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{{Era|RW}}
{{Status|Gameplay}}
{{Disambig header|the content update released for Halo: The Master Chief Collection|the seasonal update for [[Halo Wars 2]]|Season 6 (Halo Wars 2)}}
{{Infobox/Season
{{Infobox/Season
|name=Season 6
|name=Season 6: Raven
|image=
|image=[[File:HTMCC Season6 Emblem.png|center|x75px]]<br>[[File:HTMCC S6 Keyart Logoless.jpg|300px]]
|prev=[[Season 5: Anvil]]
|prev=[[Series 5: Anvil]]
|next=[[Season 7]]
|next=[[Series 7: Elite]]
|start=[[2021 (real world)#March|March 12, 2021]]{{Ref/Site|Id=GRDIsHere|URL=https://www.halowaypoint.com/en-us/news/grd-is-here-mcc-season-5-now-live|SiteName=Halo Waypoint|PageName=GRD is Here: MCC Season 5 Now Live|D=27|M=01|Y=2021}} {{C|Approximate}}
|start=[[2021 (real world)#April|April 7, 2021]]{{Ref/Twitter|Id=ReleaseDate|Halo|1377244537387683842|Halo|Quote=Ready yourselves, Spartans. Season 6 of MCC, Raven, arrives for free on April 7! 🛡️ 100 tiers to unlock in the Season Pass 🎒Brand new back accessories, skins, and armor 🍃 A fresh set of Seasonal Challenges with 3 unique rewards 🎮 Xbox Series X|S, Xbox One, and PC 🔥 And more!|D=31|M=03|Y=2021}}
|end=
|end=[[2021 (real world)#June|June 23, 2021]]{{Ref/Twitter|Id=S7release|Halo|1405149551409852416|Halo|Quote=It's time to brush up on your Sangheili. Ignite your Energy Swords and prepare your best battlecry - MCC Season 7: Elite, arrives for free in just one week on June 23rd.}}
|numtiers=
|numtiers=100{{Ref/Reuse|ReleaseDate}}
|totalcost=
|totalcost={{SeasonPoint|100}} {{C|Standard unlocks}}<br/>{{SeasonPoint|145}} {{C|All unlocks, including season-specific Exchange content}}
|games=*[[Halo 3]]
|games=*''[[Halo 3]]''
}}
}}
'''Season 6''' is to be a [[season]] for ''[[Halo: The Master Chief Collection]]'', anticipated to release some time in [[2021 (real world)|2021]]. As of [[2020|November 2020]], work had begun on Season 6 content.{{Ref/Site|Id=MCCDevUpdateNov2020|D=28|M=2|Y=2021|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-november-2020|SiteName=Halo Waypoint|PageName=News, MCC Development Update - November 2020}} [[Flight]]ing for the season begun on February 26, 2021.
'''Season 6: Raven''' is a [[season]] for ''[[Halo: The Master Chief Collection]]''. The season was released on [[2021 (real world)#April|April 7, 2021]] and ended on June 23, 2021.{{Ref/Reuse|S7release}} As of [[2020|November 2020]], work had begun on Season 6 content.{{Ref/Site|Id=MCCDevUpdateNov2020|D=28|M=2|Y=2021|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-november-2020|Site=Halo Waypoint|Page=News, MCC Development Update - November 2020}} The Season's name and emblem are referential to those of [[Fireteam Raven]]; themselves the namesake for the [[2018]] game ''[[Halo: Fireteam Raven]]'' and the origin for several new armor permutations introduced to the collection in the season.


==Season content==
==Season content==
Season 6 is expected to add some or all of the following content into ''The Master Chief Collection'';{{Ref/Reuse|LovelyLetters}}
[[File:MCC Season6XboxKeyart.jpg|thumb|300px|Keyart from [https://www.xbox.com/en-US/games/halo-the-master-chief-collection Xbox.com] showcasing some of the season's content.]]
Season 6 introduced the following content into ''The Master Chief Collection'';{{Ref/Reuse|LovelyLetters}}


===''Halo: The Master Chief Collection''===
===''Halo: The Master Chief Collection''===
*Custom Game Browser: a new way to play with each other in MCC
*FOV slider support for all Xbox One consoles
*FOV slider support for all Xbox One consoles
*FOV slider will no longer be locked when Xbox Series X|S devices are set to 120hz
*FOV slider will no longer be locked when Xbox Series X|S devices are set to 120hz
*Double Keybindings
*Double keybindings
*Mouse & Keyboard support for consoles
*Mouse & keyboard support for consoles
*Advanced Audio options
*Advanced audio options
*View Model Customization options
*[[The Exchange]]: a seasonal currency “store”{{Ref/Site|URL=https://www.halowaypoint.com/en-us/forums/243780d3b80b4bb6ac7917a8942286db/topics/mcc-development-flighting-updates/3e3252e1-297a-4590-a7ab-67c133b3d37d/posts?page=4#post68|Site=Halo Waypoint|Page=MCC Development & Flighting Updates 2/12/2021|D=16|M=02|Y=2021}}
*Seasonal currency “store”{{Ref/Site|URL=https://www.halowaypoint.com/en-us/forums/243780d3b80b4bb6ac7917a8942286db/topics/mcc-development-flighting-updates/3e3252e1-297a-4590-a7ab-67c133b3d37d/posts?page=4#post68|SiteName=Halo Waypoint|PageName=MCC Development & Flighting Updates 2/12/2021|D=16|M=02|Y=2021}}
*24 new [[Nameplates/Halo: The Master Chief Collection#Season 6: Raven|nameplates]] (including 13 animated nameplates)
*New nameplates


===''Halo 3''===
===''Halo 3''===
{{Col-begin}}
{{Col-begin}}
{{Col-2}}
{{Col-2}}
*One new map for ''Halo 3'' from ''Halo Online''; [[Waterfall]]{{Ref/Site|Id=S6Blog|D=28|M=2|Y=2021|URL=https://www.halowaypoint.com/en-us/forums/243780d3b80b4bb6ac7917a8942286db/topics/mcc-development-flighting-updates/3e3252e1-297a-4590-a7ab-67c133b3d37d/posts?page=4#post69|SiteName=Halo Waypoint Forums|PageName=MCC Development & Flighting Updates|Detail=Page 4, Post 69}}
*One new map for ''Halo 3'' from ''Halo Online''; [[Waterfall]]{{Ref/Site|Id=S6Blog|D=28|M=2|Y=2021|URL=https://www.halowaypoint.com/en-us/forums/243780d3b80b4bb6ac7917a8942286db/topics/mcc-development-flighting-updates/3e3252e1-297a-4590-a7ab-67c133b3d37d/posts?page=4#post69|Site=Halo Waypoint Forums|Page=MCC Development & Flighting Updates|Detail=Page 4, Post 69}}
*Three new techsuit customization for ''[[Halo 3]]'':
*Three new techsuit customization options for ''[[Halo 3]]'':
**GEN2 Azure
**GEN2 Azure (Unlockable via challenge)
**GEN2 Gunmetal
**GEN2 Gunmetal
**GEN2 Maroon
**GEN2 Maroon
*The ''[[Halo 3]]'' original Spartan model is now available when the player has the toggle option for ''Halo 3'' skins turned off.
*The ''[[Halo 3]]'' original Spartan model is now available when the player has the toggle option for ''Halo 3'' skins turned off.
*Three new animated ''Halo 3'' visor colors:  
*Fifteen new animated ''Halo 3'' visor colors:  
**Another Sunrise
**Another Sunrise (Unlockable via challenge)
**Cool Depths
**Cool Depths
**Neon
**Neon
*Back accessory customization for ''Halo 3'':
**Burn Radius
**Nebula
**Old Salt
**Patina
**Plated
**Red Shift
**Shadow
**Shoreline Sunset
**Tall Tales
**Turbulence
**Uncontrolled Growth
**Tropic Cove
 
*Back accessory customization options for ''Halo 3'':
**Tactical Pack
**Tactical Pack
**Ammo Pack
**Demolitions Pack
**Demolitions Pack
**Communications Pack
**Communications Pack
**Ammo Pack
**Pulaski
**Pulaski
**Sword and Board
**Sword and Board (Unlockable via challenge)
*Six new [[Armor permutations (Halo 3)|armor permutations]] for ''Halo 3'', [[Armor permutations (Halo Online)|originally]] from ''[[Halo Online]]'':
**Katana (standalone accessory, previously only available as the [[Katana]] permutation of [[Project HAYABUSA|Hayabusa]] chestpiece)
**[[COS-class Mjolnir]]
**[[HAMMERHEAD-class Mjolnir]]
**[[INFILTRATOR-class Mjolnir]]
**[[LANCER-class Mjolnir]]
**[[NOMDAGRO-class Mjolnir]]
**[[RHINE-class Mjolnir]]
{{Col-2}}
{{Col-2}}
*Six new [[Armor customization (Halo 3)|armor permutations]] for ''Halo 3'', [[Armor customization (Halo Online)|originally]] from ''[[Halo Online]]'':
**[[COS-class Mjolnir|COS]]
**[[HAMMERHEAD-class Mjolnir|Hammerhead]]
**[[INFILTRATOR-class Mjolnir|Infiltrator]]
**[[LANCER-class Mjolnir|Lancer]]
**[[NOMDAGRO-class Mjolnir|Nomdagro]]
**[[RHINE-class Mjolnir|Rhine]] (Unlockable via "[[The Exchange]]")
*Four new ODST armor permutations for ''Halo 3'', based on the ODST armors used by [[Fireteam Raven]] in ''[[Halo: Fireteam Raven]]'':
*Four new ODST armor permutations for ''Halo 3'', based on the ODST armors used by [[Fireteam Raven]] in ''[[Halo: Fireteam Raven]]'':
**[[ODST armor/COMM|ODST/COMM]]
**[[ODST armor/COMM|ODST\COMM]]
**[[ODST armor/DEMO|ODST/DEMO]]
**[[ODST armor/DEMO|ODST\DEMO]]
**[[ODST armor/HVY|ODST/HVY]]
**[[ODST armor/HVY|ODST\HVY]]
**[[ODST armor/TAC|ODST/TAC]]
**[[ODST armor/TAC|ODST\TAC]]
*9 new weapon [[Skins (Halo 3)|skins]] and 13 new vehicle skins for ''Halo 3'':
*9 new weapon [[Skins (Halo 3)|skins]] and 12 new vehicle skins for ''Halo 3'':
**2 for the [[BR55HB battle rifle]]
**2 for the [[BR55HB battle rifle|Battle Rifle]] (One unlockable via "The Exchange")
**2 for the [[SRS99D-S2 AM sniper rifle]]
**2 for the [[SRS99D-S2 AM sniper rifle|Sniper Rifle]] (One unlockable via "The Exchange")
**2 for the [[M90A shotgun]]
**2 for the [[M90A shotgun|Shotgun]] (One unlockable via "The Exchange")
**1 for the [[M41 SPNKR]]
**1 for the [[M41 SPNKR|Rocket Launcher]] (Unlockable via "The Exchange")
**2 for the [[MA5C assault rifle]]
**2 for the [[MA5C assault rifle|Assault Rifle]] (One unlockable via "The Exchange")
**3 for the [[M12 Chaingun Warthog]]
**3 for the [[M12 Chaingun Warthog|Warthog]] (One unlockable via "The Exchange"; one as-of-yet not unlockable)
**2 for the [[M12G1 Gauss Warthog]]
**1 for the [[M12G1 Gauss Warthog|Gauss Warthog]]
**2 for the [[M808C Scorpion]]
**2 for the [[Scorpion]] (One unlockable via "The Exchange")
**4 for the [[M274 Mongoose]]
**4 for the [[Mongoose]] (One unlockable via "The Exchange")
**2 for the [[AV-14 Hornet]]
**2 for the [[Hornet]] (One unlockable via "The Exchange")
{{Col-end}}
{{Col-end}}


