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{{Covenant Species Infobox
{{Status|Canon}}
{{Species infobox
|name=Unggoy
|name=Unggoy
|image=[[Image:Grunt minor.jpg|300px]]
|image={{tabcontainer|title1=Kafv|content1=[[File:HINF-Unggoy Conscript.png|250px]]|title2=Ritrit|content2=[[File:H5G-Render-Grunt.png|275px]]|title3=Zimzib|content3=[[File:StormUnggoy.png|250px|right]]}}
|homeworld="[[Grunt Homeworld]]"
|latin=''Monachus frigus''
|height=4-5 feet (without armor)
|classification=Xenoarthropod
|skincolor=Grey-blue
|subspecies=[[Ritrit]], [[Kafv]], [[Zimzib]]
|distinctions=Short, round head with a squeaky voice.
|diet=
|equipment=[[Methane Environmental Suit]]
|height={{Convert|138.4|cm|ftin}}–{{Convert|167|cm|ftin}}<ref name="waypointarticle">[https://www.halowaypoint.com/en-us/universe/species/unggoy '''Halo Waypoint''': ''Unggoy'']</ref>
|types=*[[Ultra Grunt|Ultra]]<br />
|weight={{Convert|112.6|kg|lb}}–{{Convert|118|kg|lb}}{{Ref/Reuse|waypointarticle}}
*[[Special Operations Grunt|Special Operations]]<br />
|distinctions=Short, stocky, round-headed, endoskeletal and exoskeletal, vertebroid and arthropoidal, wrinkly skin, high-pitched voices, stubby limbs.
*[[Gunner Grunt|Gunner]]<br />
|lifespan=121+ years<ref>[[Halo Encyclopedia (2022 edition)]], p. 456</ref>
*[[Major Grunt|Major]]<br />
|homeworld=[[Balaho]]
*[[Minor Grunt|Minor]]<br />
|techlevel=Native [[Technological Achievement Tiers#Tier 6: Industrial|Tier 6]]/Adopted [[Technological Achievement Tiers#Tier 2: Interstellar|Tier 2]]<ref name="Bestiarum">'''[[Halo 3]]''', ''[[Bestiarum]]''</ref>
|affiliation=[[Covenant]], [[Heretic]]s, [[Covenant Separatists]]
|notable-person=*[[Bipbap]]
|notable=*[[Cowardly Grunt]]<br />
*[[Briglard]]
*[[Gagaw]]<br />
*[[Dimkee Hotay]]
*[[Kwassass]]<br />
*[[Gudam Keschun]]
*[[Linglin]]<br />
*[[Kwassass]]
*[[Mehmep]]<br />
*[[Stolt]]
*[[Thirsty Grunt]]<br />
*[[Yabda]]
*[[Yayap]]<br />
*[[Yapyap]]
*[[Zawaz]]<br />
*[[Yayap]]
|othernames=*Chimp<br />
*[[Dibdib]]
*Crab<br />
|othernames=*Chimp
*Grunt<br />
*Crab
*Lobster<br />
*Crybaby
*Pig<br />
*Gas-sucker
*Grunt
*Lobster
*Monkey
*Pig
*Punk
*Punk
*Runt
|languages=
}}
}}
{{Quote|When in doubt, flee.|Unggoy philosophy<ref>'''[[Halo Encyclopedia (2009 edition)]]''', ''page 144''</ref>}}
'''Unggoy'''<ref>'''[[Halo: Ghosts of Onyx]]''', page 191 - ''"Unggoy: the Elite name for the Grunt race."''</ref> ([[Latin]], ''Monachus frigus'', meaning "cold monk"), also known as '''Grunts''' by many individuals, are a [[sentience|sapient]] species of squat bipedal xeno-arthropodal vertebroid lifeforms{{Ref/Reuse|waypointarticle}}<ref name="THB 5.9.12">[http://halo.bungie.org/halobulletins/49 '''Halo Waypoint''': ''The Halo Bulletin - 5.9.12'']</ref> from the planet [[Balaho]]. In [[2142]], the Unggoy became the fourth species to be assimilated into the [[Covenant]]. During their tenure in the hegemony, Unggoy were always the lowest-ranking species in general terms, and were frequently mistreated by members of almost every other race, especially the [[Kig-Yar]], [[Jiralhanae]], and [[Sangheili]].


The '''Unggoy'''<ref>[[Halo: Ghosts of Onyx]], page 191 - "Unggoy: the Elite name for the Grunt race".</ref> are a diminutive race of subordinate warriors in the unified conglomerate races of the [[Covenant]]. The [[Humans]] have termed such warriors '''Grunts''', because of their speech patterns<ref>[[Halo 1 Orange Grunt Action Figure]]</ref> and their status in Covenant society.
Unggoy were primarily used by the Covenant as laborers or—in combat situations—cannon fodder. They are commonly referred to as "Grunts", mainly because they are considered weak compared to other former Covenant species and because they performed the majority of the labor required by the empire.<ref name="ENC143">'''[[Halo Encyclopedia (2009 edition)]]''', ''page 143''; ''pages 150-151'' (2011 edition)</ref>


==Rank==
==History==
===The Ark and reseeding===
Unggoy are believed to have evolved from smaller amphibious primates.{{Ref/Reuse|waypointarticle}} Prior to the activation of the [[Halo Array]], the Unggoy had managed to achieve a [[Technological Achievement Tiers#Tier 4: Space Age|Tier 4]] society on their homeworld, [[Balaho]]. However, the planet and the Unggoy civilization was devastated by the collapse of its biosphere due to massive global over-industrialization.{{Ref/Reuse|Bestiarum}}


===Overall===
The Unggoy were one of many species indexed by the [[Librarian]] for [[Conservation Measure|preservation]] on [[Installation 00]] from the firing of the Halo Array. They were subsequently returned to their homeworld Balaho, where they began re-building their culture.<ref name="origins">'''[[Halo Legends]]''', ''[[Origins]]''</ref>
The Grunts are the lowest tier of the [[Covenant]] rank hierarchy, and are despised by [[Jackal]]s, and in a political standpoint, are expected to obey the commands of [[Elite]]s without hesitation. This unwavering faithfulness is enforced by the threat of punishment, although on the battlefield, such social protocols are often ignored.


The Grunts are subdivided into sub-rankings. While most Grunts overall are incompetent in fighting and unintelligent, higher-ranked Grunts often can be formidable adversaries in combat and show signs of leadership capability.
===Induction into the Covenant===
[[File:H2A Terminals - Unggoy join Covenant.jpg|thumb|250px|left|The Unggoy join the Covenant.]]
In [[2142]], the Unggoy and their defenseless homeworld were discovered by the [[Covenant]]. Most species of the Covenant became incorporated due to faith or mutual beneficence, however the Unggoy were forced into lowly positions within the Covenant through force and aggressive conversion.{{Ref/Reuse|waypointarticle}}<ref>'''[[Halo 2: Anniversary]]''', ''[[Terminal (Halo 2: Anniversary)|Terminal 10]]''</ref> The Unggoy were quickly conquered with little resistance and were the fourth species to be inducted into the empire. The species was quick to become one of the most devoted followers of the [[Covenant religion]] and the Great Journey.<ref>'''[[Halo: Broken Circle]]''', ''page 187''</ref> It even became a popular notion among the Unggoy, thanks to the theologian, [[Ang'napnap the Enlightened]], that the Forerunners' pre-ascension forms were akin to their very own.<ref name="buzz">[https://www.halowaypoint.com/en-us/news/canon-fodder-buzz-generating '''Halo Waypoint''': ''Canon Fodder - Buzz Generating'']</ref> By the time of their discovery by the Covenant, the Unggoy homeworld was still recovering from its ecological collapse over a hundred millennia earlier, and the Unggoy's [[Technological Achievement Tiers#Tier 6: Industrial Age|Tier 6]] civilization had yet to return to its former state.{{Ref/Reuse|Bestiarum}}


=== Rank Structure ===
[[File:H2A Terminals - Unggoy Rebellion.jpg|thumb|250px|Unggoy rebel on High Charity.]]
Being the lowest-ranked species of the Covenant, they are bitter rivals with the [[Kig-Yar]], who are also low-ranked. The higher-ranking races of the Covenant have often ignored this rivalry. The growing Unggoy population on [[High Charity]] forced Kig-Yar to relocate their homes to accommodate the Unggoy. The move put stress on Kig-Yar females, which led to an increase in infant mortality, while Unggoy that were forced to share habitats with the Kig-Yar occasionally trampled their nests, inadvertently. The breaking point came when [[Prophet of Truth|a junior staffer]] in the [[Ministry of Concert]] discovered evidence of the Kig-Yar planning to poison [[Infusion|recreational narcotics]] the Unggoy enjoyed, which would have left them sterile. However, the [[Minister of Concert]] and the [[High Council]] refused to investigate the matter, as they were willing to accept several thousand sterile Unggoy rather than risk upsetting the Kig-Yar. The rising tensions with the Kig-Yar and the general disinterest from the other Covenant races led to the [[Unggoy Rebellion]] in [[2462]]. While the rebellion was ultimately put down thanks to [[Arbiter]] [[Heki 'Gibadee]] partially [[glassing]] Balaho, the Unggoy proved that they were not the cowards they had been long deemed, and could indeed be vicious fighters when provoked. After the uprising's conclusion, as was their tradition, the Sangheili forgave the surviving Unggoy and allowed them to enter the [[Covenant military]] as armed infantry units, rather than the unarmed cannon fodder as which they had previously served.<ref name="ch150">'''[[Halo: Contact Harvest]]''', ''pages 150-151''</ref><ref>'''[[Halo Encyclopedia (2009 edition)]]''', ''pages 142, 153''</ref> The Unggoy rebelled several more times in Covenant history, including the [[Sixteenth Unggoy Disobedience]], which was quickly ended by the [[Ministry of Preservation]]'s [[Ripa 'Moramee]].<ref>'''[[Halo: The Essential Visual Guide]]''', ''page 10''</ref>


Grunts have several classes:  
Despite the low place they have in the Covenant hierarchy, the true irony is that the Unggoy's entry into the Covenant has ensured their species' survival. Membership in the Covenant granted the Unggoy freedom from risk of extinction during Balaho's two winters, as they now have access to sufficient supplies of food. Infant mortality has decreased to below fifty percent, and [[Wikipedia:Senicide|geronticide]] is no longer a necessity for survival. The average life expectancy for non-combatant Unggoy has doubled.<ref>'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''page 143''</ref> Their incorporation into the Covenant likely also alleviated the threat of the [[Blue Death]], which Unggoy typically fear.<ref name="goo237">'''Halo: Ghosts of Onyx''', ''page 237''</ref>


*'''[[Heretic Grunt]]s:''' are [[Grunts]] who defected to the [[Heretic]] faction. They have more health than an average [[ Grunt]], and typically wield [[Needlers]], [[Fuel Rod Cannon]]s, and [[Plasma Cannons]].It has also been noted that the [[Heretic Grunt]]s never flee in combat even when gravely outnumbered.
===Human-Covenant War===
The Unggoy were one of the first races in the Covenant to encounter [[Human]]ity.<ref>'''Halo: Contact Harvest''', ''page 95''</ref> During the [[First Battle of Harvest]], [[Jiralhanae]] forces had Unggoy secure [[Harvest]]'s orbital [[Tiara]] station. Most of the Unggoy present on the planet were killed in the battle; some were even killed by Jiralhanae and [[Yanme'e]].<ref>'''Halo: Contact Harvest''', ''page 374''</ref> In [[2535]], the [[Prophet of Truth|High Prophet of Truth]] allowed Kig-Yar [[Reth]] to amass an army of thousands of Unggoy on the [[moon]] of [[Metisette]] to use to invade the human [[Earth|homeworld]].<ref>'''Halo: The Cole Protocol''', ''page 214''</ref> Reth's plans were foiled by the [[Insurrectionists]] of [[the Rubble]], {{UNSCShip|Midsummer Night}}, and a team of [[Sangheili Zealot]]s that believed the Unggoy and Kig-Yar to be heretics, unaware of Truth's orders. Most of the Unggoy on the moon were killed during the [[Battle of Metisette]].<ref>'''Halo: The Cole Protocol''', ''page 328''</ref> The Unggoy's large numbers and fast breeding proved to be a pivotal asset to the Covenant during the Human-Covenant War, as they were able to overwhelm human forces with their sheer numbers, and were even known to have massacred an entire [[105th Drop Jet Platoon|platoon]].


