Halo: Reach credits: Difference between revisions
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{{ | {{Title|''Halo: Reach'' credits}} | ||
{{ | {{Status|RealWorld}} | ||
{{Level | {{Level infobox | ||
|prev = ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]'' | |prev=''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]'' | ||
|next = ''[[Lone Wolf]]'' | |next=''[[Lone Wolf]]'' | ||
|name=''Halo: Reach'' credits | |||
|image=[[File:HReach Credits.png|300px]] | |||
|game=''[[Halo: Reach]]'' | |game=''[[Halo: Reach]]'' | ||
|nowalk=1 | |||
|nowalk= | |||
}} | }} | ||
{{Article | |||
The '''Halo: Reach credits''' are a list of credits that show the employees that worked on | {{Article quote|We'll see you starside.}} | ||
The '''''Halo: Reach'' credits''' are a list of [[credits]] that show the employees that worked on ''[[Halo: Reach]]''. The credits continue exactly where ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]'' left off, with the {{UNSCShip|Pillar of Autumn}} now arriving [[Installation 04]].<ref>'''''[[Halo: Reach]]''', credits''</ref> | |||
==Outro== | ==Outro== | ||
'''To all | [http://www.youtube.com/watch?v=EAGov6hl9TU '''{''Credits''}'''] | ||
''Fade in to the [[Soell system]]. The ''Pillar of Autumn'' exits slipspace. The cruiser flies into view.'' | |||
'''September 19, 2552 01:20 Hours''' | |||
*'''[[Captain (Navy)|Captain]] [[Jacob Keyes]]''': "Cortana, all I need to know is, ''did we lose them?''" | |||
*'''[[Cortana]]''': "I think we ''both'' know the answer to that." | |||
''The ''Pillar of Autumn'' slowly drifts towards the planet [[Threshold]] and the orbiting megastructure - [[Installation 04|Halo]].'' | |||
---- | |||
''In the MCC version of Halo: Reach'' | |||
''Fades to black.'' | |||
---- | |||
''[[Auntie Dot]]'s image then fades in and displays message from [[Bungie]]:'' | |||
'''To all our faithful fans—''' | |||
Thank you for playing Halo: Reach. | Thank you for playing Halo: Reach. | ||
Line 19: | Line 39: | ||
Over the past decade, we've shared some of our most memorable experiences together, inside the far reaching expanses of the [[Halo universe]]. It's been one hell of a ride. And we couldn't have done it without you. | Over the past decade, we've shared some of our most memorable experiences together, inside the far reaching expanses of the [[Halo universe]]. It's been one hell of a ride. And we couldn't have done it without you. | ||
As we continue marching toward our ultimate goal of World Domination, | As we continue marching toward our ultimate goal of [[7 Steps to World Domination|World Domination]], Bungie remains inspired and fueled by you, our passionate fan community. So Play. [[Forge]]. Film. | ||
'''We'll see you starside.''' | '''We'll see you starside.''' | ||
❤️ BUNGIE | |||
BUNGIE | |||
==Credits== | ==Credits== | ||
===Reach Team=== | |||
ENVIRONMENT ART LEAD - Rob Adams | |||
3D ARTIST - Chris Alderson | |||
NETWORKING ENGINEER - David Aldridge | |||
MULTIPLAYER PRODUCER - David Allen | |||
ENVIRONMENT ART PRODUCER - Sam Arguez | |||
MULTIPLAYER DESIGNER - [[Chad Armstrong]] | |||
ANIMATION ENGINEER - Tam Armstrong | |||
FIREFIGHT/INVESTMENT DESIGN LEAD - [[Lars Bakken]] | |||
SANDBOX ENGINEER - Mike Baldwin | |||
PRODUCTION ENGINEERING LEAD - Graham Bartlett | |||
ENVIRONMENT ARTIST - Matt Bennier | |||
ADDITIONAL DESIGN DIRECTION - [[Paul Bertone|Paul Bertone Jr.]] | |||
3D ARTIST - Travis Brady | |||
ENVIRONMENT ARTIST - Ray Broscovak | |||
ANIMATION TEAM LEAD - Roberta Browne | |||
ENVIRONMENT ARTIST - Mick Buckmiller | |||
ENVIRONMENT ARTIST - Mike Buelterman | |||
RIGGER - Javier Burgos | |||
ENVIRONMENT TECHNICAL ARTIST - Tom Burlington | |||
SANDBOX ENGINEER - [[Jon Cable]] | |||
3D ARTIST - Milton Cadogan | |||
UI ART LEAD - [[David Candland]] | |||
ENVIRONMENT ARTIST - Frank Capezzuto | |||
MULTIPLAYER DESIGN LEAD - [[Chris Carney]] | |||
MULTIPLAYER DESIGNER - [[Derek Carroll]] | |||
CONCEPT ARTIST - Steve Chon | |||
CONCEPT ARTIST - Alex Chu | |||
3D ART PRODUCER - Jessica Coombs | |||
ENVIRONMENT ART LEAD - [[Steve Cotton]] | |||
CINEMATIC LEAD - [[CJ Cowan]] | |||
DESIGN TEAM MANAGER - [[Curtis Creamer]] | |||
UI ARTIST - Andrew G Davis | |||
ENVIRONMENT ARTIST - [[Vic DeLeon]] | |||
INFRASTRUCTURE ENGINEER - Christian Diefenbach | |||
3D ART LEAD - [[Tom Doyle]] | |||
ART TEAM MANAGER - [[David Dunn|Dave Dunn]] | |||
AI ENGINEER - Max Dyckhoff | |||
3D ARTIST - Eric Elton | |||
TEST MANAGER - Jamie Evans | |||
UI ENGINEER - Brad Fish | |||
FX ARTIST - Mark Flieg | |||
FX ARTIST - Chad Foxglove | |||
MISSION DESIGNER - Brian Frank | |||
SENIOR TEST ENGINEER - David Gasca | |||
TEST ENGINEER - Nick Gerrone | |||
ONLINE ENGINEER - Tom Gioconda | |||
AUDIO ENGINEER - Cyril Saint Girons | |||
SANDBOX ENGINEER - Bob Glessner | |||
SKY ARTIST - Mark Goldsworthy | |||
ONLINE ENGINEERING LEAD - Chris Gossett | |||
ENGINEERING OVERHEAD - Charlie Gough | |||
FIREFIGHT/SYSTEMS DESIGNER - [[Tyson Green]] | |||
SANDBOX DESIGNER - Josh Hamrick | |||
CONCEPT ARTIST - [[Isaac Hannaford]] | |||
TEST ENGINEER - Andrew Harrison | |||
UI ENGINEER - Cale Haskell | |||
ENVIRONMENT LIGHTING LEAD - [[Justin Hayward]] | |||
TECHNICAL ARTIST - James Haywood | |||
ANIMATOR - David Helsby | |||
ANIMATOR - Mike Hoffman | |||
GRAPHICS ENGINEER - Yaohua Hu | |||
RIGGING LEAD - David Hunt | |||
CINEMATIC ANIMATOR - Pat Jandro | |||
COMMUNITY & PR DIRECTOR - [[Brian Jarrard]] | |||
SOUND DESIGN/ADDITIONAL MUSIC - [[C. Paul Johnson|C Paul Johnson]] | |||
ENVIRONMENT ART LEAD - Samuel Jones | |||
ANIMATOR - Matt Kelly | |||
TEST ENGINEER INTERN - Justin Klaassen | |||
RELEASE MANAGER - Domenic Koeplin | |||
CHARACTER ENGINEERING LEAD - Petar Kotevski | |||
