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Desolation: Difference between revisions

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|game=''[[Halo 2]]''
|game=''[[Halo 2]]''
|map=War Games Map_Set/: 320-5.<ref name="HU">[https://www.halowaypoint.com/en-us/universe/locations/delta-halo '''Halo Waypoint''' - ''Universe: Delta Halo'']</ref>
|map=War Games Map_Set/: 320-5.<ref name="HU">[https://www.halowaypoint.com/en-us/universe/locations/delta-halo '''Halo Waypoint''' - ''Universe: Delta Halo'']</ref>
|location=[[Installation 05]]
|location=[[Installation 05]] jungles
|terrain=Forerunner outpost
|terrain=Forerunner outpost
|symmetry=
|symmetry=
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{{Center|{{Article Quote|Once a scientific outpost, this [[derelict]] Forerunner facility waits patiently to be reactivated.}}}}
{{Center|{{Article Quote|Once a scientific outpost, this [[derelict]] Forerunner facility waits patiently to be reactivated.}}}}


'''Desolation''' is a ''[[Halo 2]]'' [[multiplayer]] map. The map was designed from the ground up by video game company [[Certain Affinity]]. Desolation is a remake of the multiplayer map [[Derelict]], from [[Halo: Combat Evolved]].
'''Desolation''' is a ''[[Halo 2]]'' [[multiplayer]] map. The map was one of two created for ''Halo 2'' by [[Certain Affinity]], and released alongside [[Tombstone]] as part of the [[Blastacular Pack]]. Desolation is a remake of the multiplayer map [[Derelict]], from ''[[Halo: Combat Evolved]]''.


==Description==
==Description==
Desolation has an entirely new setting. Rather than a facility of some kind in deep space, as Derelict was, Desolation is located on [[Installation 05]]. The architecture appears to be of [[Forerunner]] origin and looks similar to the structures seen on [[Delta Halo (level)|Delta Halo]] in Campaign.
The {{UNSCShip|Coral Sea}} discovered this site - as well as many similar ones - hidden in [[Delta Halo]]’s dense jungles. Analysts believe this was once used by [[Forerunner]]s to study the extensive collection of species retrieved by [[Lifeworker]]s during the [[Conservation Measure]]. After the activation of the [[Halo Array|Array]] and the dark time that followed, this facility was abandoned.<ref name="HU"/>
 
Desolation is a remake of the ''Halo: Combat Evolved'' map Derelict. However, while developing the map, Certain Affinity found that the sleek and intersecting lines of Forerunner architecture were perfect for the map's geometry. This inspired the decision to set the map on Delta Halo, as opposed to its distinctly human predecessor.<ref name="bnetart">[http://halo.bungie.net/News/content.aspx?type=topnews&cid=12358 '''Bungie.net''': An Affinity for Art]</ref>


===Overview===
===Overview===
It features a similar weapon set to its precursor, but adjusted to account for [[Halo 2]]'s different arsenal. For example, the [[MA5B assault rifle|assault rifle]] spawn is replaced by a [[BR55 battle rifle|battle rifle]]. There is also an [[Type-1 energy sword|energy sword]] to accompany the [[M90 shotgun|shotgun]].
It features a similar weapon set to its precursor, but adjusted to account for [[Halo 2]]'s different arsenal. For example, the [[MA5B assault rifle|assault rifle]] spawn is replaced by a [[BR55 battle rifle|battle rifle]]. There is also an [[Type-1 energy sword|energy sword]] to accompany the [[M90 shotgun|shotgun]].
Desolation also has certain structural differences between itself and Derelict. The [[teleporter]]s have been replaced by [[gravity lifts]] that propel players from the ground to upper level. However, the tunnels on the upper level have not been replaced by ramps that lead down the ground level, as [[Bungie]] said in a Weekly Update.


