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MIRAGE-class Mjolnir: Difference between revisions

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==MIRAGE IIC overview==
==MIRAGE IIC overview==
===Design details===
===Design details===
In-keeping with the theme of cost-effectiveness, the Mirage IIC builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration armor program. Some Helmets are compromising the full range of GEN3 capabilities, they significantly reduces their cost, complexity, and the augmentation requirements of the operator.{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mirage IIC - Helmet Description|Quote=MIRAGE IIC helmets compromise the full range of GEN3 capabilites to significantly reduce cost, complexity, and operator augmentation requirements compared to the Mark VII baseline.}} All this results in a multi-role powered assault armor that meets baseline GEN3 Mjolnir standards.{{Ref/Game|Id=HIAHCoreMirageIIC|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mirage IIC - Armor Core Description|Quote=MIRAGE IIC armor builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration (SPI) armor program to create low cost, multi-role powered assault armor that meets baseline GEN3 Mjolnir standards.}} Mirage IIC's reactor is built into the techsuit, being covered by the chestpiece.{{Ref/Game|HI|Site Unseen|Detail=Unbound cinematic}}
In-keeping with the theme of cost-effectiveness, the Mirage IIC builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration armor program. Some Helmets are compromising the full range of GEN3 capabilities, which significantly reduces their cost, complexity, and the augmentation requirements of the operator.{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mirage IIC - Helmet Description|Quote=MIRAGE IIC helmets compromise the full range of GEN3 capabilites to significantly reduce cost, complexity, and operator augmentation requirements compared to the Mark VII baseline.}} All this results in a multi-role powered assault armor that meets baseline GEN3 Mjolnir standards.{{Ref/Game|Id=HIAHCoreMirageIIC|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mirage IIC - Armor Core Description|Quote=MIRAGE IIC armor builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration (SPI) armor program to create low cost, multi-role powered assault armor that meets baseline GEN3 Mjolnir standards.}} Mirage IIC's reactor is built into the techsuit, being covered by the chestpiece.{{Ref/Game|HI|Site Unseen|Detail=Unbound cinematic}}


===Variants===
===Variants===

Revision as of 12:01, July 27, 2023

Mirage
MIRAGE IIC
A cropped-out Mirage IIC-clad Spartan in the customisation menu. Cropped from a screenshot provided by User:031 Exuberant Witness.
GEN1 Mirage
A Spartan wearing Mirage armour.
Production overview

Manufacturer(s):

Materials Group

Type:

MJOLNIR (GEN1)
MJOLNIR (GEN3) (Compatible)

Role(s):

Multi-purpose

Technical specifications

Feature(s):

  • Software-definable deception jammers[1]
  • Force amplification gauntlets[1]
 

MIRAGE-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor derived from the Semi-Powered Infiltration armor.[2][1]

GEN1 overview

Design details

The MIRAGE armor takes the form of SPI suits designed for the SPARTAN-III program, upgraded to MJOLNIR standards intended to be employed by any Spartan generation. Once the standard helmet of SPI armor, MIRAGE-class Mjolnir makes use of an upgraded MIRAGE-class helmet. The gauntlets are designed as a refinement of the RIFT-class force amplification gauntlets. Overall, the suit is light and resilient, though considered not as robust as the MJOLNIR program's efforts. However, it is able to be manufactured at a fraction of the price while meeting the same basic performance requirements.[1]

MIRAGE IIC overview

Design details

In-keeping with the theme of cost-effectiveness, the Mirage IIC builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration armor program. Some Helmets are compromising the full range of GEN3 capabilities, which significantly reduces their cost, complexity, and the augmentation requirements of the operator.[3] All this results in a multi-role powered assault armor that meets baseline GEN3 Mjolnir standards.[4] Mirage IIC's reactor is built into the techsuit, being covered by the chestpiece.[5]

Variants

A list of variants compatible with the Mirage IIC platform.

  • Athlon - A variant used in combat training exercises, upgraded from GEN2
  • Balor - A variant equipped with the MSN-04 active sensor cluster
  • Belus - A variant of all-purpose combat helmet
  • Extender - A variant for pilots
  • Neith - A variant that feature an updated version of the GEN2 Tracer sensor suite
  • Nexus - A non-Mjolnir prototype helmet made compatible with the Mirage IIC armor. It feature an autonomous netwar rig and swarm drone controller
  • Street Viper - A variant under close re-evaluation
  • Tyro - A variant with multiple ultra-wideband interface channels
  • Veles - A variant for intelligence collection

In-game information

Halo 3 MCC

Mirage was implemented into Halo 3 in the 20th anniversary celebration event for Halo: The Master Chief Collection. The set is available for purchase in The Exchange on the week of November 24, 2021.[6]

Piece Description Unlock requirements
Mirage armour icon.
Helmet
A direct evolution of the Semi-Powered Infiltration armor suite. The Exchange, Spartan Point 2
Mirage armour icon.
Chest
MIRAGE armor incorporates the latest in software-definable deception jammers. The Exchange, Spartan Point 2
Mirage armour icon.
Shoulders
Lightweight, but resilient. The Exchange, Spartan Point 2
Mirage armour icon.
Forearms
A further refinement of the RIFT-class force-amplification gauntlets. The Exchange, Spartan Point 2
Mirage armour icon.
Legs
Though not as robust as mainline Mjolnir suits, the MIRAGE exoskeleton meets basic performance metrics at a fraction of the price. The Exchange, Spartan Point 2

Halo Infinite

The Mirage IIC armor core and helmet are unlocked by default in Season 03: Echoes Within, the third season of Halo Infinite multiplayer.

Armor Manufacturer Lore Rarity Unlock Requirements
Mirage IIC image
Mirage IIC core
Materials Group MIRAGE IIC armor builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration (SPI) armor program to create low cost, multi-role powered assault armor that meets baseline GEN3 Mjolnir standards. Rare Season 03: Echoes Within - Unlocked by default
MIRAGE IIC Helmet icon
Mirage IIC helmet
Materials Group MIRAGE IIC helmets compromise the full range of GEN3 capabilities to significantly reduce cost, complexity, and operation augmentation requirements compared to the Mark VII baseline. Common Season 03: Echoes Within - Unlocked by default

Gallery

Halo 3

Halo Infinite

List of appearances

Sources

  1. ^ a b c d Halo Waypoint, Canon Fodder - New year, New lore (Retrieved on Jan 23, 2023) [archive]
  2. ^ Halo Waypoint, Canon Fodder - Anniversary Armory (Retrieved on Nov 3, 2021) [archive]
  3. ^ Halo Infinite, Armor Hall: Mirage IIC - Helmet Description "MIRAGE IIC helmets compromise the full range of GEN3 capabilites to significantly reduce cost, complexity, and operator augmentation requirements compared to the Mark VII baseline."
  4. ^ Halo Infinite, Armor Hall: Mirage IIC - Armor Core Description "MIRAGE IIC armor builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration (SPI) armor program to create low cost, multi-role powered assault armor that meets baseline GEN3 Mjolnir standards."
  5. ^ Halo Infinite, Site Unseen: Unbound cinematic
  6. ^ Halo Waypoint, Celebrating 20 Years of Halo in The Master Chief Collection (Retrieved on Nov 3, 2021) [archive]