Fireteam (gameplay mechanic): Difference between revisions
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'''Fireteam''' is a gameplay mechanic found in ''[[Halo: Reach]]''. With it, the player can recruit up to five [[UNSC Army]], [[Colonial Militia|Militia]], [[UNSC Marine Corps|Marine]] and [[ODST]] troopers found through the [[campaign]]. These troopers will then follow the player throughout the level, and their status is shown in the player's [[Heads Up Display|HUD]] next to the [[Motion Sensor|motion tracker]]. Each friendly combatant has a randomly assigned name and rank, which are not tied to their in-game models.<ref>'''[[Halo: Reach]]'''</ref> | '''Fireteam''' is a gameplay mechanic found in ''[[Halo: Reach]]''. With it, the player can recruit up to five [[UNSC Army]], [[Colonial Militia|Militia]], [[UNSC Marine Corps|Marine]] and [[ODST]] troopers found through the [[campaign]]. These troopers will then follow the player throughout the level, and their status is shown in the player's [[Heads Up Display|HUD]] next to the [[Motion Sensor|motion tracker]]. Each friendly combatant has a randomly assigned name and rank, which are not tied to their in-game models.<ref>'''[[Halo: Reach]]'''</ref> | ||
Revision as of 10:59, November 27, 2010
Template:Ratings Fireteam is a gameplay mechanic found in Halo: Reach. With it, the player can recruit up to five UNSC Army, Militia, Marine and ODST troopers found through the campaign. These troopers will then follow the player throughout the level, and their status is shown in the player's HUD next to the motion tracker. Each friendly combatant has a randomly assigned name and rank, which are not tied to their in-game models.[1]
List of available characters
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