==Season unlocks==
==Season unlocks==
{{Expand-section}}
 
===Page 1===
{| class="wikitable sortable" style="width: 75%;"
|- align="center"
! style="width: 10%"|Tier
! style="width: 10%"|Unlock requirements
! style="width: 35%"|Unlocks
! style="width: 20%"|Images
! style="width: 25%"|Game
|- align="center"
| 1 || {{SeasonPoint|1}} || Glint animated nameplate || [[File:HTMCC Nameplate Glint.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 2 || {{SeasonPoint|1}} || ODST\TAC helmet || [[File:HTMCC H3 ODSTTAC Helmet Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 3 || {{SeasonPoint|1}} || Graves nameplate || [[File:HTMCC Nameplate Graves.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 4 || {{SeasonPoint|1}} || Nomdagro helmet || [[File:HTMCC H3 Nomdagro Helmet Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 5 || {{SeasonPoint|1}} || Cool Depths animated visor || [[File:H3 CoolDepths Visor Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 6 || {{SeasonPoint|1}} || ODST\TAC legs || [[File:HTMCC H3 ODSTTAC Legs Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 7 || {{SeasonPoint|1}} || Nomdagro forearms || [[File:HTMCC H3 Nomdagro Forearms Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 8 || {{SeasonPoint|1}} || Tropic Cove animated visor || [[File:H3 TropicCove Visor Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 9 || {{SeasonPoint|1}} || Specialized nameplate || [[File:HTMCC Nameplate Specialized.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 10 || {{SeasonPoint|1}} || Shoreline Sunset animated visor || [[File:H3 ShorelineSunset Visor Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|}
 
===Page 2===
{| class="wikitable sortable" style="width: 75%;"
|- align="center"
! style="width: 10%"|Tier
! style="width: 10%"|Unlock requirements
! style="width: 35%"|Unlocks
! style="width: 20%"|Images
! style="width: 25%"|Game
|- align="center"
| 11 || {{SeasonPoint|1}} || Hammerhead chest || [[File:HTMCC H3 Hammerhead Chest Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 12 || {{SeasonPoint|1}} || Through The Woods animated nameplate || [[File:HTMCC Nameplate ThroughTheWoods.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 13 || {{SeasonPoint|1}} || Infiltrator chest || [[File:HTMCC H3 Infiltrator Chest Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 14 || {{SeasonPoint|1}} || ODST\TAC chest || [[File:HTMCC H3 ODSTTAC Chest Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 15 || {{SeasonPoint|1}} || Centripetal animated nameplate || [[File:HTMCC Nameplate Centripetal.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 16 || {{SeasonPoint|1}} || Lancer helmet || [[File:HTMCC H3 Lancer Helmet Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 17 || {{SeasonPoint|1}} || Sniper Rifle Amethyst Raven skin || [[File:H3 SniperRifle AmethystRaven Skin.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 18 || {{SeasonPoint|1}} || Dome Roam animated nameplate || [[File:HTMCC Nameplate DomeRoam.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 19 || {{SeasonPoint|1}} || Nomdagro shoulders || [[File:HTMCC H3 Nomdagro RShoulder Icon.png|75px]] [[File:HTMCC H3 Nomdagro LShoulder Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 20 || {{SeasonPoint|1}} || ODST\DEMO helmet || [[File:HTMCC H3 ODSTDEMO Helmet Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|}
 
===Page 3===
{| class="wikitable sortable" style="width: 75%;"
|- align="center"
! style="width: 10%"|Tier
! style="width: 10%"|Unlock requirements
! style="width: 35%"|Unlocks
! style="width: 20%"|Images
! style="width: 25%"|Game
|- align="center"
| 21 || {{SeasonPoint|1}} || Lang nameplate || [[File:HTMCC Nameplate Lang.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 22 || {{SeasonPoint|1}} || Hammerhead forearms || [[File:HTMCC H3 Hammerhead Forearms Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 23 || {{SeasonPoint|1}} || Tactical Pack back accessory || [[File:HTMCC H3 Tactical Backpack Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 24 || {{SeasonPoint|1}} || On Guard nameplate || [[File:HTMCC Nameplate OnGuard.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 25 || {{SeasonPoint|1}} || ODST\TAC forearms || [[File:HTMCC H3 ODSTTAC Forearms Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 26 || {{SeasonPoint|1}} || Nomdagro legs || [[File:HTMCC H3 Nomdagro Legs Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 27 || {{SeasonPoint|1}} || Lancer shoulders || [[File:HTMCC H3 Lancer LShoulder Icon.png|75px]] [[File:HTMCC H3 Lancer RShoulder Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 28 || {{SeasonPoint|1}} || Pane animated nameplate || [[File:HTMCC Nameplate Pane.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 29 || {{SeasonPoint|1}} || Infiltrator shoulders || [[File:HTMCC H3 Infiltrator LShoulder Icon.png|75px]] [[File:HTMCC H3 Infiltrator RShoulder Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 30 || {{SeasonPoint|1}} || ODST\TAC shoulders || [[File:HTMCC H3 ODSTTAC LShoulder Icon.png|75px]] [[File:HTMCC H3 ODSTTAC RShoulder Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|}
 
===Page 4===
{| class="wikitable sortable" style="width: 75%;"
|- align="center"
! style="width: 10%"|Tier
! style="width: 10%"|Unlock requirements
! style="width: 35%"|Unlocks
! style="width: 20%"|Images
! style="width: 25%"|Game
|- align="center"
| 31 || {{SeasonPoint|1}} || Lancer forearms || [[File:HTMCC H3 Lancer Forearms Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 32 || {{SeasonPoint|1}} || ODST\DEMO chest || [[File:HTMCC H3 ODSTDEMO Chest Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 33 || {{SeasonPoint|1}} || Infiltrator helmet || [[File:HTMCC H3 Infiltrator Helmet Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 34 || {{SeasonPoint|1}} || Forged In Flame animated nameplate || [[File:HTMCC Nameplate ForgedInFlame.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 35 || {{SeasonPoint|1}} || Hammerhead shoulders || [[File:HTMCC H3 Hammerhead LShoulder Icon.png|75px]] [[File:HTMCC H3 Hammerhead RShoulder Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 36 || {{SeasonPoint|1}} || Anvil Initiative nameplate || [[File:HTMCC Nameplate AnvilInitiative.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 37 || {{SeasonPoint|1}} || Neon animated visor || [[File:H3 Neon Visor Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 38 || {{SeasonPoint|1}} || Underdog nameplate || [[File:HTMCC Nameplate Underdog.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 39 || {{SeasonPoint|1}} || Nomdagro chest || [[File:HTMCC H3 Nomdagro Chest Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 40 || {{SeasonPoint|1}} || ODST\COMM helmet || [[File:HTMCC H3 ODSTCOMM Helmet Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|}
 
===Page 5===
{| class="wikitable sortable" style="width: 75%;"
|- align="center"
! style="width: 10%"|Tier
! style="width: 10%"|Unlock requirements
! style="width: 35%"|Unlocks
! style="width: 20%"|Images
! style="width: 25%"|Game
|- align="center"
| 41 || {{SeasonPoint|1}} || Hudson nameplate || [[File:HTMCC Nameplate Hudson.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 42 || {{SeasonPoint|1}} || Lancer chest || [[File:HTMCC H3 Lancer Chest Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 43 || {{SeasonPoint|1}} || New Guard animated nameplate || [[File:HTMCC Nameplate New Guard.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 44 || {{SeasonPoint|1}} || ODST\DEMO legs || [[File:HTMCC H3 ODSTDEMO Legs Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 45 || {{SeasonPoint|1}} || Mongoose Amethyst Raven skin || [[File:H3 Mongoose AmethystRaven Skin.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 46 || {{SeasonPoint|1}} || Hammerhead legs || [[File:HTMCC H3 Hammerhead Legs Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 47 || {{SeasonPoint|1}} || Raven Camo animated nameplate || [[File:HTMCC Nameplate RavenCamo.png|frameless|center]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 48 || {{SeasonPoint|1}} || ODST\DEMO forearms || [[File:HTMCC H3 ODSTDEMO Forearms Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 49 || {{SeasonPoint|1}} || Infiltrator forearms || [[File:HTMCC H3 Infiltrator Forearms Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 50 || {{SeasonPoint|1}} || Demolitions Pack back accessory || [[File:HTMCC H3 Demolitions Backpack Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|}
 
===Page 6===
{| class="wikitable sortable" style="width: 75%;"
|- align="center"
! style="width: 10%"|Tier
! style="width: 10%"|Unlock requirements
! style="width: 35%"|Unlocks
! style="width: 20%"|Images
! style="width: 25%"|Game
|- align="center"
| 51 || {{SeasonPoint|1}} || Nevermore nameplate || [[File:HTMCC Nameplate Nevermore.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 52 || {{SeasonPoint|1}} || ODST\COMM chest || [[File:HTMCC H3 ODSTCOMM Chest Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 53 || {{SeasonPoint|1}} || COS helmet || [[File:HTMCC H3 COS Helmet Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 54 || {{SeasonPoint|1}} || Communications Pack back accessory || [[File:HTMCC H3 Communications Backpack Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 55 || {{SeasonPoint|1}} || ODST\DEMO shoulders || [[File:HTMCC H3 ODSTDEMO LShoulder Icon.png|75px]] [[File:HTMCC H3 ODSTDEMO RShoulder Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 56 || {{SeasonPoint|1}} || Lancer legs || [[File:HTMCC H3 Lancer Legs Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 57 || {{SeasonPoint|1}} || ODST\HVY helmet || [[File:HTMCC H3 ODSTHVY Helmet Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 58 || {{SeasonPoint|1}} || Ramos nameplate || [[File:HTMCC Nameplate Ramos.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 59 || {{SeasonPoint|1}} || Infiltrator legs || [[File:HTMCC H3 Infiltrator Legs Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 60 || {{SeasonPoint|1}} || ODST\COMM forearms || [[File:HTMCC H3 ODSTCOMM Forearms Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|}
 