TEST DEVELOPER - Luke Ledwich | |||
CREATIVE DIRECTOR - [[Marcus R. Lehto|Marcus Lehto]] | |||
MULTIPLAYER ENGINEER - Paul Lewellen | |||
ANIMATION CREATIVE LEAD - Richard Lico | |||
CINEMATIC/AUDIO PRODUCER - David Lieber | |||
TOOLS ENGINEERING LEAD - Aaron Lieberman | |||
ENVIRONMENT ARTIST - Blake Low | |||
ANIMATOR - Leo Martinez | |||
3D ARTIST TEAM LEAD - Dave Matthews | |||
MOCAP SPECIALIST - Troy McFarland | |||
SANDBOX ENGINEERING LEAD - [[Eamon McKenzie]] | |||
ADDITIONAL WRITING - [[Robert McLees|Robt McLees]] | |||
ENVIRONMENT ARTIST - [[Michael Means]] | |||
SANDBOX DESIGN LEAD - Sage Merrill | |||
MISSION DESIGNER - [[Dan Miller]] | |||
ENVIRONMENT ARTIST - Michael Milota | |||
ONLINE ENGINEER - Jacob Miner | |||
3D ARTIST - Raj Nattam | |||
CINEMATIC DESIGNER - Kurt Nellis | |||
INFRASTRUCTURE ENGINEER - Mat Noguchi | |||
ENGINEERING PRODUCER - Mark Noseworthy | |||
ANIMATION LEAD - [[William O'Brien|Bill O'Brien]] | |||
WRITING LEAD - Peter O'Brien | |||
COMPOSER / AUDIO DIRECTOR - [[Martin O'Donnell]] | |||
CAMPAIGN/UI PRODUCTION LEAD - Patrick O'Kelley | |||
CAMPAIGN DESIGN LEAD - Chris Opdahl | |||
COMMUNITY / ADDITIONAL WRITING - Eric Osborne | |||
MISSION DESIGNER - Alex Pfeiffer | |||
ENVIRONMENT ARTIST - Cameron Pinard | |||
PRODUCTION LEAD - Matt Priestly | |||
ANIMATION PRODUCER - Matt Richenburg | |||
ANIMATOR - Jason Robertson | |||
PRODUCTION ENGINEER - [[Fireteam (gameplay mechanic)|Josh Rodgers]] | |||
TOOLS ENGINEER - Tristan Root | |||
ENVIRONMENT ARTIST - [[Paul Russel]] | |||
DIRECTOR OF SPECIAL PROJECTS - [[Zach Russell]] | |||
MISSION DESIGNER - Matt Sammons | |||
MISSION DESIGN LEAD - Niles Sankey | |||
ANIMATOR - Tom Saville | |||
FX ART LEAD - [[Steve Scott]] | |||
TOOLS ENGINEERING LEAD - Brian Sharp | |||
3D ART CREATIVE LEAD - Scott Shepherd | |||
ANIMATOR - Drew Shy | |||
TOOLS ENGINEER - Sean Shypula | |||
PLAYER INVESTMENT DESIGNER - [[Luke Smith]] | |||
RIGGER - Forrest Soderlind | |||
TOOLS ARCHITECT - Andrew Solomon | |||
TECHNICAL DESIGN IN ANIMATION - Joe Spataro | |||
3D ARTIST - David Stammel | |||
WRITING DIRECTOR - [[Joseph Staten]] | |||
WEB DESIGNER - Stosh Steward | |||
ENVIRONMENT ARTIST - Jason Sussman | |||
ENVIRONMENT ARTIST - Kentarou Taya | |||
GRAPHICS ENGINEER - Chris Tchou | |||
TOOLS ENGINEER - Ben Thompson | |||
MULTIPLAYER/UI ENGINEERING LEAD - [[Luke Timmins]] | |||
MISSION DESIGNER - Mike Tipul | |||
FIREFIGHT DESIGNER - James Tsai | |||
EXECUTIVE PRODUCER - [[Joseph Tung]] | |||
3D ARTIST - Artem Volchik | |||
TECHNICAL ARTIST - Paul Vosper | |||
AI/ANIMATION ENGINEER - Brendan Walker | |||
ENGINEERING DIRECTOR - Ben Wallace | |||
GRAPHICS ENGINEER - Xi Wang | |||
AUDIO LEAD / SOUND DESIGN - [[Jay Weinland]] | |||
TEST ENGINEER - Jon Weisnewski | |||
ONLINE ENGINEER - Michael Williams | |||
PRODUCTION ENGINEER - Tim Williams | |||
STORY AND CINEMATIC LEAD - [[Lee Wilson]] | |||
ONLINE ENGINEERING LEAD - [[Roger Wolfson]] | |||
ENVIRONMENT TEAM LEAD - [[Michael Wu]] | |||
ENVIRONMENT CREATIVE LEAD - [[Mike Zak|Michael Zak]] | |||
===Additional Music and Recording=== | |||
ORCHESTRATION / ADDITIONAL MUSIC - [[Stan LePard]] (Panther Modern) | |||
ADDITIONAL MUSIC - [[Michael Salvatori]] (TotalAudio) | |||
[[Halo 2]] Soundtrack "[[Never Surrender]]" appears Courtesy of Niles Rogers and Nataraj | |||
Northwest Sinfornia | |||
Studio X | |||
===Additional Development=== | |||
ENVIRONMENT ART - [[Chris Barrett|Christopher Barrett]] | |||
CONCEPT ART - Dorje Seattle Bellbrook | |||
TOOLS ENGINEER - Scott Bilas | |||
ENGINEERING - [[Chris Butcher]] | |||
ENGINEERING - [[Hao Chen]] | |||
ENGINEERING - Andy Firth | |||
DESIGN - [[Jaime Griesemer]] | |||
CONCEPT ART - Jaime Jones | |||
DESIGN - [[Jason Jones]] | |||
ENGINEERING - [[Adrian Perez]] | |||
ENGINEERING - Matt Segur | |||
ENGINEERING - Natasha Tatarchuk | |||
ENGINEERING - Justin Truman | |||
ENGINEERING - Luis Villegas | |||
3D ART - [[Shi Kai Wang]] | |||
===Studio Management=== | |||
CFO - Brent Abrahamsen | |||
DIRECTOR OF PRODUCTION - Jonty Barnes | |||
HEAD OF BUSINESS DEVELOPMENT - Ondraus Jenkins | |||
COO - [[Pete Parsons]] | |||
DEVELOPMENT MANAGER - Steve Reddoch | |||
PRESIDENT - [[Harold Ryan]] | |||
CONTROLLER - Shawn Taylor | |||
ACCOUNTANT - Renae Wetsig | |||
===Visual ID and Design=== | |||
SENIOR GRAPHICS DESIGNER - [[Lorraine McLees]] | |||
SENIOR GRAPHICS DESIGNER - [[Aaron LeMay]] | |||
CREATIVE DIRECTOR - [[Jim McQuillan|James McQuillan]] | |||
===IT=== | |||
SUPPORT ENGINEER - Alex Bezman | |||
IT DIRECTOR - Steve Lopez | |||
IT LEAD - Jae Parks | |||
SUPPORT ENGINEER - James Phillips | |||
===HR=== | |||
HR MANAGER - Gayle d'Hondt | |||
RECRUITER - Jessica Owens | |||
HR COORDINATOR - Shauna Sperry | |||
CHIEF PEOPLE OFFICER - Joan Toigo | |||
===Administration=== | |||
STUDIO ADMINISTRATION - Davina Chan | |||
ADMINISTRATIVE ASSISTANT - Christine Edwards | |||
SECURITY - Phil Kauffman | |||
SECURITY LEAD - Jerome Simpson | |||
===The Rest of Bungie=== | |||
Ryan Ellis | |||
Yongjoon Lee | |||
Ken Malcolm | |||
Marke Pedersen | |||
===Bungie Special Thanks=== | |||
DESIGN LEAD - [[Christian Allen]] | |||
ANIMATOR - Noah Bordner | |||
LEGAL - Chris Charne | |||
CANADA-FRANCE-HAWAII TELESCOPE - Jean-Charles Cullandre | |||
DESIGNER - Francois Boucher-Genesse | |||
PRODUCER - Matthew Burns | |||
Xbox LIVE - Steve Dolan | |||
Xbox - Clifford Garrett | |||
TECHNICAL ARTIST - Seth Gibson | |||
FX ARTIST - John Gronquist | |||
MICROSOFT VISUAL MERCHANDISING - Abigail Harris | |||
CONCEPT ARTIST - Glenn Israel | |||
MICROSOFT - Shane Kim | |||
MICROSOFT - Don McGowan | |||
Xbox LIVE - Theo Michel | |||
Xbox - Oliver Miyashita | |||
PRODUCER - Allen Murray | |||
Xbox LIVE - Eric Neustadter | |||
