CHAMPION-class armor
From Halopedia, the Halo wiki
Champion | |
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Production overview | |
Manufacturer(s): |
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Type: |
MJOLNIR [GEN3] (Compatible) |
The CHAMPION-class armor is an armor variant compatible with the MJOLNIR Powered Assault Armor (GEN3) platform.[1]
Overview[edit]
Design details[edit]
The Champion helmet bears significant resemblance to the leader power armor used by the Jiralhanae.
Development history[edit]
The Champion armor was developed by the Banished.[1]
Usage[edit]
Ilsa Zane employed the Champion armor after joining the Banished, alongside a Mjolnir armor she obtained after killing an unidentified Spartan.
In-game information[edit]
Halo Infinite[edit]
The Champion armor is available for multiplayer Spartan armor customization in Halo Infinite.
Helmet | Manufacturer | Lore | Rarity | Unlock Requirements |
---|---|---|---|---|
Champion |
Banished | Long abandoned by the UNSC and forgotten by Earth, the Outer Colonies have turned to the Banished for inspiration and guidance | Legendary | Banished Honor Pass level 20 |
Champion's Pauldron |
New allegiance, new outlook. | Banished Honor Pass level 18 | ||
Champion's Kneepad |
It has some flair. | Banished Honor Pass level 5 |
Production notes[edit]
Champion, alongside the other Banished armour featured in the Banished Honor update, was originally concepted to consist of two preset armour kits. Due to the unpopular fan reception of those fixed kits, the designs were split up into individual armour pieces to allow for player customisation.[2]
Gallery[edit]
A Spartan-IV wearing Champion armor with an OSTEO combat engineering suit.
List of appearances[edit]
- Halo Infinite
- Content Update 32 (First appearance)
- Halo: The Third Life
Sources[edit]
- ^ a b c Halo Infinite, Armor Hall: Champion - Helmet Description "Long abandoned by the UNSC and forgotten by Earth, the Outer Colonies have turned to the Banished for inspiration and guidance"
- ^ Reddit, The Brute armor in Banished Honor was originally supposed to be it's own armor core: "These were initially concepted as armor kits, which meant no per-piece customization. Given the pretty much unanimous dislike of those more restrictive kits, we shifted these to be armor set pieces that would allow for more mixing and matching. In my eyes, we all still got sick looking Banished Spartans while also retaining the ability to fully customize their character. The pivot was a win for everyone imo" - John Junyszek (Retrieved on May 18, 2024) [archive]
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