*'''[[Minor Grunt]]s:''' wear orange armor and are basically used as cannon fodder.  
The Unggoy obeyed other Covenant races out of fear more than religious faith.<ref>'''[[Halo 3]]''', campaign level ''[[Sierra 117]]'' - ''Arbiter'': "The Grunts' new-found courage is but fear."</ref> During the [[Great Schism]], as the Unggoy did not ally with a particular side, and stayed with whoever commanded them, most likely out of subservient fear to their current masters. However, many of those serving under the Jiralhanae still held support for the Sangheili and revered [[Arbiter]] [[Thel 'Vadam]], pointing out to their comrades that they once served under him. The [[Minister of Discovery]] believed that the Unggoy would follow the strongest side in the civil war.<ref>'''[[Halo: Evolutions]]''', "[[Wages of Sin]]", ''page 509''</ref>


*'''[[Major Grunt]]s:''' wear crimson armor and are veterans that are sometimes seen commanding a few other lesser Minor Grunts. They are more skilled in combat than Minor Grunts, but are still cannon fodder all the same.
===Post-war===
{{Quote|It's so shiny! Me seem to member things looking preeeeeetty bleak there for a while, with me an' all the other Unggoy spendin' years just mostly running away from green [[demons]], or mean [[Sangheili|boss flappy-mouths]] who just wanted to make sure we got shotted at first. But now… well now the [[Cortana|blue lady]] helps us. I meen, it's weird and confusing and all because she used to help the [[John-117|green guy]] be mean to us, then she was mean to the green guy, then nice to us… I don't know, she's definitely the most confusing blue lady I've seen – I mean, she's really the ONLY one I've seen, but whatevers. Anyway, she must have feeled bad for us getting' kicked around all the time cause now she sends us stuff to eat and things to be builded…|[[Hamyap]] on the [[Created]] occupation of Balaho<ref name="Hog Wild">[https://www.halowaypoint.com/en-us/community/blog-posts/the-hog-wild-req-drop '''Halo Waypoint''' - Hog Wild REQ Drop'']</ref>}}
After the Human-Covenant War, at least some of the Unggoy continued working for the Sangheili as farmers on [[Sanghelios]], while others continued to work in the military under either their Sangheili or Jiralhanae commanders.<ref>'''Halo: Glasslands''' ''page 90''</ref> Many Unggoy returned to Balaho after the war.{{Ref/Reuse|waypointarticle}} A number of Unggoy joined—or were drafted into—the various [[Covenant remnants|splinter groups]] that upheld the Covenant's religious beliefs after the war, most notably [[Jul 'Mdama]]'s [[Jul 'Mdama's Covenant|Covenant]]. [[Office of Naval Intelligence|ONI]] surveys record no off-planet transport from Balaho since "Solipsis"<!--Presumably this was an ONI operation. However, the report does not specify what Solipsis was.--> and seem to indicate that facilities on Balaho's primary [[Natural satellite|satellite]] [[Buwan]] has been abandoned, though both remain under observation. Moderate Unggoy populations have been observed in Sangheili systems at various intervals.<ref>'''[[Eleventh Hour reports]]''', ''#3''</ref> The Office of Naval Intelligence speculates that several independent vessels and colonial facilities are under the control of Unggoy factions, yet no significant populations of unaffiliated Unggoy are known to exist among the [[human colonies]].<ref>[https://forums.halowaypoint.com/yaf_postsm2969315_Catalog-Interaction.aspx#post2969315 '''Halo Waypoint''': ''Catalog Interaction - Page 14'']</ref> By [[2558]], some Unggoy had taken up residence in the city of [[Paxopolis]] on the [[Forerunner]] [[shield world]] of [[Trevelyan]].


*'''[[Gunner Grunt]]s:''' wear green armor. Their main purpose seems to be to set up and man [[Plasma Cannon]]s, and sometimes the occasional [[Fuel Rod Cannon]]
Some Unggoy would find themselves in more respected positions in the post-war years. Within the [[Swords of Sanghelios]], they were treated as equals and two of them, [[Bibjam]] and [[Stolt]], were known to have even had command over Sangheili.<ref>'''Halo 5: Guardians''', campaign level ''[[Guardians]] [[Mission Intel]]''</ref>


*'''[[Special Operations Grunt]]s:''' ([[SpecOps]]) wear jet-black armor and are commanded by the [[Special Operations Elite]]s. They have been known to wield [[Fuel Rod Cannon]]s more frequently than the other Grunt types. It should be noted that these are highly-skilled in combat (relatively) and that they are less likely to panic in combat situations than other Grunts.
After [[2558#October|October 28, 2558]], the Unggoy on [[Balaho]] allied themselves with [[Cortana]] and the [[Created]], and they were granted with nearly limitless resources: ships loaded with advanced technology arrived, new agricultural support stations appeared in orbit, awaiting eager workers to feed the desperate masses below. This gave the chaotic conditions of Balaho a semblance of stability and order, as well as a new purpose. With their pressing requirements – food, shelter, medicine – met, Balaho's finest designers and crafters set out to work tirelessly to build their future.<ref>[https://web.archive.org/web/20201108134241/https://www.halowaypoint.com/en-us/news/canon-fodder-driving-force'''Halo Waypoint''': ''Driving Force'']</ref>


*'''[[Ultra Grunt]]s:''' wear white armor and seem to be field [[commander]]s for other Grunts, but have no control whatsoever over the other Covenant races. Like the [[Ultra Elite]]s of matching opulent armor, they are strong opponents. Furthermore, Ultra Grunts seem to throw [[Plasma Grenade]]s more profusely than their subordinates.
==Description==
Unggoy are, in general, poor soldiers in terms of skill and combat ability. They are poor shots when not focused, are physically weak, and are tactically inept as a rule. If their commanders are eliminated during combat, they frequently panic and scatter in random directions. However, what Unggoy may lack in individual skill, they make up for with tenacity and sheer numbers. The [[Covenant]] used the high breeding rate of the Unggoy to their advantage in the [[Human-Covenant War]], where squads of Unggoy frequently overpowered [[United Nations Space Command|UNSC]] personnel through force of numbers.<ref>'''Halo: The Fall of Reach''', ''page 20'' (2010 edition)</ref>


== Combating Grunts ==
Unggoy are the only Covenant species to breathe [[methane]] rather than [[oxygen]]. Their [[Unggoy combat harness|combat armor/harness]] has an integrated methane re-breather system, as Unggoy are unable to survive for long periods of time without methane due to asphyxiation.{{Ref/Reuse|ENC143}} Unggoy could be afflicted by [[Wikipedia:Barnacle|barnacles]]; the removal of barnacles leads to deep, oozing pores in their chitinous skin.<ref name="ch307">'''Halo: Contact Harvest''', ''page 307''</ref>


Grunts are no real danger to any player, but can be annoying, as they damage you very slightly, but they can knock your aim off, or generally distract you. It is easiest to shoot their back, as it is roughly on eye-sight level (the level where the cross-hairs automatically return). Curl-backs do not have such a feature, so they are harder to dispatch of quickly. As in pure shooting terms, the [[SMG]], and other automatic/semi automatic rifles are efficient. [[Grenades]] are useful, as Grunts tend to stay together. In most levels, if you are not careful, the grunts will try to find a mounted weapon and take advantage of it, so be sure to take them out. Low level grunts when hit with a plasma grenade it will sometimes flee to the nearest elite for comfort, (injuring the elite and always killing the grunt),or sometimes attempt to run to the player and kill them in a suicidal attack. In the books, when a grunt's methane tank is hit by a bullet, an explosion usually ensues.It is yet unknown whether this will be in [[Halo 3]].Grunts are usually easy to dispatch of but sometimes can pose a good threat when encountered in large numbers.Grunts of every rank have been known to toss plasma grenades ,the higher the rank of a Grunt the more plasma grenades it will throw.
===Psychology and behavior===
[[File:H2A Terminals - Unggoy.jpg|thumb|250px|A group of Unggoy.]]
Although other species generally regard the Unggoy as a dim-witted race, many have proven to be very intelligent, resourceful, and knowledgeable. Indeed, the general perception of the Unggoy being inherently unintelligent is almost certainly a result of their poor education and training within the Covenant.{{Ref/Reuse|waypointarticle}} Unggoy are one of the most gregarious and sociable of the Covenant races and possess a very strong pack mentality, often associating with each other in groups. This numerical superiority and pack mentality allows for their sense of cultural identity to remain, despite a number of hardships, including their extreme subservience to the other races of the Covenant, as well as [[the dark time]] following [[reintroduction]] after the activation of the [[Halo Array]].{{Ref/Reuse|Bestiarum}}


== Vehicle Compatibility ==
Unggoy develop sensory-motor integration relatively rapidly, and possess unburdened neural pathways which allow them to absorb knowledge more freely compared to the other Covenant species. As such, they were often tasked by the Covenant with monitoring space for traces of human communication. In addition, many Unggoy have developed a clear understanding of two or even three [[human]] languages. This advantage serves as a river of confidence in times of great stress for them.{{Ref/Reuse|Bestiarum}} The Unggoy [[Deacon]] [[Dadab]] was also able to learn and communicate in [[Huragok]] sign language.


*[[Ghost (Vehicle)|Ghost]] (Halo 1 & 2 only)
On the battlefield, Unggoy are generally not very creative, although they are quite capable of handling weaponry and operating vehicles and machinery such as [[Type-32 Rapid Assault Vehicle|Ghosts]] and [[Shade]]s.
*[[Shadow]] (Seen in Halo 2 E3 demo, have animation but not used)<ref>http://forums.bungie.org/halo/archive24.pl?read=698700</ref>
*[[Shade]] (Halo 1 only)
*[[Shielded Plasma Cannon]] (Halo 2 only)
*[[Plasma Cannon]] (Halo 2 only)


== Grunt Anatomy and Physiology ==
===Anatomy and physiology===
[[File:GruntBlood.jpg|thumb|170px|left|An Unggoy's luminous blue blood.]]
The taxonomic classification of the Unggoy has been a source of some confusion for the [[United Nations Space Command]]. Because they possess exoskeletons, they have been identified as being analogous to Earth arthropods; despite this, the Unggoy are actually a vertebrate species. The UNSC misclassified the species as arthropodal due to their physiological similarities to terrestrial arthropods; among other differences, the Unggoy circulatory system is apparently closed as opposed to the open systems characteristic of many arthropods.{{Ref/Reuse|THB 5.9.12}} More accurately, the species should be considered xeno-arthropodal vertebrates which possess substantial—albeit hypothetical—genetic influences from primate-like amphibians that once dwelt in Balaho's [[Wikipedia:Aphotic zone|aphotic zones]]. This taxonomically incorrect nomenclature persists as late as [[2557]] as an ''ad hoc'' identifier, though the pressures of the Human-Covenant War and reconstruction have made such concerns trivial at best.{{Ref/Reuse|waypointarticle}}{{Ref/Reuse|THB 5.9.12}}


[[Image:Grunts.jpg|thumb|200px|Pack of Grunts in ''[[Halo:Combat Evolved|Halo]]'']]
[[File:H2A Terminals - Sad Grunt.jpg|thumb|250px|The face of an Unggoy.]]
[[Image:Ultragrunt.jpg|thumb|200px|Pack of Grunts in ''[[Halo 2]]'']]
Unggoy share a number of features with different animal species on [[Earth]]. Like primates, they walk both bipedally and with the aid of their oversized forearms. However, their bodies are armored with a hard exoskeleton as with crabs and insects. Their mouths have a set of small, pointed teeth, much like reptiles.{{Ref/Reuse|waypointarticle}} Unggoy are on average about four to five feet tall and are relatively weak compared to other [[sentient|sapient]] species. The Unggoy have flat, three-toed feet, with another toe on the back of their feet. Although they can easily walk upright on two legs, they may often use their arms to move in a quadrupedal fashion. While carrying armaments, they are forced to walk upright so that they may support their weapons with their hands, but while trying to flee, or while patrolling without a weapon drawn, they use their oversized arms as forelegs to add speed or stability to their gait. Their eyesight{{Ref/Reuse|THB 5.9.12}} and hearing are average, and seem to have a very well-developed sense of smell, sometimes sniffing the air to detect traces of foes or hidden enemies.<ref>'''[[Halo 2]]''', campaign level ''[[The Arbiter]]''</ref> This is facilitated through the olfactory membranes installed in their masks. Unggoy have oversized forearms, while their upper arms and thighs are relatively small. This has allowed them to be quite excellent climbers over rocky terrain, although they are rather clumsy when walking upright. Their large arms help the Unggoy in hand-to-hand combat and scaling heights, but make movement around tight corridors or manipulation of small, delicate objects difficult. To protect themselves from the voracious predators of Balaho, the Unggoy have a rigid exoskeleton that is lined with sharp barbs that covers large portions of their backs, arms, and legs.{{Ref/Reuse|waypointarticle}} They also have an astonishingly fast finger reflex speed, as they can fire a [[Type-25 plasma pistol|plasma pistol]] at almost the same rate a Sangheili can with a [[Okarda'phaa-pattern plasma rifle|plasma rifle]].
[[Image:GruntBlood.jpg|thumb|200px|Grunts bleed a blue blood]]
[[Image:Grunt2 halo.jpg|thumb|left|An unmasked Grunt.]]
Grunts are approximately 5' tall and are relatively weak when compared to other [[Covenant|Covenant species]]. However, they are quite strong for their size. They can easily walk either upright on two legs, or on all fours. While carrying arms, they are forced to walk upright so that they may support their weapons with their hands, but while trying to flee, or while patrolling without a weapon drawn, they will use their oversized arms as forelegs to add speed or stability to their gait.


