M5 Talos: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
===''Halo Wars''=== | |||
The base turret can be upgraded with one of three weapons for superior anti-infantry, anti-vehicle, or anti-aircraft firepower: a flame mortar, dual railguns, or a SAM battery. Each of these upgrades cost 100 resources and a technology level of 1; only one upgrade can be used at a time. Extra weapon's do not affect the machine guns' operation. For example, a turret armed with an anti-air upgrade will still fire this at infantry and vehicles. As well as weapon upgrades, base turrets can be further upgraded to medium turrets, and then large turrets later on. The upgrade to a medium turret adds a third of the armor and another M202 XP machine gun. The upgrade to a large turret adds an additional 50% armor and two more machine guns.<ref>'''[[Halo Wars: Official Strategy Guide]]''', ''page 32''</ref> | The base turret can be upgraded with one of three weapons for superior anti-infantry, anti-vehicle, or anti-aircraft firepower: a flame mortar, dual railguns, or a SAM battery. Each of these upgrades cost 100 resources and a technology level of 1; only one upgrade can be used at a time. Extra weapon's do not affect the machine guns' operation. For example, a turret armed with an anti-air upgrade will still fire this at infantry and vehicles. As well as weapon upgrades, base turrets can be further upgraded to medium turrets, and then large turrets later on. The upgrade to a medium turret adds a third of the armor and another M202 XP machine gun. The upgrade to a large turret adds an additional 50% armor and two more machine guns.<ref>'''[[Halo Wars: Official Strategy Guide]]''', ''page 32''</ref> | ||
===''Halo Wars 2''=== | |||
*'''Info:''' Can be modified into anti-vehicle, infantry, or air turret | |||
*'''Tier:''' 0 | |||
*'''Cost:''' Population 0, Supplies 300, Power 0 | |||
==Gallery== | ==Gallery== |
Revision as of 12:18, February 13, 2017
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The base turret is a stationary weapons platform used by the United Nations Space Command. One of several automated turrets in UNSC service, the emplacement's standard armament is the M202 XP machine gun.[1]
Overview
Three versions of the base turret are fielded, each of which has progressively heavier armor and more machine guns. The standard model features only M202, whereas the medium variant mounts two and the heavy variant has four. In addition to the turret's machine gun(s), a pair M66 light railguns, a KG Mark 34 flame mortar, or two Anaconda surface-to-air missile launchers may also be installed. These additional weapons improve anti-armor, anti-infantry, and anti-air capability, respectively; their use is mutually exclusive, however, as there is insufficient space to mount more than one system on any given turret.
Gameplay
Halo Wars
The base turret can be upgraded with one of three weapons for superior anti-infantry, anti-vehicle, or anti-aircraft firepower: a flame mortar, dual railguns, or a SAM battery. Each of these upgrades cost 100 resources and a technology level of 1; only one upgrade can be used at a time. Extra weapon's do not affect the machine guns' operation. For example, a turret armed with an anti-air upgrade will still fire this at infantry and vehicles. As well as weapon upgrades, base turrets can be further upgraded to medium turrets, and then large turrets later on. The upgrade to a medium turret adds a third of the armor and another M202 XP machine gun. The upgrade to a large turret adds an additional 50% armor and two more machine guns.[2]
Halo Wars 2
- Info: Can be modified into anti-vehicle, infantry, or air turret
- Tier: 0
- Cost: Population 0, Supplies 300, Power 0
Gallery
- PORTFOLIO turret LAYOUT 01.jpg
Concept art of the base turret
- Unsc turret.jpg
Concept models of upgraded defense turrets
- HWAjax7.jpg
Defensive turret in action
Spartan Anthony Madsen destroying a base turret onboard the Pilgrims Pride.
List of appearances
- Halo Wars (First appearance)
- Halo: Escalation
- Halo Wars 2
Sources
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