Magnum (gameplay): Difference between revisions
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{{Title|Magnum}} | |||
{{Status|Gameplay}} | {{Status|Gameplay}} | ||
{{Notice/Gameplay}} | {{Notice/Gameplay}} | ||
{{Under construction}} | |||
{{Infobox/Weapon/Gameplay | {{Infobox/Weapon/Gameplay | ||
|name=Magnum | |name=Magnum | ||
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|faction=[[Human]] ([[United Nations Space Command|UNSC]]) | |faction=[[Human]] ([[United Nations Space Command|UNSC]]) | ||
|tier=Tier-1 [[Loadout weapon|Loadout]] / [[Dual wield weapon]] | |tier=Tier-1 [[Loadout weapon|Loadout]] / [[Dual wield weapon]] | ||
|class=[[ | |class=[[Weapon_types#Pistol|Pistol]] | ||
|type=[[Kinetic]] [[Precision weapon]] | |type=[[Kinetic]] [[Precision weapon]] | ||
|mode=Semi-automatic | |mode=Semi-automatic | ||
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==''Halo: Combat Evolved''== | ==''Halo: Combat Evolved''== | ||
{{Main|Halo: Combat Evolved Pistol}} | {{Main|Halo: Combat Evolved Pistol}} | ||
The term Magnum never appears in ''Halo: Combat Evolved'', instead featuring the CE Pistol. The Pistol serves a completely different gameplay role from the Magnum, behaving more like a rifle than a sidearm. Despite the actual term magnum referring to a type of pistol, later appearances would retroactively classify the Pistol as a variant of Magnum. The Magnum would remain the | The term Magnum never appears in ''Halo: Combat Evolved'', instead featuring the CE Pistol. The Pistol serves a completely different gameplay role from the Magnum, behaving more like a rifle than a sidearm. Despite the actual term magnum referring to a type of pistol, later appearances would retroactively classify the Pistol as a variant of Magnum. The Magnum would remain the typical human handgun of the ''Halo'' game series, even adopting traits from the CE Pistol, until being replaced by the Sidekick in ''Halo Infinite''. | ||
==''Halo 2'' and ''Halo 2: Anniversary''== | ==''Halo 2'' and ''Halo 2: Anniversary''== | ||
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MP: 5.5 (can headshot) | MP: 5.5 (can headshot) | ||
|dmgtype=<code>bullet_slow</code> | |dmgtype=<code>bullet_slow</code> | ||
|projspeed=400 [[world unit]] | |projspeed=400 [[world unit|wu]]/s | ||
|maxrange=40 [[world unit]] | |maxrange=40 [[world unit|wu]] | ||
|rof=0.1s fire recovery time <br>(10 rounds per second) | |rof=0.1s fire recovery time <br>(10 rounds per second) | ||
|spread=0.25 to 1.5 degrees | |spread=0.25 to 1.5 degrees | ||
Line 94: | Line 96: | ||
|maxammo=48 rounds (4 magazines) | |maxammo=48 rounds (4 magazines) | ||
|zoom= | |zoom= | ||
|melee=<code>strike_melee</code> | |||
|tagname=<code>magnum</code> | |tagname=<code>magnum</code> | ||
{{Ref/File|Id=H2EKMagnum|H2EK|tags\objects\weapons\pistol\magnum\magnum.weapon}} | {{Ref/File|Id=H2EKMagnum|H2EK|tags\objects\weapons\pistol\magnum\magnum.weapon}} | ||
Line 121: | Line 124: | ||
|damage=15 (can headshot) <br>dual: 0.7x (10.5) | |damage=15 (can headshot) <br>dual: 0.7x (10.5) | ||
|dmgtype=<code>bullet_slow</code> | |dmgtype=<code>bullet_slow</code> | ||
|projspeed=180 [[world unit]] | |projspeed=180 [[world unit|wu]]/s | ||
|maxrange=40 [[world unit]] | |maxrange=40 [[world unit|wu]] | ||