Xbox LIVE - Jefferson Ng | |||
MICROSOFT - Frank Pape | |||
Xbox RELEASE MANAGER - Kevin Salcedo | |||
Xbox DEVELOPMENT ACCOUNT MANAGER - David Shaw | |||
Xbox - Victor Tan | |||
TECHNICAL ARTIST - Steve Theodore | |||
Xbox LIVE - Stephen Toulouse | |||
MICROSOFT - Jim Veevaert | |||
MICROSOFT ONLINE ENGINEER - Justin Yorke | |||
Xbox Live Air Marshals | |||
===Contract Animation, Art and Audio=== | |||
ANIMATOR - Aviv Arad (Xversity) | |||
VOICE ENGINEER - Dave Atherton (Independent) | |||
MOTION GRAPHICS DESIGNER - Erik Bertellotti (Perhapsatron) | |||
ANIMATOR - Gene Blakefield (Aquent) | |||
ENVIRONMENT ARTIST - Loren Broach (Aquent) | |||
LIGHTING ARTIST - Sanjay Chand (Frameshift) | |||
ANIMATOR - Will Christiansen (Xversity) | |||
VISUAL ID AND DESIGN SUPPORT - Chris Daltas (Xversity) | |||
LIGHTING ARTIST - Kevin Dalziel (Filter) | |||
CONTENT COORDINATOR - Ryan Eames (Xversity) | |||
3D ARTIST - Merritt Filban (Xversity) | |||
ANIMATOR - Tadd Foote (Xversity) | |||
3D ARTIST - Esequiel Garcia (Filter) | |||
ANIMATOR - Pat Gillette (Xversity) | |||
VIDOC WRITER - Robert Goldberg (Independent) | |||
3D ARTIST - Jesse Hall (Aquent) | |||
MOTION GRAPHICS DESIGNER - Bryen Hensley (Independent) | |||
ANIMATOR - Sam Heine (Aquent) | |||
SOUND DESIGNER - David Henry (Aquent) | |||
ANIMATOR - Eric Huang (Xversity) | |||
3D ARTIST - Gary Huang (Xversity) | |||
3D ARTIST - Kyle Hug (Filter) | |||
ANIMATOR - Tomas Jech (Aquent) | |||
RIGGER - Jason Jones (Xversity) | |||
UI ARTIST - Noah Kaarbo (Kaarbo Design) | |||
ENVIRONMENT ARTIST - Jason Keith (Aquent) | |||
GRAPHICS DESIGNER - Ryan Klaverweide (Xversity) | |||
EDITOR - Nik Kleverov (Independent) | |||
3D EDITOR - Matt Lichy (Aquent) | |||
SOUND DESIGNER - David Liu (Aquent) | |||
3D ARTIST - Darren McKee (Xversity) | |||
ENVIRONMENT ARTIST - Dan Mod (Aquent) | |||
3D ARTIST - Kayl Myers (Xversity) | |||
FX ARTIST - Jeff Palmer (Fxville) | |||
EDITOR - David Parker (Xversity) | |||
3D ARTIST - Dan Phillips (Aquent) | |||
ENVIRONMENT ARTIST - Johnny Renquist (Xversity) | |||
GRAPHICS DESIGNER - John Stvan (Xversity) | |||
3D ARTIST - Donnie Taylor (Xversity) | |||
3D ARTIST - Matt Turner (Filter) | |||
ENVIRONMENT ARTIST - Anthony Vacarro (Aquent) | |||
CONTENT COORDINATOR - Nicole Warner (Xversity) | |||
3D ARTIST - Andy Xiao (Xversity) | |||
===Art, Animation and FX Vendors=== | |||
House of Moves | |||
Image Metrics | |||
NewBreed Visual FX | |||
Pearl Digital Entertainment | |||
Polygon | |||
Schematic | |||
Vicon | |||
===Contract Dev and Test=== | |||
TESTER - Joseph Ainsworth (Xversity) | |||
WEB DEVELOPER - Martin An (Xversity) | |||
TESTER - Joshua Anderson (Volt) | |||
TESTER - Mike Axworthy (Excell) | |||
TESTER - Cory Blaksee (Excell | |||
PRODUCTION ENGINEER - Cullen Bradley (Excell) | |||
TESTER - Dan Callan (Excell) | |||
TESTER - Eric Carter (Volt) | |||
LOCALIZATION TESTER - Richard Chen (Comsys) | |||
TESTER - Rolando Cisneros (Volt) | |||
TESTER - Thomas Coldwell (Comsys) | |||
TESTER - Joel Day (Volt) | |||
TESTER - Karley Donnell (Excell) | |||
TESTER - Michael Durkin (Volt) | |||
TESTER - Justin Ewert (Excell) | |||
LOCALIZATION TESTER - Mariana Feddersen (Volt) | |||
TESTER - Anton Feist (Excell) | |||
TESTER - Chris Fivash (Xversity) | |||
TESTER - Kevin Gordon (Xversity) | |||
TESTER - Jonathan Green (Volt) | |||
TESTER - Chad Hale (Volt) | |||
TESTER - Kevin Hanschen (Xversity) | |||
TESTER - Andrew Hopper (Excell) | |||
TESTER - Andy Howell (Comsys) | |||
LOCALIZATION TESTER - Chiaki Isono (Volt) | |||
TESTER - Micah Jelberg (Xversity) | |||
TESTER - Tanner Johnson (Xversity) | |||
TESTER - Robert Kehoe (Volt) | |||
TESTER - Sean Kellogg (Xversity) | |||
TESTER - Tomonori Kinoshita (Excell) | |||
TESTER - Schuyler Ko (Volt) | |||
LOCALIZATION TESTER - Uwe Krahe (Excell) | |||
TESTER - Eric Kramer (Xversity) | |||
TESTER - Ryan Ladeen (Volt) | |||
TESTER - Justin Lankin (Xversity) | |||
TESTER - Gordon Lee (Xversity) | |||
LOCALIZATION TESTER - Jooyoung Lee (Volt) | |||
TESTER - Matthew Lumb-Mielke (Xversity) | |||
TESTER - Jeff Mattson (Volt) | |||
LOCALIZATION TESTER - Andra Niculescu (Comsys) | |||
TESTER - Eddie Nunez (Volt) | |||
TESTER - Jason Pate (Aquent) | |||
TESTER - Jeremiah Pieschl (Xversity) | |||
TESTER - Erick Reyes (Xversity) | |||
LOCALIZATION TESTER - Nathan Rodland (Xversity) | |||
TESTER - Michael Sechrist (Volt) | |||
TESTER - Jason Shifley (Comsys) | |||
AI TESTER - Joe Stifferman (Volt) | |||
LOCALIZATION TESTER - Annamaria Stolfo (Comsys) | |||
TESTER - Michael Tea (Xversity) | |||
WEB DEVELOPER - Alan Tseng (Volt) | |||
TESTER - Mark Uyeda (Xversity) | |||
TESTER - Lionel Ward (Aquent) | |||
TESTER - Chris Wilson (Volt) | |||
PRODUCTION ENGINEER - Benjamin Wommack (Xversity) | |||
===Contract IT and HR=== | |||
IT SYSTEMS SUPPORT - Michael Allen (Excell) | |||
IT SYSTEMS SUPPORT - Sergey Mkrtumov (Xversity) | |||
IT SUPPORT SPECIALIST - Ron Running (Excell) | |||
IT SUPPORT SPECIALIST - Andrew Saturn (Xversity) | |||
RECRUITING COORDINATOR - Nina Saldana (Xversity) | |||
===Cast=== | |||
[[Carter-A259|CARTER]] - Freddy Bosche | |||
[[Catherine-B320|KAT]] - Alona Tal | |||
[[Emile-A239|EMILE]] - Jamie Hector | |||
[[Jorge-052|JORGE]] - Hakeem Kae Kazin | |||
[[Jun-A266|JUN]] - Sunil Malhotra | |||
[[Catherine Halsey|HALSEY]] - [[Jen Taylor]] | |||
[[Urban Holland|HOLLAND]] - Pat Duke | |||
[[Auntie Dot|AUNTIE DOT]] - Carole Ruggier | |||
[[Jacob Keyes|KEYES]] - [[Pete Stacker]] | |||
[[Sára Sorvad|SARA]] - Marcella Lentz-Pope | |||
[[SPARTAN-B312|NOBLE SIX (MALE)]]- Phillip Anthony Rodriguez | |||
NOBLE SIX (FEMALE) - Amanda Phillipson | |||
TROOPER 1 - [[Wikipedia:Jon Huertas|Jon Huertas]] | |||
TROOPER 2 - Greg Grunberg | |||