Grunts have hooves on their three-toed feet, their skin is leathery and purple-gray, and they have thick, luminescent, light-blue blood<ref>[[Halo: The Flood]], page 27</ref> (possibly because of the methane they breathe and the chemical reaction within their bodies). If you look at a Grunt's blood on the floor with a flashlight, you'll see that it's completely transparent. They have a single claw that protrudes from each elbow, but its function is unknown, since there are no known instances where it was used in combat. Even though they are small and not very agile, they are surprisingly strong -- they can carry and fire a [[Fuel Rod Cannon]] or a [[Rocket Launcher]] on their shoulder without toppling over.
Unggoy also have thick, bioluminescent,<ref>'''Halo: First Strike''', page 59: ''Phosphorescent blood pooled beneath their prone forms.''</ref> light-blue [[blood]],<ref>'''[[Halo: The Flood]]''', ''page 27''</ref> possibly a result of methane-based proteins in the blood to facilitate methane-based respiration.{{Ref/Reuse|ENC143}} Like Earth's [[Wikipedia:Horseshoe crab|horseshoe crabs]], it is possible that their blood is blue due to high copper content. They also possess yellowish-green colored viscera, visible in an unused texture seen when an Unggoy is decapitated via glitches.<ref>'''Halo: Combat Evolved'''</ref>


Grunts have average eyesight and hearing, but they seem to have a very well developed sense of smell, discovered from in game dialogue. This excellent smelling capability is, however, hampered by the Grunt's methane mask over it's face.
Although they require an atmosphere to breathe, Unggoy are capable of surviving in the vacuum of space without sealed, full-body gear. However, they must employ sealed face masks in order to breathe, as well as presumably to protect their facial tissues.<ref>''Halo: Reach'', "[[Long Night of Solace (level)|Long Night of Solace]]"</ref>


The Grunts' homeworld is a cold, swampy planet with a methane atmosphere and naturally occurring pillars of fire. The cold nature of their planet makes them highly covet any source of heat they can find. Since their natural environment is methane-filled, they have to carry tanks of methane in their armor to breathe. Without this breathing apparatus, they will suffocate in a "normal" atmosphere. They have also been seen inhabiting large [[Methane Tank|environment domes]] that have airlocks and methane filters for them to breathe while not in armor.<ref>[[Halo: The Flood]], page 60</ref> Due to their bodies' acclimation to breathing methane gas, their voices are high-pitched and squeaky, sounding comical to many other races.
To humans, Unggoy are known to have a distinct smell of vomit, or manure, associated with their presence.{{Ref/Site|URL=http://halo.bungie.net/projects/odst/guide.aspx|Site=Bungie.net|Page=Halo 3 ODST : Field Guide - Grunt|D=25|M=05|Y=2013|LocalArchive=Archive:Bungie.net/Halo 3: ODST: Field Guide#Enemies}}


Grunts aren't ones to skip a nap, and are found sleeping around the [[Control Room]] on Installation 04 during daylight hours. If you are playing in Legendary and you run away from Grunts, sometimes they go back to sleep.
====Subtypes====
Some Unggoy, commonly seen among bands of [[Covenant remnants|Covenant remnant]] forces in the mid 2550s, have exoskeletons that cover only patches on their bodies, leaving most of their skin exposed; the paucity of chitin means that the elbow and knee spikes of these individuals are less pronounced.{{Ref/Reuse|THB 5.9.12}} Unlike other Unggoy, which have a chitinous protrusion that covers the groin and posterior, these Unggoy are unarmored in this area, exposing their primate-like buttocks.<ref>[http://mcfarlane.com/toys/media.aspx?product_id=4573&type=photo&file=halo4s1_stormgrunt_photo_03_dp.jpg '''McFarlane Toys''': ''Halo 4 Storm Grunt'']</ref> Their necks are also several times longer than normal (Unggoy typically have almost non-existent necks) and their heads are set farther forward; folds of loose skin hang down from their necks and chins, likely due to the relative lack of chitin.  Their eyes are reddish orange and feature black, cross-shaped pupils, unlike the solid red or yellow eyes of their kin. Their mouths are set farther inward and house larger, more pointed teeth. These specimens have much stouter legs and have longer and thinner fingernails than the rest of the species, and they possess claws meant for climbing and digging<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 39''</ref> on their feet instead of the more common hoof-like digits. What sets these Unggoy apart—morphologically speaking—is that they are sourced from specific breeding zones. This indicates either prolonged genetic drift in [[Wikipedia:Refugium (population biology)|refugia populations]] or induced selection.<ref>[https://forums.halowaypoint.com/yaf_postst248247p37_Catalog-Interaction.aspx '''Halo Waypoint Forums''': ''Catalog Interaction'' (post 248247)]</ref> In any case, such morphological variation can be likened to the differences among Earth's dog breeds.{{Ref/Reuse|THB 5.9.12}}


== Resupply Tanks ==
===Reproduction===
Unggoy breed prodigiously, with large egg clutches and short childhood periods.{{Ref/Reuse|Bestiarum}} Unggoy spend their childhood in a larval stage.<ref>[[Halo Infinite]]</ref> Adulthood is reached between the ages of 5 and 8 years.{{Ref/Reuse|LoO}} This combined with the large number of young per clutch, which could range from 5 to 12 Unggoy,{{Ref/Reuse|LoO}} and rapid sensory-motor integration development was one of the primary reasons why the Covenant cleverly used the breeding habits of the Unggoy to their advantage in battle, deploying the Unggoy as cannon fodder—this would play a key-role in their war against humanity. Overpopulation is a serious problem and in non-war times, strict laws are placed on Unggoy breeding.{{Ref/Reuse|ch150}}


{{Main|Battlefield Methane Tanks}}
Unggoy do value their ties to their offspring, but are usually separated from their families at an early age by the requirements of military service to the Covenant.{{Ref/Reuse|ENC143}} They resent this greatly, but because of their low social status in the Covenant, they are unable to muster any response.
Grunts are obviously hampered by their need to breathe methane, and so the Covenant have had to ship resupply containers filled with methane. They are positioned wherever Grunts are stationed, and [[UNSC]] personnel can use the explosive methane to their advantage.


== Culture ==
===Lifespan===


[[Image:Groupofgrunts.jpg|Grunts never operate alone. Note the Curl-back design on one of them.|thumb]]
Unggoy possess a long life-span. [[Yapyap]] was 121 years old in 2559.<ref>[[Halo Encyclopedia (2022 edition)]]</ref>


Grunts were one of the original races of the [[Covenant]], serving as soldiers and laborers in all different fields, and their original culture has been all but erased by their incorporation into the Covenant. They are obedient, loyal, and hard working, though not overly intelligent or creative. They are one of the most sociable of the Covenant races, possessing a strong pack mentality, which causes them to present a formidable danger when encountered in large numbers.
==Culture==
[[File:Ancient Grunts.jpg|thumb|left|200px|Ancient Unggoy being reseeded on [[Balaho]] by [[Forerunner]] machinery.]]
Although the Unggoy culture has been largely wiped out as a result of constant indoctrination by the Covenant, they do retain a degree of their cultural identity as a result of their inherent tenacity. Of what is known, the Unggoy generally live in small, tribal societies which are typically defined as being matriarchal.{{Ref/Reuse|Bestiarum}} Unggoy family structure is polyamorous, with several male and female Unggoy living together.<ref name="LoO">'''[[Halo: Legacy of Onyx]]''', ''chapter ??''</ref> On Balaho, Unggoy had to constantly produce food to ensure that they had enough stocked during the planet's winter seasons. On a near-daily basis, the corpses of those that succumbed to Balaho's plagues had to be burned to further prevent infections. Both of these problems were solved when the Unggoy were discovered by the Covenant.{{Ref/Reuse|ENC143}} Unggoy universally agree that their species is embodied by three pillars: ruggedness, agility, and lethality.{{Ref/Reuse|buzz}} The wise [[Ang'napnap the Enlightened]], the charismatic [[Awlphhum Who Became Tolerable]], and the strategist [[Yayep the Archdeacon of Indolence]] are revered as historical heroes by the Unggoy.<ref>[https://www.halowaypoint.com/en-us/news/haze-of-glory '''Halo Waypoint''': ''Canon Fodder - Haze of Glory'']</ref>


Grunts are essentially a slave race, who obey the other Covenant races out of fear, because they have no political power in Covenant society. However, within the Grunt community there is a strong hatred of other species, especially [[Jackals]] (this excludes the [[Elites]] because they might be the only race in the Covenant that treat them with a certain amount of respect and dignity), and a belief that someday a tall, dynamic Grunt leader will lead them to freedom on a methane-rich paradise world.{{fact}}It has been indicated that at some time in the Covenant's history, there was a [[Grunt Rebellion]], which was quelled, thanks in part to an [[Arbiter]] who was named during that period for that purpose.
Many Unggoy are interested in [[human]] culture. During their service with the Covenant, Unggoy enjoyed trading human communication files, such as [[Wikipedia:Soap opera|soap operas]] and [[Wikipedia:Sitcom|sitcoms]], through their own [[black market]].{{Ref/Reuse|ENC143}} Unggoy often gamble with each other and often play games; one in particular, [[hunting rock]], involves two Unggoy competing to kill the most [[scrub grub]]s.<ref>'''Halo: Contact Harvest''', ''pages 89-90''</ref> Unggoy were also known to take recreational narcotics called [[infusion]]s by adding them to their portable methane tanks.{{Ref/Reuse|ch150}}<ref>'''[[Halo: The Thursday War]]''', ''pages 186-187''</ref> The chemical [[Wikipedia:Benzene|benzene]], referred to as "Lovely lung gold" and a "sacred aromatic", is also considered a recreational drug by Unggoy.<ref>'''[[Halo: Ghosts of Onyx]]''', ''page 237''</ref>


Due to their low status, Grunts are not permitted by the Elites to possess family names. They do value their ties to their offspring, but are usually separated from their families at an early age by the requirements of their service to the Covenant. The Grunts resent this greatly, but are unable to muster any response.
===Role within the Covenant===
{{Quote|But they are among the Covenant's most devoted seekers after the Great Journey, sacrificing themselves in great numbers on the battlefield, so prolific that more always seem ready to throw themselves under the altar of war.|From the [[Zo Resken|Prophet of Clarity]]'s ''[[Notes on the History of the Covenant]]'', referring to the Unggoy<ref>'''Halo: Broken Circle''', ''page 187''</ref>}}
Believed to be rather unintelligent by the [[San'Shyuum]], Unggoy were generally forced to serve in laboring positions or deployed into battle as cannon fodder. During engagements, they were often deployed as the first wave of attack in ground campaigns or Unggoy were deployed in high numbers to undertake various types of operations.{{Ref/Reuse|waypointarticle}} Most Unggoy that served aboard Covenant [[warship]]s were tasked with monitoring human communications, leading to most members of the species having a better grasp on [[English]] than other species.{{Ref/Reuse|ENC143}} The [[lower districts]] of [[High Charity]] housed a massive Unggoy population;<ref>'''Halo: Contact Harvest''', ''page 261''</ref> the Unggoy-inhabited portion of the districts was methane-rich so the Unggoy did not require [[methane tank]]s to breathe.<ref>'''Halo: Contact Harvest''', ''page 149''</ref>


[[Image:Halo-3-20061220042119414.jpg‎|right|thumb|200px|A pack of Grunts in Halo 3]]
The Unggoy's lowly position within the Covenant was based on racial bias rather than the species' inherent abilities.{{Ref/Reuse|Bestiarum}} The Unggoy were not represented on the Covenant [[High Council]] but were instead vetted by the [[Ministry of Concert]], albeit poorly.{{Ref/Reuse|ch150}} The Unggoy were mistreated by nearly every client species of the Covenant, except the [[Huragok]]. They were often treated as second-class citizens within Covenant society.{{Ref/Reuse|ENC143}} The Unggoy had a particularly tense relationship with the [[Kig-Yar]], a race only ranked slightly higher in the Covenant hierarchy. Despite both species holding similar standings, the Kig-Yar were granted more independence and often favored over the Unggoy by other individuals in the Covenant. Unggoy were expected to revere [[Sangheili]] as the near-divine protectors of the San'Shyuum, however many Unggoy despised the Sangheili for mistreating their race.<ref>'''Halo: The Flood''', ''pages 35-36'' (2010 edition)</ref> While they were essentially a [[Slavery|slave race]], the Unggoy have managed to largely retain their cultural identities, and have [[Unggoy Rebellion|rebelled in the past]] [[Sixteenth Unggoy Disobedience|more than once]]. Before the Unggoy Rebellion of [[2462]], Unggoy were not given the right to use weapons in battle. When the rebellion proved to the Sangheili that Unggoy could be determined and competent fighters, they were given better training and weaponry, and integrated into formerly Sangheili-only units. Within the Unggoy community there is a general strong hatred of the other Covenant species, due to the fear they face. This causes many Unggoy to believe that someday a dynamic grunt will lead them to freedom on a methane-rich paradise world.<ref>[[Halo: Combat Evolved: Sybex Official Strategies & Secrets]]</ref>


