“ | Competitive configuration of the M392 Bandit.[1] | ” |
The Bandit Evo is a weapon variant of the M392 Bandit in Halo Infinite. It was released in Season 05: Reckoning.[2][3]
In-game informationEdit
The Bandit Evo has a number of changes from the standard M392 Bandit:[3]
- Higher rate of fire from 3.0 rounds per second to 2.9 rounds per second
- Higher initial number of rounds, from 45 to 60
- Higher total maximum rounds in reserve, from 60 to 75
- Eliminated progressive recoil
- Reduced bloom/error angles
- 1.4x iron sight magnification replaced by the 1.6x Evo Holopoint magnification
- Players can be descoped
- Reworked reticle
In multiplayer, when players pick up or spawn with the Bandit Evo, their customization options are automatically applied to the weapon model.
Production notesEdit
Following the introduction of the M392 Bandit into Halo Infinite with Season 03: Echoes Within, 343 Industries felt that the weapon required further tweaking in order for it to become a starting weapon in competitive modes. This inspired the creation of the Bandit Evo and the Evo Holopoint sight itself.[3]
GalleryEdit
List of appearancesEdit
- Halo Infinite (First appearance)
SourcesEdit
- ^ Halo Infinite, Forge - Bandit Evo description: "Competitive configuration of the M392 Bandit."
- ^ Halo Infinite, gameplay
- ^ a b c Halo Waypoint, Ranked Update - Season 5 (Retrieved on Oct 14, 2023) [archive]
|