Fireteam (gameplay mechanic): Difference between revisions
From Halopedia, the Halo wiki
No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
{{Under Construction}} | {{Under Construction}} | ||
{{New Content}} | {{New Content}} | ||
'''Fireteam''' is a gameplay mechanic found in ''[[Halo: Reach]]''. With it, the player can recruit | '''Fireteam''' is a gameplay mechanic found in ''[[Halo: Reach]]''. With it, the player can recruit up to five [[UNSC Army]], [[UNSC Marine Corps|Marine]] and [[ODST]] troopers found through the [[campaign]]. These troopers will then follow the player throughout the level, and their status is shown in the player's [[Heads Up Display|HUD]] next to the [[Motion Sensor|motion tracker]]. Each friendly combatant has a randomly assigned name and rank, which are not tied to their in-game models.<ref>'''[[Halo: Reach]]'''</ref> | ||
==List of available characters== | ==List of available characters== | ||
Line 47: | Line 47: | ||
|T. Burlington | |T. Burlington | ||
|TOMB | |TOMB | ||
|Tom Burlington | |Tom Burlington | ||
|- | |- | ||
|B. Burns | |B. Burns |
Revision as of 15:02, September 28, 2010
Template:Ratings Template:Under Construction Template:New Content Fireteam is a gameplay mechanic found in Halo: Reach. With it, the player can recruit up to five UNSC Army, Marine and ODST troopers found through the campaign. These troopers will then follow the player throughout the level, and their status is shown in the player's HUD next to the motion tracker. Each friendly combatant has a randomly assigned name and rank, which are not tied to their in-game models.[1]
List of available characters
|
|
|