TROOPER 3 - [[Wikipedia:Patrick Gallagher|Patrick Galagher]] | |||
TROOPER 4 - [[Wikipedia:Zachary Levi|Zachary Levi]] | |||
TROOPER 5 - [[Wikipedia:Ron Livingston|Ron Livingston]] | |||
FEMALE TROOPER 1 - [[Wikipedia:Courtenay Taylor|Courtenay Taylor]] | |||
FEMALE TROOPER 2 - [[Wikipedia: Aisha Tyler|Aisha Tyler]] | |||
TROOPER SGT 1 - Pete Stacker | |||
TROOPER SGT 2 - [[Wikipedia:Coby Bell|Coby Bell]] | |||
CIVILIAN MALE 1 - [[Todd Licea]] | |||
CIVILIAN MALE 2 - Tim Gouran | |||
CIVILIAN FEMALE - Carol Roscoe | |||
ELITE 1 - [[David Scully]] | |||
ELITE 2 - Gavin McLean | |||
GRUNT 1 - [[Chris Edgerly]] | |||
GRUNT 2 - [[Joseph Staten|Joe Staten]] | |||
BRUTE 1 - [[Ken Boynton]] | |||
BRUTE 2 - Ron Hippe | |||
[[Sword Control|SWORD CONTROL]] - [[Wikipedia:John Patrick Lowrie|John Patrick Lowrie]] | |||
AIR CONTROL/DISPATCH - [[Wikipedia:William Mapother|William Mapother]] | |||
[[Cortana|CORTANA]] (FIREFIGHT) - [[Jen Taylor]] | |||
[[John-117|MASTER CHIEF]] (FIREFIGHT) - [[Steve Downes]] | |||
[[Edward Buck|GUNNERY SGT BUCK]] (FIREFIGHT) - [[Nathan Fillion]] | |||
[[Avery Johnson|SGT JOHNSON]] (FIREFIGHT) - [[David Scully]] | |||
MULTIPLAYER ANNOUNCER - [[Jeff Steitzer]] | |||
VOICE OF THE [[Data pads|TERMINALS]] - [[Bob O'Donnell]] | |||
===Motion Capture and Facial Performers=== | |||
Deborah Fialkow | |||
Hans Altwies | |||
David Hogan | |||
The Bungie Auxiliary Players | |||
===Casting and Voice Over Production Services=== | |||
Blindlight | |||
===Community=== | |||
[[seventh Column|7th Column]] | |||
[[Bungie.net]] Forum Ninjas | |||
Burnie Burns | |||
[[Miguel Chavez]] | |||
[[Claude Errera]] | |||
[[Brian Morden]] | |||
[http://www.goodgamenetwork.tiedtheleader.com Good Game Network] | |||
[[Halo.bungie.org|Halo.Bungie.Org]] | |||
[[Major League Gaming]] | |||
[[Rooster Teeth Productions|Rooster Teeth]] | |||
===Microsoft Game Studios=== | |||
TEST MANAGER - Jimmy Bischoff | |||
UR GROUP MANAGER - Keith Cirillo | |||
LEGAL COUNSEL - David Figatner | |||
EXECUTIVE EDITOR - [[Kevin Grace]] | |||
MEDIA DESIGNER - Shane Hartley (Aquent) | |||
SENIOR VP, INTERACTIVE ENTERTAINMENT BUSINESS - Don Mattrick | |||
ACCOUNT MANAGER - Oliver Miyashita | |||
BUSINESS DEVELOPMENT MANAGER - Noah Musler | |||
FRANCHISE DEVELOPMENT DIRECTOR - [[Frank O'Connor]] | |||
GENERAL MANAGER - Bonnie Ross | |||
USER RESEARCH LEAD - Eric Schuh | |||
CORPORATE VICE PRESIDENT - Phil Spencer | |||
MEDIA ILLUSTRATOR - Mike Vaillancourt (Volt) | |||
MEDIA DESIGN LEAD - Jeannie Voirin-Gerde | |||
MEDIA DESIGN DIRECTOR - JoAnne Williams | |||
PARALEGAL - Carla Woo | |||
===MGS Development Team=== | |||
WRITER - Tom Abernathy | |||
SDET - Steve Alliston | |||
EXECUTIVE PRODUCER - Dan Ayoub | |||
MARKETING DIRECTOR - Steve Beinner | |||
RELEASE MANAGER - Nick Bodenham | |||
ENGINEER - Michael Boulton | |||
SDET - Matt Call | |||
DIRECTOR OF ART - Ben Cammarano | |||
GROUP PRODUCT MANAGER - Ryan Crosby | |||
PRODUCER - Alex Cutting | |||
LEAD PRODUCER - Ted Fitzgerald | |||
SDET - Paul H. Gradwohl | |||
SDET - Eric Helbig | |||
ENGINEERING LEAD - Greg Hermann | |||
EXECUTIVE PRODUCER - Josh Holmes | |||
MGS BETA SUPERVISOR - John Hopson | |||
GROUP PR MANAGER - Ryan James | |||
PR MANAGER - Josh Kerwin | |||
GROUP PRODUCT MANAGER - Bryan Koski | |||
SDET - Peter Kugler | |||
LEAD PRODUCER - Chris Lee | |||
UI ENGINEER - Gareth Lough | |||
WRITING AND EDITING LEAD - Brent Metcalfe | |||
SDET - Desmond Murray | |||
WRITER - [[Eric Nylund]] | |||
USER RESEARCH - Bruce Phillips | |||
BUSINESS MANAGEMENT LEAD - Dennis Ries | |||
SDET - Scott Sedlickas | |||
TEST LEAD - Chris Shaules | |||
SENIOR PRODUCT MANAGER - Mike Stout | |||
GRAPHICS ENGINEER - Joe Waters | |||
===MGS Localization=== | |||
LOCALIZATION ENGINEER - Munetaka Fuse | |||
PROJECT MANAGER - Kyung Sik Hwang (GlobalWay Co. LTD) | |||
PROGRAM MANAGER - Masato Ishida | |||
LOCALIZATION ENGINEER - Michael Ivory | |||
PROGRAM MANAGER - Asako Kido | |||
LEAD TESTER - Go Komatsu | |||
CONTENT EDITOR - Tomoko Kometani | |||
PRODUCT MARKETING MANAGER - Felicia Lim (Randstad) | |||
PRINT PRODUCTION - Jidi Ng | |||
PROJECT MANAGER - Joseph Shih (Lionbridge Technologies, Inc.) | |||
CONTENT EDITOR - Young Hoon Shim | |||
AUDIO PRODUCER - Jason Shirley | |||
TESTER - Vincent Tsai (Keywords International) | |||
PROJECT MANAGER - Ian Walsh | |||
CONTENT EDITOR - Kay Wang | |||
PRINT PRODUCTION - Joyce Wee (Adecco) | |||
TESTER - Dong Yoon Yang (Keywords International) | |||
VOICEOVER DIRECTION - In Wook Yi (Musai Co., LTD) | |||
QUALITY ASSURANCE - Donald Yueh (Lionbridge Technologies, Inc.) | |||
===MGS Contract Test=== | |||
Travis Abel (Volt) | |||
James Bachici (Volt) | |||
David Bai (Volt) | |||
Chris Barker (Excell) | |||
Garrett Bemis (Volt) | |||
Matt Bischoff (Volt) | |||
Josiah Bolek (Excell) | |||
Matthew Bombard (Volt) | |||
Patrick Bradley (Volt) | |||
Anthony Bryan (Excell) | |||
Bob Bobdor Campbell (Excell) | |||
Bruce Cho (Volt) | |||
Paul Conrad (Excell) | |||
Dan Cox (Excell) | |||
Bryan DeCann (Volt) | |||
Brian Dunn (Excell) | |||
Jeff Fausz (Excell) | |||
Joel Gifford (Volt) | |||
Kyle Greene (Volt) | |||
David Guilland (Volt) | |||
John Harris (Excell) | |||
Brian Haucke (Volt) | |||
Gregory J. Hester (Volt) | |||
Dan Hitchcock (Volt) | |||
Kyle Hornberger (Excell) | |||
Jake Jarvis (Volt) | |||
Scott Kankelborg (Excell) | |||
Jeffrey Kleinman (Volt) | |||
Corey Langelotti (Volt) | |||
Nelson Lavin (Volt) | |||
Christopher Lee Johnson (Excell) | |||
Greg Mattson (Excell) | |||
Rory Menteer (Volt) | |||
Travis Pijut (Excell) | |||
J. Waylon Rains (Volt) | |||
James Reeves (Volt) | |||
Oliver Reeves (Volt) | |||
Derek Shefveland (Excell) | |||
Scott Shields (Volt) | |||
Brandon Stewart (Volt) | |||