===Page 7===
{| class="wikitable sortable" style="width: 75%;"
|- align="center"
! style="width: 10%"|Tier
! style="width: 10%"|Unlock requirements
! style="width: 35%"|Unlocks
! style="width: 20%"|Images
! style="width: 25%"|Game
|- align="center"
| 61 || {{SeasonPoint|1}} || Mongoose Blue Lightning skin || [[File:H3 Mongoose Racer Skin.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 62 || {{SeasonPoint|1}} || ODST\COMM shoulders || [[File:HTMCC H3 ODSTCOMM LShoulder Icon.png|75px]] [[File:HTMCC H3 ODSTCOMM RShoulder Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 63 || {{SeasonPoint|1}} || Fearless nameplate || [[File:HTMCC Nameplate Fearless.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 64 || {{SeasonPoint|1}} || ODST\COMM legs || [[File:HTMCC H3 ODSTCOMM Legs Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 65 || {{SeasonPoint|1}} || Blend animated nameplate || [[File:HTMCC Nameplate Blend.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 66 || {{SeasonPoint|1}} || COS shoulders || [[File:HTMCC H3 COS LShoulder Icon.png|75px]] [[File:HTMCC H3 COS RShoulder Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 67 || {{SeasonPoint|1}} || Turbulence animated visor || [[File:H3 Turbulence Visor Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 68 || {{SeasonPoint|1}} || ODST\HVY forearms || [[File:HTMCC H3 ODSTHVY Forearms Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 69 || {{SeasonPoint|1}} || Patina animated visor || [[File:H3 Patina Visor Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 70 || {{SeasonPoint|1}} || Anvil Station nameplate || [[File:HTMCC Nameplate Anvil Station.png|frameless|center]]  || [[File:HTMCC Emblem.png|120px]]
|}
 
===Page 8===
{| class="wikitable sortable" style="width: 75%;"
|- align="center"
! style="width: 10%"|Tier
! style="width: 10%"|Unlock requirements
! style="width: 35%"|Unlocks
! style="width: 20%"|Images
! style="width: 25%"|Game
|- align="center"
| 71 || {{SeasonPoint|1}} || COS legs || [[File:HTMCC H3 COS Legs Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 72 || {{SeasonPoint|1}} || ODST\HVY chest || [[File:HTMCC H3 ODSTHVY Chest Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 73 || {{SeasonPoint|1}} || COS chest || [[File:HTMCC H3 COS Chest Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 74 || {{SeasonPoint|1}} || Nebula animated visor || [[File:H3 Nebula Visor Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 75 || {{SeasonPoint|1}} || Hammerhead helmet || [[File:HTMCC H3 Hammerhead Helmet Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 76 || {{SeasonPoint|1}} || ODST\HVY legs || [[File:HTMCC H3 ODSTHVY Legs Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 77 || {{SeasonPoint|1}} || Evermore nameplate || [[File:HTMCC Nameplate Evermore.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 78 || {{SeasonPoint|1}} || Uncontrolled Growth animated visor || [[File:H3 UncontrolledGrowth Visor Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 79 || {{SeasonPoint|1}} || Mongoose Turbo skin || [[File:H3 Mongoose Turbo Skin.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 80 || {{SeasonPoint|1}} || Tall Tales animated visor || [[File:H3 TallTales Visor Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|}
 
===Page 9===
{| class="wikitable sortable" style="width: 75%;"
|- align="center"
! style="width: 10%"|Tier
! style="width: 10%"|Unlock requirements
! style="width: 35%"|Unlocks
! style="width: 20%"|Images
! style="width: 25%"|Game
|- align="center"
| 81 || {{SeasonPoint|1}} || Raven animated nameplate || [[File:HTMCC Nameplate Raven.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 82 || {{SeasonPoint|1}} || Old Salt animated visor || [[File:H3 OldSalt Visor Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 83 || {{SeasonPoint|1}} || Contingent Winter animated nameplate || [[File:HTMCC Nameplate ContingentWinter.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 84 || {{SeasonPoint|1}} || Plated animated visor || [[File:H3 Plated Visor Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 85 || {{SeasonPoint|1}} || Shotgun Jade Raven skin || [[File:H3 Shotgun JadeRaven Skin.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 86 || {{SeasonPoint|1}} || Pulaski back accessory and Gauss Warthog Fire Truck skin || [[File:HTMCC H3 Pulaski Backpack Icon.png|75px]] [[File:H3 GaussWarthog FireTruck Skin.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 87 || {{SeasonPoint|1}} || Old Guard animated nameplate || [[File:HTMCC Nameplate Old Guard.png|frameless|center]] || [[File:HTMCC Emblem.png|120px]]
|- align="center"
| 88 || {{SeasonPoint|1}} || Battle Rifle Amber Raven skin || [[File:H3 BattleRifle AmberRaven Skin.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 89 || {{SeasonPoint|1}} || Shadow animated visor || [[File:H3 Shadow Visor Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 90 || {{SeasonPoint|1}} || COS forearms || [[File:HTMCC H3 COS Forearm Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|}
 
===Page 10===
{| class="wikitable sortable" style="width: 75%;"
|- align="center"
! style="width: 10%"|Tier
! style="width: 10%"|Unlock requirements
! style="width: 35%"|Unlocks
! style="width: 20%"|Images
! style="width: 25%"|Game
|- align="center"
| 91 || {{SeasonPoint|1}} || Assault Rifle Sapphire Raven skin || [[File:H3 AssaultRifle SaphireRaven Skin.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 92 || {{SeasonPoint|1}} || Red Shift animated visor || [[File:H3 RedShift Visor Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 93 || {{SeasonPoint|1}} || ODST\HVY shoulders || [[File:HTMCC H3 ODSTHVY LShoulder Icon.png|75px]] [[File:HTMCC H3 ODSTHVY RShoulder Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 94 || {{SeasonPoint|1}} || Warthog Amber Raven skin || [[File:H3 Warthog AmberRaven Skin.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 95 || {{SeasonPoint|1}} || GEN2 Maroon tech suit || [[File:HTMCC H3 Maroon Techsuit Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 96 || {{SeasonPoint|1}} || Scorpion Jade Raven skin || [[File:H3 Scorpion JadeRaven Skin.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 97 || {{SeasonPoint|1}} || Ammo Pack back accessory || [[File:HTMCC H3 Ammo Backpack Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 98 || {{SeasonPoint|1}} || Burn Radius animated visor || [[File:H3 BurnRadius Visor Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 99 || {{SeasonPoint|1}} || GEN2 Gunmetal tech suit || [[File:HTMCC H3 Gunmetal Techsuit Icon.png|75px]] || [[File:HTMCC Halo3 Emblem.png|120px]]
|- align="center"
| 100 || {{SeasonPoint|1}} || Hornet Sapphire Raven skin and Legendary Gaze animated nameplate || [[File:H3 Hornet SapphireRaven Skin.png|75px]] [[File:HTMCC Nameplate LegendaryGaze.png|frameless|center]] || [[File:HTMCC Halo3 Emblem.png|120px]] [[File:HTMCC Emblem.png|120px|center]]
|}
 
===Challenge and Exchange unlocks===
Like previous seasons, a number of unlocks within Season 6 are only available for unlock via the timed seasonal challenges - listed below. Additionally, nine new "Black Rhine" skins for ''Halo 3'' were also made exclusive as weekly unlocks in [[The Exchange]], alongside previous challenge-exclusive content from [[Series 2: Spark|Series 2]] and [[Series 3: Recon|Series 3]]. These skins were rotated on a weekly basis. Most notably, the [[RHINE-class Mjolnir]] was made available only as a seasonal unlock during Season 6 at The Exchange, requiring {{SeasonPoint|20}} to purchase.
 
{| class="wikitable" style="width: 75%;"
|-align="center"
! style="width: 15%"|Skin
! style="width: 15%"|Name
! style="width: 40%"|Unlock
! style="width: 10%"|Game
|-align="left"
|[[File:H3 AnotherSunrise Visor Icon.png|75px|center]]
|Another Sunrise visor
|Season 6 [[Challenges/Halo: The Master Chief Collection|Challenge]]: Package Deal<br/>Complete the Non-Prophet Organization and Story Scorey Challenges to earn the Another Sunrise animated visor.
| [[File:HTMCC Halo3 Emblem.png|120px]]
|-align="left"
|[[File:HTMCC H3 Azure Techsuit Icon.png|75px|center]]
|GEN2 Azure techsuit
|Season 6 [[Challenges/Halo: The Master Chief Collection|Challenge]]: Double Up <br/>Complete the Spree Real Estate and Nerdy Thirty Challenges to earn the Gen2 Azure Techsuit.
| [[File:HTMCC Halo3 Emblem.png|120px]]
|-align="left"
|[[File:HTMCC H3 SwordAndBoard Backpack Icon.png|75px|center]]
|Sword and Board back accessory
|Season 6 [[Challenges/Halo: The Master Chief Collection|Challenge]]: Best At Both <br/>Complete the Point Guard and Ranked Beats Everything Challenges to earn the Sword and Board Back Accessory.
| [[File:HTMCC Halo3 Emblem.png|120px]]
|}


==Flights==
==Flights==
{{Main|MCC Insider Program}}
{{Main|MCC Insider Program}}
Flighting for Season 6 was originally set to begin on or after February 18, 2021.{{Ref/Site|Id=LovelyLetters|URL=https://www.halowaypoint.com/en-us/news/lovely-letters|SiteName=Halo Waypoint|PageName=News: Lovely Letters|D=12|M=02|Y=2021}} The release was ultimately delayed, and Flighting began on the 26th.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/forums/243780d3b80b4bb6ac7917a8942286db/topics/mcc-development-flighting-updates/3e3252e1-297a-4590-a7ab-67c133b3d37d/posts?page=4#post71|SiteName=Halo Waypoint Forums|PageName=MCC Development & Flighting Updates|Detail=Page 4, Post 71|D=05|M=3|Y=2021}} The Flight was designed to test Season 6 content in new features, though not all of it was available at the start. At the Flight's start, available content included;
Flighting for Season 6 was originally set to begin on or after February 18, 2021.{{Ref/Site|Id=LovelyLetters|URL=https://www.halowaypoint.com/en-us/news/lovely-letters|Site=Halo Waypoint|Page=News: Lovely Letters|D=12|M=02|Y=2021}} The release was ultimately delayed, and Flighting began on the 26th.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/forums/243780d3b80b4bb6ac7917a8942286db/topics/mcc-development-flighting-updates/3e3252e1-297a-4590-a7ab-67c133b3d37d/posts?page=4#post71|Site=Halo Waypoint Forums|Page=MCC Development & Flighting Updates|Detail=Page 4, Post 71|D=05|M=3|Y=2021}} The Flight was designed to test Season 6 content in new features, though not all of it was available at the start. At the Flight's start, available content included;
*Several new ''Halo 3'' armor permutations.
*Several new ''Halo 3'' armor permutations.
**''Halo: Fireteam Raven'' armors.
**''Halo: Fireteam Raven'' armors.
Line 90: Line 430:
*In-game team switching
*In-game team switching


In an update later in the flight, the new season points store will be added alongside a number of bugfixes for the existing content. Due to player feedback, the map Edge has been delayed and will be released in a future season.{{Ref/Reuse|FlightUpdateM04}} Originally, this update for the flight was planned to add a [[custom game]]s browser initally only supporting ''[[Halo: Reach]]'', though this was halted due to time constraints.{{Ref/Twitter|343Postums|1369784596523454465|Postums|Quote=As a heads up, the team is making progress on this week's game update, but CGB will require time that is beyond the scope of the current flight. We will be updating the flight, but unfortunately Phase 1 for CGB will not be flighted at this time.|D=10|M=3|Y=2021}}
In an update later in the flight on March 11{{Ref/Twitter|343Postums|1370130530314842112|Postums|Quote=Im in a meeting with a few friends again. An update to the flight is going to begin shortly. Once all verified, mails and messages will roll out. Stay tuned to Halo Waypoint in the next few hours for messages with links to patch notes.|D=11|M=3|Y=2021}}, the new season points store will be added alongside a number of bugfixes for the existing content. Due to player feedback, the map Edge has been delayed and will be released in a future season.{{Ref/Reuse|FlightUpdateM04}} Originally, this update for the flight was planned to add a [[custom game]]s browser initally only supporting ''[[Halo: Reach]]'', though this was halted due to time constraints.{{Ref/Twitter|343Postums|1369784596523454465|Postums|Quote=As a heads up, the team is making progress on this week's game update, but CGB will require time that is beyond the scope of the current flight. We will be updating the flight, but unfortunately Phase 1 for CGB will not be flighted at this time.|D=10|M=3|Y=2021}}  
This update also changed the Sword and Board back accessory to be color-coded to the player primary color, replaced the crack in the skull on the shield with lacerations, and removed one sword and raised the model to prevent it from clipping with chestpieces.
 