|rof=0.4s fire recovery time <br>(2.5 rounds per second) | |rof=0.4s fire recovery time <br>(2.5 rounds per second) | ||
|spread=0.5 degrees <br>dual: 0.5 to 1 degrees | |spread=0.5 degrees <br>dual: 0.5 to 1 degrees | ||
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|maxammo=40 rounds (5 magazines) | |maxammo=40 rounds (5 magazines) | ||
|zoom= | |zoom= | ||
|melee=<code>strike_melee</code> | |||
|tagname=<code>magnum</code> | |tagname=<code>magnum</code> | ||
{{Ref/File|Id=H3EKMagnum|H3EK|tags\objects\weapons\pistol\magnum\magnum.weapon}} | {{Ref/File|Id=H3EKMagnum|H3EK|tags\objects\weapons\pistol\magnum\magnum.weapon}} | ||
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;Anniversary: 26.25 (can headshot) | ;Anniversary: 26.25 (can headshot) | ||
|dmgtype=<code>bullet_slow</code> | |dmgtype=<code>bullet_slow</code> | ||
|projspeed= 3000 [[world unit]] | |projspeed= 3000 [[world unit|wu]]/s | ||
|maxrange= 100 [[world unit]] | |maxrange= 100 [[world unit|wu]] | ||
|rof= | |rof= | ||
;Default: 0.19s fire recovery time <br>(~5.26 rounds per second) | ;Default: 0.19s fire recovery time <br>(~5.26 rounds per second) | ||
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|maxammo=40 rounds (5 magazines) | |maxammo=40 rounds (5 magazines) | ||
|zoom=2x magnification | |zoom=2x magnification | ||
|melee=<code>strike_melee</code> | |||
|tagname=<code>magnum</code> | |tagname=<code>magnum</code> | ||
{{Ref/File|Id=HREKMagnum|HREK|tags\objects\weapons\pistol\magnum\magnum.weapon}} | {{Ref/File|Id=HREKMagnum|HREK|tags\objects\weapons\pistol\magnum\magnum.weapon}} | ||
Line 195: | Line 200: | ||
*Changed firemode to automatic. | *Changed firemode to automatic. | ||
*Increased damage to 150%. | *Increased damage to 150%. | ||
*Increased fire recovery time to 150% (decreased firerate to 67%). | *Increased fire recovery time to 150% (decreased firerate to 67%).{{Ref/File|Id=HREK_CEX|HREK|data\multiplayer\megalo\tu1_classic_gametypes.txt}} | ||
{{Clear}} | {{Clear}} | ||
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;Tuning: 17.3 (can headshot) <br>does not pierce shields | ;Tuning: 17.3 (can headshot) <br>does not pierce shields | ||
|dmgtype=<code>bullet_slow</code> | |dmgtype=<code>bullet_slow</code> | ||
|projspeed= 3000 [[world unit]] | |projspeed= 3000 [[world unit|wu]]/s | ||
|maxrange=250 [[world unit]] | |maxrange=250 [[world unit|wu]] | ||
|rof=0.2 fire recovery time <br>(5 rounds per second) | |rof=0.2 fire recovery time <br>(5 rounds per second) | ||
|spread=0.15 to 1.75 degrees | |spread=0.15 to 1.75 degrees | ||
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|maxammo=32 rounds (4 magazines) <br>40 rounds with Ammo Mod | |maxammo=32 rounds (4 magazines) <br>40 rounds with Ammo Mod | ||
|zoom=2x magnification | |zoom=2x magnification | ||
|melee=<code>strike_melee</code> | |||
|tagname=<code>storm_magnum</code> | |tagname=<code>storm_magnum</code> | ||
{{Ref/File|Id=H4EKMagnum|H4EK|tags\objects\weapons\pistol\storm_magnum\storm_magnum.weapon}} | {{Ref/File|Id=H4EKMagnum|H4EK|tags\objects\weapons\pistol\storm_magnum\storm_magnum.weapon}} | ||
Line 232: | Line 238: | ||
===Changes from ''Halo 4'' to [[Halo_4_Title_Updates#Weapon_Tuning_Update|''Weapon Tuning Update'']]=== | ===Changes from ''Halo 4'' to [[Halo_4_Title_Updates#Weapon_Tuning_Update|''Weapon Tuning Update'']]=== | ||