In the meantime, the Grunts generally follow a few short, simple guidelines given to them by the Elites; namely "When in doubt, shoot" or "Stay out of the way, live another day."
Unggoy generally followed a few short, simple guidelines given to them by the Sangheili; for example, "''When in doubt, shoot''" or "''Stay out of the way, live another day''".<ref>'''Halo: The Flood''', ''page 162'' (2010 edition)</ref> Despite being held in low regard by the Covenant, many Unggoy were strong followers of the [[Covenant religion]] and the Great Journey. Their [[Deacon]]s would often hold sermons onboard ships to boost the morale and teach the Unggoy onboard about the Covenant. For instance, a Deacon named [[Dadab]] gave sermons and taught the Unggoy on board a [[Jiralhanae]] [[Rapid Conversion|cruiser]] about the Covenant and its religion. The Jiralhanae allowed Dadab these teachings because they believed that it would help the Unggoy become more competent and helpful.<ref>'''Halo: Contact Harvest''', ''page 226''</ref>
{{Listen|title=Example 1 of Unggoy speech
|filename=Grunt look lngtme8.ogg}}


Grunts feel safe when in large numbers or led by an [[Elite]], though if the Elite or most of the squad dies, or if a superior enemy gets too close, they tend to panic and flee. This exposes a vulnerable backside, where a single melee attack with any [[weapon]] will kill them.
===Language===
Their native language is composed of dog-like barks, squeaks, and grunts. Though largely unintelligible to most humans, translation software is able to decipher the meanings of these.<ref>''[[Conversations from the Universe]]''</ref> The word "Unggoy" itself is not a word from their vocabulary, rather, it is the Sangheili name for their species.<ref>'''Halo: Ghosts of Onyx''', ''page 191''</ref> Unggoy are also fully capable of speaking a variety of human languages, a fact in which they take great pride.{{Ref/Reuse|Bestiarum}}


It should be noted that the Heretic Grunts, unlike its brethren, will not flee in combat if the enemy approaches, which is likely due to the fact that when heretic Grunts are faced, you are playing as an Elite, which is a race they know about. It is unknown how they would react to the [[Master Chief]], an enemy they know very little about. Also it is possible that once the wars is over and anyone survives that a second covenant will be formed, incorparating the surviving species, with the grunts possibly elevated to a higher position in the covenant thanks to humans who would probably prefer to not use them as cannon fodder and instead as equals in the covenant
===Naming conventions===
{{Listen|title=Example 2 of Unggoy speech
|filename=Grunt look lngtme11.ogg}}
Unggoy often have names which reflect a language of very simple phonics. Common names, such as [[Yayap]] and [[Dadab]], begin with a reduplicated consonant and consist of two syllables. Other names typically consist of a single syllable with clusters of consonants, such as "[[Flim]]". Some exceptions have occurred of which a name has more consonants than is usual while following the first method of naming, as in [[Kwassass]]. Often, their names are palindromes, such as [[Zawaz]].


== Trivia ==
The Sangheili did not permit the Unggoy to retain family names during their service in the Covenant.{{Ref/Reuse|ENC143}} Instead, they formally identified themselves by the names and birthplaces of famous patriarchs within their family. This patriarch could be the Unggoy's uncle, grandfather, or even a mythical [[Wikipedia:Pater familias|paterfamilias]] that was revered by their ancestors. An example of this identification method would be "''Yayap, son of [[Pum]]. Of Balaho's blasted scablands.''"{{Ref/Reuse|ch307}} Following the end of the Human-Covenant war, individual Unggoy serving under the [[Swords of Sanghelios]] and [[Jul 'Mdama's Covenant faction]] have begun to use family names to identify themselves, such as [[Dimkee Hotay]].


{{Quotes Link}}
==Homeworld and colonies==
{{Main|Balaho}}
[[File:H2A Terminals - Balaho.jpg|250px|thumb|Balaho, the Unggoy homeworld.]]
The Unggoy homeworld of [[Balaho]] is a temperate, swampy planet with a [[methane]] atmosphere and naturally occurring pillars of fire. The planet is orbited by two [[natural satellite]]s: [[Buwan]] and [[Padpad]]. A cold planet, temperatures on Balaho range from -33&nbsp;°C to 5&nbsp;°C (-27&nbsp;°F to 41&nbsp;°F).{{Ref/Reuse|Bestiarum}} The cold season of their planet makes them highly covet any source of warmth and light they can find, mainly due to the "[[Blue Death|blue death]]".{{Ref/Reuse|goo237}} The planet is still in process of recovery from a global ecological collapse before the activation of the Halo Array due to over-industrialization caused by the Unggoy at the time.{{Ref/Reuse|Bestiarum}}


[[Image:Halo-grunt2.jpg|right|thumb|176px|A "curl-back" Grunt.]]
Since their natural environment has a methane atmosphere, Unggoy require [[methane tank]]s and breathing apparatus with them whenever they travel into areas without high levels of methane in the air. Since all the other races of the [[Covenant]] (as well as [[human]]ity) breathe [[oxygen]], the Unggoy find themselves wearing breathing masks more often than not.<ref name="Flood">'''[[Halo: The Flood]]''', ''page ???''</ref> They sometimes inhabit large [[Atmosphere pit|environment domes]] that have airlocks and methane filters for them to breathe while not in armor,<ref>'''Halo: The Flood''', ''page 60''</ref> while those in military service often restock their methane reserves at [[methane recharge station|battlefield recharge station]]s.<ref>'''Halo: Contact Harvest''', ''page 303''</ref> Unggoy have high-pitched and squeaky voices, possibly due to the different resonating properties of methane gas.
*In Tagalog, the language spoken in the Philippines, "unggóy" means "monkey".<ref>http://dictionaries.travlang.com/</ref>
*In ''[[Halo: Combat Evolved]]'', there was a "curl-back" design for the Grunt life support system that occurred on all ranks. This variation is not in Halo 2. It could have been a traditional difference between male and female grunts. Possibly a suit was made by the time of Halo 2 that accommodated both sexes. The differentiation between the two appearances has never been stated.
* In ''[[Halo: The Flood]]'', a group of Grunts coordinate a well timed attack against the Master Chief. A group of them dropped onto him and tried to remove his helmet while another lit a [[Plasma Grenade]]. Their goal was to drop the grenade into the Chief's suit, though they failed. This is particularly noteworthy as Grunts are typically shown as unintelligent canon-fodder; incapable of functioning like a military unit without the presence of a higher ranked Covenant race.
* A nod to Star Wars is made when grunts say, "Me have a bad feeling..." A play on the famous quote, "I've got a bad feeling about this."
* During the [[Covenant Civil War]], Grunts, having the lowest status in Covenant society, were too afraid to openly pledge support for one side. Thus, Grunts in Halo 3 will fight for both sides.
*What they lack in power and size they make up for it with great numbers and sheer tenacity.
* Somehow, Grunts may be stronger then some Marines as they can carry Fuel Rod Cannons/Guns. When Corporal Locklear tried to lift a Fuel Rod Gun in Halo: First Strike, it was to heavy but grunts in game carry Fuel Rod Cannons/Guns with no problem.


== Sources ==
Unggoy populations also inhabit colonies of the former [[Covenant]]; a number of such worlds have fallen under the control of the [[Banished]]. On Balaho, the harsh environment of the planet typically weeds out psychologically aberrant individuals. On more hospitable worlds, however, Unggoy populations are able to grow without this natural culling process. The Banished take advantage of this, drawing psychotic and fanatical Unggoy specimens from these colonies to serve in their [[Suicide Unggoy|suicide squads]].<ref name="CFI96">[https://www.halowaypoint.com/en-us/news/the-art-of-war-s '''Halo Waypoint''': ''Canon Fodder Issue 96 - THE ART OF WAR(S)'']</ref>
[[Image:Dancinggrunt.gif|right]]
<references />


{{Covenant}}
==Military structure==
===Ranks===
{| cellpadding="5" border="1" style="clear: both;"
! '''Rank'''
! '''Image'''
! '''Description'''
|-
! colspan="3"|'''Unggoy Leaders'''


[[Category:The Covenant]]
|-
[[Category:Covenant Species]]
|'''[[Unggoy Imperial]]'''
[[Category:Grunts]]
|[[File:UnggoyImperial.png|80px]]
|The Unggoy Imperial rank is a rank that is mostly comprised of veteran Unggoy that served in the Human-Covenant war. They often will lead groups of Unggoy Storms into battle, and are sometimes accompanied by Unggoy Heavies.
 
|-
|'''[[Unggoy Ultra]]'''
|[[File:Halo Reach - Unggoy.png|80px]]
[[File:Halo2AnniversaryUnggoyUltra.jpg|80px]]
| These Unggoy serve as field commanders to their comrades, and wear distinctive white-lilac armor (reminiscent of the [[Sangheili Ultra]]s). While they appear to have some authority over lesser-ranked Unggoy, they have no control whatsoever over the other Covenant races. They are stronger opponents than their subordinates, and are more accurate with firearms, throw [[Anskum-pattern plasma grenade|plasma grenades]] often, and wear heavier armor and a helmet that is required to be shot off first before an enemy can headshot them.
|-
! colspan="3"|'''Grunt Specialists'''
|-
|'''[[Unggoy Ranger]]'''
|[[File:UnggoyRanger.png|80px]]
|A specialized group of Unggoy fully trained and armored for extra-vehicular activity.
 
|-
|'''[[Special Operations Unggoy]]'''
|[[File:HReach - SpecOps Unggoy.png|80px]]
[[File:Halo2AnniversarySpecialOperationUnggoy-Needler.jpg|80px]]
[[File:Halo2AnniversarySpecialOperationUnggoyUltra.jpg|80px]]
|These Unggoy are experienced and specially-chosen, usually commanded by the [[Special Operations Sangheili|special operations Sangheili]], and are given distinctive jet-black armor. They are part of the [[Covenant Special Operations]] division of the [[Special Warfare Group]]. Just like the special operations Sangheili, they are able to use [[active camouflage]]. They are extremely skilled in warfare compared to their lower-ranked counterparts, and won't panic too often in combat situations, if they do at all. They usually can be seen wielding fuel rod guns, and throw plasma grenades with great accuracy. Though some of them chose to side with the [[Fleet of Retribution|Sangheili]] during the Great Schism many remained within the Jiralhanae-led units loyal to the Prophets, wearing white armor similar to the Unggoy Ultra. Though Special Operation Unggoy Minors and Majors have no armor distinction (both wearing a jet-black or dark purple Combat Harness) Special Operation Unggoy Ultras are distinguished from their Unggoy Ultra counterparts by how their combat harnesses feature the 2-pronged methane tank, while other Unggoy Ultras feature the standard white point-tank version.
|-
|'''[[Unggoy Heavy]]'''
|[[File:H4-UnggoyHeavy.png|80px]]
[[File:HReach - Heavy Unggoy.png|80px]]
|Heavies are specialized Unggoy that wear green colored armor and are often deployed for defensive actions.<ref>'''Halo 2''', level ''[[Gravemind (level)|Gravemind]]''</ref> Their primary purposes are to deploy plasma cannons and man them, although they are occasionally seen wielding fuel rod guns, plasma rifles, and even Spikers.
|-
! colspan="3"|'''Grunt Infantry'''
|-
|'''[[Unggoy Major]]'''
|[[File:HReach-GruntMajor.png|100px]]
|Majors are more experienced than Unggoy Minors, and wear crimson colored armor. They command several Unggoy Minors and are slightly more skilled in combat and courageous, though this difference is not always substantial.
 
|-
|'''[[Unggoy Storm]]'''
|[[File:H5G-Render-Grunt.png|100px]]
|Storm Grunts are specialized shock troops.
|-
|'''[[Unggoy Minor]]'''
|[[File:H2A Unggoy.png|80px]]
|Unggoy Minors are the lowest ranking Unggoy. They wear orange colored armor and are often the least dangerous, most cowardly, and inaccurate marksmen of all the Unggoy. When their commanding officer is killed, they routinely break formation and flee; however, they will regroup and start firing at their target again. As is fitting for Jiralhanae behavior, Unggoy under the command of the Jiralhanae are substantially more aggressive.
|}
 
=== Other titles and roles ===
[[Deacon]]ship is the only position open to the Unggoy in the [[Ministry of Tranquility]]. Unlike many other roles available to the Unggoy, this rank does not often involve combat or hard manual labor, though they have been known to carry around [[Type-25 plasma pistol|plasma pistols]] and [[Type-33 Needler|Needler]]s.<ref>'''Halo: Contact Harvest''', ''page 50''</ref>
 
Some Unggoy are also known to serve as merchants and are well-respected in the Covenant hierarchy. During the [[Ascension (ceremony)|ascension]] ceremony of the Covenant's last triumvirate of [[Hierarchs]], a [[Yanme'e]] [[Yanme'e Queen|queen]], Kig-Yar Shipmasters, and Unggoy traders were present. It was also said that their harnesses were adorned with large jewels.<ref>'''Halo: Contact Harvest''', ''page 381''</ref>
 
While regular Unggoy infantry occasionally choose to employ [[suicide attack]]s out of desperation, the Covenant were also known to purposefully assign [[Suicide Unggoy|select fanatical Unggoy squads]] to use such attacks as their primary offensive tactic against the enemy.<ref>'''Halo: Ghosts of Onyx''', ''page 350''</ref><ref>'''Halo: Reach''', campaign level ''[[Exodus]]''</ref> The [[Banished]] later adopted similar tactics.{{Ref/Reuse|CFI96}}
 
The [[Heretic Unggoy]] followed their [[Sangheili]] organizers in [[Sesa 'Refumee's heretic faction|a rebellion]] against the Covenant's Prophets. They started as members of an artifact retrieval group led by the Sangheili [[Sesa 'Refumee]].<ref>'''Halo 2''', campaign level ''[[The Oracle]]''</ref>
 
[[Unggoy jockey|Jockeys]] operate Unggoy-manufactured {{Pattern|Pnap|Goblin}} [[Powered exoskeleton|battlesuits]] or other vehicles,{{Ref/Reuse|buzz}} such as {{Pattern|Karo'etba|Ghost}}s or {{Pattern|Karo'wark|Ghost}}s.
 