Kyle Symonds (Volt) | |||
Trevor Weisberg (Volt) | |||
Willie Wight (Excell) | |||
Tim Woodbury (Excell) | |||
Philip Zahoruyko (Excell) | |||
===MGS Special Thanks=== | |||
Erick Baca Aguilar | |||
Mary Bate | |||
Jacob Benton | |||
Rachelle Bilbruck | |||
Steven Blackburn | |||
Hugo Velasco Blanco | |||
Jay Box (Hewlett-Packard) | |||
Alicia Brattin | |||
James Campbell | |||
Dan Cornelius | |||
Brian Coyne | |||
Jolene Cramer | |||
Jamie Davies | |||
Craig Davison | |||
Aaron Elliot | |||
Jose Garcia | |||
Andrea Giolito | |||
Josh Goldberg | |||
Jeremy Goldstein | |||
Aaron Greenberg | |||
Angela Hession | |||
James Houlton | |||
Tom Hunt | |||
Andy Irving | |||
Greg B. Jones | |||
Steve Kastner | |||
Renee L'Heureux | |||
Chris Lee | |||
Jaime Limon | |||
Niklas Linden | |||
Faizan Makhiawala | |||
Jason Mangold | |||
Caroline McNiel | |||
Brandy O'Briant | |||
Jeremy Patenaude | |||
Tony Picardo | |||
Nick Powell (Brook Street) | |||
Carol Ragolski | |||
Nancy Ramsey | |||
Jeff Rivalt | |||
Corrinne Robinson (Populus Group, LLC) | |||
Jeff Sanborn | |||
Taylor Smith | |||
Timo Sulzie | |||
Cindy Tompkins | |||
Kevin Unangst | |||
Guy Welch | |||
Mikey Wetzel | |||
Rich Wickham | |||
[[Seven|7]] | |||
==Trivia== | |||
*The cutscene shows the ''Pillar of Autumn'' exiting slipspace directly in front of Installation 04, with Keyes and Cortana delivering their initial lines almost immediately. According to ''[[Halo: The Fall of Reach]]'' and ''[[Halo: The Flood]]'', the ''Pillar of Autumn'' emerged from slipspace near an asteroid field and the bridge crew began a protracted discussion; then, as shown in ''The Flood'' and ''[[Origins|Origins Part II]]'', the ship was attacked by Covenant [[Type-31 Seraph|Seraphs]] before approaching the ring. This attack explains Cortana's line, ''"Our fighters are mopping up the last of their recon picket now."'' However, the [[GA-TL1 Longsword|Longswords]] seen escorting the ''Pillar of Autumn'' to Installation 04 in ''The Flood'' are missing, invalidating Cortana's line. The Longswords are present in both the ''[[Halo: Combat Evolved]]'' and ''[[Halo: Combat Evolved Anniversary]]'' version of the cutscene; in the original, the ''Autumn'' is escorted by five Longswords, and in Anniversary, it is escorted by three Longswords. | |||
*According to Marcus Lehto, in the ''Halo: Reach'' Legendary Commentary, the dialogue between Keyes and Cortana is the original recording from ''Halo: Combat Evolved''. Also, the Halo depicted is the original model, unaltered from ''Halo: Combat Evolved''. | |||
*In a [[Bungie Weekly Update|Bungie weekly update]] released during production, it was revealed that the player could view the credits for the [[Campaign]] lobby, but that doing so would advance [[commendations]].<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_061110 '''Bungie Weekly Update''' 06.11.10]</ref> This is presumably why in the final game, the credits cannot be selected from the campaign lobby. | |||
*''"We'll see you starside,"'' is a reference to [[Marathon|''Marathon 2'' and ''Marathon Infinity'']], in which [[marathongame:BOB|BOBs]] occasionally say this line before being teleported away. It might also be a reference to Bungie Aerospace, which "helps small, independent developers launch their mobile and social games."<ref>[http://halo.bungie.net/projects/aerospace/ '''Bungie.net''' - Projects: ''Aerospace'']</ref> | |||
*Oddly, Joseph Staten is credited as the writing director and he is credited as ''Joe'' Staten for voicing a Grunt. | |||
*In [[Halo: The Master Chief Collection|The Master Chief Collection]] release of ''Reach'', all of the credits and postscript message are removed, and the cutscene ends shortly after the ring comes into view. This is possibly due to Microsoft being legally unable to or unwilling to credit Bungie employees in the MCC. | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
[[Category:Credits]] | |||
[[Category:Halo: Reach]] |
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“ | We'll see you starside. | ” |
The Halo: Reach credits are a list of credits that show the employees that worked on Halo: Reach. The credits continue exactly where The Pillar of Autumn left off, with the UNSC Pillar of Autumn now arriving Installation 04.[1]
Outro[edit]
Fade in to the Soell system. The Pillar of Autumn exits slipspace. The cruiser flies into view.
September 19, 2552 01:20 Hours
- Captain Jacob Keyes: "Cortana, all I need to know is, did we lose them?"
- Cortana: "I think we both know the answer to that."
The Pillar of Autumn slowly drifts towards the planet Threshold and the orbiting megastructure - Halo.
In the MCC version of Halo: Reach
Fades to black.
Auntie Dot's image then fades in and displays message from Bungie:
To all our faithful fans—
Thank you for playing Halo: Reach.
Over the past decade, we've shared some of our most memorable experiences together, inside the far reaching expanses of the Halo universe. It's been one hell of a ride. And we couldn't have done it without you.
As we continue marching toward our ultimate goal of World Domination, Bungie remains inspired and fueled by you, our passionate fan community. So Play. Forge. Film.
We'll see you starside.
❤️ BUNGIE
Credits[edit]
Reach Team[edit]
ENVIRONMENT ART LEAD - Rob Adams
3D ARTIST - Chris Alderson
NETWORKING ENGINEER - David Aldridge
MULTIPLAYER PRODUCER - David Allen
ENVIRONMENT ART PRODUCER - Sam Arguez
MULTIPLAYER DESIGNER - Chad Armstrong
ANIMATION ENGINEER - Tam Armstrong
FIREFIGHT/INVESTMENT DESIGN LEAD - Lars Bakken
SANDBOX ENGINEER - Mike Baldwin
PRODUCTION ENGINEERING LEAD - Graham Bartlett
ENVIRONMENT ARTIST - Matt Bennier
ADDITIONAL DESIGN DIRECTION - Paul Bertone Jr.