*Damage increased to 115%. | *Damage increased to 115%.{{Ref/File|Id=H4EK_WT|H4EK|data\multiplayer\megalo\weapon_params.txt}} | ||
{{Clear}} | {{Clear}} | ||
==''Halo 2: Anniversary | ==''Halo 2: Anniversary'' Multiplayer== | ||
{{Infobox/Weapon/Gameplay | {{Infobox/Weapon/Gameplay | ||
|name=Magnum | |name=Magnum | ||
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|damage=7.25 (can headshot) <br>does not pierce shields | |damage=7.25 (can headshot) <br>does not pierce shields | ||
|dmgtype=<code>bullet_slow</code> | |dmgtype=<code>bullet_slow</code> | ||
|projspeed=400 [[world unit]] | |projspeed=400 [[world unit|wu]]/s | ||
|maxrange=40 [[world unit]] | |maxrange=40 [[world unit|wu]] | ||
|rof=0.1s fire recovery time <br>(10 rounds per second) | |rof=0.1s fire recovery time <br>(10 rounds per second) | ||
|spread=0.5 to 1.5 degrees <br>dual: 0.7 to 1.6 degrees | |spread=0.5 to 1.5 degrees <br>dual: 0.7 to 1.6 degrees | ||
Line 253: | Line 259: | ||
|maxammo=48 rounds (4 magazines) | |maxammo=48 rounds (4 magazines) | ||
|zoom= | |zoom= | ||
|melee=<code>strike_melee</code> | |||
|tagname=<code>h2a_magnum</code> | |tagname=<code>h2a_magnum</code> | ||
{{Ref/File|Id=H2AMPEKMagnum|H2AMPEK|tags\objects\weapons\h2a_magnum\h2a_magnum.weapon}} | {{Ref/File|Id=H2AMPEKMagnum|H2AMPEK|tags\objects\weapons\h2a_magnum\h2a_magnum.weapon}} | ||
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===Changes from Magnum to Survivor Magnum=== | ===Changes from Magnum to Survivor Magnum=== | ||
{{Expand-section}} | {{Expand-section}} | ||
{{Clear}} | {{Clear}} | ||
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As a utility weapon: | As a utility weapon: | ||
{{Clear}} | {{Clear}} | ||
;[[Human]] ([[United Nations Space Command|UNSC]]): [[Battle Rifle]] | ;[[Human]] ([[United Nations Space Command|UNSC]]): ([[Halo 2 Battle Rifle|Halo 2]]) [[Battle Rifle]]<br>[[DMR]]<br>[[CE Pistol]] | ||
;[[Covenant]]: [[Covenant Carbine]] | ;[[Covenant]]: [[Covenant Carbine]] | ||
;[[Forerunner]]: [[Lightrifle]] | ;[[Forerunner]]: [[Lightrifle]] | ||
|damage=17.5 (can headshot) <br>does not pierce shields | |damage=17.5 (can headshot) <br>does not pierce shields | ||
|dmgtype=<code>bullet_slow</code> | |dmgtype=<code>bullet_slow</code> | ||
|projspeed=3000 [[world unit]] | |projspeed=3000 [[world unit|wu]]/s | ||
|maxrange=250 [[world unit]] | |maxrange=250 [[world unit|wu]] | ||
|rof=0.28 fire recovery time <br>(~3.57 rounds per second) | |rof=0.28 fire recovery time <br>(~3.57 rounds per second) | ||
|spread=0 to 0.6 degrees | |spread=0 to 0.6 degrees | ||
Line 301: | Line 301: | ||
|maxammo=48 rounds (4 magazines) <br>60 rounds with Patrol Case | |maxammo=48 rounds (4 magazines) <br>60 rounds with Patrol Case | ||
|zoom=2x magnification | |zoom=2x magnification | ||
|melee=<code>strike_melee</code> | |||
|tagname=<code>magnum</code> | |tagname=<code>magnum</code> | ||
|generalvariants= | |generalvariants= | ||
Line 311: | Line 312: | ||
|scopes= | |scopes= | ||
|attachments= | |attachments= | ||
*[[Extended | *[[Extended Mag]] | ||
}} | }} | ||
===Campaign=== | ===Campaign=== | ||