Post-war, many Unggoy were forced into or joined the [[Banished]] mercenary faction. During the [[Battle for Zeta Halo]], [[Unggoy Conscript]]s, [[Unggoy Assault]]s, and [[Unggoy Mule]]s were utilized. Similar to their roles in the Covenant and its remnants, they were used as simple foot soldiers and cannon fodder.
 
==Gameplay==
{{Main|Unggoy/Gameplay}}
{{Linkbox|gameplay=yes}}
Overall, the Unggoy in gameplay are very weak in combat; often fleeing when their leader has been killed. However, in larger numbers, they can be more of a threat, especially in higher difficulties. If their leader is killed, Unggoy may sometimes activate two plasma grenades and rush to the player in an attempt to suicide-bomb them.
 
In ''Halo Wars'', the Unggoy serves as the main infantry unit, serving as the Covenant equivalent to the Marine. They start with a plasma pistol and three in each squad, but they can be upgraded to wield needlers.
 
A melee attack can kill a Grunt instantly, so when you face no more than 5 of them, don't waste your ammo and just punch them. For large groups use the Gravity Hammer, unless the catch skull is on meaning you have to stay outside their range, as even in close-range the Grunts will not hesitate to spam-grenades at the enemy.
 
==Trivia==
{{Other languages
|fr={{Tooltip|''Les Grunts''|(Anglicism)}} in ''Halo: Combat Evolved''.<br>
{{Tooltip|''Les Grognards''|The Grunts}} in all media since ''Halo 2''.
|es={{Tooltip|''Los peones''|The Grunts}} in ''Halo: Combat Evolved'' and ''Halo: Combat Evolved Anniversary''.<br>
{{Tooltip|''Los Grunts''|(Anglicism)}} in all media since ''Halo 2''.
}}
{{Linkbox|quote=yes|gallery=yes}}
*In [[wikipedia:Tagalog|Tagalog]] and [[Wikipedia:Filipino language|Filipino]], ''Unggoy ''means "monkey". [https://translate.google.com/?source=dict-chrome-ex&q=unggoy&sl=tl&tl=en&text=unggoy&op=translate]
*In real life, "''Grunt''" is a slang military term for infantrymen.<ref>[[Wikipedia:Grunt|''Grunt'' on '''Wikipedia''']]</ref>
*The Unggoy were ranked #5 in Game Informer's "''Top 5 Video Game Punching Bags''" list.<ref>[http://www.gameinformer.com/blogs/members/b/8_bit_ike_blog1/archive/2010/03/03/top-five-video-game-punching-bags.aspx '''GameInformer''': ''Top five video game punching bags.'']</ref>
*In ''[[Halo: Reach]]'', there is a chance that a female Army trooper will say that she heard someone said grunts taste like lobster.
*In ''[[Halo: Reach]]'', Unggoy voices were changed. Instead of their original high-pitched and squeaky voices, they sound more deep and mechanical, possibly because of their breathing apparatus. However, they are still being voiced by [[Joseph Staten]].<ref>[http://halo.bungie.net/News/content.aspx?cid=25654 Bungie.net : Bungie Weekly Update 4.16.10]</ref>
*In ''Halo: Reach'', if an Unggoy's [[methane tank]] is shot or meleed it may fall off, causing the gas to launch said Unggoy into the air and eventually explode. Many players consider this a great hazard, especially on higher difficulties.
*The redesigned Unggoy that appear in ''Halo 4'' bear a great deal of resemblance to the [[gearsofwar:Wretch|wretches]] from the ''Gears of War'' series.
*The Grunt appeared in [[Wikipedia:Konami|Konami]]'s ''[[Wikipedia:Super Bomberman R|Super Bomberman R]]'' as one of the three exclusive characters in the Xbox One version. He is known as Grunt Bomber, a specie of the Covenant from Planet Halo. He is a speed typed bomber and his special ability is the [[Plasma Pistol]].
**He also appears in [[Wikipedia:Epic Games|Epic Games]] and [[Wikipedia:Mediatonic|Mediatonic]]'s ''[[Wikipedia:Fall Guys|Fall Guys]]'' as one of the characters in the Spartan Showdown event.
*In ''Halo 5: Guardians'' Unggoy can be seen carrying [[Type-57 Carbine]]s for the first time in the first cutscene of Mission 12 Battle of Sunaion.
 
==Gallery==
<gallery>
File:HCE GruntFace_Concept.png|Concept art of an Unggoy's face for ''[[Halo: Combat Evolved]]''.
File:HCE Grunt_Concept_1.png|Concept art of Unggoy.
File:HCE Grunt_Concept_2.png|More concept art of Unggoy.
File:Grunt Comparisons.jpg|A comparison among Unggoy in the ''Halo'' Trilogy and ''[[Halo: Reach]]''.
File:CE Cutout GruntCurlback.png|A cutout of an Unggoy Major in ''Halo: CE''.
File:HCE - GruntArmorVariant.png|Armor variants for the Unggoy in ''Halo: Combat Evolved''.
File:Halo2-GruntMinor-EarlyRender2.jpg|An Unggoy without his mask in the ''Halo 2 Official Strategy Guide'', showing the species' sharp teeth which make them slightly intimidating.
File:Heretic grunts.jpg|A Heretic Unggoy, clad in unique gold armor, with a Needler in ''[[Halo 2]]''.
File:Halo2-GruntMinor.png|An Unggoy Minor in ''Halo 2''.
File:Succor.JPG|A cylindrical-backed Unggoy as seen in ''[[The Last Voyage of the Infinite Succor]]''.
File:Halo-3-20061220042119414.jpg|A [[Brute Captain]] leads a pack of Unggoy in the Earth bunker [[Crow's Nest (location)|Crow's Nest]] in an early build of ''[[Halo 3]]''.
File:H3 A lone grunt.jpg|An Unggoy in ''Halo 3''.
File:H3 Unggoy maskless face.jpeg|The face of an Unggoy Minor.
File:H3_Scarab_GruntGunner.jpg|An Unggoy Minor firing a plasma turret on board a [[Deutoros-pattern Scarab|Scarab]].
File:HW_Blur_Grunt_Concept.jpg|Concept art of an Unggoy for the Blur cinematics in ''Halo Wars''.
File:HW_Grunt_CinematicModel_Render_1.jpg|An unused cinematic model of a Grunt developed for ''Halo Wars'', back when the game was intended to have in-engine cinematics.
File:COVENANT Grunt.jpg|Another look at the ''Halo Wars'' cinematic model.
File:Halo Wars Grunt.jpg|A cinematic model of an Unggoy in ''Halo Wars''.
File:Covenant grunt.gif|In-game model of an Unggoy squad in ''Halo Wars''.
File:HaloLegends-GruntswithPlasmaRifles.png|Unggoy single and dual-wielding plasma rifles in ''[[Halo Legends]]: [[The Package (animated short)|The Package]]''.
File:HBL-HappyGrunts.png|Three happy Unggoy Minors in ''[[Halo: Blood Line]]''.
File:HReach - Unggoy.png|An Unggoy Minor in ''[[Halo: Reach]]''.
File:Halo Reach - Unggoy.png|An Unggoy Ultra in ''Halo: Reach''.
File:HCEA-GruntMinor-crop.png|An Unggoy Minor in ''[[Halo: Combat Evolved Anniversary]]''.
File:Grunt Storm face.jpg|Concept art of an Unggoy's face for ''[[Halo 4]]''.
File:H4 UnggoyAnatomy Concept.jpg|Final modelsheet concept art for the Unggoy in ''Halo 4''.
File:StormUnggoy.png|An Unggoy Storm in ''Halo 4''.
File:H2A UnggoyArmy.jpg|The Unggoy join the Covenant in ''[[Halo 2: Anniversary]]''{{'}}s [[Terminal (Halo 2: Anniversary)|terminals]].
File:H2A-UnggoyMinors-Screen.jpg|Unggoy Minors in ''Halo 2: Anniversary''.
File:Chief groundpound grunts.jpg|An Unggoy Imperial and Unggoy Storm in ''[[Halo 5: Guardians]]''.
File:H5G-Campfire.png|Swords of Sanghelios Unggoy Storm standing around a fire on [[Sanghelios]].
File:H5G-TrappedUnggoy.png|Unggoy trapped by [[031 Exuberant Witness]] on [[Genesis]].
File:HW2-cannon fodder 01 concept.png|Concept art of Unggoy for ''[[Halo Wars 2]]''.
File:HW2-hero grunt 01 concept.png|Concept art for an unused Unggoy cyborg for ''Halo Wars 2''.
File:HW2B Banished Grunt unit.png|A Grunt Squad with Brute leader in the ''[[Halo Wars 2 Open Beta]].''
File:HW2-CrabUnggoy.jpg|[[Blitz]] card of one Unggoy phenotype in ''Halo Wars 2''.
File:HW2-SharkUnggoy.jpg|Blitz card of another Unggoy phenotype.
File:HW2-Cryo.jpg|Blitz card of both phenotypes being frozen by [[cryo]].
File:HW2-EliteGrunts.png|Grunt squads with Elite leaders in ''Halo Wars 2''.
File:HW2-BrutevsElite.png|Grunt squads led by Brutes and Elites respectively fight in ''Halo Wars 2'' multiplayer.
File:HINF Concept UnggoyCommander.jpg|Concept art of a Banished "Unggoy Commander" for ''[[Halo Infinite]]''.
File:Snapchat Monster Energy - Grunt.jpg|A Banished Unggoy on Snapchat.
File:HTV-Reckoning Grunt Taxi.png|A Kafv Unggoy attempting to drive a Warthog in ''[[Halo: The Television Series]]''.
File:FallGuys-GruntPanic.png|Grunt Panic emote in ''Fall Guys''.
File:Grunt bomber.jpeg|Grunt bomber description
</gallery>
 