3D ARTIST - Travis Brady
ENVIRONMENT ARTIST - Ray Broscovak
ANIMATION TEAM LEAD - Roberta Browne
ENVIRONMENT ARTIST - Mick Buckmiller
ENVIRONMENT ARTIST - Mike Buelterman
RIGGER - Javier Burgos
ENVIRONMENT TECHNICAL ARTIST - Tom Burlington
SANDBOX ENGINEER - Jon Cable
3D ARTIST - Milton Cadogan
UI ART LEAD - David Candland
ENVIRONMENT ARTIST - Frank Capezzuto
MULTIPLAYER DESIGN LEAD - Chris Carney
MULTIPLAYER DESIGNER - Derek Carroll
CONCEPT ARTIST - Steve Chon
CONCEPT ARTIST - Alex Chu
3D ART PRODUCER - Jessica Coombs
ENVIRONMENT ART LEAD - Steve Cotton
CINEMATIC LEAD - CJ Cowan
DESIGN TEAM MANAGER - Curtis Creamer
UI ARTIST - Andrew G Davis
ENVIRONMENT ARTIST - Vic DeLeon
INFRASTRUCTURE ENGINEER - Christian Diefenbach
3D ART LEAD - Tom Doyle
ART TEAM MANAGER - Dave Dunn
AI ENGINEER - Max Dyckhoff
3D ARTIST - Eric Elton
TEST MANAGER - Jamie Evans
UI ENGINEER - Brad Fish
FX ARTIST - Mark Flieg
FX ARTIST - Chad Foxglove
MISSION DESIGNER - Brian Frank
SENIOR TEST ENGINEER - David Gasca
TEST ENGINEER - Nick Gerrone
ONLINE ENGINEER - Tom Gioconda
AUDIO ENGINEER - Cyril Saint Girons
SANDBOX ENGINEER - Bob Glessner
SKY ARTIST - Mark Goldsworthy
ONLINE ENGINEERING LEAD - Chris Gossett
ENGINEERING OVERHEAD - Charlie Gough
FIREFIGHT/SYSTEMS DESIGNER - Tyson Green
SANDBOX DESIGNER - Josh Hamrick
CONCEPT ARTIST - Isaac Hannaford
TEST ENGINEER - Andrew Harrison
UI ENGINEER - Cale Haskell
ENVIRONMENT LIGHTING LEAD - Justin Hayward
TECHNICAL ARTIST - James Haywood
ANIMATOR - David Helsby
ANIMATOR - Mike Hoffman
GRAPHICS ENGINEER - Yaohua Hu
RIGGING LEAD - David Hunt
CINEMATIC ANIMATOR - Pat Jandro
COMMUNITY & PR DIRECTOR - Brian Jarrard
SOUND DESIGN/ADDITIONAL MUSIC - C Paul Johnson
ENVIRONMENT ART LEAD - Samuel Jones
ANIMATOR - Matt Kelly
TEST ENGINEER INTERN - Justin Klaassen
RELEASE MANAGER - Domenic Koeplin
CHARACTER ENGINEERING LEAD - Petar Kotevski
TEST DEVELOPER - Luke Ledwich
CREATIVE DIRECTOR - Marcus Lehto
MULTIPLAYER ENGINEER - Paul Lewellen
ANIMATION CREATIVE LEAD - Richard Lico
CINEMATIC/AUDIO PRODUCER - David Lieber
TOOLS ENGINEERING LEAD - Aaron Lieberman
ENVIRONMENT ARTIST - Blake Low
ANIMATOR - Leo Martinez
3D ARTIST TEAM LEAD - Dave Matthews
MOCAP SPECIALIST - Troy McFarland
SANDBOX ENGINEERING LEAD - Eamon McKenzie
ADDITIONAL WRITING - Robt McLees
ENVIRONMENT ARTIST - Michael Means
SANDBOX DESIGN LEAD - Sage Merrill
MISSION DESIGNER - Dan Miller
ENVIRONMENT ARTIST - Michael Milota
ONLINE ENGINEER - Jacob Miner
3D ARTIST - Raj Nattam
CINEMATIC DESIGNER - Kurt Nellis
INFRASTRUCTURE ENGINEER - Mat Noguchi
ENGINEERING PRODUCER - Mark Noseworthy
ANIMATION LEAD - Bill O'Brien
WRITING LEAD - Peter O'Brien
COMPOSER / AUDIO DIRECTOR - Martin O'Donnell
CAMPAIGN/UI PRODUCTION LEAD - Patrick O'Kelley
CAMPAIGN DESIGN LEAD - Chris Opdahl
COMMUNITY / ADDITIONAL WRITING - Eric Osborne
MISSION DESIGNER - Alex Pfeiffer
ENVIRONMENT ARTIST - Cameron Pinard
PRODUCTION LEAD - Matt Priestly
ANIMATION PRODUCER - Matt Richenburg
ANIMATOR - Jason Robertson
PRODUCTION ENGINEER - Josh Rodgers
TOOLS ENGINEER - Tristan Root
ENVIRONMENT ARTIST - Paul Russel
DIRECTOR OF SPECIAL PROJECTS - Zach Russell
MISSION DESIGNER - Matt Sammons
MISSION DESIGN LEAD - Niles Sankey
ANIMATOR - Tom Saville
FX ART LEAD - Steve Scott
TOOLS ENGINEERING LEAD - Brian Sharp
3D ART CREATIVE LEAD - Scott Shepherd
ANIMATOR - Drew Shy
TOOLS ENGINEER - Sean Shypula
PLAYER INVESTMENT DESIGNER - Luke Smith
RIGGER - Forrest Soderlind
TOOLS ARCHITECT - Andrew Solomon
TECHNICAL DESIGN IN ANIMATION - Joe Spataro
3D ARTIST - David Stammel
WRITING DIRECTOR - Joseph Staten
WEB DESIGNER - Stosh Steward
ENVIRONMENT ARTIST - Jason Sussman
ENVIRONMENT ARTIST - Kentarou Taya
GRAPHICS ENGINEER - Chris Tchou
TOOLS ENGINEER - Ben Thompson
MULTIPLAYER/UI ENGINEERING LEAD - Luke Timmins
MISSION DESIGNER - Mike Tipul
FIREFIGHT DESIGNER - James Tsai
EXECUTIVE PRODUCER - Joseph Tung
3D ARTIST - Artem Volchik
TECHNICAL ARTIST - Paul Vosper
AI/ANIMATION ENGINEER - Brendan Walker
ENGINEERING DIRECTOR - Ben Wallace
GRAPHICS ENGINEER - Xi Wang
AUDIO LEAD / SOUND DESIGN - Jay Weinland
TEST ENGINEER - Jon Weisnewski
ONLINE ENGINEER - Michael Williams
PRODUCTION ENGINEER - Tim Williams
STORY AND CINEMATIC LEAD - Lee Wilson
ONLINE ENGINEERING LEAD - Roger Wolfson
ENVIRONMENT TEAM LEAD - Michael Wu
ENVIRONMENT CREATIVE LEAD - Michael Zak
Additional Music and Recording[edit]
ORCHESTRATION / ADDITIONAL MUSIC - Stan LePard (Panther Modern)
ADDITIONAL MUSIC - Michael Salvatori (TotalAudio)
Halo 2 Soundtrack "Never Surrender" appears Courtesy of Niles Rogers and Nataraj
Northwest Sinfornia
Studio X
Additional Development[edit]
ENVIRONMENT ART - Christopher Barrett
CONCEPT ART - Dorje Seattle Bellbrook
TOOLS ENGINEER - Scott Bilas
ENGINEERING - Chris Butcher
ENGINEERING - Hao Chen
ENGINEERING - Andy Firth
DESIGN - Jaime Griesemer
CONCEPT ART - Jaime Jones
DESIGN - Jason Jones
ENGINEERING - Adrian Perez
ENGINEERING - Matt Segur
ENGINEERING - Natasha Tatarchuk
ENGINEERING - Justin Truman
ENGINEERING - Luis Villegas
3D ART - Shi Kai Wang
Studio Management[edit]
CFO - Brent Abrahamsen
DIRECTOR OF PRODUCTION - Jonty Barnes
HEAD OF BUSINESS DEVELOPMENT - Ondraus Jenkins
COO - Pete Parsons
DEVELOPMENT MANAGER - Steve Reddoch
PRESIDENT - Harold Ryan
CONTROLLER - Shawn Taylor
ACCOUNTANT - Renae Wetsig
Visual ID and Design[edit]
SENIOR GRAPHICS DESIGNER - Lorraine McLees
SENIOR GRAPHICS DESIGNER - Aaron LeMay
CREATIVE DIRECTOR - James McQuillan
IT[edit]
SUPPORT ENGINEER - Alex Bezman
IT DIRECTOR - Steve Lopez
IT LEAD - Jae Parks
SUPPORT ENGINEER - James Phillips
HR[edit]
HR MANAGER - Gayle d'Hondt
RECRUITER - Jessica Owens
HR COORDINATOR - Shauna Sperry
CHIEF PEOPLE OFFICER - Joan Toigo
Administration[edit]
STUDIO ADMINISTRATION - Davina Chan
ADMINISTRATIVE ASSISTANT - Christine Edwards
SECURITY - Phil Kauffman
SECURITY LEAD - Jerome Simpson
The Rest of Bungie[edit]
Ryan Ellis
Yongjoon Lee
Ken Malcolm
Marke Pedersen
Bungie Special Thanks[edit]
DESIGN LEAD - Christian Allen
ANIMATOR - Noah Bordner
LEGAL - Chris Charne
CANADA-FRANCE-HAWAII TELESCOPE - Jean-Charles Cullandre
DESIGNER - Francois Boucher-Genesse