All members of [[Blue Team]] and [[Fireteam Osiris]], with the exception of [[Olympia Vale]] (who uses a plasma pistol) outside of the mission ''[[Osiris (level)|Osiris]]'', spawn with a Magnum as their secondary weapon. | |||
{{Expand-section}} | {{Expand-section}} | ||
===Multiplayer and [[Warzone]]=== | ===Multiplayer and [[Warzone]]=== | ||
Warzone features the Extended Magazine variant, which increases the magazine size to 24 rounds and increases reserve ammo accordingly. | |||
{{Expand-section}} | {{Expand-section}} | ||
===Changes from ''Halo 5: Guardians'' to ''Weapon Tuning Update''=== | ===Changes from ''Halo 5: Guardians'' to ''[[Overtime|Weapon Tuning Update]]''=== | ||
{{Expand-section}} | {{Expand-section}} | ||
Line 333: | Line 336: | ||
{{Main|Gunfighter Magnum}} | {{Main|Gunfighter Magnum}} | ||
{{Quote|Lightweight competition pistol carried by Spartan operators who prefer a no-frills backup firearm. Quick draw Magnum with fast-reload magazines. Iron sights only, no Smart-Link module is attached.|REQ description}} | {{Quote|Lightweight competition pistol carried by Spartan operators who prefer a no-frills backup firearm. Quick draw Magnum with fast-reload magazines. Iron sights only, no Smart-Link module is attached.|REQ description}} | ||
The Gunfighter variant removes the smart-scope feature and features a faster fire rate. | |||
{{Expand-section}} | {{Expand-section}} | ||
Line 338: | Line 342: | ||
{{Main|Tactical Magnum}} | {{Main|Tactical Magnum}} | ||
{{Quote|Whisper-quiet tactical pistol loaded with armor-piercing rounds, tailored for Spartan force reconnaissance missions. Match grade Magnum with integral baffle-free suppressor and full-VISR Smart-Link.|REQ description}} | {{Quote|Whisper-quiet tactical pistol loaded with armor-piercing rounds, tailored for Spartan force reconnaissance missions. Match grade Magnum with integral baffle-free suppressor and full-VISR Smart-Link.|REQ description}} | ||
The Tactical variant features a silencer and 2× smart-scope, which makes it similar to the [[automag]] from ''[[Halo 3: ODST]]'' and the ''MCC'' release of ''[[Halo 3]]''. | |||
{{Expand-section}} | {{Expand-section}} | ||
Line 351: | Line 356: | ||
{{Clear}} | {{Clear}} | ||
==''Halo Spartan Assault''== | ==''Halo: Spartan Assault'' and ''Halo: Spartan Strike''== | ||
{{Infobox/Weapon/Gameplay | |||
|name=Magnum | |||
|image= | |||
|tier=[[Weapon_types#Secondary|Secondary]] [[Loadout weapon|standard weapon]] | |||
|mode=Automatic | |||
|range=Close | |||
|damage=High | |||
|rof=Low | |||
|mag=40 | |||
}} | |||
{{Main|Twin-stick shooter}} | {{Main|Twin-stick shooter}} | ||
{{Quote|Short-ranged standard UNSC sidearm.|''Halo: Spartan Assault'' loadout description{{Ref/Game|Id=HSA|HSA|Loadout description}}}} | |||
===Campaign=== | ===Campaign=== | ||
Line 361: | Line 377: | ||
{{Clear}} | {{Clear}} | ||
==''Halo | ==''Halo: Fireteam Raven''== | ||
{{Infobox/Weapon/Gameplay | |||
|name=Magnum | |||
|image= | |||
|mag=25 | |||
}} | |||
{{Main|Halo: Fireteam Raven}} | |||
===Campaign=== | ===Campaign=== | ||
{{Expand-section}} | {{Expand-section}} | ||
{{Clear}} | {{Clear}} | ||
==Skins and cosmetics== | ==Skins and cosmetics== | ||
===''Halo 4''=== | ===''Halo 4''=== | ||
{{Main|Weapon skins (Halo 4)}} | {{Main|Weapon skins (Halo 4)}} | ||
Line 383: | Line 400: | ||
===''Halo 5: Guardians''=== | ===''Halo 5: Guardians''=== | ||