==List of appearances==
{{Col-begin}}
{{Col-2}}
*''[[Halo: The Fall of Reach]]'' {{1st}}
*''[[Halo: Combat Evolved]]''
*''[[Halo: The Flood]]''
*''[[Halo: First Strike]]''
*''[[Halo 2]]''
*''[[Halo Graphic Novel]]''
*''[[Halo: Ghosts of Onyx]]''
*''[[Halo: Uprising]]''
*''[[Halo 3]]''
**''[[Bestiarum]]''
*''[[Halo: Contact Harvest]]''
*''[[Halo: The Cole Protocol]]''
*''[[Halo Wars: Genesis]]''
*''[[Halo Wars]]''
*''[[Halo 3: ODST]]''
*''[[Halo Legends]]''
**''[[Homecoming]]''
**''[[Origins]]''
**''[[Prototype]]''
**''[[The Babysitter]]''
**''[[The Duel]]''
**''[[The Package (animated short)|The Package]]''
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
**''[[Dirt]]''
**''[[Headhunters]]''
**''[[Stomping on the Heels of a Fuss]]'' {{Mo}}
**''[[Midnight in the Heart of Midlothian]]''
**''[[The Return]]''
**''[[Wages of Sin]]'' {{Mo}}
*''[[Halo: Blood Line]]''
*''[[Halo: Reach]]''
*''[[Halo: Fall of Reach]]''
**''[[Halo: Fall of Reach - Covenant|Covenant]]''
**''[[Halo: Fall of Reach - Invasion|Invasion]]''
*''[[Halo: Glasslands]]'' {{Mo}}
*''[[Halo: Combat Evolved Anniversary]]''
**''[[Terminal (Halo: Combat Evolved Anniversary)|Terminals]]''
*''[[Halo: The Thursday War]]''
*''[[Halo 4]]''
**''[[Spartan Ops]]''
*''[[Halo: Spartan Assault]]''
{{Col-2}}
*''[[Halo: Initiation]]''
*''[[Halo: Escalation]]''
*''[[Halo: Mortal Dictata]]''
*''[[Halo: Broken Circle]]''
*''[[Halo 2: Anniversary]]''
**''[[Terminal (Halo 2: Anniversary)|Terminals]]''
*''[[Halo: New Blood]]''
*''[[Hunt the Truth]]'' {{Mo}}
*''[[Halo: Spartan Strike]]''
*''[[Halo: Hunters in the Dark]]'' {{Mo}}
*''[[Halo: The Fall of Reach - The Animated Series]]''
*''[[Halo 5: Guardians]]''
*''[[Halo: Shadow of Intent]]''
*''[[Halo: Ground Command]]''
*''[[Halo Mythos]]''
*''[[Halo: Fractures]]''
**''[[What Remains]]'' {{Mo}}
**''[[Breaking Strain]]'' {{Mo}}
**''[[Rossbach's World (story)|Rossbach's World]]'' {{Mo}}
*''[[Halo: Tales from Slipspace]]''
**''[[Knight Takes Bishop]]''
*''[[Halo: Smoke and Shadow]]'' {{Mo}}
*''[[Halo Wars 2]]''
**''[[Awakening the Nightmare]]''
*''[[Halo: Envoy]]''
*''[[Halo: Retribution]]'' {{Mo}}
*''[[Halo: Recruit]]'' {{C|Non-canonical appearance}}
*''[[Halo: Rise of Atriox]]''
*''[[Halo: Legacy of Onyx]]''
*''[[Halo: Bad Blood]]''
*''[[Halo: Fireteam Raven]]''
*''[[Halo: Silent Storm]]''
*''[[Halo: Battle Born]]''
*''[[Halo: Lone Wolf]]''
*''[[Halo: Renegades]]'' {{mo}}
*''[[Halo: Outpost Discovery]]''
*''[[Halo: Oblivion]]''
*''[[Halo: Meridian Divide]]''
*''[[Halo: Shadows of Reach]]''
**''[[Sacrifice]]''
*''[[Halo: Divine Wind]]''
*''[[Halo Infinite: Memory Agent]]'' {{Mo}}
*''[[Halo Infinite]]''
*''[[Halo: The Television Series Season One]]''
**''[[Emergence]]'' {{Mo}}
**''[[Homecoming (TV Series)|Homecoming]]'' {{Mo}}
**''[[Reckoning]]''
**''[[Transcendence]]''
*''[[Halo: The Rubicon Protocol]]''
*''[[Halo: Winter Contention]]''
*''[[Halo: Battle for the Blood-Moon]]''
*''[[Halo: The Television Series Season Two]]''
**''[[Halo (TV Series)|Halo]]''
*''[[Halo: Fireside]]''
*''[[Halo: Epitaph]]'' {{Mo}}
*''[[Halo: Whispers from the Pyre]]'' {{Mo}}
{{Col-end}}
 
==Sources==
{{Ref/Sources|2}}
 
{{Navbox/Species}}
 
[[Category:Unggoy| ]]
[[Category:Sapient species]]
[[Category:Covenant species]]
[[Category:Host species]]

Latest revision as of 15:11, December 18, 2024

Unggoy
Kafv
Render of an Unggoy Conscript.
Ritrit
H5G-Render-Grunt.png
Zimzib
StormUnggoy.png
Biological overview

Latin name:

Monachus frigus

Classification:

Xenoarthropod

Subspecies:

Ritrit, Kafv, Zimzib

Physical information

Avg. height:

138.4 centimetres (4 ft 6.5 in)–167 centimetres (5 ft 6 in)[1]

Avg. weight:

112.6 kilograms (248 lb)–118 kilograms (260 lb)[1]

Distinctions:

Short, stocky, round-headed, endoskeletal and exoskeletal, vertebroid and arthropoidal, wrinkly skin, high-pitched voices, stubby limbs.

Avg. lifespan:

121+ years[2]

Sociocultural information

Homeworld:

Balaho

Technology level:

Native Tier 6/Adopted Tier 2[3]

Notable individuals:

Also known as:

  • Chimp
  • Crab
  • Crybaby
  • Gas-sucker
  • Grunt
  • Lobster
  • Monkey
  • Pig
  • Punk
 

"When in doubt, flee."
— Unggoy philosophy[4]

Unggoy[5] (Latin, Monachus frigus, meaning "cold monk"), also known as Grunts by many individuals, are a sapient species of squat bipedal xeno-arthropodal vertebroid lifeforms[1][6] from the planet Balaho. In 2142, the Unggoy became the fourth species to be assimilated into the Covenant. During their tenure in the hegemony, Unggoy were always the lowest-ranking species in general terms, and were frequently mistreated by members of almost every other race, especially the Kig-Yar, Jiralhanae, and Sangheili.

Unggoy were primarily used by the Covenant as laborers or—in combat situations—cannon fodder. They are commonly referred to as "Grunts", mainly because they are considered weak compared to other former Covenant species and because they performed the majority of the labor required by the empire.[7]

History[edit]

The Ark and reseeding[edit]

Unggoy are believed to have evolved from smaller amphibious primates.[1] Prior to the activation of the Halo Array, the Unggoy had managed to achieve a Tier 4 society on their homeworld, Balaho. However, the planet and the Unggoy civilization was devastated by the collapse of its biosphere due to massive global over-industrialization.[3]

The Unggoy were one of many species indexed by the Librarian for preservation on Installation 00 from the firing of the Halo Array. They were subsequently returned to their homeworld Balaho, where they began re-building their culture.[8]

Induction into the Covenant[edit]

The Unggoy join the Covenant.

In 2142, the Unggoy and their defenseless homeworld were discovered by the Covenant. Most species of the Covenant became incorporated due to faith or mutual beneficence, however the Unggoy were forced into lowly positions within the Covenant through force and aggressive conversion.[1][9] The Unggoy were quickly conquered with little resistance and were the fourth species to be inducted into the empire. The species was quick to become one of the most devoted followers of the Covenant religion and the Great Journey.[10] It even became a popular notion among the Unggoy, thanks to the theologian, Ang'napnap the Enlightened, that the Forerunners' pre-ascension forms were akin to their very own.[11] By the time of their discovery by the Covenant, the Unggoy homeworld was still recovering from its ecological collapse over a hundred millennia earlier, and the Unggoy's Tier 6 civilization had yet to return to its former state.[3]

Unggoy rebel on High Charity.

Being the lowest-ranked species of the Covenant, they are bitter rivals with the Kig-Yar, who are also low-ranked. The higher-ranking races of the Covenant have often ignored this rivalry. The growing Unggoy population on High Charity forced Kig-Yar to relocate their homes to accommodate the Unggoy. The move put stress on Kig-Yar females, which led to an increase in infant mortality, while Unggoy that were forced to share habitats with the Kig-Yar occasionally trampled their nests, inadvertently. The breaking point came when a junior staffer in the Ministry of Concert discovered evidence of the Kig-Yar planning to poison recreational narcotics the Unggoy enjoyed, which would have left them sterile. However, the Minister of Concert and the High Council refused to investigate the matter, as they were willing to accept several thousand sterile Unggoy rather than risk upsetting the Kig-Yar. The rising tensions with the Kig-Yar and the general disinterest from the other Covenant races led to the Unggoy Rebellion in 2462. While the rebellion was ultimately put down thanks to Arbiter Heki 'Gibadee partially glassing Balaho, the Unggoy proved that they were not the cowards they had been long deemed, and could indeed be vicious fighters when provoked. After the uprising's conclusion, as was their tradition, the Sangheili forgave the surviving Unggoy and allowed them to enter the Covenant military as armed infantry units, rather than the unarmed cannon fodder as which they had previously served.[12][13] The Unggoy rebelled several more times in Covenant history, including the Sixteenth Unggoy Disobedience, which was quickly ended by the Ministry of Preservation's Ripa 'Moramee.[14]

Despite the low place they have in the Covenant hierarchy, the true irony is that the Unggoy's entry into the Covenant has ensured their species' survival. Membership in the Covenant granted the Unggoy freedom from risk of extinction during Balaho's two winters, as they now have access to sufficient supplies of food. Infant mortality has decreased to below fifty percent, and geronticide is no longer a necessity for survival. The average life expectancy for non-combatant Unggoy has doubled.[15] Their incorporation into the Covenant likely also alleviated the threat of the Blue Death, which Unggoy typically fear.[16]

Human-Covenant War[edit]

The Unggoy were one of the first races in the Covenant to encounter Humanity.[17] During the First Battle of Harvest, Jiralhanae forces had Unggoy secure Harvest's orbital Tiara station. Most of the Unggoy present on the planet were killed in the battle; some were even killed by Jiralhanae and Yanme'e.[18] In 2535, the High Prophet of Truth allowed Kig-Yar Reth to amass an army of thousands of Unggoy on the moon of Metisette to use to invade the human homeworld.[19] Reth's plans were foiled by the Insurrectionists of the Rubble, UNSC Midsummer Night, and a team of Sangheili Zealots that believed the Unggoy and Kig-Yar to be heretics, unaware of Truth's orders. Most of the Unggoy on the moon were killed during the Battle of Metisette.[20] The Unggoy's large numbers and fast breeding proved to be a pivotal asset to the Covenant during the Human-Covenant War, as they were able to overwhelm human forces with their sheer numbers, and were even known to have massacred an entire platoon.

The Unggoy obeyed other Covenant races out of fear more than religious faith.[21] During the Great Schism, as the Unggoy did not ally with a particular side, and stayed with whoever commanded them, most likely out of subservient fear to their current masters. However, many of those serving under the Jiralhanae still held support for the Sangheili and revered Arbiter Thel 'Vadam, pointing out to their comrades that they once served under him. The Minister of Discovery believed that the Unggoy would follow the strongest side in the civil war.[22]

Post-war[edit]

"It's so shiny! Me seem to member things looking preeeeeetty bleak there for a while, with me an' all the other Unggoy spendin' years just mostly running away from green demons, or mean boss flappy-mouths who just wanted to make sure we got shotted at first. But now… well now the blue lady helps us. I meen, it's weird and confusing and all because she used to help the green guy be mean to us, then she was mean to the green guy, then nice to us… I don't know, she's definitely the most confusing blue lady I've seen – I mean, she's really the ONLY one I've seen, but whatevers. Anyway, she must have feeled bad for us getting' kicked around all the time cause now she sends us stuff to eat and things to be builded…"
Hamyap on the Created occupation of Balaho[23]

After the Human-Covenant War, at least some of the Unggoy continued working for the Sangheili as farmers on Sanghelios, while others continued to work in the military under either their Sangheili or Jiralhanae commanders.[24] Many Unggoy returned to Balaho after the war.[1] A number of Unggoy joined—or were drafted into—the various splinter groups that upheld the Covenant's religious beliefs after the war, most notably Jul 'Mdama's Covenant. ONI surveys record no off-planet transport from Balaho since "Solipsis" and seem to indicate that facilities on Balaho's primary satellite Buwan has been abandoned, though both remain under observation. Moderate Unggoy populations have been observed in Sangheili systems at various intervals.[25] The Office of Naval Intelligence speculates that several independent vessels and colonial facilities are under the control of Unggoy factions, yet no significant populations of unaffiliated Unggoy are known to exist among the human colonies.[26] By 2558, some Unggoy had taken up residence in the city of Paxopolis on the Forerunner shield world of Trevelyan.

Some Unggoy would find themselves in more respected positions in the post-war years. Within the Swords of Sanghelios, they were treated as equals and two of them, Bibjam and Stolt, were known to have even had command over Sangheili.[27]

After October 28, 2558, the Unggoy on Balaho allied themselves with Cortana and the Created, and they were granted with nearly limitless resources: ships loaded with advanced technology arrived, new agricultural support stations appeared in orbit, awaiting eager workers to feed the desperate masses below. This gave the chaotic conditions of Balaho a semblance of stability and order, as well as a new purpose. With their pressing requirements – food, shelter, medicine – met, Balaho's finest designers and crafters set out to work tirelessly to build their future.[28]

Description[edit]

Unggoy are, in general, poor soldiers in terms of skill and combat ability. They are poor shots when not focused, are physically weak, and are tactically inept as a rule. If their commanders are eliminated during combat, they frequently panic and scatter in random directions. However, what Unggoy may lack in individual skill, they make up for with tenacity and sheer numbers. The Covenant used the high breeding rate of the Unggoy to their advantage in the Human-Covenant War, where squads of Unggoy frequently overpowered UNSC personnel through force of numbers.[29]

Unggoy are the only Covenant species to breathe methane rather than oxygen. Their combat armor/harness has an integrated methane re-breather system, as Unggoy are unable to survive for long periods of time without methane due to asphyxiation.[7] Unggoy could be afflicted by barnacles; the removal of barnacles leads to deep, oozing pores in their chitinous skin.[30]

Psychology and behavior[edit]

A group of Unggoy.