==Marketing==
===Menu artwork trailer===
{{Main|Fireteam Raven, Reporting In}}
On March 31, 2021, a short trailer was released in the style of the [[ONI Archive]] videos premiered for prior seasons. The video depicts the Season 6 menu background - an [[M808 Scorpion]] - with some new dialogue depicting Fireteam Raven's [[Landing on Installation 04]] between the ''Halo: Fireteam Raven'' levels [[Escape (Halo: Fireteam Raven level)|Escape]] and [[Rubble]].


==Patch notes==
==Patch notes==
{{Expand-section}}
{{Tabcontainer
|title1=April 7 (season launch) patch notes (Version 1.2241.0.0)
|content1=
===April 7 patch notes (Version 1.2241.0.0)===
The Season 6 patch launched alongside the start of the season on April 7, 2021.{{Ref/Site|D=7|M=4|Y=2021|URL=https://support.halowaypoint.com/hc/en-us/articles/360059503311-Halo-The-Master-Chief-Collection-MCC-Patch-Notes-April-2021|Site=Halo Support|Page=Halo: The Master Chief Collection (MCC) Patch Notes - April 2021}}
====Install Size by Version====
* [[Steam]]
** Max size of 23.99 GB
* Microsoft Store and Xbox Game Pass for PC
** Max size of 50.58 GB
* Xbox
** Max size of 55.16 GB
 
====New in this update====
=====Season 6: Raven=====
Season 6 “Raven” has begun, bringing 100 new tiers of customizations to unlock. That includes:
*New armors based on Fireteam Raven and Halo Online for Halo 3
*New back accessory customizations for Halo 3
*New animated visors for Halo 3
*New animated nameplates
*New techsuit colors
*Season 6 also brings a new batch of challenges to complete for season points. For more info, check the Season 6 launch blog on Halo Waypoint.
 
=====The Exchange=====
Players can now use the Exchange to spend season points on unique customizations from past Seasons or limited-time challenges. Visit the Exchange from the main menu to see what’s currently available.
 
=====New Halo 3 Map: “Waterfall”=====
Originally made for Halo Online, the map Waterfall is now available in Halo 3 Custom Games. Waterfall is a symmetrical map that supports all major game variants in Halo 3.
 
Waterfall received significant updates after flight testing, but we would like to gather more data from players around performance or bugs so we can make sure Waterfall is ready to enter the regular rotation in matchmaking.
 
=====New game variant: “Escalation Slayer”=====
In Escalation Slayer, players progress through a series of weapons by earning kills with each one. When a player gets a kill with the final weapon, they win the round. You can also downgrade opponents to the previous weapon tier by assassinating them or sticking them with a Plasma Grenade.
 
Escalation Slayer will be available in Halo: Reach, Halo 4, and Halo 2: Anniversary. Players can configure game settings to customize the experience and create unique variants.
 
=====Team Changing in Custom Games=====
In Custom Games across all multiplayer titles, all players can now change teams during a match. Choose Leader Only, Pre-Game Only, or Always options while setting up the Custom Game lobby. (Always is the default setting).
 
=====Mouse & Keyboard support for Xbox=====
Console players can now play using a mouse and keyboard with this feature supported for Xbox.
 
=====Secondary bindings for Mouse & Keyboard=====
Any action can now be bound to multiple inputs while using mouse and keyboard.
 
=====Field-of-View (FOV) and Crosshair Position options for Xbox=====
Field-of-View (FOV) and Crosshair Position options are now available on all Xbox platforms, including 120Hz supported devices.
 
=====Expanded audio options=====
New audio options allow players to choose:
*Game audio output device
*Voice chat input device
*Voice chat output device
*Voice chat threshold
These settings will override the Windows default settings.
 
=====Expanded accessibility options=====
Players can now configure additional accessibility options directly within Halo: The Master Chief Collection.
 
*Text-to-speech and Speech-to-text can now be configured within the game on both Xbox and PC.
*Narration can now be configured within the game on Xbox. On PC, it will continue to use the system-level Windows Narration feature.
*Disable background video is an entirely new option available on all platforms.
 
=====Per game Gameplay Settings=====
Each game now has its own unique Gameplay Settings section in the menu, including some settings that are unique to each title.
 
=====Other changes=====
*Players can now see their armor customizations in first-person in Halo 3.
*The Create menu has been renamed to Creative.
*Added support for replacement of Halo: Combat Evolved maps with maps made for Custom Edition.
**Note: We cannot guarantee maps will always work, but maps made using official Custom Edition tools should work without issues.
*Added XP and progression rank information when viewing a remote user’s Player Details.
*Added options to Invite and Join players when viewing their Player Details from the post-game carnage report.
*The Halo 4 loadouts menu is now more consistent with the other customization menus.
*Increased the Forge palette budget on the Halo: Reach map “Breakneck.”
 
====Resolved issues====
Many improvements come from Halo Insiders feedback and Halo Support tickets submitted by our community. Thank you for participating and please keep submitting tickets! Below is a breakdown of fixes in this update:
 
*Reorganized the Video Settings tab on PC:
**Graphics Settings header has been removed
**General Settings header has been added to group all the top-level options
**UI Graphics Quality has been moved under the top-level options alongside UI Gamma
*Fixed a bug that caused Halo: The Master Chief Collection to occasionally crash on launch if the Monitor setting was set to a currently unplugged secondary display.
*Fixed a bug that caused some buttons to become unresponsive after reducing and saving the Scale Resolution in the Video Settings menu while using two monitors.
*Fixed a bug that caused switching between Fullscreen and Borderless mode in Video Settings while using two monitors to move the game to the other monitor.
*Fixed a bug that caused the Main Menu button in different game launch screens to return to the previous screen instead of all the way to the main menu.
*Fixed a bug that prevented Russian keyboard layouts from binding the tilde (~) key to any action.
*Fixed a bug that caused the chat window to close if the player clicked it using a mouse.
*Fixed a bug that caused all gamertags to display as “Player Found” when viewing the Pause menu roster.
*Fixed an inconsistency where Halo 2: Classic was listed in the Customization menu as “Halo 2” unlike other menus with lists of games.
*Shortened the names of several help bar items in the Network tab to prevent overlap when the aspect ratio is set to Windowed 5:4.
*Fixed a bug that caused the Player ID menu to occasionally take a long time to load.
*Fixed a bug that caused a short delay when entering the Season Rewards menu for the first time after launching Halo: The Master Chief Collection on some consoles.
*Various localization fixes and updates in non-English languages across titles.
*Fixed a bug that caused the secondary splitscreen user’s Player Details to incorrectly display them as remote users and not include various options that would be expected for a local user.
*Fixed navigation and focus bugs that could occur when multiple Kills tabs were present on the Campaign or Firefight.
*Fixed a bug that caused the Killed Most and Killed Most By widgets to always appear black in FFA games.
*Fixed a bug that caused the ODST Firefight maps “Rally (Night)” and “ONI Alpha Site” to not display in the View Maps section of their Playlist
*Fixed a bug that caused a player’s Steam presence to show them in a Campaign mission rather than the associated Firefight map when playing ODST Firefight.
*Fixed a bug that caused excessive data broadcasting to squad members while the leader navigated the custom game lobby which could lead to disconnects.
*Fixed a bug that made players unable to rebind the key for Change Loadout.
 
=====Halo: Combat Evolved=====
======General======
*Cinematic character animations are no longer capped at 30 frames per second.
*Fixed a bug that caused the sun to appear too small in Halo: Combat Evolved when classic graphics were enabled.
*Fixed a bug on PC that caused holding the C key to pick up weapons even if the button was not bound to that action.
*Fixed a bug on PC that caused subtitles to stop displaying when the General Volume setting was set to 0.
======Campaign======
*Fixed a bug during co-op that caused Vehicle Sensitivity and zoomed Mouse Sensitivity to be too low for the client-side player (not the host).
*Fixed a bug that caused the Shade Turret to sound choppy when fired rapidly.
*Fixed a bug that caused the Warthog engine sound effects to be too quiet in the Campaign.
*Fixed a bug that caused character models during cinematics on Classic graphics to “vibrate” depending on the player’s framerate.
*The Warthog and Scorpion Tank machine gun turret firing audio now matches the legacy audio.
*The sound effect for switching weapons to the Needler now matches the legacy audio.
*The Needler no longer appears to jump into Captain Keyes’ hand during a cinematic in the mission “The Truth and Reconciliation.”
*Removed the reload sound at the start of the “Assault on the Control Room” cinematic that was not present in the legacy version.
*Fixed the object of light that blocks the bottom right of the screen for several seconds during the “Two Betrayals” cinematic in remastered graphics.
*Removed an object that would pop in while Cortana is speaking during the opening cinematic of “Two Betrayals” in remastered graphics.
*The camera no longer clips through the Master Chief’s assault rifle in the final cinematic of the mission “343 Guilty Spark” in classic graphics.
*The camera no longer clips behind level geometry during the opening cutscene of “The Pillar of Autumn” in remastered graphics.
 
=====Halo 2: Anniversary=====
======General======
Fixed a bug that caused vehicle sound effects to sound significantly quieter or nonexistent for players who are near the vehicle but not in it.
 