{{Main|List of REQ cards/Weapon Skins}} | {{Main|List of REQ cards/Weapon Skins}} | ||
==Gallery== | ==Gallery== | ||
Line 420: | Line 431: | ||
*''[[Halo 2: Anniversary]]'' | *''[[Halo 2: Anniversary]]'' | ||
*''[[Halo: Spartan Strike]]'' | *''[[Halo: Spartan Strike]]'' | ||
*''[[Halo Online]]'' | |||
*''[[Halo 5: Guardians]]'' | *''[[Halo 5: Guardians]]'' | ||
*''[[Halo: Fireteam Raven]]'' | *''[[Halo: Fireteam Raven]]'' | ||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
{{Navbox/Weapons/Gameplay}} | {{Navbox/Weapons/Gameplay|Human}} | ||
{{Navbox/Weapons/Gameplay/Engine|H2|H3|HR|H4|H2AMP|H5G}} | |||
[[Category:Halo 2 weapons]] | |||
[[Category:Halo 3 weapons]] | |||
[[Category:Halo: Reach weapons]] | |||
[[Category:Halo 4 weapons]] | |||
[[Category:Halo 2: Anniversary multiplayer weapons]] | |||
[[Category:Halo 5: Guardians weapons]] | |||
[[Category:Halo: Spartan Assault weapons]] | |||
[[Category:Halo: Spartan Strike weapons]] | |||
[[Category:Halo: Fireteam Raven weapons]] | |||
[[Category:Human weapons (gameplay)]] | |||
[[Category:Pistol weapons]] | |||
[[Category:Bullet weapons]] | |||
[[Category:Loadout weapons]] | |||
[[Category:Magazine-fed weapons]] | |||
[[Category:Precision weapons]] | |||
[[Category:Scoped weapons]] | |||
[[Category:Dual wield weapons]] |
Latest revision as of 23:39, November 2, 2024
This article is currently under construction and needs to be improved. Please refer to the talk page for more info. You can help by editing the page. |
Magnum | |
---|---|
Gameplay role | |
Faction: |
|
Tier-1 Loadout / Dual wield weapon | |
Firing mode: |
Semi-automatic |
Effective range: |
Close to medium |
Counterparts: |
|
Weapon stats | |
Damage: |
Low to medium |
Projectile speed: |
Medium to very high |
Rate of fire: |
Low to high |
Accuracy: |
Medium to very high |
Magazine size: |
Varies |
Zoom: |
Varies |
Variants and attachments | |
Base variant(s): |
|
The Magnum is a human precision weapon featured in most major Halo games, starting with Halo 2. A successor to the Halo: Combat Evolved Pistol, it has gone through a wide variety of changes from game to game resulting in a few weapon variants as well. What remains consistent is its role as a human pistol capable of performing headshots and featuring either dual wielding or a scope. It is a predecessor to Halo Infinite's Sidekick.
Universe and lore[edit]
- Main article: M6 Series
- This section needs expansion. You can help Halopedia by expanding it.
Overview[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Notable Variants[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Automag
Halo 3: ODST and Halo 3 (MCC)
Counterparts[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Halo: Combat Evolved[edit]
- Main article: Halo: Combat Evolved Pistol
The term Magnum never appears in Halo: Combat Evolved, instead featuring the CE Pistol. The Pistol serves a completely different gameplay role from the Magnum, behaving more like a rifle than a sidearm. Despite the actual term magnum referring to a type of pistol, later appearances would retroactively classify the Pistol as a variant of Magnum. The Magnum would remain the typical human handgun of the Halo game series, even adopting traits from the CE Pistol, until being replaced by the Sidekick in Halo Infinite.
