C. Paul Johnson
From Halopedia, the Halo wiki
For other uses, see Johnson (disambiguation).
C. Paul Johnson, also known as C Paul, is a sound designer and musician at Bungie Studios. He was made a full time Bungie staff member in September of 2004. In 2010, he was one of the composers who worked on the Halo: Reach Original Soundtrack.
C. Paul is a sound synthesis major from the Berkley School of Music in Boston.
Trivia[edit]
- He won the 2005 Game Developer's Choice Award for Best Audio along with the Bungie sound team: Marty O'Donnell, Jay Weinland, and himself.
- He was originally an intern under Martin O'Donnell.
- During initial Halo 2 production involvements, C. Paul produced sound effects and music with Propellerhead Reason.
Gameography[edit]
- Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
- Halo 2 (2004), Microsoft Game Studios.
- Halo 3 (2007), Microsoft Game Studios.
- Halo 3: ODST (2009), Bungie Studios
- Halo: Reach Original Soundtrack (2010), Bungie Studios