=====Halo 3=====
======General======
*Fixed a legacy bug that caused the picture-in-picture stencil view in the Gauss Warthog Turret to only function when a Ghost is within the user’s field of view.
*Fixed several issues with the Halo 3 Tech Suit including issues introduced during flight when New Skins in H3 is disabled
*Fixed a bug that caused the New Skins in H3 toggle to incorrectly hide the Katana Chest armor piece during gameplay.
*Fixed a bug that caused the vehicle boost blur effect at the edge of the screen to jitter.
*Fixed a bug that caused Pearlescent visor customizations to show abnormal edges and lines across the visor.
*Fixed a bug that caused the Spartan’s Right Arm and Shoulder Piece model in Halo 3 Customization menus to disappear if the Game Window size was reduced to about half.
*Updated Season 5 customizations:
**The TANKER and SUTURE left-hand armor vambraces are no longer transparent from certain angles while the Spartan is holding a two-handed weapon.
**The AVIATOR leg pieces no longer clip through the Spartan model’s techsuit in the model preview.
======Forge======
*Fixed a bug that caused the Sentinel Beam to appear twice in the Forge weapons menu on Valhalla.
*Fixed a bug that caused the Forge camera to sometimes zoom inside of the held object when moving the object close to floors.
 
=====Halo 3: ODST=====
======General======
*Toggle Display Waypoint Markers can now be rebound from the arrow keys, preventing overlapping bindings.
*Fixed a bug that caused the motion blur during a vehicle boost to jitter heavily.
*Fixed a bug that caused only the host of a Firefight match to hear any voice lines.
 
=====Halo: Reach=====
======General======
*Fixed a bug that caused a small grey box to appear on the left bicep in the Customization menu when using any chest armor piece that has a prosthetic arm.
*Fixed a bug that caused the visor color to not apply to the whole visor surface on CQC helmet variants.
======Forge======
*Fixed a bug during Invasion on any Tempest map variant that caused the siren to play for both objectives continuously. A unique siren should now play for each objective and only while it is under attack.
*Fixed a bug during Invasion on any Breakneck map variant that prevented the siren from playing when an objective is under attack. A unique siren should now play for each objective and only while it is under attack.
*Added support for Breakpoint’s Covenant bomb to Forge World, Tempest, and Breakneck. In Invasion on these maps, this bomb will now spawn in Assault phases when Elites are on offense.
 
|title2=April 28 (Custom Game Browser test) patch notes (Version 1.2282.0.0)
|content2=
===April 28 Custom Game Browser test patch notes (Version 1.2282.0.0)===
====INSTALL SIZE BY PLATFORM====
*Steam: max size of 50.8 MB{{Ref/Site|URL=https://support.halowaypoint.com/hc/en-us/articles/360060430971-Halo-The-Master-Chief-Collection-MCC-Patch-Notes-April-2021-CGB-Scale-Test-|Site=Halo Support|Page=HALO: THE MASTER CHIEF COLLECTION (MCC) PATCH NOTES - APRIL 2021, CGB SCALE TEST|D=21|M=8|Y=2021}}
*Microsoft Store and Xbox Game Pass for PC: max size of 12.63 GB
*Xbox consoles: max size of 1018.4 MB
====NEW IN THIS UPDATE====
PREPARING FOR THE CUSTOM GAME BROWSER SCALE TEST<br/>
This patch adds a test-ready version of the Custom Game Browser (CGB) to Halo: The Master Chief Collection. It will be enabled for a limited time to stress test the CGB and prepare for a full launch. For this test, only Halo: Reach will be playable.
 
The test is planned to go live at 10:00 AM PST on April 29th.
 
====RESOLVED ISSUES====
Many improvements come from Halo Insiders feedback and Halo Support tickets submitted by our community. Thank you for participating and please keep submitting tickets! Below is a breakdown of fixes in this update:
 
=====GLOBAL=====
*Fixed a bug that occasionally caused the game to crash when the active profile is signed out.
*Fixed a bug that caused the game to crash while the player is idle in the Main Menu for a long time.
*Fixed a bug that occasionally caused the game to crash when switching the Game Preset slider to Custom in Social Games.
*Fixed an issue where players could end up soft locked if two or more players using controllers attempted to play a title within MCC that they do not own.
 
=====HALO: COMBAT EVOLVED=====
MULTIPLAYER<br/>
Improved audio and reverb issues on several maps. We are continuing to process feedback around this issue.
 
=====HALO 2: ANNIVERSARY=====
GENERAL<br/>
Fixed a bug that caused the F key to always swap between frag and plasma grenades if the player had at least one of each, regardless of the player’s keybindings.
 
=====HALO 3=====
FORGE<br/>
Fixed a bug on the map “Epitaph” that caused the game to crash when placing a machine turret or plasma turret on the floating platform while New Skins is set to Enabled.
 
=====HALO 3: ODST=====
FIREFIGHT<br/>
Fixed a bug that caused one user in every matchmade ODST Firefight session to have the ability to end the game from the pause menu.
}}
 
==Cut Season content==
==Cut Season content==
Season 6 was originally slated to release with two former-''Halo Online'' maps. While Waterfall made it into the final release, the map [[Edge]] was cut from Season 6 during the season flighting, as [[343 Industries]] felt the map needed "fundamental improvements" before release.{{Ref/Site|Id=FlightUpdateM04|URL=https://www.halowaypoint.com/en-us/forums/243780d3b80b4bb6ac7917a8942286db/topics/mcc-development-flighting-updates/3e3252e1-297a-4590-a7ab-67c133b3d37d/posts?page=4#post72|SiteName=Halo Waypoint Forums|PageName=MCC Development & Flighting Updates|Detail=Page 4, Post 72|D=05|M=3|Y=2021}}
Season 6 was originally slated to release with two former-''Halo Online'' maps. While Waterfall made it into the final release, the map [[Edge]] was cut from Season 6 during the season flighting, as [[343 Industries]] felt the map needed "fundamental improvements" before release.{{Ref/Site|Id=FlightUpdateM04|URL=https://www.halowaypoint.com/en-us/forums/243780d3b80b4bb6ac7917a8942286db/topics/mcc-development-flighting-updates/3e3252e1-297a-4590-a7ab-67c133b3d37d/posts?page=4#post72|Site=Halo Waypoint Forums|Page=MCC Development & Flighting Updates|Detail=Page 4, Post 72|D=05|M=3|Y=2021}} The Custom Game Browser and the View Model Offset were also originally intended to debut in Season 6, though were eventually cut. The Sword and Board backpack piece for ''Halo 3'' [[Cut Halo: The Master Chief Collection customization|originally appeared]] in the flight with two crossed [[machete]]s and a blue [[UNSC shield|shield]], though in the updated flight build this was updated to just one machete and a shield inheriting the player colour.
<gallery>
File:HTMCC H3 SwordAndBoard Backpack Icon 2.png|The original Sword and Board backpack.
File:HTMCC H3 SwordAndBoard Backpack Icon.png|The updated Sword and Board.
</gallery>
 
==Gallery==
===Promotional images===
<gallery>
File:TMCC - Season 6 splashscreen.jpg|The Season 6 splash screen.
File:MCC - S6R banner - Steam.jpg|A promotional image for Season 6, used as a "Recent Events and Announcements" banner on Steam.
File:TMCC - Season 6 Raven keyart.jpg|Keyart with watermark.
File:HTMCC S6 Keyart Logoless.jpg|Logoless keyart.
</gallery>
 
===Screenshots===
<gallery>
File:HTMCC-H3 ODSTTAC & SapphireRaven.jpg|The ODST/TAC armor with a [[AV-14 Hornet|Hornet]] employing the Sapphire Raven skin.
File:HTMCC-H3 ODSTCOMM & AmberRaven.jpg|The ODST/COMM armor with a [[M12 Warthog|Warthog]] employing the Amber Raven skin.
File:HTMCC-H3 ODSTHVY & JadeRaven.jpg|The ODST/HVY armor with a [[M808C Scorpion|Scorpion]] employing the Jade Raven skin.
File:HTMCC-H3 ODSTDEMO & AmethystRaven.jpg|The ODST/DEMO armor with a [[M274 Mongoose|Mongoose]] employing the Amethyst Raven skin.
</gallery>


==Sources==
==Sources==

Latest revision as of 11:33, April 12, 2023

This article is about the content update released for Halo: The Master Chief Collection. For the seasonal update for Halo Wars 2, see Season 6 (Halo Wars 2).

Previous:

Series 5: Anvil

Next:

Series 7: Elite

Season 6: Raven
HTMCC Season6 Emblem.png

HTMCC S6 Keyart Logoless.jpg

Start date:

April 7, 2021[1]

End date:

June 23, 2021[2]

Number of tiers:

100[1]

Total unlock cost:

Spartan Point 100 (Standard unlocks)
Spartan Point 145 (All unlocks, including season-specific Exchange content)

Includes content for:

 

Season 6: Raven is a season for Halo: The Master Chief Collection. The season was released on April 7, 2021 and ended on June 23, 2021.[2] As of November 2020, work had begun on Season 6 content.[3] The Season's name and emblem are referential to those of Fireteam Raven; themselves the namesake for the 2018 game Halo: Fireteam Raven and the origin for several new armor permutations introduced to the collection in the season.

Season content[edit]

Keyart for Series 6: Raven used on Xbox.com.
Keyart from Xbox.com showcasing some of the season's content.

Season 6 introduced the following content into The Master Chief Collection;[4]

Halo: The Master Chief Collection[edit]

  • FOV slider support for all Xbox One consoles
  • FOV slider will no longer be locked when Xbox Series X|S devices are set to 120hz
  • Double keybindings
  • Mouse & keyboard support for consoles
  • Advanced audio options
  • The Exchange: a seasonal currency “store”[5]
  • 24 new nameplates (including 13 animated nameplates)

Halo 3[edit]

  • One new map for Halo 3 from Halo Online; Waterfall[6]
  • Three new techsuit customization options for Halo 3:
    • GEN2 Azure (Unlockable via challenge)
    • GEN2 Gunmetal
    • GEN2 Maroon
  • The Halo 3 original Spartan model is now available when the player has the toggle option for Halo 3 skins turned off.
  • Fifteen new animated Halo 3 visor colors:
    • Another Sunrise (Unlockable via challenge)
    • Cool Depths
    • Neon
    • Burn Radius
    • Nebula
    • Old Salt
    • Patina
    • Plated
    • Red Shift
    • Shadow
    • Shoreline Sunset
    • Tall Tales
    • Turbulence
    • Uncontrolled Growth
    • Tropic Cove
  • Back accessory customization options for Halo 3:
    • Tactical Pack
    • Demolitions Pack
    • Communications Pack
    • Ammo Pack
    • Pulaski
    • Sword and Board (Unlockable via challenge)
    • Katana (standalone accessory, previously only available as the Katana permutation of Hayabusa chestpiece)

Season unlocks[edit]

Page 1[edit]

