Gameplay

Sword Base: Difference between revisions

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|game=''[[Halo: Reach]]''
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|devname=<code>20_sword_slayer</code>{{Ref/File|Id=HREK|HREK|HREK\tags\levels\multi\20_sword_slayer\20_sword_slayer.scenario}}
|devname=<code>20_sword_slayer</code>{{Ref/File|Id=HREK|HREK|HREK\tags\levels\multi\20_sword_slayer\20_sword_slayer.scenario}}

Latest revision as of 12:19, June 30, 2024

This article is about the multiplayer map. For the base, see SWORD Base.
Sword Base
HaloReach - Sword Base.jpg
Map overview

Game:

Halo: Reach

Map file name (?):

20_sword_slayer[1]

Lore information

Location:

SWORD Base, Eposz, Viery Territory, Reach

Gameplay overview

Terrain:

ONI facility interior[2]

Recommended number of players:

2-8

Recommended gametype(s):

Slayer, Headhunter

 
Before Winter Contingency was declared, ONI spooks kept themselves occupied in this remote installation.[3]

Sword Base is a multiplayer map appearing in Halo: Reach.[4]

Universe and lore[edit]

A plaque commemorating Operation: GUARDIAN LANCE in the atrium of SWORD Base.

The map is set in the Office of Naval Intelligence's SWORD Base, situated along the Babd Catha Ice Shelf of the Eposz super-continent on the Human Inner Colony world of Reach. The base was attacked by the Covenant early in the Fall of Reach,[5] and was destroyed somewhat during Operation: WHITE GLOVE much later.[6]

Prior to this though, the atrium boasted a minor collection of recovered artifacts and materiel from elsewhere, including those that were recovered in Operation: GUARDIAN LANCE on Jericho VII.[7]

Overview[edit]

Layout[edit]

The map is described as "the stepson of Prisoner and Boarding Action". It is a small, asymmetrical slayer map with three gravity lifts and a series of bridges and walkways leading over a central atrium.[2][8] It features many external and internal stairways and rooms, making it an appealing map for Infection games as there are many strategically controllable areas and vantage points.

Callouts[edit]

The following are locations on the map that are so named on the player's HUD during gameplay:

  • Meeting Room
  • Atrium
  • Processing
  • Lobby
  • Elbow
  • Low Bridge
  • Medium Bridge
  • High Bridge
  • Reception
  • Low Vent
  • Corner Vent
  • Break room
  • Attic
  • Control Center
  • Laboratory
  • Collider
  • F.S
  • High Hall
  • Operations
  • Operations Hall
  • Security

Production notes[edit]

It was featured in the Halo: Reach Multiplayer Beta.

Sword base has changed very much from the beta version, the walls around the facility having been destroyed and burnt, with large amount of debris on the ground. The Gravity Lift in the center has also been weakened.[citation needed]

Trivia[edit]

Using the Forge turret glitch, one can get behind the large door found on the ground level, and out of the map.

Gallery[edit]

Sources[edit]

  1. ^ Halo: Reach Editing Kit, game file HREK\tags\levels\multi\20_sword_slayer\20_sword_slayer.scenario
  2. ^ a b Bungie.net: Bungie Weekly Update: 04.09.10
  3. ^ Bungie.net: Sword Base Preview
  4. ^ ShackNews: Screenshots from Halo: Reach
  5. ^ Halo: Reach, campaign level ONI: Sword Base
  6. ^ Halo: Reach, campaign level The Package
  7. ^ Plaque on the map
  8. ^ IGN: Halo: Reach -- The Beta Maps