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UNSC Vehicle Depot

From Halopedia, the Halo wiki

Render of the UNSC Vehicle Depot.
The UNSC Vehicle Depot in Halo Wars.

A Vehicle Depot is a UNSC military building produced off of a prefabricated Firebase. It is where vehicles are assembled at the base.[1] The Covenant equivalent to the Vehicle Depot is the Factory, while the Banished equivalent is the Foundry.

Overview[edit]

The Vehicle Depot contains the heavy equipment and crew to assemble vehicle kits. It is capable of building and reinforcing the UNSC's powerful ground based Corps with Wolverines, Cobras, and Scorpions. Hydraulic cranes move vehicle parts, including Cobra chassis, Scorpion armored plates, and the selection of weaponry mounted on these vehicles. Vehicles are stored as prepackaged "kits", and quickly assembled via the structure's internal assembly equipment and personnel, before being released for use in combat.[1] By the time of the Second Ark Conflict, the Vehicle Depot's functions have been largely subsumed by the Garage structure.[2]

In-game information[edit]

Halo Wars[edit]

A screenshot of the UNSC Vehicle Depot building.
A Vehicle Depot in-game in Halo Wars.

"The UNSC Vehicle Depot constructs the ground vehicles for the UNSC army. Vehicle technology upgrades can also be found here."
— In-game description

In Halo Wars, the Vehicle Depot costs Tech level 2 and Resources 150 to be built. It produce ground vehicle units and corresponding improvements for them.

Name Type Cost Description
Population Tech Resources
Scorpion Main Vehicle Population 3 Tech level 2 Resources 500 Scorpions are the main UNSC vehicle. They can stand toe-to-toe with the toughest enemies, but are mobile enough to get where they're needed quickly.
Canister Shell Ability Upgrade N/A Tech level 3 Resources 400 Equips Scorpions with a secondary Canister Shell attack. This attack is devastating to any infantry in its blast area.
Power Turret Upgrade N/A Tech level 4 Resources 900 Doubles the rotation speed for Scorpion turrets, making them considerably more response in combat.
Grizzly Super Unit (Sergeant Forge) Upgrade N/A Tech level 3 Resources 1,800 Upgrades Scorpions to Grizzly super units. Grizzlies are heavier tanks that pack a bigger punch than regular Scorpions.
Grizzly (Sergeant Forge; requires upgrade) Main Vehicle Population 3 Tech level 2 Resources 500 The UNSC Grizzly is a beefed-up version of the Scorpion. The Grizzly is even better at killing everything than the Scorpion, and starts with dual cannons and the ability to fire canister shells.
Cobra Anti-Vehicle Population 2 Tech level 3 Resources 350 The UNSC Cobra is an incredibly effective anti-vehicle threat. It's fast and agile against vehicle, but also has an active Unpack Ability that turns the Cobra into a long-range artillery unit that is excellent against buildings.
Deflection Plating Upgrade N/A Tech level 3 Resources 400 Hardened steel plates give the Cobra extra protection when locked down.
Piercing Shot Upgrade N/A Tech level 4 Resources 900 Cobra railguns gain extra power to allow them to punch through multiple targets, inflicting damage on each.
Wolverine Anti-Air Population 2 Tech level 3 Resources 300 Anti-air missile pods cover the UNSC Wolverine's shell. Devastatingly effective against air units, Wolverine can also unleash a fusillade of rockets against buildings.
Volley Ability Upgrade N/A Tech level 3 Resources 400 Enables the active Volley Ability on Wolverines. The Volley Ability can be used to deal big damage to any ground target.
Dual Launchers Upgrade N/A Tech level 4 Resources 900 An extra rocket pod gives Wolverines considerably more damage potential.

Gallery[edit]

List of appearances[edit]

Sources[edit]