Tier Unlock requirements Unlocks Images Game
1 Spartan Point 1 Glint animated nameplate
HTMCC Nameplate Glint.png
HTMCC Emblem.png
2 Spartan Point 1 ODST\TAC helmet HTMCC H3 ODSTTAC Helmet Icon.png HTMCC Halo3 Emblem.png
3 Spartan Point 1 Graves nameplate
HTMCC Nameplate Graves.png
HTMCC Emblem.png
4 Spartan Point 1 Nomdagro helmet HTMCC H3 Nomdagro Helmet Icon.png HTMCC Halo3 Emblem.png
5 Spartan Point 1 Cool Depths animated visor H3 CoolDepths Visor Icon.png HTMCC Halo3 Emblem.png
6 Spartan Point 1 ODST\TAC legs HTMCC H3 ODSTTAC Legs Icon.png HTMCC Halo3 Emblem.png
7 Spartan Point 1 Nomdagro forearms HTMCC H3 Nomdagro Forearms Icon.png HTMCC Halo3 Emblem.png
8 Spartan Point 1 Tropic Cove animated visor H3 TropicCove Visor Icon.png HTMCC Halo3 Emblem.png
9 Spartan Point 1 Specialized nameplate
HTMCC Nameplate Specialized.png
HTMCC Emblem.png
10 Spartan Point 1 Shoreline Sunset animated visor H3 ShorelineSunset Visor Icon.png HTMCC Halo3 Emblem.png

Page 2[edit]

Tier Unlock requirements Unlocks Images Game
11 Spartan Point 1 Hammerhead chest HTMCC H3 Hammerhead Chest Icon.png HTMCC Halo3 Emblem.png
12 Spartan Point 1 Through The Woods animated nameplate
HTMCC Nameplate ThroughTheWoods.png
HTMCC Emblem.png
13 Spartan Point 1 Infiltrator chest HTMCC H3 Infiltrator Chest Icon.png HTMCC Halo3 Emblem.png
14 Spartan Point 1 ODST\TAC chest HTMCC H3 ODSTTAC Chest Icon.png HTMCC Halo3 Emblem.png
15 Spartan Point 1 Centripetal animated nameplate
HTMCC Nameplate Centripetal.png
HTMCC Emblem.png
16 Spartan Point 1 Lancer helmet HTMCC H3 Lancer Helmet Icon.png HTMCC Halo3 Emblem.png
17 Spartan Point 1 Sniper Rifle Amethyst Raven skin H3 SniperRifle AmethystRaven Skin.png HTMCC Halo3 Emblem.png
18 Spartan Point 1 Dome Roam animated nameplate
HTMCC Nameplate DomeRoam.png
HTMCC Emblem.png
19 Spartan Point 1 Nomdagro shoulders HTMCC H3 Nomdagro RShoulder Icon.png HTMCC H3 Nomdagro LShoulder Icon.png HTMCC Halo3 Emblem.png
20 Spartan Point 1 ODST\DEMO helmet HTMCC H3 ODSTDEMO Helmet Icon.png HTMCC Halo3 Emblem.png

Page 3[edit]

Tier Unlock requirements Unlocks Images Game
21 Spartan Point 1 Lang nameplate
HTMCC Nameplate Lang.png
HTMCC Emblem.png
22 Spartan Point 1 Hammerhead forearms HTMCC H3 Hammerhead Forearms Icon.png HTMCC Halo3 Emblem.png
23 Spartan Point 1 Tactical Pack back accessory HTMCC H3 Tactical Backpack Icon.png HTMCC Halo3 Emblem.png
24 Spartan Point 1 On Guard nameplate
HTMCC Nameplate OnGuard.png
HTMCC Emblem.png
25 Spartan Point 1 ODST\TAC forearms HTMCC H3 ODSTTAC Forearms Icon.png HTMCC Halo3 Emblem.png
26 Spartan Point 1 Nomdagro legs HTMCC H3 Nomdagro Legs Icon.png HTMCC Halo3 Emblem.png
27 Spartan Point 1 Lancer shoulders HTMCC H3 Lancer LShoulder Icon.png HTMCC H3 Lancer RShoulder Icon.png HTMCC Halo3 Emblem.png
28 Spartan Point 1 Pane animated nameplate
HTMCC Nameplate Pane.png
HTMCC Emblem.png
29 Spartan Point 1 Infiltrator shoulders HTMCC H3 Infiltrator LShoulder Icon.png HTMCC H3 Infiltrator RShoulder Icon.png HTMCC Halo3 Emblem.png
30 Spartan Point 1 ODST\TAC shoulders HTMCC H3 ODSTTAC LShoulder Icon.png HTMCC H3 ODSTTAC RShoulder Icon.png HTMCC Halo3 Emblem.png

Page 4[edit]

Tier Unlock requirements Unlocks Images Game
31 Spartan Point 1 Lancer forearms HTMCC H3 Lancer Forearms Icon.png HTMCC Halo3 Emblem.png
32 Spartan Point 1 ODST\DEMO chest HTMCC H3 ODSTDEMO Chest Icon.png HTMCC Halo3 Emblem.png
33 Spartan Point 1 Infiltrator helmet HTMCC H3 Infiltrator Helmet Icon.png HTMCC Halo3 Emblem.png
34 Spartan Point 1 Forged In Flame animated nameplate
HTMCC Nameplate ForgedInFlame.png
HTMCC Emblem.png
35 Spartan Point 1 Hammerhead shoulders HTMCC H3 Hammerhead LShoulder Icon.png HTMCC H3 Hammerhead RShoulder Icon.png HTMCC Halo3 Emblem.png
36 Spartan Point 1 Anvil Initiative nameplate
HTMCC Nameplate AnvilInitiative.png
HTMCC Emblem.png
37 Spartan Point 1 Neon animated visor H3 Neon Visor Icon.png HTMCC Halo3 Emblem.png
38 Spartan Point 1 Underdog nameplate
HTMCC Nameplate Underdog.png
HTMCC Emblem.png
39 Spartan Point 1 Nomdagro chest HTMCC H3 Nomdagro Chest Icon.png HTMCC Halo3 Emblem.png
40 Spartan Point 1 ODST\COMM helmet HTMCC H3 ODSTCOMM Helmet Icon.png HTMCC Halo3 Emblem.png

Page 5[edit]

Tier Unlock requirements Unlocks Images Game
41 Spartan Point 1 Hudson nameplate
HTMCC Nameplate Hudson.png
HTMCC Emblem.png
42 Spartan Point 1 Lancer chest HTMCC H3 Lancer Chest Icon.png HTMCC Halo3 Emblem.png
43 Spartan Point 1 New Guard animated nameplate
HTMCC Nameplate New Guard.png
HTMCC Emblem.png
44 Spartan Point 1 ODST\DEMO legs HTMCC H3 ODSTDEMO Legs Icon.png HTMCC Halo3 Emblem.png
45 Spartan Point 1 Mongoose Amethyst Raven skin H3 Mongoose AmethystRaven Skin.png HTMCC Halo3 Emblem.png
46 Spartan Point 1 Hammerhead legs HTMCC H3 Hammerhead Legs Icon.png HTMCC Halo3 Emblem.png
47 Spartan Point 1 Raven Camo animated nameplate
HTMCC Nameplate RavenCamo.png
HTMCC Halo3 Emblem.png
48 Spartan Point 1 ODST\DEMO forearms HTMCC H3 ODSTDEMO Forearms Icon.png HTMCC Halo3 Emblem.png
49 Spartan Point 1 Infiltrator forearms HTMCC H3 Infiltrator Forearms Icon.png HTMCC Halo3 Emblem.png
50 Spartan Point 1 Demolitions Pack back accessory HTMCC H3 Demolitions Backpack Icon.png HTMCC Halo3 Emblem.png

Page 6[edit]

Tier Unlock requirements Unlocks Images Game
51 Spartan Point 1 Nevermore nameplate
HTMCC Nameplate Nevermore.png
HTMCC Emblem.png
52 Spartan Point 1 ODST\COMM chest HTMCC H3 ODSTCOMM Chest Icon.png HTMCC Halo3 Emblem.png
53 Spartan Point 1 COS helmet HTMCC H3 COS Helmet Icon.png HTMCC Halo3 Emblem.png
54 Spartan Point 1 Communications Pack back accessory HTMCC H3 Communications Backpack Icon.png HTMCC Halo3 Emblem.png
55 Spartan Point 1 ODST\DEMO shoulders HTMCC H3 ODSTDEMO LShoulder Icon.png HTMCC H3 ODSTDEMO RShoulder Icon.png HTMCC Halo3 Emblem.png
56 Spartan Point 1 Lancer legs HTMCC H3 Lancer Legs Icon.png HTMCC Halo3 Emblem.png
57 Spartan Point 1 ODST\HVY helmet HTMCC H3 ODSTHVY Helmet Icon.png HTMCC Halo3 Emblem.png
58 Spartan Point 1 Ramos nameplate
HTMCC Nameplate Ramos.png
HTMCC Emblem.png
59 Spartan Point 1 Infiltrator legs HTMCC H3 Infiltrator Legs Icon.png HTMCC Halo3 Emblem.png
60 Spartan Point 1 ODST\COMM forearms HTMCC H3 ODSTCOMM Forearms Icon.png HTMCC Halo3 Emblem.png

Page 7[edit]

Tier Unlock requirements Unlocks Images Game
61 Spartan Point 1 Mongoose Blue Lightning skin H3 Mongoose Racer Skin.png HTMCC Halo3 Emblem.png
62 Spartan Point 1 ODST\COMM shoulders HTMCC H3 ODSTCOMM LShoulder Icon.png HTMCC H3 ODSTCOMM RShoulder Icon.png HTMCC Halo3 Emblem.png
63 Spartan Point 1 Fearless nameplate
HTMCC Nameplate Fearless.png
HTMCC Emblem.png
64 Spartan Point 1 ODST\COMM legs HTMCC H3 ODSTCOMM Legs Icon.png HTMCC Halo3 Emblem.png
65 Spartan Point 1 Blend animated nameplate
HTMCC Nameplate Blend.png
HTMCC Emblem.png
66 Spartan Point 1 COS shoulders HTMCC H3 COS LShoulder Icon.png HTMCC H3 COS RShoulder Icon.png HTMCC Halo3 Emblem.png
67 Spartan Point 1 Turbulence animated visor H3 Turbulence Visor Icon.png HTMCC Halo3 Emblem.png
68 Spartan Point 1 ODST\HVY forearms HTMCC H3 ODSTHVY Forearms Icon.png HTMCC Halo3 Emblem.png
69 Spartan Point 1 Patina animated visor H3 Patina Visor Icon.png HTMCC Halo3 Emblem.png
70 Spartan Point 1 Anvil Station nameplate
HTMCC Nameplate Anvil Station.png
HTMCC Emblem.png

Page 8[edit]

Tier Unlock requirements Unlocks Images Game
71 Spartan Point 1 COS legs HTMCC H3 COS Legs Icon.png HTMCC Halo3 Emblem.png
72 Spartan Point 1 ODST\HVY chest HTMCC H3 ODSTHVY Chest Icon.png HTMCC Halo3 Emblem.png
73 Spartan Point 1 COS chest HTMCC H3 COS Chest Icon.png HTMCC Halo3 Emblem.png
74 Spartan Point 1 Nebula animated visor H3 Nebula Visor Icon.png HTMCC Halo3 Emblem.png
75 Spartan Point 1 Hammerhead helmet HTMCC H3 Hammerhead Helmet Icon.png HTMCC Halo3 Emblem.png
76 Spartan Point 1 ODST\HVY legs HTMCC H3 ODSTHVY Legs Icon.png HTMCC Halo3 Emblem.png
77 Spartan Point 1 Evermore nameplate
HTMCC Nameplate Evermore.png
HTMCC Emblem.png
78 Spartan Point 1 Uncontrolled Growth animated visor H3 UncontrolledGrowth Visor Icon.png HTMCC Halo3 Emblem.png
79 Spartan Point 1 Mongoose Turbo skin H3 Mongoose Turbo Skin.png HTMCC Halo3 Emblem.png
80 Spartan Point 1 Tall Tales animated visor H3 TallTales Visor Icon.png HTMCC Halo3 Emblem.png