Although other species generally regard the Unggoy as a dim-witted race, many have proven to be very intelligent, resourceful, and knowledgeable. Indeed, the general perception of the Unggoy being inherently unintelligent is almost certainly a result of their poor education and training within the Covenant.[1] Unggoy are one of the most gregarious and sociable of the Covenant races and possess a very strong pack mentality, often associating with each other in groups. This numerical superiority and pack mentality allows for their sense of cultural identity to remain, despite a number of hardships, including their extreme subservience to the other races of the Covenant, as well as the dark time following reintroduction after the activation of the Halo Array.[3]

Unggoy develop sensory-motor integration relatively rapidly, and possess unburdened neural pathways which allow them to absorb knowledge more freely compared to the other Covenant species. As such, they were often tasked by the Covenant with monitoring space for traces of human communication. In addition, many Unggoy have developed a clear understanding of two or even three human languages. This advantage serves as a river of confidence in times of great stress for them.[3] The Unggoy Deacon Dadab was also able to learn and communicate in Huragok sign language.

On the battlefield, Unggoy are generally not very creative, although they are quite capable of handling weaponry and operating vehicles and machinery such as Ghosts and Shades.

Anatomy and physiology[edit]

An Unggoy's luminous blue blood.

The taxonomic classification of the Unggoy has been a source of some confusion for the United Nations Space Command. Because they possess exoskeletons, they have been identified as being analogous to Earth arthropods; despite this, the Unggoy are actually a vertebrate species. The UNSC misclassified the species as arthropodal due to their physiological similarities to terrestrial arthropods; among other differences, the Unggoy circulatory system is apparently closed as opposed to the open systems characteristic of many arthropods.[6] More accurately, the species should be considered xeno-arthropodal vertebrates which possess substantial—albeit hypothetical—genetic influences from primate-like amphibians that once dwelt in Balaho's aphotic zones. This taxonomically incorrect nomenclature persists as late as 2557 as an ad hoc identifier, though the pressures of the Human-Covenant War and reconstruction have made such concerns trivial at best.[1][6]

The face of an Unggoy.

Unggoy share a number of features with different animal species on Earth. Like primates, they walk both bipedally and with the aid of their oversized forearms. However, their bodies are armored with a hard exoskeleton as with crabs and insects. Their mouths have a set of small, pointed teeth, much like reptiles.[1] Unggoy are on average about four to five feet tall and are relatively weak compared to other sapient species. The Unggoy have flat, three-toed feet, with another toe on the back of their feet. Although they can easily walk upright on two legs, they may often use their arms to move in a quadrupedal fashion. While carrying armaments, they are forced to walk upright so that they may support their weapons with their hands, but while trying to flee, or while patrolling without a weapon drawn, they use their oversized arms as forelegs to add speed or stability to their gait. Their eyesight[6] and hearing are average, and seem to have a very well-developed sense of smell, sometimes sniffing the air to detect traces of foes or hidden enemies.[31] This is facilitated through the olfactory membranes installed in their masks. Unggoy have oversized forearms, while their upper arms and thighs are relatively small. This has allowed them to be quite excellent climbers over rocky terrain, although they are rather clumsy when walking upright. Their large arms help the Unggoy in hand-to-hand combat and scaling heights, but make movement around tight corridors or manipulation of small, delicate objects difficult. To protect themselves from the voracious predators of Balaho, the Unggoy have a rigid exoskeleton that is lined with sharp barbs that covers large portions of their backs, arms, and legs.[1] They also have an astonishingly fast finger reflex speed, as they can fire a plasma pistol at almost the same rate a Sangheili can with a plasma rifle.

Unggoy also have thick, bioluminescent,[32] light-blue blood,[33] possibly a result of methane-based proteins in the blood to facilitate methane-based respiration.[7] Like Earth's horseshoe crabs, it is possible that their blood is blue due to high copper content. They also possess yellowish-green colored viscera, visible in an unused texture seen when an Unggoy is decapitated via glitches.[34]

Although they require an atmosphere to breathe, Unggoy are capable of surviving in the vacuum of space without sealed, full-body gear. However, they must employ sealed face masks in order to breathe, as well as presumably to protect their facial tissues.[35]

To humans, Unggoy are known to have a distinct smell of vomit, or manure, associated with their presence.[36]

Subtypes[edit]

Some Unggoy, commonly seen among bands of Covenant remnant forces in the mid 2550s, have exoskeletons that cover only patches on their bodies, leaving most of their skin exposed; the paucity of chitin means that the elbow and knee spikes of these individuals are less pronounced.[6] Unlike other Unggoy, which have a chitinous protrusion that covers the groin and posterior, these Unggoy are unarmored in this area, exposing their primate-like buttocks.[37] Their necks are also several times longer than normal (Unggoy typically have almost non-existent necks) and their heads are set farther forward; folds of loose skin hang down from their necks and chins, likely due to the relative lack of chitin. Their eyes are reddish orange and feature black, cross-shaped pupils, unlike the solid red or yellow eyes of their kin. Their mouths are set farther inward and house larger, more pointed teeth. These specimens have much stouter legs and have longer and thinner fingernails than the rest of the species, and they possess claws meant for climbing and digging[38] on their feet instead of the more common hoof-like digits. What sets these Unggoy apart—morphologically speaking—is that they are sourced from specific breeding zones. This indicates either prolonged genetic drift in refugia populations or induced selection.[39] In any case, such morphological variation can be likened to the differences among Earth's dog breeds.[6]

Reproduction[edit]

Unggoy breed prodigiously, with large egg clutches and short childhood periods.[3] Unggoy spend their childhood in a larval stage.[40] Adulthood is reached between the ages of 5 and 8 years.[41] This combined with the large number of young per clutch, which could range from 5 to 12 Unggoy,[41] and rapid sensory-motor integration development was one of the primary reasons why the Covenant cleverly used the breeding habits of the Unggoy to their advantage in battle, deploying the Unggoy as cannon fodder—this would play a key-role in their war against humanity. Overpopulation is a serious problem and in non-war times, strict laws are placed on Unggoy breeding.[12]

Unggoy do value their ties to their offspring, but are usually separated from their families at an early age by the requirements of military service to the Covenant.[7] They resent this greatly, but because of their low social status in the Covenant, they are unable to muster any response.

Lifespan[edit]

Unggoy possess a long life-span. Yapyap was 121 years old in 2559.[42]

Culture[edit]

Ancient Unggoy being reseeded on Balaho by Forerunner machinery.

Although the Unggoy culture has been largely wiped out as a result of constant indoctrination by the Covenant, they do retain a degree of their cultural identity as a result of their inherent tenacity. Of what is known, the Unggoy generally live in small, tribal societies which are typically defined as being matriarchal.[3] Unggoy family structure is polyamorous, with several male and female Unggoy living together.[41] On Balaho, Unggoy had to constantly produce food to ensure that they had enough stocked during the planet's winter seasons. On a near-daily basis, the corpses of those that succumbed to Balaho's plagues had to be burned to further prevent infections. Both of these problems were solved when the Unggoy were discovered by the Covenant.[7] Unggoy universally agree that their species is embodied by three pillars: ruggedness, agility, and lethality.[11] The wise Ang'napnap the Enlightened, the charismatic Awlphhum Who Became Tolerable, and the strategist Yayep the Archdeacon of Indolence are revered as historical heroes by the Unggoy.[43]

Many Unggoy are interested in human culture. During their service with the Covenant, Unggoy enjoyed trading human communication files, such as soap operas and sitcoms, through their own black market.[7] Unggoy often gamble with each other and often play games; one in particular, hunting rock, involves two Unggoy competing to kill the most scrub grubs.[44] Unggoy were also known to take recreational narcotics called infusions by adding them to their portable methane tanks.[12][45] The chemical benzene, referred to as "Lovely lung gold" and a "sacred aromatic", is also considered a recreational drug by Unggoy.[46]

Role within the Covenant[edit]

"But they are among the Covenant's most devoted seekers after the Great Journey, sacrificing themselves in great numbers on the battlefield, so prolific that more always seem ready to throw themselves under the altar of war."
— From the Prophet of Clarity's Notes on the History of the Covenant, referring to the Unggoy[47]

Believed to be rather unintelligent by the San'Shyuum, Unggoy were generally forced to serve in laboring positions or deployed into battle as cannon fodder. During engagements, they were often deployed as the first wave of attack in ground campaigns or Unggoy were deployed in high numbers to undertake various types of operations.[1] Most Unggoy that served aboard Covenant warships were tasked with monitoring human communications, leading to most members of the species having a better grasp on English than other species.[7] The lower districts of High Charity housed a massive Unggoy population;[48] the Unggoy-inhabited portion of the districts was methane-rich so the Unggoy did not require methane tanks to breathe.[49]

The Unggoy's lowly position within the Covenant was based on racial bias rather than the species' inherent abilities.[3] The Unggoy were not represented on the Covenant High Council but were instead vetted by the Ministry of Concert, albeit poorly.[12] The Unggoy were mistreated by nearly every client species of the Covenant, except the Huragok. They were often treated as second-class citizens within Covenant society.[7] The Unggoy had a particularly tense relationship with the Kig-Yar, a race only ranked slightly higher in the Covenant hierarchy. Despite both species holding similar standings, the Kig-Yar were granted more independence and often favored over the Unggoy by other individuals in the Covenant. Unggoy were expected to revere Sangheili as the near-divine protectors of the San'Shyuum, however many Unggoy despised the Sangheili for mistreating their race.[50] While they were essentially a slave race, the Unggoy have managed to largely retain their cultural identities, and have rebelled in the past more than once. Before the Unggoy Rebellion of 2462, Unggoy were not given the right to use weapons in battle. When the rebellion proved to the Sangheili that Unggoy could be determined and competent fighters, they were given better training and weaponry, and integrated into formerly Sangheili-only units. Within the Unggoy community there is a general strong hatred of the other Covenant species, due to the fear they face. This causes many Unggoy to believe that someday a dynamic grunt will lead them to freedom on a methane-rich paradise world.[51]

Unggoy generally followed a few short, simple guidelines given to them by the Sangheili; for example, "When in doubt, shoot" or "Stay out of the way, live another day".[52] Despite being held in low regard by the Covenant, many Unggoy were strong followers of the Covenant religion and the Great Journey. Their Deacons would often hold sermons onboard ships to boost the morale and teach the Unggoy onboard about the Covenant. For instance, a Deacon named Dadab gave sermons and taught the Unggoy on board a Jiralhanae cruiser about the Covenant and its religion. The Jiralhanae allowed Dadab these teachings because they believed that it would help the Unggoy become more competent and helpful.[53]

Example 1 of Unggoy speech
SoundQuote.png Trouble with the audio sample?

Language[edit]

Their native language is composed of dog-like barks, squeaks, and grunts. Though largely unintelligible to most humans, translation software is able to decipher the meanings of these.[54] The word "Unggoy" itself is not a word from their vocabulary, rather, it is the Sangheili name for their species.[55] Unggoy are also fully capable of speaking a variety of human languages, a fact in which they take great pride.[3]

Naming conventions[edit]

Example 2 of Unggoy speech
SoundQuote.png Trouble with the audio sample?

Unggoy often have names which reflect a language of very simple phonics. Common names, such as Yayap and Dadab, begin with a reduplicated consonant and consist of two syllables. Other names typically consist of a single syllable with clusters of consonants, such as "Flim". Some exceptions have occurred of which a name has more consonants than is usual while following the first method of naming, as in Kwassass. Often, their names are palindromes, such as Zawaz.

The Sangheili did not permit the Unggoy to retain family names during their service in the Covenant.[7] Instead, they formally identified themselves by the names and birthplaces of famous patriarchs within their family. This patriarch could be the Unggoy's uncle, grandfather, or even a mythical paterfamilias that was revered by their ancestors. An example of this identification method would be "Yayap, son of Pum. Of Balaho's blasted scablands."[30] Following the end of the Human-Covenant war, individual Unggoy serving under the Swords of Sanghelios and Jul 'Mdama's Covenant faction have begun to use family names to identify themselves, such as Dimkee Hotay.

Homeworld and colonies[edit]

Main article: Balaho
Balaho, the Unggoy homeworld.