PRODUCER - Matthew Burns
Xbox LIVE - Steve Dolan
Xbox - Clifford Garrett
TECHNICAL ARTIST - Seth Gibson
FX ARTIST - John Gronquist
MICROSOFT VISUAL MERCHANDISING - Abigail Harris
CONCEPT ARTIST - Glenn Israel
MICROSOFT - Shane Kim
MICROSOFT - Don McGowan
Xbox LIVE - Theo Michel
Xbox - Oliver Miyashita
PRODUCER - Allen Murray
Xbox LIVE - Eric Neustadter
Xbox LIVE - Jefferson Ng
MICROSOFT - Frank Pape
Xbox RELEASE MANAGER - Kevin Salcedo
Xbox DEVELOPMENT ACCOUNT MANAGER - David Shaw
Xbox - Victor Tan
TECHNICAL ARTIST - Steve Theodore
Xbox LIVE - Stephen Toulouse
MICROSOFT - Jim Veevaert
MICROSOFT ONLINE ENGINEER - Justin Yorke
Xbox Live Air Marshals
Contract Animation, Art and Audio[edit]
ANIMATOR - Aviv Arad (Xversity)
VOICE ENGINEER - Dave Atherton (Independent)
MOTION GRAPHICS DESIGNER - Erik Bertellotti (Perhapsatron)
ANIMATOR - Gene Blakefield (Aquent)
ENVIRONMENT ARTIST - Loren Broach (Aquent)
LIGHTING ARTIST - Sanjay Chand (Frameshift)
ANIMATOR - Will Christiansen (Xversity)
VISUAL ID AND DESIGN SUPPORT - Chris Daltas (Xversity)
LIGHTING ARTIST - Kevin Dalziel (Filter)
CONTENT COORDINATOR - Ryan Eames (Xversity)
3D ARTIST - Merritt Filban (Xversity)
ANIMATOR - Tadd Foote (Xversity)
3D ARTIST - Esequiel Garcia (Filter)
ANIMATOR - Pat Gillette (Xversity)
VIDOC WRITER - Robert Goldberg (Independent)
3D ARTIST - Jesse Hall (Aquent)
MOTION GRAPHICS DESIGNER - Bryen Hensley (Independent)
ANIMATOR - Sam Heine (Aquent)
SOUND DESIGNER - David Henry (Aquent)
ANIMATOR - Eric Huang (Xversity)
3D ARTIST - Gary Huang (Xversity)
3D ARTIST - Kyle Hug (Filter)
ANIMATOR - Tomas Jech (Aquent)
RIGGER - Jason Jones (Xversity)
UI ARTIST - Noah Kaarbo (Kaarbo Design)
ENVIRONMENT ARTIST - Jason Keith (Aquent)
GRAPHICS DESIGNER - Ryan Klaverweide (Xversity)
EDITOR - Nik Kleverov (Independent)
3D EDITOR - Matt Lichy (Aquent)
SOUND DESIGNER - David Liu (Aquent)
3D ARTIST - Darren McKee (Xversity)
ENVIRONMENT ARTIST - Dan Mod (Aquent)
3D ARTIST - Kayl Myers (Xversity)
FX ARTIST - Jeff Palmer (Fxville)
EDITOR - David Parker (Xversity)
3D ARTIST - Dan Phillips (Aquent)
ENVIRONMENT ARTIST - Johnny Renquist (Xversity)
GRAPHICS DESIGNER - John Stvan (Xversity)
3D ARTIST - Donnie Taylor (Xversity)
3D ARTIST - Matt Turner (Filter)
ENVIRONMENT ARTIST - Anthony Vacarro (Aquent)
CONTENT COORDINATOR - Nicole Warner (Xversity)
3D ARTIST - Andy Xiao (Xversity)
Art, Animation and FX Vendors[edit]
House of Moves
Image Metrics
NewBreed Visual FX
Pearl Digital Entertainment
Polygon
Schematic
Vicon
Contract Dev and Test[edit]
TESTER - Joseph Ainsworth (Xversity)
WEB DEVELOPER - Martin An (Xversity)
TESTER - Joshua Anderson (Volt)
TESTER - Mike Axworthy (Excell)
TESTER - Cory Blaksee (Excell
PRODUCTION ENGINEER - Cullen Bradley (Excell)
TESTER - Dan Callan (Excell)
TESTER - Eric Carter (Volt)
LOCALIZATION TESTER - Richard Chen (Comsys)
TESTER - Rolando Cisneros (Volt)
TESTER - Thomas Coldwell (Comsys)
TESTER - Joel Day (Volt)
TESTER - Karley Donnell (Excell)
TESTER - Michael Durkin (Volt)
TESTER - Justin Ewert (Excell)
LOCALIZATION TESTER - Mariana Feddersen (Volt)
TESTER - Anton Feist (Excell)
TESTER - Chris Fivash (Xversity)
TESTER - Kevin Gordon (Xversity)
TESTER - Jonathan Green (Volt)
TESTER - Chad Hale (Volt)
TESTER - Kevin Hanschen (Xversity)
TESTER - Andrew Hopper (Excell)
TESTER - Andy Howell (Comsys)
LOCALIZATION TESTER - Chiaki Isono (Volt)
TESTER - Micah Jelberg (Xversity)
TESTER - Tanner Johnson (Xversity)
TESTER - Robert Kehoe (Volt)
TESTER - Sean Kellogg (Xversity)
TESTER - Tomonori Kinoshita (Excell)
TESTER - Schuyler Ko (Volt)
LOCALIZATION TESTER - Uwe Krahe (Excell)
TESTER - Eric Kramer (Xversity)
TESTER - Ryan Ladeen (Volt)
TESTER - Justin Lankin (Xversity)
TESTER - Gordon Lee (Xversity)
LOCALIZATION TESTER - Jooyoung Lee (Volt)
TESTER - Matthew Lumb-Mielke (Xversity)
TESTER - Jeff Mattson (Volt)
LOCALIZATION TESTER - Andra Niculescu (Comsys)
TESTER - Eddie Nunez (Volt)
TESTER - Jason Pate (Aquent)
TESTER - Jeremiah Pieschl (Xversity)
TESTER - Erick Reyes (Xversity)
LOCALIZATION TESTER - Nathan Rodland (Xversity)
TESTER - Michael Sechrist (Volt)
TESTER - Jason Shifley (Comsys)
AI TESTER - Joe Stifferman (Volt)
LOCALIZATION TESTER - Annamaria Stolfo (Comsys)
TESTER - Michael Tea (Xversity)
WEB DEVELOPER - Alan Tseng (Volt)
TESTER - Mark Uyeda (Xversity)
TESTER - Lionel Ward (Aquent)
TESTER - Chris Wilson (Volt)
PRODUCTION ENGINEER - Benjamin Wommack (Xversity)
Contract IT and HR[edit]
IT SYSTEMS SUPPORT - Michael Allen (Excell)
IT SYSTEMS SUPPORT - Sergey Mkrtumov (Xversity)
IT SUPPORT SPECIALIST - Ron Running (Excell)
IT SUPPORT SPECIALIST - Andrew Saturn (Xversity)
RECRUITING COORDINATOR - Nina Saldana (Xversity)
Cast[edit]
CARTER - Freddy Bosche
KAT - Alona Tal
EMILE - Jamie Hector
JORGE - Hakeem Kae Kazin
JUN - Sunil Malhotra
HOLLAND - Pat Duke
AUNTIE DOT - Carole Ruggier
SARA - Marcella Lentz-Pope
NOBLE SIX (MALE)- Phillip Anthony Rodriguez
NOBLE SIX (FEMALE) - Amanda Phillipson
TROOPER 1 - Jon Huertas
TROOPER 2 - Greg Grunberg
TROOPER 3 - Patrick Galagher
TROOPER 4 - Zachary Levi
TROOPER 5 - Ron Livingston
FEMALE TROOPER 1 - Courtenay Taylor
FEMALE TROOPER 2 - Aisha Tyler
TROOPER SGT 1 - Pete Stacker
TROOPER SGT 2 - Coby Bell
CIVILIAN MALE 1 - Todd Licea
CIVILIAN MALE 2 - Tim Gouran
CIVILIAN FEMALE - Carol Roscoe
ELITE 1 - David Scully
ELITE 2 - Gavin McLean
GRUNT 1 - Chris Edgerly
GRUNT 2 - Joe Staten
BRUTE 1 - Ken Boynton
BRUTE 2 - Ron Hippe
SWORD CONTROL - John Patrick Lowrie
AIR CONTROL/DISPATCH - William Mapother
CORTANA (FIREFIGHT) - Jen Taylor
MASTER CHIEF (FIREFIGHT) - Steve Downes
GUNNERY SGT BUCK (FIREFIGHT) - Nathan Fillion
SGT JOHNSON (FIREFIGHT) - David Scully
MULTIPLAYER ANNOUNCER - Jeff Steitzer
VOICE OF THE TERMINALS - Bob O'Donnell
Motion Capture and Facial Performers[edit]
Deborah Fialkow
Hans Altwies
David Hogan
The Bungie Auxiliary Players
Casting and Voice Over Production Services[edit]
Blindlight
Community[edit]
Bungie.net Forum Ninjas
Burnie Burns
Microsoft Game Studios[edit]
TEST MANAGER - Jimmy Bischoff
UR GROUP MANAGER - Keith Cirillo
LEGAL COUNSEL - David Figatner
EXECUTIVE EDITOR - Kevin Grace