Page 9[edit]

Tier Unlock requirements Unlocks Images Game
81 Spartan Point 1 Raven animated nameplate
HTMCC Nameplate Raven.png
HTMCC Emblem.png
82 Spartan Point 1 Old Salt animated visor H3 OldSalt Visor Icon.png HTMCC Halo3 Emblem.png
83 Spartan Point 1 Contingent Winter animated nameplate
HTMCC Nameplate ContingentWinter.png
HTMCC Emblem.png
84 Spartan Point 1 Plated animated visor H3 Plated Visor Icon.png HTMCC Halo3 Emblem.png
85 Spartan Point 1 Shotgun Jade Raven skin H3 Shotgun JadeRaven Skin.png HTMCC Halo3 Emblem.png
86 Spartan Point 1 Pulaski back accessory and Gauss Warthog Fire Truck skin HTMCC H3 Pulaski Backpack Icon.png H3 GaussWarthog FireTruck Skin.png HTMCC Halo3 Emblem.png
87 Spartan Point 1 Old Guard animated nameplate
HTMCC Nameplate Old Guard.png
HTMCC Emblem.png
88 Spartan Point 1 Battle Rifle Amber Raven skin H3 BattleRifle AmberRaven Skin.png HTMCC Halo3 Emblem.png
89 Spartan Point 1 Shadow animated visor H3 Shadow Visor Icon.png HTMCC Halo3 Emblem.png
90 Spartan Point 1 COS forearms HTMCC H3 COS Forearm Icon.png HTMCC Halo3 Emblem.png

Page 10[edit]

Tier Unlock requirements Unlocks Images Game
91 Spartan Point 1 Assault Rifle Sapphire Raven skin H3 AssaultRifle SaphireRaven Skin.png HTMCC Halo3 Emblem.png
92 Spartan Point 1 Red Shift animated visor H3 RedShift Visor Icon.png HTMCC Halo3 Emblem.png
93 Spartan Point 1 ODST\HVY shoulders HTMCC H3 ODSTHVY LShoulder Icon.png HTMCC H3 ODSTHVY RShoulder Icon.png HTMCC Halo3 Emblem.png
94 Spartan Point 1 Warthog Amber Raven skin H3 Warthog AmberRaven Skin.png HTMCC Halo3 Emblem.png
95 Spartan Point 1 GEN2 Maroon tech suit HTMCC H3 Maroon Techsuit Icon.png HTMCC Halo3 Emblem.png
96 Spartan Point 1 Scorpion Jade Raven skin H3 Scorpion JadeRaven Skin.png HTMCC Halo3 Emblem.png
97 Spartan Point 1 Ammo Pack back accessory HTMCC H3 Ammo Backpack Icon.png HTMCC Halo3 Emblem.png
98 Spartan Point 1 Burn Radius animated visor H3 BurnRadius Visor Icon.png HTMCC Halo3 Emblem.png
99 Spartan Point 1 GEN2 Gunmetal tech suit HTMCC H3 Gunmetal Techsuit Icon.png HTMCC Halo3 Emblem.png
100 Spartan Point 1 Hornet Sapphire Raven skin and Legendary Gaze animated nameplate H3 Hornet SapphireRaven Skin.png
HTMCC Nameplate LegendaryGaze.png
HTMCC Halo3 Emblem.png
HTMCC Emblem.png

Challenge and Exchange unlocks[edit]

Like previous seasons, a number of unlocks within Season 6 are only available for unlock via the timed seasonal challenges - listed below. Additionally, nine new "Black Rhine" skins for Halo 3 were also made exclusive as weekly unlocks in The Exchange, alongside previous challenge-exclusive content from Series 2 and Series 3. These skins were rotated on a weekly basis. Most notably, the RHINE-class Mjolnir was made available only as a seasonal unlock during Season 6 at The Exchange, requiring Spartan Point 20 to purchase.

Skin Name Unlock Game
H3 AnotherSunrise Visor Icon.png
Another Sunrise visor Season 6 Challenge: Package Deal
Complete the Non-Prophet Organization and Story Scorey Challenges to earn the Another Sunrise animated visor.
HTMCC Halo3 Emblem.png
HTMCC H3 Azure Techsuit Icon.png
GEN2 Azure techsuit Season 6 Challenge: Double Up
Complete the Spree Real Estate and Nerdy Thirty Challenges to earn the Gen2 Azure Techsuit.
HTMCC Halo3 Emblem.png
HTMCC H3 SwordAndBoard Backpack Icon.png
Sword and Board back accessory Season 6 Challenge: Best At Both
Complete the Point Guard and Ranked Beats Everything Challenges to earn the Sword and Board Back Accessory.
HTMCC Halo3 Emblem.png

Flights[edit]

Main article: MCC Insider Program

Flighting for Season 6 was originally set to begin on or after February 18, 2021.[4] The release was ultimately delayed, and Flighting began on the 26th.[7] The Flight was designed to test Season 6 content in new features, though not all of it was available at the start. At the Flight's start, available content included;

  • Several new Halo 3 armor permutations.
    • Halo: Fireteam Raven armors.
    • RHINE-class Mjolnir from Halo Online.
    • Backpack accessories for Halo 3.
  • Two new multiplayer maps for Halo 3, originally from Halo Online.
  • Several new animated nameplates.
  • Several new Halo 3 skins.
  • In-game team switching

In an update later in the flight on March 11[8], the new season points store will be added alongside a number of bugfixes for the existing content. Due to player feedback, the map Edge has been delayed and will be released in a future season.[9] Originally, this update for the flight was planned to add a custom games browser initally only supporting Halo: Reach, though this was halted due to time constraints.[10] This update also changed the Sword and Board back accessory to be color-coded to the player primary color, replaced the crack in the skull on the shield with lacerations, and removed one sword and raised the model to prevent it from clipping with chestpieces.

Marketing[edit]

Menu artwork trailer[edit]

Main article: Fireteam Raven, Reporting In

On March 31, 2021, a short trailer was released in the style of the ONI Archive videos premiered for prior seasons. The video depicts the Season 6 menu background - an M808 Scorpion - with some new dialogue depicting Fireteam Raven's Landing on Installation 04 between the Halo: Fireteam Raven levels Escape and Rubble.

Patch notes[edit]

April 7 (season launch) patch notes (Version 1.2241.0.0)

April 7 patch notes (Version 1.2241.0.0)

The Season 6 patch launched alongside the start of the season on April 7, 2021.[11]

Install Size by Version

  • Steam
    • Max size of 23.99 GB
  • Microsoft Store and Xbox Game Pass for PC
    • Max size of 50.58 GB
  • Xbox
    • Max size of 55.16 GB

New in this update

Season 6: Raven

Season 6 “Raven” has begun, bringing 100 new tiers of customizations to unlock. That includes:

  • New armors based on Fireteam Raven and Halo Online for Halo 3
  • New back accessory customizations for Halo 3
  • New animated visors for Halo 3
  • New animated nameplates
  • New techsuit colors
  • Season 6 also brings a new batch of challenges to complete for season points. For more info, check the Season 6 launch blog on Halo Waypoint.
The Exchange

Players can now use the Exchange to spend season points on unique customizations from past Seasons or limited-time challenges. Visit the Exchange from the main menu to see what’s currently available.

New Halo 3 Map: “Waterfall”

Originally made for Halo Online, the map Waterfall is now available in Halo 3 Custom Games. Waterfall is a symmetrical map that supports all major game variants in Halo 3.

Waterfall received significant updates after flight testing, but we would like to gather more data from players around performance or bugs so we can make sure Waterfall is ready to enter the regular rotation in matchmaking.

New game variant: “Escalation Slayer”

In Escalation Slayer, players progress through a series of weapons by earning kills with each one. When a player gets a kill with the final weapon, they win the round. You can also downgrade opponents to the previous weapon tier by assassinating them or sticking them with a Plasma Grenade.

Escalation Slayer will be available in Halo: Reach, Halo 4, and Halo 2: Anniversary. Players can configure game settings to customize the experience and create unique variants.

Team Changing in Custom Games

In Custom Games across all multiplayer titles, all players can now change teams during a match. Choose Leader Only, Pre-Game Only, or Always options while setting up the Custom Game lobby. (Always is the default setting).

Mouse & Keyboard support for Xbox

Console players can now play using a mouse and keyboard with this feature supported for Xbox.

Secondary bindings for Mouse & Keyboard

Any action can now be bound to multiple inputs while using mouse and keyboard.

Field-of-View (FOV) and Crosshair Position options for Xbox

Field-of-View (FOV) and Crosshair Position options are now available on all Xbox platforms, including 120Hz supported devices.

Expanded audio options

New audio options allow players to choose:

  • Game audio output device
  • Voice chat input device
  • Voice chat output device
  • Voice chat threshold

These settings will override the Windows default settings.

Expanded accessibility options

Players can now configure additional accessibility options directly within Halo: The Master Chief Collection.

  • Text-to-speech and Speech-to-text can now be configured within the game on both Xbox and PC.
  • Narration can now be configured within the game on Xbox. On PC, it will continue to use the system-level Windows Narration feature.
  • Disable background video is an entirely new option available on all platforms.
Per game Gameplay Settings

Each game now has its own unique Gameplay Settings section in the menu, including some settings that are unique to each title.

Other changes
  • Players can now see their armor customizations in first-person in Halo 3.
  • The Create menu has been renamed to Creative.
  • Added support for replacement of Halo: Combat Evolved maps with maps made for Custom Edition.
    • Note: We cannot guarantee maps will always work, but maps made using official Custom Edition tools should work without issues.
  • Added XP and progression rank information when viewing a remote user’s Player Details.
  • Added options to Invite and Join players when viewing their Player Details from the post-game carnage report.
  • The Halo 4 loadouts menu is now more consistent with the other customization menus.
  • Increased the Forge palette budget on the Halo: Reach map “Breakneck.”

