Lars Bakken
From Halopedia, the Halo wiki
Lars Bakken is a designer at Bungie.[1]
He was the Multiplayer designer of Halo 3,[2] which was his first game with Bungie,[3] and then a designer for Halo 3: ODST.[4] He also worked on Halo: Reach as Firefight/Investment Design Lead.[5] Lars Bakken, alongside C. Paul Johnson, recorded voicelines for the public announcement on the Halo 3 multiplayer map The Pit.[6]
Sources[edit]
- ^ Bungie.net, Staff Bio (Retrieved on Oct 15, 2014) [archive]
- ^ Halo 3, credits
- ^ Bungie.net, Bungie Weekly Update: 10/19/07 (Retrieved on Nov 7, 2014) [archive]
- ^ Halo 3: ODST, credits
- ^ Halo: Reach, credits
- ^ Bungie.net, Excavating The Pit (Retrieved on Feb 2, 2021) [archive]