MEDIA DESIGNER - Shane Hartley (Aquent)
SENIOR VP, INTERACTIVE ENTERTAINMENT BUSINESS - Don Mattrick
ACCOUNT MANAGER - Oliver Miyashita
BUSINESS DEVELOPMENT MANAGER - Noah Musler
FRANCHISE DEVELOPMENT DIRECTOR - Frank O'Connor
GENERAL MANAGER - Bonnie Ross
USER RESEARCH LEAD - Eric Schuh
CORPORATE VICE PRESIDENT - Phil Spencer
MEDIA ILLUSTRATOR - Mike Vaillancourt (Volt)
MEDIA DESIGN LEAD - Jeannie Voirin-Gerde
MEDIA DESIGN DIRECTOR - JoAnne Williams
PARALEGAL - Carla Woo
MGS Development Team[edit]
WRITER - Tom Abernathy
SDET - Steve Alliston
EXECUTIVE PRODUCER - Dan Ayoub
MARKETING DIRECTOR - Steve Beinner
RELEASE MANAGER - Nick Bodenham
ENGINEER - Michael Boulton
SDET - Matt Call
DIRECTOR OF ART - Ben Cammarano
GROUP PRODUCT MANAGER - Ryan Crosby
PRODUCER - Alex Cutting
LEAD PRODUCER - Ted Fitzgerald
SDET - Paul H. Gradwohl
SDET - Eric Helbig
ENGINEERING LEAD - Greg Hermann
EXECUTIVE PRODUCER - Josh Holmes
MGS BETA SUPERVISOR - John Hopson
GROUP PR MANAGER - Ryan James
PR MANAGER - Josh Kerwin
GROUP PRODUCT MANAGER - Bryan Koski
SDET - Peter Kugler
LEAD PRODUCER - Chris Lee
UI ENGINEER - Gareth Lough
WRITING AND EDITING LEAD - Brent Metcalfe
SDET - Desmond Murray
WRITER - Eric Nylund
USER RESEARCH - Bruce Phillips
BUSINESS MANAGEMENT LEAD - Dennis Ries
SDET - Scott Sedlickas
TEST LEAD - Chris Shaules
SENIOR PRODUCT MANAGER - Mike Stout
GRAPHICS ENGINEER - Joe Waters
MGS Localization[edit]
LOCALIZATION ENGINEER - Munetaka Fuse
PROJECT MANAGER - Kyung Sik Hwang (GlobalWay Co. LTD)
PROGRAM MANAGER - Masato Ishida
LOCALIZATION ENGINEER - Michael Ivory
PROGRAM MANAGER - Asako Kido
LEAD TESTER - Go Komatsu
CONTENT EDITOR - Tomoko Kometani
PRODUCT MARKETING MANAGER - Felicia Lim (Randstad)
PRINT PRODUCTION - Jidi Ng
PROJECT MANAGER - Joseph Shih (Lionbridge Technologies, Inc.)
CONTENT EDITOR - Young Hoon Shim
AUDIO PRODUCER - Jason Shirley
TESTER - Vincent Tsai (Keywords International)
PROJECT MANAGER - Ian Walsh
CONTENT EDITOR - Kay Wang
PRINT PRODUCTION - Joyce Wee (Adecco)
TESTER - Dong Yoon Yang (Keywords International)
VOICEOVER DIRECTION - In Wook Yi (Musai Co., LTD)
QUALITY ASSURANCE - Donald Yueh (Lionbridge Technologies, Inc.)
MGS Contract Test[edit]
Travis Abel (Volt)
James Bachici (Volt)
David Bai (Volt)
Chris Barker (Excell)
Garrett Bemis (Volt)
Matt Bischoff (Volt)
Josiah Bolek (Excell)
Matthew Bombard (Volt)
Patrick Bradley (Volt)
Anthony Bryan (Excell)
Bob Bobdor Campbell (Excell)
Bruce Cho (Volt)
Paul Conrad (Excell)
Dan Cox (Excell)
Bryan DeCann (Volt)
Brian Dunn (Excell)
Jeff Fausz (Excell)
Joel Gifford (Volt)
Kyle Greene (Volt)
David Guilland (Volt)
John Harris (Excell)
Brian Haucke (Volt)
Gregory J. Hester (Volt)
Dan Hitchcock (Volt)
Kyle Hornberger (Excell)
Jake Jarvis (Volt)
Scott Kankelborg (Excell)
Jeffrey Kleinman (Volt)
Corey Langelotti (Volt)
Nelson Lavin (Volt)
Christopher Lee Johnson (Excell)
Greg Mattson (Excell)
Rory Menteer (Volt)
Travis Pijut (Excell)
J. Waylon Rains (Volt)
James Reeves (Volt)
Oliver Reeves (Volt)
Derek Shefveland (Excell)
Scott Shields (Volt)
Brandon Stewart (Volt)
Kyle Symonds (Volt)
Trevor Weisberg (Volt)
Willie Wight (Excell)
Tim Woodbury (Excell)
Philip Zahoruyko (Excell)
MGS Special Thanks[edit]
Erick Baca Aguilar
Mary Bate
Jacob Benton
Rachelle Bilbruck
Steven Blackburn
Hugo Velasco Blanco
Jay Box (Hewlett-Packard)
Alicia Brattin
James Campbell
Dan Cornelius
Brian Coyne
Jolene Cramer
Jamie Davies
Craig Davison
Aaron Elliot
Jose Garcia
Andrea Giolito
Josh Goldberg
Jeremy Goldstein
Aaron Greenberg
Angela Hession
James Houlton
Tom Hunt
Andy Irving
Greg B. Jones
Steve Kastner
Renee L'Heureux
Chris Lee
Jaime Limon
Niklas Linden
Faizan Makhiawala
Jason Mangold
Caroline McNiel
Brandy O'Briant
Jeremy Patenaude
Tony Picardo
Nick Powell (Brook Street)
Carol Ragolski
Nancy Ramsey
Jeff Rivalt
Corrinne Robinson (Populus Group, LLC)
Jeff Sanborn
Taylor Smith
Timo Sulzie
Cindy Tompkins
Kevin Unangst
Guy Welch
Mikey Wetzel
Rich Wickham
Trivia[edit]
- The cutscene shows the Pillar of Autumn exiting slipspace directly in front of Installation 04, with Keyes and Cortana delivering their initial lines almost immediately. According to Halo: The Fall of Reach and Halo: The Flood, the Pillar of Autumn emerged from slipspace near an asteroid field and the bridge crew began a protracted discussion; then, as shown in The Flood and Origins Part II, the ship was attacked by Covenant Seraphs before approaching the ring. This attack explains Cortana's line, "Our fighters are mopping up the last of their recon picket now." However, the Longswords seen escorting the Pillar of Autumn to Installation 04 in The Flood are missing, invalidating Cortana's line. The Longswords are present in both the Halo: Combat Evolved and Halo: Combat Evolved Anniversary version of the cutscene; in the original, the Autumn is escorted by five Longswords, and in Anniversary, it is escorted by three Longswords.
- According to Marcus Lehto, in the Halo: Reach Legendary Commentary, the dialogue between Keyes and Cortana is the original recording from Halo: Combat Evolved. Also, the Halo depicted is the original model, unaltered from Halo: Combat Evolved.
- In a Bungie weekly update released during production, it was revealed that the player could view the credits for the Campaign lobby, but that doing so would advance commendations.[2] This is presumably why in the final game, the credits cannot be selected from the campaign lobby.
- "We'll see you starside," is a reference to Marathon 2 and Marathon Infinity, in which BOBs occasionally say this line before being teleported away. It might also be a reference to Bungie Aerospace, which "helps small, independent developers launch their mobile and social games."[3]
- Oddly, Joseph Staten is credited as the writing director and he is credited as Joe Staten for voicing a Grunt.
- In The Master Chief Collection release of Reach, all of the credits and postscript message are removed, and the cutscene ends shortly after the ring comes into view. This is possibly due to Microsoft being legally unable to or unwilling to credit Bungie employees in the MCC.