Resolved issues

Many improvements come from Halo Insiders feedback and Halo Support tickets submitted by our community. Thank you for participating and please keep submitting tickets! Below is a breakdown of fixes in this update:

  • Reorganized the Video Settings tab on PC:
    • Graphics Settings header has been removed
    • General Settings header has been added to group all the top-level options
    • UI Graphics Quality has been moved under the top-level options alongside UI Gamma
  • Fixed a bug that caused Halo: The Master Chief Collection to occasionally crash on launch if the Monitor setting was set to a currently unplugged secondary display.
  • Fixed a bug that caused some buttons to become unresponsive after reducing and saving the Scale Resolution in the Video Settings menu while using two monitors.
  • Fixed a bug that caused switching between Fullscreen and Borderless mode in Video Settings while using two monitors to move the game to the other monitor.
  • Fixed a bug that caused the Main Menu button in different game launch screens to return to the previous screen instead of all the way to the main menu.
  • Fixed a bug that prevented Russian keyboard layouts from binding the tilde (~) key to any action.
  • Fixed a bug that caused the chat window to close if the player clicked it using a mouse.
  • Fixed a bug that caused all gamertags to display as “Player Found” when viewing the Pause menu roster.
  • Fixed an inconsistency where Halo 2: Classic was listed in the Customization menu as “Halo 2” unlike other menus with lists of games.
  • Shortened the names of several help bar items in the Network tab to prevent overlap when the aspect ratio is set to Windowed 5:4.
  • Fixed a bug that caused the Player ID menu to occasionally take a long time to load.
  • Fixed a bug that caused a short delay when entering the Season Rewards menu for the first time after launching Halo: The Master Chief Collection on some consoles.
  • Various localization fixes and updates in non-English languages across titles.
  • Fixed a bug that caused the secondary splitscreen user’s Player Details to incorrectly display them as remote users and not include various options that would be expected for a local user.
  • Fixed navigation and focus bugs that could occur when multiple Kills tabs were present on the Campaign or Firefight.
  • Fixed a bug that caused the Killed Most and Killed Most By widgets to always appear black in FFA games.
  • Fixed a bug that caused the ODST Firefight maps “Rally (Night)” and “ONI Alpha Site” to not display in the View Maps section of their Playlist
  • Fixed a bug that caused a player’s Steam presence to show them in a Campaign mission rather than the associated Firefight map when playing ODST Firefight.
  • Fixed a bug that caused excessive data broadcasting to squad members while the leader navigated the custom game lobby which could lead to disconnects.
  • Fixed a bug that made players unable to rebind the key for Change Loadout.
Halo: Combat Evolved
General
  • Cinematic character animations are no longer capped at 30 frames per second.
  • Fixed a bug that caused the sun to appear too small in Halo: Combat Evolved when classic graphics were enabled.
  • Fixed a bug on PC that caused holding the C key to pick up weapons even if the button was not bound to that action.
  • Fixed a bug on PC that caused subtitles to stop displaying when the General Volume setting was set to 0.
Campaign
  • Fixed a bug during co-op that caused Vehicle Sensitivity and zoomed Mouse Sensitivity to be too low for the client-side player (not the host).
  • Fixed a bug that caused the Shade Turret to sound choppy when fired rapidly.
  • Fixed a bug that caused the Warthog engine sound effects to be too quiet in the Campaign.
  • Fixed a bug that caused character models during cinematics on Classic graphics to “vibrate” depending on the player’s framerate.
  • The Warthog and Scorpion Tank machine gun turret firing audio now matches the legacy audio.
  • The sound effect for switching weapons to the Needler now matches the legacy audio.
  • The Needler no longer appears to jump into Captain Keyes’ hand during a cinematic in the mission “The Truth and Reconciliation.”
  • Removed the reload sound at the start of the “Assault on the Control Room” cinematic that was not present in the legacy version.
  • Fixed the object of light that blocks the bottom right of the screen for several seconds during the “Two Betrayals” cinematic in remastered graphics.
  • Removed an object that would pop in while Cortana is speaking during the opening cinematic of “Two Betrayals” in remastered graphics.
  • The camera no longer clips through the Master Chief’s assault rifle in the final cinematic of the mission “343 Guilty Spark” in classic graphics.
  • The camera no longer clips behind level geometry during the opening cutscene of “The Pillar of Autumn” in remastered graphics.
Halo 2: Anniversary
General

Fixed a bug that caused vehicle sound effects to sound significantly quieter or nonexistent for players who are near the vehicle but not in it.

Halo 3
General
  • Fixed a legacy bug that caused the picture-in-picture stencil view in the Gauss Warthog Turret to only function when a Ghost is within the user’s field of view.
  • Fixed several issues with the Halo 3 Tech Suit including issues introduced during flight when New Skins in H3 is disabled
  • Fixed a bug that caused the New Skins in H3 toggle to incorrectly hide the Katana Chest armor piece during gameplay.
  • Fixed a bug that caused the vehicle boost blur effect at the edge of the screen to jitter.
  • Fixed a bug that caused Pearlescent visor customizations to show abnormal edges and lines across the visor.
  • Fixed a bug that caused the Spartan’s Right Arm and Shoulder Piece model in Halo 3 Customization menus to disappear if the Game Window size was reduced to about half.
  • Updated Season 5 customizations:
    • The TANKER and SUTURE left-hand armor vambraces are no longer transparent from certain angles while the Spartan is holding a two-handed weapon.
    • The AVIATOR leg pieces no longer clip through the Spartan model’s techsuit in the model preview.
Forge
  • Fixed a bug that caused the Sentinel Beam to appear twice in the Forge weapons menu on Valhalla.
  • Fixed a bug that caused the Forge camera to sometimes zoom inside of the held object when moving the object close to floors.
Halo 3: ODST
General
  • Toggle Display Waypoint Markers can now be rebound from the arrow keys, preventing overlapping bindings.
  • Fixed a bug that caused the motion blur during a vehicle boost to jitter heavily.
  • Fixed a bug that caused only the host of a Firefight match to hear any voice lines.
Halo: Reach
General
  • Fixed a bug that caused a small grey box to appear on the left bicep in the Customization menu when using any chest armor piece that has a prosthetic arm.
  • Fixed a bug that caused the visor color to not apply to the whole visor surface on CQC helmet variants.
Forge
  • Fixed a bug during Invasion on any Tempest map variant that caused the siren to play for both objectives continuously. A unique siren should now play for each objective and only while it is under attack.
  • Fixed a bug during Invasion on any Breakneck map variant that prevented the siren from playing when an objective is under attack. A unique siren should now play for each objective and only while it is under attack.
  • Added support for Breakpoint’s Covenant bomb to Forge World, Tempest, and Breakneck. In Invasion on these maps, this bomb will now spawn in Assault phases when Elites are on offense.
April 28 (Custom Game Browser test) patch notes (Version 1.2282.0.0)

April 28 Custom Game Browser test patch notes (Version 1.2282.0.0)

INSTALL SIZE BY PLATFORM

  • Steam: max size of 50.8 MB[12]
  • Microsoft Store and Xbox Game Pass for PC: max size of 12.63 GB
  • Xbox consoles: max size of 1018.4 MB

NEW IN THIS UPDATE

PREPARING FOR THE CUSTOM GAME BROWSER SCALE TEST
This patch adds a test-ready version of the Custom Game Browser (CGB) to Halo: The Master Chief Collection. It will be enabled for a limited time to stress test the CGB and prepare for a full launch. For this test, only Halo: Reach will be playable.

The test is planned to go live at 10:00 AM PST on April 29th.

RESOLVED ISSUES

Many improvements come from Halo Insiders feedback and Halo Support tickets submitted by our community. Thank you for participating and please keep submitting tickets! Below is a breakdown of fixes in this update:

GLOBAL
  • Fixed a bug that occasionally caused the game to crash when the active profile is signed out.
  • Fixed a bug that caused the game to crash while the player is idle in the Main Menu for a long time.
  • Fixed a bug that occasionally caused the game to crash when switching the Game Preset slider to Custom in Social Games.
  • Fixed an issue where players could end up soft locked if two or more players using controllers attempted to play a title within MCC that they do not own.
HALO: COMBAT EVOLVED

MULTIPLAYER
Improved audio and reverb issues on several maps. We are continuing to process feedback around this issue.

HALO 2: ANNIVERSARY

GENERAL
Fixed a bug that caused the F key to always swap between frag and plasma grenades if the player had at least one of each, regardless of the player’s keybindings.

HALO 3

FORGE
Fixed a bug on the map “Epitaph” that caused the game to crash when placing a machine turret or plasma turret on the floating platform while New Skins is set to Enabled.

HALO 3: ODST

FIREFIGHT

Fixed a bug that caused one user in every matchmade ODST Firefight session to have the ability to end the game from the pause menu.

Cut Season content[edit]

Season 6 was originally slated to release with two former-Halo Online maps. While Waterfall made it into the final release, the map Edge was cut from Season 6 during the season flighting, as 343 Industries felt the map needed "fundamental improvements" before release.[9] The Custom Game Browser and the View Model Offset were also originally intended to debut in Season 6, though were eventually cut. The Sword and Board backpack piece for Halo 3 originally appeared in the flight with two crossed machetes and a blue shield, though in the updated flight build this was updated to just one machete and a shield inheriting the player colour.

Gallery[edit]

Promotional images[edit]

Screenshots[edit]

Sources[edit]

  1. ^ a b Twitter, Halo (@Halo): "Ready yourselves, Spartans. Season 6 of MCC, Raven, arrives for free on April 7! 🛡️ 100 tiers to unlock in the Season Pass 🎒Brand new back accessories, skins, and armor 🍃 A fresh set of Seasonal Challenges with 3 unique rewards 🎮 Xbox Series X" (Retrieved on Mar 31, 2021) [archive]
  2. ^ a b Twitter, Halo (@Halo): "It's time to brush up on your Sangheili. Ignite your Energy Swords and prepare your best battlecry - MCC Season 7: Elite, arrives for free in just one week on June 23rd."
  3. ^ Halo Waypoint, News, MCC Development Update - November 2020 (Retrieved on Feb 28, 2021) [archive]
  4. ^ a b Halo Waypoint, News: Lovely Letters (Retrieved on Feb 12, 2021) [archive]
  5. ^ Halo Waypoint, MCC Development & Flighting Updates 2/12/2021 (Retrieved on Feb 16, 2021) [archive]
  6. ^ Halo Waypoint Forums, MCC Development & Flighting Updates: Page 4, Post 69 (Retrieved on Feb 28, 2021) [archive]
  7. ^ Halo Waypoint Forums, MCC Development & Flighting Updates: Page 4, Post 71 (Retrieved on Mar 5, 2021) [archive]
  8. ^ Twitter, Postums (@343Postums): "Im in a meeting with a few friends again. An update to the flight is going to begin shortly. Once all verified, mails and messages will roll out. Stay tuned to Halo Waypoint in the next few hours for messages with links to patch notes." (Retrieved on Mar 11, 2021) [archive]
  9. ^ a b Halo Waypoint Forums, MCC Development & Flighting Updates: Page 4, Post 72 (Retrieved on Mar 5, 2021) [archive]
  10. ^ Twitter, Postums (@343Postums): "As a heads up, the team is making progress on this week's game update, but CGB will require time that is beyond the scope of the current flight. We will be updating the flight, but unfortunately Phase 1 for CGB will not be flighted at this time." (Retrieved on Mar 10, 2021) [archive]
  11. ^ Halo Support, Halo: The Master Chief Collection (MCC) Patch Notes - April 2021 (Retrieved on Apr 7, 2021) [archive]
  12. ^ Halo Support, HALO: THE MASTER CHIEF COLLECTION (MCC) PATCH NOTES - APRIL 2021, CGB SCALE TEST (Retrieved on Aug 21, 2021) [archive]