Halo 2 and Halo 2: Anniversary[edit]
Magnum | |
---|---|
Gameplay role | |
Effective range: |
Close |
Counterparts: |
|
Weapon stats | |
Damage: |
SP: 8 (can headshot) MP: 5.5 (can headshot) |
| |
Projectile speed: |
400 wu/s |
Max range: |
40 wu |
Rate of fire: |
0.1s fire recovery time |
0.25 to 1.5 degrees | |
Magazine size: |
12 rounds |
Reserve ammo capacity: |
48 rounds (4 magazines) |
| |
| |
- Main article: First-person shooter
Campaign[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Multiplayer[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Changes from Halo 2 to Auto Update 2[edit]
- Damage decreased to 5.5.
Halo 3[edit]
Magnum | |
---|---|
Gameplay role | |
Effective range: |
Close |
Counterparts: |
|
Weapon stats | |
Damage: |
15 (can headshot) |
| |
Projectile speed: |
180 wu/s |
Max range: |
40 wu |
Rate of fire: |
0.4s fire recovery time |
0.5 degrees | |
Magazine size: |
8 rounds |
Reserve ammo capacity: |
40 rounds (5 magazines) |
| |
| |
Variants and attachments | |
Base variant(s): |
|
Campaign[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Multiplayer[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Halo: Reach[edit]
Magnum | |
---|---|
Gameplay role | |
Default: Loadout weapon Anniversary: Utility weapon | |
Firing mode: |
Default: Semi-automatic Anniversary: Automatic |
Effective range: |
Close to medium |
Counterparts: |
Default: Anniversary: |
Weapon stats | |
Damage: |
|
| |
Projectile speed: |
3000 wu/s |
Max range: |
100 wu |
Rate of fire: |
|
| |
Magazine size: |
8 rounds |
Reserve ammo capacity: |
40 rounds (5 magazines) |
Zoom: |
2x magnification |
| |
| |
Campaign and Firefight[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Multiplayer[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Changes from Halo: Reach to Title Update 1[edit]
- Enabled shield damage bleed through.
- Bloom reduced to 85%.
Changes from Title Update 1 to Anniversary Settings[edit]
- Changed firemode to automatic.
- Increased damage to 150%.
- Increased fire recovery time to 150% (decreased firerate to 67%).[4]
Halo 4[edit]
Magnum | |
---|---|
Gameplay role | |
Effective range: |
Close to medium |
Counterparts: |
|
Weapon stats | |
Damage: |
|
| |
Projectile speed: |
3000 wu/s |
Max range: |
250 wu |
Rate of fire: |
0.2 fire recovery time |
0.15 to 1.75 degrees | |
Magazine size: |
8 rounds |
Reserve ammo capacity: |
32 rounds (4 magazines) |
Zoom: |
2x magnification |
| |
| |
Variants and attachments | |
Base variant(s): |
|
Campaign and Spartan Ops[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Multiplayer[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Changes from Halo 4 to Weapon Tuning Update[edit]
- Damage increased to 115%.[6]
Halo 2: Anniversary Multiplayer[edit]
Magnum | |
---|---|
Gameplay role | |
Effective range: |
Close to medium |
Counterparts: |
|
Weapon stats | |
Damage: |
7.25 (can headshot) |
| |
Projectile speed: |
400 wu/s |
Max range: |
40 wu |
Rate of fire: |
0.1s fire recovery time |
0.5 to 1.5 degrees | |
Magazine size: |
12 rounds |
Reserve ammo capacity: |
48 rounds (4 magazines) |
| |
| |
Variants and attachments | |
Base variant(s): |
|
Multiplayer[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Changes from Magnum to Survivor Magnum[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Halo 5: Guardians[edit]
Magnum | |
---|---|
Gameplay role | |
Tier-1 Loadout / Utility weapon | |
Effective range: |
Medium |
Counterparts: |
As a pistol: As a utility weapon: |
Weapon stats | |
Damage: |
17.5 (can headshot) |
| |
Projectile speed: |
3000 wu/s |
Max range: |
250 wu |
Rate of fire: |
0.28 fire recovery time |
0 to 0.6 degrees | |
Magazine size: |
12 rounds |
Reserve ammo capacity: |
48 rounds (4 magazines) |
Zoom: |
2x magnification |
| |
| |
Variants and attachments | |
Base variant(s): |
|
Halo 5 REQ variant(s): |
|
Attachments: |
|
Campaign[edit]
All members of Blue Team and Fireteam Osiris, with the exception of Olympia Vale (who uses a plasma pistol) outside of the mission Osiris, spawn with a Magnum as their secondary weapon.