==Trivia==
==Trivia==
===Production notes===
*Despite not being a fan-favourite from the original game, Derelict was chosen by [[Max Hoberman]] to bring to ''Halo 2'' due to the the team's goal of bringing in a map that would be fun for small groups of players, and something that would appeal to fans of [[Midship]]. To start with, Hoberman drew out the map design in Adobe Illustrator, and made alterations to the layout. <ref name=bnetinterview">[http://halo.bungie.net/News/content.aspx?cid=12337 '''Bungie.net''': A Certain Affinity: Mapmakers to the Stars]</ref>
===Trivia===
*If you look up at one of the many lights on the upper level with your back lined up along the wall looking at the light, it appears to be in the shape of the Autobot symbol from the popular Transformers series.
*If you look up at one of the many lights on the upper level with your back lined up along the wall looking at the light, it appears to be in the shape of the Autobot symbol from the popular Transformers series.
*Desolation is an elaborate remake of the ''[[Halo: Combat Evolved]]'' [[Multiplayer]] map, [[Derelict]]. In Desolation's official description, it is described as a "derelict forerunner structure awaiting to be reactivated." This is an obvious reference to the original map, Derelict.
*Desolation is an elaborate remake of the ''[[Halo: Combat Evolved]]'' [[Multiplayer]] map, [[Derelict]]. In Desolation's official description, it is described as a "derelict forerunner structure awaiting to be reactivated." This is an obvious reference to the original map, Derelict.
*On Bungie.net, the images for Desolation are in the /derelict/ directory, another obvious reference to the former version of this level.  
*On Bungie.net, the images for Desolation are in the /derelict/ directory, another obvious reference to the former version of this level.  
*Desolation is exclusive to the [[Xbox]] version of ''Halo 2'', which is backwards compatible on [[Xbox 360]]. It was not officially available for ''Halo 2 Vista'', but modders were able to port [http://h2v.halomaps.org/index.cfm?pg=3&fid=2350 Desolation] to ''Halo 2 Vista''.
*Desolation is exclusive to the [[Xbox]] version of ''Halo 2'', which is backwards compatible on [[Xbox 360]]. It was not officially available for ''Halo 2 Vista'', but modders were able to port [http://h2v.halomaps.org/index.cfm?pg=3&fid=2350 Desolation] to ''Halo 2 Vista''. Like all ''Halo 2'' maps, it is included in ''[[Halo: The Master Chief Collection]]''.
*Along with [[Backwash]], Desolation is the only level in the [[Halo]] Trilogy to spawn a [[Sentinel beam]] by default.
*Along with [[Backwash]], Desolation is the only level in the [[Halo]] Trilogy to spawn a [[Sentinel beam]] by default.


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<gallery>
<gallery>
File:HMCC Desolation.PNG|Map of the map in ''[[Halo: The Master Chief Collection]]''.
File:HMCC Desolation.PNG|Map of the map in ''[[Halo: The Master Chief Collection]]''.
File:Fighttombstone.PNG|A fight on Desolation.
File:H2_Desolation_Concept.jpg|Concept art of Desolation.
File:H2 desolation bkgd treessm.jpg|A shot of Desolation showing the trees.
File:H2_Desolation_Battle.png|A fight on Desolation.
File:H2 Desolation04sm.jpg|Desolation from above.
File:H2_Desolation_Above.jpg|Desolation from above.
</gallery>
</gallery>



Revision as of 08:25, June 13, 2019

Template:Multiplayer Map Infobox

Desolation is a Halo 2 multiplayer map. The map was one of two created for Halo 2 by Certain Affinity, and released alongside Tombstone as part of the Blastacular Pack. Desolation is a remake of the multiplayer map Derelict, from Halo: Combat Evolved.

Description

The UNSC Coral Sea discovered this site - as well as many similar ones - hidden in Delta Halo’s dense jungles. Analysts believe this was once used by Forerunners to study the extensive collection of species retrieved by Lifeworkers during the Conservation Measure. After the activation of the Array and the dark time that followed, this facility was abandoned.[1]

Desolation is a remake of the Halo: Combat Evolved map Derelict. However, while developing the map, Certain Affinity found that the sleek and intersecting lines of Forerunner architecture were perfect for the map's geometry. This inspired the decision to set the map on Delta Halo, as opposed to its distinctly human predecessor.[2]

Overview

It features a similar weapon set to its precursor, but adjusted to account for Halo 2's different arsenal. For example, the assault rifle spawn is replaced by a battle rifle. There is also an energy sword to accompany the shotgun.

Trivia

Production notes

  • Despite not being a fan-favourite from the original game, Derelict was chosen by Max Hoberman to bring to Halo 2 due to the the team's goal of bringing in a map that would be fun for small groups of players, and something that would appeal to fans of Midship. To start with, Hoberman drew out the map design in Adobe Illustrator, and made alterations to the layout. [3]

Trivia

  • If you look up at one of the many lights on the upper level with your back lined up along the wall looking at the light, it appears to be in the shape of the Autobot symbol from the popular Transformers series.
  • Desolation is an elaborate remake of the Halo: Combat Evolved Multiplayer map, Derelict. In Desolation's official description, it is described as a "derelict forerunner structure awaiting to be reactivated." This is an obvious reference to the original map, Derelict.
  • On Bungie.net, the images for Desolation are in the /derelict/ directory, another obvious reference to the former version of this level.
  • Desolation is exclusive to the Xbox version of Halo 2, which is backwards compatible on Xbox 360. It was not officially available for Halo 2 Vista, but modders were able to port Desolation to Halo 2 Vista. Like all Halo 2 maps, it is included in Halo: The Master Chief Collection.
  • Along with Backwash, Desolation is the only level in the Halo Trilogy to spawn a Sentinel beam by default.

Gallery

Sources

  1. ^ Cite error: Invalid <ref> tag; no text was provided for refs named HU
  2. ^ Bungie.net: An Affinity for Art
  3. ^ Bungie.net: A Certain Affinity: Mapmakers to the Stars

External links