*'''[[STREET VIPER-class Mjolnir|Street Viper]]''' - A variant under close re-evaluation
*'''[[TYRO-class Mjolnir|Tyro]]''' - A variant with multiple ultra-wideband interface channels
*'''[[TYRO-class Mjolnir|Tyro]]''' - A variant with multiple ultra-wideband interface channels
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*''[[Halo Infinite]]''
*''[[Halo Infinite]]''
**''[[Season 03: Echoes Within]]''
**''[[Season 03: Echoes Within]]''
*''[[Halo: Battle for the Blood-Moon]]''


==Sources==
==Sources==

Revision as of 11:34, November 8, 2024

Mirage
MIRAGE IIC
A cropped-out Mirage IIC-clad Spartan in the customisation menu. Cropped from a screenshot provided by User:031 Exuberant Witness.
GEN1 Mirage
A Spartan wearing Mirage armour.
Production overview

Manufacturer(s):

Materials Group

Type:

MJOLNIR (GEN1)
MJOLNIR (GEN3) (Compatible)

Role(s):

Multi-purpose

Technical specifications

Feature(s):

  • Software-definable deception jammers[1]
  • Force amplification gauntlets[1]
 

MIRAGE-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor derived from the Semi-Powered Infiltration armor.[2][1]

GEN1 overview

Design details

The MIRAGE armor takes the form of SPI suits designed for the SPARTAN-III program, upgraded to MJOLNIR standards intended to be employed by any Spartan generation. Once the standard helmet of SPI armor, MIRAGE-class Mjolnir makes use of an upgraded MIRAGE-class helmet. The gauntlets are designed as a refinement of the RIFT-class force amplification gauntlets. Overall, the suit is light and resilient, though considered not as robust as the MJOLNIR program's efforts. However, it is able to be manufactured at a fraction of the price while meeting the same basic performance requirements.[1]

MIRAGE IIC overview

Design details

In-keeping with the theme of cost-effectiveness, the Mirage IIC builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration armor program. Some helmets compromise the full range of GEN3 capabilities, significantly reducing their cost, complexity, and the augmentation requirements of the operator.[3] All this results in a multi-role powered assault armor that meets baseline GEN3 Mjolnir standards.[4] Mirage IIC's reactor is built into the techsuit, being covered by the chestpiece.[5]

Variants

A list of variants compatible with the Mirage IIC platform.

  • Athlon - A variant used in combat training exercises, upgraded from GEN2
  • Balor - A variant equipped with the MSN-04 active sensor cluster
  • Belus - A variant of all-purpose combat helmet
  • Erinyes - A variant based off of War sphinx technology
  • Extender - A variant for pilots
  • Neith - A variant that feature an updated version of the GEN2 Tracer sensor suite
  • Nexus - A non-Mjolnir prototype helmet made compatible with the Mirage IIC armor. It feature an autonomous netwar rig and swarm drone controller
  • Skymarcher - A variant that emulates Covenant and Banished control systems
  • Street Viper - A variant under close re-evaluation
  • Tyro - A variant with multiple ultra-wideband interface channels
  • Veles - A variant for intelligence collection

In-game information

Halo 3 MCC

Mirage was implemented into Halo 3 in the 20th anniversary celebration event for Halo: The Master Chief Collection. The set is available for purchase in The Exchange on the week of November 24, 2021.[6]

Piece Description Unlock requirements
Mirage armour icon.
Helmet
A direct evolution of the Semi-Powered Infiltration armor suite. The Exchange, Spartan Point 2
Mirage armour icon.
Chest
MIRAGE armor incorporates the latest in software-definable deception jammers. The Exchange, Spartan Point 2
Mirage armour icon.
Shoulders
Lightweight, but resilient. The Exchange, Spartan Point 2
Mirage armour icon.
Forearms
A further refinement of the RIFT-class force-amplification gauntlets. The Exchange, Spartan Point 2
Mirage armour icon.
Legs
Though not as robust as mainline Mjolnir suits, the MIRAGE exoskeleton meets basic performance metrics at a fraction of the price. The Exchange, Spartan Point 2

Halo Infinite

The Mirage IIC armor core and helmet are unlocked by default in Season 03: Echoes Within, the third season of Halo Infinite multiplayer.

Armor Manufacturer Lore Rarity Unlock Requirements
Mirage IIC image
Mirage IIC core
Materials Group MIRAGE IIC armor builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration (SPI) armor program to create low cost, multi-role powered assault armor that meets baseline GEN3 Mjolnir standards. Rare Season 03: Echoes Within - Unlocked by default
MIRAGE IIC Helmet icon
Mirage IIC helmet
Materials Group MIRAGE IIC helmets compromise the full range of GEN3 capabilities to significantly reduce cost, complexity, and operation augmentation requirements compared to the Mark VII baseline. Common Season 03: Echoes Within - Unlocked by default

Attachments

The following attachments are not exclusive to the Mirage IIC helmet, and are compatible with other helmets on the Mirage IIC core.

Gallery

Halo 3

Halo Infinite

List of appearances

Sources

  1. ^ a b c d Halo Waypoint, Canon Fodder - New year, New lore (Retrieved on Jan 23, 2023) [archive]
  2. ^ Halo Waypoint, Canon Fodder - Anniversary Armory (Retrieved on Nov 3, 2021) [archive]
  3. ^ Halo Infinite, Armor Hall: Mirage IIC - Helmet Description "MIRAGE IIC helmets compromise the full range of GEN3 capabilites to significantly reduce cost, complexity, and operator augmentation requirements compared to the Mark VII baseline."
  4. ^ Halo Infinite, Armor Hall: Mirage IIC - Armor Core Description "MIRAGE IIC armor builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration (SPI) armor program to create low cost, multi-role powered assault armor that meets baseline GEN3 Mjolnir standards."
  5. ^ Halo Infinite, Site Unseen: Unbound cinematic
  6. ^ Halo Waypoint, Celebrating 20 Years of Halo in The Master Chief Collection (Retrieved on Nov 3, 2021) [archive]