- This section needs expansion. You can help Halopedia by expanding it.
Multiplayer and Warzone[edit]
Warzone features the Extended Magazine variant, which increases the magazine size to 24 rounds and increases reserve ammo accordingly.
- This section needs expansion. You can help Halopedia by expanding it.
Changes from Halo 5: Guardians to Weapon Tuning Update[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Unlock and acquisition requirements[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Variants[edit]
Gunfighter Magnum[edit]
- Main article: Gunfighter Magnum
- "Lightweight competition pistol carried by Spartan operators who prefer a no-frills backup firearm. Quick draw Magnum with fast-reload magazines. Iron sights only, no Smart-Link module is attached."
- — REQ description
The Gunfighter variant removes the smart-scope feature and features a faster fire rate.
- This section needs expansion. You can help Halopedia by expanding it.
Tactical Magnum[edit]
- Main article: Tactical Magnum
- "Whisper-quiet tactical pistol loaded with armor-piercing rounds, tailored for Spartan force reconnaissance missions. Match grade Magnum with integral baffle-free suppressor and full-VISR Smart-Link."
- — REQ description
The Tactical variant features a silencer and 2× smart-scope, which makes it similar to the automag from Halo 3: ODST and the MCC release of Halo 3.
- This section needs expansion. You can help Halopedia by expanding it.
Whispered Truth[edit]
- Main article: Whispered Truth
- "Let the lady talk. Mythic Magnum machine pistol with burst fire and integral Silencer. Wielding the Whispered Truth increases movement speed."
- — REQ description
- This section needs expansion. You can help Halopedia by expanding it.
Halo: Combat Evolved Pistol[edit]
- Main article: Halo: Combat Evolved Pistol
- "You’ll have to find ammo as you go. Classic Magnum with increased damage and higher recoil. Infuses the user with nostalgia and increased movement speed."
- — REQ description
- This section needs expansion. You can help Halopedia by expanding it.
Halo: Spartan Assault and Halo: Spartan Strike[edit]
Magnum | |
---|---|
Gameplay role | |
Firing mode: |
Automatic |
Effective range: |
Close |
Weapon stats | |
Damage: |
High |
Rate of fire: |
Low |
Magazine size: |
40 |
- Main article: Twin-stick shooter
- "Short-ranged standard UNSC sidearm."
