Gameplay

Assault Rifle

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This article is about the weapon featured in most Halo games. For other uses of the term "assault rifle", see its disambiguation page.
Assault Rifle
Render of the MA40.
Gameplay role

Faction:

Human (UNSC)

Weapon tier (?):

Tier-1 Loadout weapon

Weapon class (?):

Assault rifle

Weapon type (?):

Kinetic weapon

Firing mode:

Automatic

Effective range:

Close to medium

Counterparts:

Human (UNSC)
Avenger
(Silenced) SMG
Covenant
Needler
Plasma Repeater
(Brute) Plasma Rifle
Storm Rifle
Spiker
Banished
Pulse Carbine
Forerunner
Sentinel Beam
Suppressor
Weapon stats

Damage:

Low

Projectile speed:

Slow to very high

Rate of fire:

Medium to high

Accuracy:

Very low to medium

Magazine size:

Varies

 

The Assault Rifle is an automatic weapon that has appeared in many Halo video games.

Universe and lore

Main article: MA5 series
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Overview

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Counterparts

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Halo: Combat Evolved and Halo: Combat Evolved Anniversary

Assault Rifle
 
Gameplay role

Counterparts:

Covenant
Needler
Plasma Rifle
Weapon stats

Damage:

10

Damage type (?):

assault rifle\bullet

Projectile speed:

324 wu/s

Hitscan range (?):

10.8 wu

Max range:

40 wu

Rate of fire:

15 rounds per second

Spread (?):

2 to 6.5 degrees

Magazine size:

60 rounds

Reserve ammo capacity:

600 rounds (10 magazines)

Tag name (?):

assault rifle [1]

 
Main article: First-person shooter

Campaign

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Multiplayer

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Halo 3 and Halo 3: ODST

Assault Rifle
 
Gameplay role

Counterparts:

Human (UNSC)
(Silenced) SMG
Covenant
Needler
(Brute) Plasma Rifle
Spiker
Forerunner
Sentinel Beam
Weapon stats

Damage:

7.5

Damage type (?):

bullet_slow

Projectile speed:

80 wu/s

Hitscan range (?):

~2.67 wu

Max range:

40 wu

Rate of fire:

10 rounds per second

Spread (?):

0.1 to 3 degrees
(0.1 degrees min error)

Magazine size:

32

Reserve ammo capacity:

352 rounds (11 magazines)

Melee damage (?):

strike_melee

Tag name (?):

assault_rifle [2] [3]

 

Campaign and Firefight

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Multiplayer

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Changes from Halo 3 to ODST

  • Bullet damage vs shields decreased to 50%

Halo: Reach

Assault Rifle
 
Gameplay role

Counterparts:

Covenant
Needler
Plasma Repeater
Plasma Rifle
Spiker
Weapon stats

Damage:

5.834 to 6.788

Damage type (?):

bullet_slow

Projectile speed:

3000 wu/s

Hitscan range (?):

200 wu

Max range:

100 wu

Rate of fire:

10 rounds per second

Spread (?):

0.3 to 2.5 degrees

Magazine size:

32

Reserve ammo capacity:

288 rounds (9 magazines)

Melee damage (?):

strike_melee

Tag name (?):

assault_rifle [4]

 

Campaign and Firefight

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Multiplayer

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Halo 4

Assault Rifle
 
Gameplay role

Counterparts:

Covenant
Storm Rifle
Forerunner
Suppressor
Weapon stats

Damage:

Default: 7.5

Tuning: 9

Damage type (?):

bullet_slow

Projectile speed:

1500 wu/s

Hitscan range (?):

100 wu

Max range:

100 wu

Rate of fire:

10 rounds per second

Spread (?):

Default:0.15 to 2.4 degrees

Tuning:0.15 to 2 degrees

Magazine size:

32

Reserve ammo capacity:

224 rounds (7 magazines)

Melee damage (?):

strike_melee

Tag name (?):

storm_assault_rifle [5]

 

Campaign and Spartan Ops

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Multiplayer

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Changes from Halo 4 to Weapon Tuning Update

  • Damage increased to 120%.
  • Max spread decreased from 2.4 to 2 degrees.
  • Auto aim angle decreased from 5 to 3 degrees.
  • Magnetism angle decreased from 10 to 7 degrees.[6]

Halo 2: Anniversary Multiplayer

Assault Rifle
 
Gameplay role

Counterparts:

Human (UNSC)
(Silenced) SMG
Covenant
Needler
(Brute) Plasma Rifle
Forerunner
Sentinel Beam
Weapon stats

Damage:

7.5

Damage type (?):

bullet_slow

Projectile speed:

1500 wu/s

Hitscan range (?):

50 wu

Max range:

75 wu

Rate of fire:

10 rounds per second

Spread (?):

0.4 to 2.3 degrees
(0.2 degrees min error)

Magazine size:

32

Reserve ammo capacity:

224 rounds (7 magazines)

Melee damage (?):

strike_melee

Tag name (?):

h2a_assault_rifle [7]

 

Multiplayer

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Halo 5: Guardians

Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate
Assault Rifle
 
Gameplay role

Counterparts:

Human (UNSC)
SMG
Covenant
Brute Plasma Rifle
Storm Rifle
Forerunner
Safeguard Sentinel Beam
Suppressor
Weapon stats

Damage:

Default: 7.8 (2x headshot)

Tuning: 6 (6x headshot)

Damage type (?):

bullet_slow

Projectile speed:

1500 wu/s

Hitscan range (?):

50 wu

Max range:

100 wu

Rate of fire:

Default: 10 rounds per second

Tuning: 10.5 rounds per second

Spread (?):

Default: 0.15 to 2.3 degrees
(0.05 degrees min error)
(0.09 to 1.38 degrees zoomed)

Tuning: 0.15 to 2 degrees
(0.05 degrees min error)

Magazine size:

36

Reserve ammo capacity:

216 rounds (6 magazines)
324 rounds with Ammo Mod

Zoom:

1.4x magnification
(projection sight)

Melee damage (?):

strike_melee

Tag name (?):

assault_rifle

Variants and attachments

Halo 5 REQ variant(s):

None

Scope options:

Attachments:

 

Campaign

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Multiplayer and Warzone

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Unlock and acquisition requirements

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Changes from Halo 5: Guardians to Weapon Tuning Update

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Halo Infinite

Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate
MA40 AR
 
Gameplay role

Counterparts:

Human (UNSC)
MA5K Avenger
Banished
Needler
Pulse Carbine
Forerunner
Sentinel Beam
Weapon stats

Damage:

11.77 (2.55x headshot)

Damage type (?):

Kinetic

Projectile speed:

360 wu/s

Hitscan range (?):

12 wu

Max range:

100 wu

Rate of fire:

12 rounds per second

Spread (?):

SP: ~0.35 to ~2.1 degrees
(~0.15 to ~0.75 degrees min error)

MP: ~0.25 to ~1.3 degrees
(~0.25 degrees min error)

Magazine size:

36

Reserve ammo capacity:

216 rounds (6 magazines)

Zoom:

1.4x magnification

Melee damage (?):

SP: strike_melee

MP: strike_melee_mp

Tag name (?):

assault_rifle

Variants and attachments

Halo Infinite variant(s):

 

Campaign

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Multiplayer

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Unlock and acquisition requirements

The Assault Rifle is unlocked at 400 Valor and once unlocked can be summoned at any FOB in the campaign.[9]

Variants

Longshot Assault Rifle

The Longshot variant of the MA40 assault rifle has increased precision capabilities, raising its performance at long-range. It has additional yellow coloration on certain components, including the ammunition counter, the charging handle, and the magazine. Despite the name and increased ranged performance, the rifle does not appear to employ a Longshot sight.

In campaign, the MA40 Longshot is a legendary weapon awarded to the player in the Forward Operating Base progression system upon reaching 2,300 Valor. The weapon can then be acquired at any Forward Operating Base. It has a reduced magazine size from 36 to 25, though it has increased accuracy, much greater damage (killing a fully-shielded Spartan with 15 rounds instead of 20 rounds), and is capable of dealing headshot damage.

In multiplayer, when players pick up or spawn with the MA40 Longshot, their customization options are automatically applied to the weapon model, and the unique appearance of the MA40 Longshot is lost.

Halo: Spartan Assault and Halo: Spartan Strike

Assault Rifle
Gameplay role

Weapon tier (?):

Primary standard weapon

Firing mode:

Automatic

Effective range:

Medium

Weapon stats

Damage:

Low

Rate of fire:

High

Magazine size:

352

 
Main article: Twin-stick shooter

"Medium-ranged standard UNSC rifle"
Halo: Spartan Assault loadout description[10]

Campaign

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Unlock and acquisition requirements

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Halo: Fireteam Raven

Assault Rifle
Weapon stats

Magazine size:

60

 
Main article: Halo: Fireteam Raven

Campaign

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Skins and cosmetics

Halo 4

Main article: Weapon skins (Halo 4)
Assault Rifle
vde
Icon Name Description (MCC) Unlock Requirements (Halo 4) Unlock Requirements (MCC)
Default Default Skin applied. Unlocked by default Unlocked by default
Prime (PRM) Customized with the PRIME skin. Purchase the Halo 4 Limited Edition or the Halo 4 Game of the Year Edition. Unlocked by default
Predator (PRD) Customized with the PREDATOR skin. Reach Pathfinder    Unlocked by default
Turbine (TBN) Customized with the TURBINE skin. Purchase the Champions Bundle or Steel Skin Pack. Series 4, Tier 45 (  1)
Teeth (TTH) Customized with the TEETH skin. Purchase the Champions Bundle. Series 4, Tier 11 (  1)
Trauma (TRM) Customized with the TRAUMA skin. Purchase the Champions Bundle. Series 4, Tier 48 (  1)
Riptide (RPT) Customized with the RIPTIDE skin. Purchase the Master Chief figure from the Series 2 line of McFarlane figures for Halo 4. Series 7, Tier 19 (  1)
Pixel (PXL) Customized with the PIXEL skin. N/A (MCC-exclusive) Series 7, Tier 87 (  1)

Halo: Combat Evolved (MCC)

Main article: Skins (Halo: Combat Evolved)
Assault Rifle
vde
Icon Name Description Unlock requirements
Default Default skin. Unlocked by default
Desert Looks very stylish with a poncho. Series 2, Tier 1 (  1)
Woodland Camping is a legitimate strategy. Series 2, Tier 29 (  1)
Squirt It's good under pressure. Series 2, Tier 46 (  1)
Corrosion The Oxidation Sensation. Series 2, Tier 69 (  1)
Great Journey Don't worry... I know what the aliens like. Series 2, Tier 83 (  1)
Lucky Shot But you had something they didn't... Series 2, Tier 100 (  1)
Golden Bling on the ring. Series 2 Challenge: Thanks, Misriah
Defeat 300 opponents with the Assault Rifle in any game mode.

Halo 3 (MCC)

Main article: Skins (Halo 3)
Assault Rifle
vde
Icon Name Description Unlock requirements
Default Default skin. Unlocked by default
Woodland Camping is a legitimate strategy. Series 3, Tier 8 (  1)
Squirt It's good under pressure. Series 3, Tier 24 (  1)
Corrosion The Oxidation Sensation. Series 3, Tier 33 (  1)
Golden Bling on the ring. Series 3, Tier 37 (  1)
Hazard Pay Safety first! Series 5, Tier 43 (  1)
Desert Looks very stylish with a poncho. Series 5, Tier 86 (  1)
Sapphire Raven On land and stormy seas. Series 6, Tier 91 (  1)
Vexing Tomorrow Grim beauty. Series 8, Tier 8 (  1)
Black Rhine The king of the battlefield. The Exchange (  3)
OGX If it looked any more real, it would be real. The Exchange (  3)
Scorned Fate Neither tide nor time shifts before a conquering hero. The Exchange (  4)

Halo 2: Anniversary

Main article: Skins (Halo 2: Anniversary)
Assault Rifle
vde
Icon Name Description Unlock requirements
Default Default skin. Unlocked by default
Black Tiger A symbol of UNSC-affiliated partisans or ONI black ops, depending on who you ask. Series 9, The Exchange   3
Bloodscorched Make any enemy a blood donor. Series 9, The Exchange   3
Chroma Blue Chemically treated to resist corrosion in exotic atmospheres. Series 9, The Exchange   3
Sandstorm Worn and faded by scathing sands and scorching suns. Series 9, The Exchange   3

Halo 5: Guardians

Main article: List of REQ cards/Weapon Skins

Halo Infinite

Main article: Weapon coatings (Halo Infinite)

Gallery

Concept art

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Renders

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HUD icons

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Screenshots

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List of appearances

Sources

  1. ^ Halo: Combat Evolved Editing Kit, game file tags\weapons\assault rifle\assault rifle.weapon
  2. ^ Halo 3 Editing Kit, game file tags\objects\weapons\rifle\assault_rifle\assault_rifle.weapon
  3. ^ Halo 3: ODST Editing Kit, game file tags\objects\weapons\rifle\assault_rifle\assault_rifle.weapon
  4. ^ Halo: Reach Editing Kit, game file tags\objects\weapons\rifle\assault_rifle\assault_rifle.weapon
  5. ^ Halo 4 Editing Kit, game file tags\objects\weapons\rifle\storm_assault_rifle\storm_assault_rifle.weapon
  6. ^ Halo 4 Editing Kit, game file data\multiplayer\megalo\weapon_params.txt
  7. ^ Halo 2: Anniversary Multiplayer Editing Kit, game file tags\objects\weapons\h2a_assault_rifle\h2a_assault_rifle.weapon
  8. ^ Halo Infinite, Forge - MA40 Longshot description: "Precision MA40 with improved long-range performance."
  9. ^ Halo Infinite, campaign: Valor unlocks
  10. ^ Halo: Spartan Assault, Loadout description