Fireteam (gameplay mechanic): Difference between revisions
From Halopedia, the Halo wiki
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|[[Dorje Seattle Bellbrook]] | |[[Dorje Seattle Bellbrook]] | ||
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|M. Bennier | |||
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|Matt Bennier | |||
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|R. Ellis | |R. Ellis | ||
|RYAN | |RYAN | ||
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|CHKY | |CHKY | ||
|Charlie Gough | |Charlie Gough | ||
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|[[Tyson Green]] | |||
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|J. Hamrick | |J. Hamrick | ||
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|[[Josh Hamrick]] | |[[Josh Hamrick]] | ||
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|Andrew Harrison | |Andrew Harrison | ||
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|[[Justin Hayward]] | |||
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Revision as of 22:39, July 26, 2011
Template:Ratings Fireteam is a gameplay mechanic found in Halo: Reach. With it, the player can recruit up to five UNSC Army, Militia, Marine and ODST troopers found through the campaign. These troopers will then follow the player throughout the level, and their status is shown in the player's HUD next to the motion tracker. Each friendly combatant has a randomly assigned name and rank, which are based on Bungie staff members and are not tied to their in-game models.[1]
List of available characters
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