- — Halo: Spartan Assault loadout description[8]
Campaign[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Unlock and acquisition requirements[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Halo: Fireteam Raven[edit]
Magnum | |
---|---|
Weapon stats | |
Magazine size: |
25 |
- Main article: Halo: Fireteam Raven
Campaign[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Skins and cosmetics[edit]
Halo 4[edit]
- Main article: Weapon skins (Halo 4)
Magnum | ||||||
---|---|---|---|---|---|---|
Icon | Name | Description (MCC) | Unlock Requirements (Halo 4) | Unlock Requirements (MCC) | ||
Default | Default Skin applied. | Unlocked by default | Unlocked by default | |||
Static (STC) | Customized with the STATIC skin. | Reach Operator | Unlocked by default | |||
Combustion (CBN) | Customized with the COMBUSTION skin. | Purchase the Champions Bundle or Steel Skin Pack. | Series 4, Tier 9 ( 1) | |||
Indigo (IND) | Customized with the INDIGO skin. | Purchase the Champions Bundle | Series 4, Tier 6 ( 1) | |||
Flare (FLR) | Customized with the FLARE skin. | Purchase the Champions Bundle | Series 4, Tier 28 ( 1) | |||
Edgework (EWK) | Customized with the EDGEWORK skin. | N/A (MCC-exclusive) | Series 7, Tier 13 ( 1) | |||
Blood (BLD) | Customized with the BLOOD skin. | N/A (MCC-exclusive) | Series 7, Tier 24 ( 1) | |||
Pixel (PXL) | Customized with the PIXEL skin. | N/A (MCC-exclusive) | Series 7, Tier 79 ( 1) | |||
Maw (MAW) | Customized with the MAW skin. | N/A (MCC-exclusive) | Series 7, Tier 81 ( 1) |
Halo 3 (MCC)[edit]
- Main article: Skins (Halo 3)
Magnum | ||||||
---|---|---|---|---|---|---|
Icon | Name | Description | Unlock requirements | |||
Default | Default skin. | Unlocked by default | ||||
Hunter’s Blood | Well armed. Well armored. | Series 3, Tier 1 ( 1) | ||||
Blue Heaven | Reach for the sky. | Series 3, Tier 22 ( 1) | ||||
Sharpshooter | The bite stuff. | Series 3, Tier 31 ( 1) | ||||
Golden | Bling on the ring. | Series 3, Tier 44 ( 1) | ||||
Tech Camo Bravo | Gunner's seat, please. | Series 5, Tier 40 ( 1) | ||||
Hazard Pay | Safety first! | Series 5, Tier 57 ( 1) | ||||
OGX | Used on a select target audience. | The Exchange ( 3) |
Halo 5: Guardians[edit]
- Main article: List of REQ cards/Weapon Skins
Gallery[edit]
Concept art[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Renders[edit]
- This section needs expansion. You can help Halopedia by expanding it.
HUD icons[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Screenshots[edit]
- This section needs expansion. You can help Halopedia by expanding it.
List of appearances[edit]
- Halo 2 (First appearance)
- Halo 3
- Halo: Reach
- Halo 4
- Halo: Spartan Assault
- Halo 2: Anniversary
- Halo: Spartan Strike
- Halo Online
- Halo 5: Guardians
- Halo: Fireteam Raven
Sources[edit]
- ^ Halo 2 Editing Kit, game file
tags\objects\weapons\pistol\magnum\magnum.weapon
- ^ Halo 3 Editing Kit, game file
tags\objects\weapons\pistol\magnum\magnum.weapon
- ^ Halo: Reach Editing Kit, game file
tags\objects\weapons\pistol\magnum\magnum.weapon
- ^ Halo: Reach Editing Kit, game file
data\multiplayer\megalo\tu1_classic_gametypes.txt
- ^ Halo 4 Editing Kit, game file
tags\objects\weapons\pistol\storm_magnum\storm_magnum.weapon
- ^ Halo 4 Editing Kit, game file
data\multiplayer\megalo\weapon_params.txt
- ^ Halo 2: Anniversary Multiplayer Editing Kit, game file
tags\objects\weapons\h2a_magnum\h2a_magnum.weapon
- ^ Halo: Spartan Assault, Loadout description
|
- Weapons (gameplay)
- Halo 2 weapons
- Halo 3 weapons
- Halo: Reach weapons
- Halo 4 weapons
- Halo 2: Anniversary multiplayer weapons
- Halo 5: Guardians weapons
- Halo: Spartan Assault weapons
- Halo: Spartan Strike weapons
- Halo: Fireteam Raven weapons
- Human weapons (gameplay)
- Pistol weapons
- Bullet weapons
- Loadout weapons
- Magazine-fed weapons
- Precision weapons
- Scoped weapons
- Dual wield weapons