The Unggoy homeworld of Balaho is a temperate, swampy planet with a methane atmosphere and naturally occurring pillars of fire. The planet is orbited by two natural satellites: Buwan and Padpad. A cold planet, temperatures on Balaho range from -33 °C to 5 °C (-27 °F to 41 °F).[3] The cold season of their planet makes them highly covet any source of warmth and light they can find, mainly due to the "blue death".[16] The planet is still in process of recovery from a global ecological collapse before the activation of the Halo Array due to over-industrialization caused by the Unggoy at the time.[3]

Since their natural environment has a methane atmosphere, Unggoy require methane tanks and breathing apparatus with them whenever they travel into areas without high levels of methane in the air. Since all the other races of the Covenant (as well as humanity) breathe oxygen, the Unggoy find themselves wearing breathing masks more often than not.[56] They sometimes inhabit large environment domes that have airlocks and methane filters for them to breathe while not in armor,[57] while those in military service often restock their methane reserves at battlefield recharge stations.[58] Unggoy have high-pitched and squeaky voices, possibly due to the different resonating properties of methane gas.

Unggoy populations also inhabit colonies of the former Covenant; a number of such worlds have fallen under the control of the Banished. On Balaho, the harsh environment of the planet typically weeds out psychologically aberrant individuals. On more hospitable worlds, however, Unggoy populations are able to grow without this natural culling process. The Banished take advantage of this, drawing psychotic and fanatical Unggoy specimens from these colonies to serve in their suicide squads.[59]

Military structure[edit]

Ranks[edit]

Rank Image Description
Unggoy Leaders
Unggoy Imperial UnggoyImperial.png The Unggoy Imperial rank is a rank that is mostly comprised of veteran Unggoy that served in the Human-Covenant war. They often will lead groups of Unggoy Storms into battle, and are sometimes accompanied by Unggoy Heavies.
Unggoy Ultra Halo Reach - Unggoy.png

An Unggoy Ultra on the level Uprising. Minor brightening of image to make it easier on the eyes (should be replaced with an un-altered image).

These Unggoy serve as field commanders to their comrades, and wear distinctive white-lilac armor (reminiscent of the Sangheili Ultras). While they appear to have some authority over lesser-ranked Unggoy, they have no control whatsoever over the other Covenant races. They are stronger opponents than their subordinates, and are more accurate with firearms, throw plasma grenades often, and wear heavier armor and a helmet that is required to be shot off first before an enemy can headshot them.
Grunt Specialists
Unggoy Ranger UnggoyRanger.png A specialized group of Unggoy fully trained and armored for extra-vehicular activity.
Special Operations Unggoy HReach - SpecOps Unggoy.png

Halo2AnniversarySpecialOperationUnggoy-Needler.jpg Halo2AnniversarySpecialOperationUnggoyUltra.jpg

These Unggoy are experienced and specially-chosen, usually commanded by the special operations Sangheili, and are given distinctive jet-black armor. They are part of the Covenant Special Operations division of the Special Warfare Group. Just like the special operations Sangheili, they are able to use active camouflage. They are extremely skilled in warfare compared to their lower-ranked counterparts, and won't panic too often in combat situations, if they do at all. They usually can be seen wielding fuel rod guns, and throw plasma grenades with great accuracy. Though some of them chose to side with the Sangheili during the Great Schism many remained within the Jiralhanae-led units loyal to the Prophets, wearing white armor similar to the Unggoy Ultra. Though Special Operation Unggoy Minors and Majors have no armor distinction (both wearing a jet-black or dark purple Combat Harness) Special Operation Unggoy Ultras are distinguished from their Unggoy Ultra counterparts by how their combat harnesses feature the 2-pronged methane tank, while other Unggoy Ultras feature the standard white point-tank version.
Unggoy Heavy H4-UnggoyHeavy.png

HReach - Heavy Unggoy.png

Heavies are specialized Unggoy that wear green colored armor and are often deployed for defensive actions.[60] Their primary purposes are to deploy plasma cannons and man them, although they are occasionally seen wielding fuel rod guns, plasma rifles, and even Spikers.
Grunt Infantry
Unggoy Major HReach-GruntMajor.png Majors are more experienced than Unggoy Minors, and wear crimson colored armor. They command several Unggoy Minors and are slightly more skilled in combat and courageous, though this difference is not always substantial.
Unggoy Storm H5G-Render-Grunt.png Storm Grunts are specialized shock troops.
Unggoy Minor H2A Unggoy.png Unggoy Minors are the lowest ranking Unggoy. They wear orange colored armor and are often the least dangerous, most cowardly, and inaccurate marksmen of all the Unggoy. When their commanding officer is killed, they routinely break formation and flee; however, they will regroup and start firing at their target again. As is fitting for Jiralhanae behavior, Unggoy under the command of the Jiralhanae are substantially more aggressive.

Other titles and roles[edit]

Deaconship is the only position open to the Unggoy in the Ministry of Tranquility. Unlike many other roles available to the Unggoy, this rank does not often involve combat or hard manual labor, though they have been known to carry around plasma pistols and Needlers.[61]

Some Unggoy are also known to serve as merchants and are well-respected in the Covenant hierarchy. During the ascension ceremony of the Covenant's last triumvirate of Hierarchs, a Yanme'e queen, Kig-Yar Shipmasters, and Unggoy traders were present. It was also said that their harnesses were adorned with large jewels.[62]

While regular Unggoy infantry occasionally choose to employ suicide attacks out of desperation, the Covenant were also known to purposefully assign select fanatical Unggoy squads to use such attacks as their primary offensive tactic against the enemy.[63][64] The Banished later adopted similar tactics.[59]

The Heretic Unggoy followed their Sangheili organizers in a rebellion against the Covenant's Prophets. They started as members of an artifact retrieval group led by the Sangheili Sesa 'Refumee.[65]

Jockeys operate Unggoy-manufactured Pnap-pattern Goblin battlesuits or other vehicles,[11] such as Karo'etba-pattern Ghosts or Karo'wark-pattern Ghosts.

Post-war, many Unggoy were forced into or joined the Banished mercenary faction. During the Battle for Zeta Halo, Unggoy Conscripts, Unggoy Assaults, and Unggoy Mules were utilized. Similar to their roles in the Covenant and its remnants, they were used as simple foot soldiers and cannon fodder.

Gameplay[edit]

Main article: Unggoy/Gameplay

Overall, the Unggoy in gameplay are very weak in combat; often fleeing when their leader has been killed. However, in larger numbers, they can be more of a threat, especially in higher difficulties. If their leader is killed, Unggoy may sometimes activate two plasma grenades and rush to the player in an attempt to suicide-bomb them.

In Halo Wars, the Unggoy serves as the main infantry unit, serving as the Covenant equivalent to the Marine. They start with a plasma pistol and three in each squad, but they can be upgraded to wield needlers.

A melee attack can kill a Grunt instantly, so when you face no more than 5 of them, don't waste your ammo and just punch them. For large groups use the Gravity Hammer, unless the catch skull is on meaning you have to stay outside their range, as even in close-range the Grunts will not hesitate to spam-grenades at the enemy.

Trivia[edit]

  • In Tagalog and Filipino, Unggoy means "monkey". [1]
  • In real life, "Grunt" is a slang military term for infantrymen.[66]
  • The Unggoy were ranked #5 in Game Informer's "Top 5 Video Game Punching Bags" list.[67]
  • In Halo: Reach, there is a chance that a female Army trooper will say that she heard someone said grunts taste like lobster.
  • In Halo: Reach, Unggoy voices were changed. Instead of their original high-pitched and squeaky voices, they sound more deep and mechanical, possibly because of their breathing apparatus. However, they are still being voiced by Joseph Staten.[68]
  • In Halo: Reach, if an Unggoy's methane tank is shot or meleed it may fall off, causing the gas to launch said Unggoy into the air and eventually explode. Many players consider this a great hazard, especially on higher difficulties.
  • The redesigned Unggoy that appear in Halo 4 bear a great deal of resemblance to the wretches from the Gears of War series.
  • The Grunt appeared in Konami's Super Bomberman R as one of the three exclusive characters in the Xbox One version. He is known as Grunt Bomber, a specie of the Covenant from Planet Halo. He is a speed typed bomber and his special ability is the Plasma Pistol.
  • In Halo 5: Guardians Unggoy can be seen carrying Type-57 Carbines for the first time in the first cutscene of Mission 12 Battle of Sunaion.

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e f g h i j k Halo Waypoint: Unggoy
  2. ^ Halo Encyclopedia (2022 edition), p. 456
  3. ^ a b c d e f g h i j k Halo 3, Bestiarum
  4. ^ Halo Encyclopedia (2009 edition), page 144
  5. ^ Halo: Ghosts of Onyx, page 191 - "Unggoy: the Elite name for the Grunt race."
  6. ^ a b c d e f Halo Waypoint: The Halo Bulletin - 5.9.12
  7. ^ a b c d e f g h i Halo Encyclopedia (2009 edition), page 143; pages 150-151 (2011 edition)
  8. ^ Halo Legends, Origins
  9. ^ Halo 2: Anniversary, Terminal 10
  10. ^ Halo: Broken Circle, page 187
  11. ^ a b c Halo Waypoint: Canon Fodder - Buzz Generating
  12. ^ a b c d Halo: Contact Harvest, pages 150-151
  13. ^ Halo Encyclopedia (2009 edition), pages 142, 153
  14. ^ Halo: The Essential Visual Guide, page 10
  15. ^ Halo Encyclopedia: The Definitive Guide to the Halo Universe, page 143
  16. ^ a b Halo: Ghosts of Onyx, page 237
  17. ^ Halo: Contact Harvest, page 95
  18. ^ Halo: Contact Harvest, page 374
  19. ^ Halo: The Cole Protocol, page 214
  20. ^ Halo: The Cole Protocol, page 328
  21. ^ Halo 3, campaign level Sierra 117 - Arbiter: "The Grunts' new-found courage is but fear."
  22. ^ Halo: Evolutions, "Wages of Sin", page 509
  23. ^ Halo Waypoint - Hog Wild REQ Drop
  24. ^ Halo: Glasslands page 90
  25. ^ Eleventh Hour reports, #3
  26. ^ Halo Waypoint: Catalog Interaction - Page 14
  27. ^ Halo 5: Guardians, campaign level Guardians Mission Intel
  28. ^ Halo Waypoint: Driving Force
  29. ^ Halo: The Fall of Reach, page 20 (2010 edition)
  30. ^ a b Halo: Contact Harvest, page 307
  31. ^ Halo 2, campaign level The Arbiter
  32. ^ Halo: First Strike, page 59: Phosphorescent blood pooled beneath their prone forms.
  33. ^ Halo: The Flood, page 27
  34. ^ Halo: Combat Evolved
  35. ^ Halo: Reach, "Long Night of Solace"
  36. ^ Bungie.net, Halo 3 ODST : Field Guide - Grunt (Retrieved on May 25, 2013) [local archive] [external archive]
  37. ^ McFarlane Toys: Halo 4 Storm Grunt
  38. ^ Halo 4: The Essential Visual Guide, page 39
  39. ^ Halo Waypoint Forums: Catalog Interaction (post 248247)
  40. ^ Halo Infinite
  41. ^ a b c Halo: Legacy of Onyx, chapter ??
  42. ^ Halo Encyclopedia (2022 edition)
  43. ^ Halo Waypoint: Canon Fodder - Haze of Glory
  44. ^ Halo: Contact Harvest, pages 89-90
  45. ^ Halo: The Thursday War, pages 186-187
  46. ^ Halo: Ghosts of Onyx, page 237
  47. ^ Halo: Broken Circle, page 187
  48. ^ Halo: Contact Harvest, page 261
  49. ^ Halo: Contact Harvest, page 149
  50. ^ Halo: The Flood, pages 35-36 (2010 edition)
  51. ^ Halo: Combat Evolved: Sybex Official Strategies & Secrets
  52. ^ Halo: The Flood, page 162 (2010 edition)
  53. ^ Halo: Contact Harvest, page 226
  54. ^ Conversations from the Universe
  55. ^ Halo: Ghosts of Onyx, page 191
  56. ^ Halo: The Flood, page ???
  57. ^ Halo: The Flood, page 60
  58. ^ Halo: Contact Harvest, page 303
  59. ^ a b Halo Waypoint: Canon Fodder Issue 96 - THE ART OF WAR(S)
  60. ^ Halo 2, level Gravemind
  61. ^ Halo: Contact Harvest, page 50
  62. ^ Halo: Contact Harvest, page 381
  63. ^ Halo: Ghosts of Onyx, page 350
  64. ^ Halo: Reach, campaign level Exodus
  65. ^ Halo 2, campaign level The Oracle
  66. ^ Grunt on Wikipedia
  67. ^ GameInformer: Top five video game punching bags.
  68. ^ Bungie.net : Bungie Weekly Update 4.16.10