Gameplay

Hemorrhage: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
 
{{Multiplayer map infobox
{{Multiplayer Map Infobox      
|pagegamelabel=HR      
|image = [[File:HaloReach - Haemorrhage.jpg|350px]]
|image = [[File:HR Bnet Hemorrhage.jpg|350px]]
|name = Hemorrhage
|name = Hemorrhage
|game = ''Halo:Reach''
|game = ''[[Halo: Reach]]''
|location = [[Forge World]]
|location = [[Forge World]]
|terrain = Semi-hill
|terrain = Semi-hill
|weapons = *[[M45 Tactical Shotgun|Shotgun]]
|gametypes = *[[Capture the Flag|CTF]]
* [[Type-51 Directed Energy Rifle/Improved|Plasma Repeater]]
*[[Type-25 Directed Energy Pistol|Plasma Pistol]]
*[[M6G Personal Defense Weapon System|Magnum]]
*[[M392 Designated Marksman Rifle|DMR]]
*[[Type-31 Rifle|Needle Rifle]]
*[[Sniper Rifle System 99 Anti-Matériel|Sniper Rifle]]
*[[Type-50 Directed Energy Rifle/Heavy|Concussion Rifle]]
*[[Type-52 Guided Munitions Launcher/Explosive|Plasma Launcher]]
    |vehicles = *[[Type-26 Assault Gun Carriage|Wraith]]
*[[Type-32 Rapid Assault Vehicle|Ghost]]
*[[Type-48 Light Assault Gun Carriage|Revenant]]
*[[M274 Ultra-Light All-Terrain Vehicle|Mongoose]]
*[[M12 Force Application Vehicle|Warthog]]
    |gametypes = *[[Capture the Flag|CTF]]
*[[Assault]]
*[[Assault]]
*[[Slayer]]
*[[Slayer]]
*[[Headhunter (game variant)|Headhunter]]
*[[Headhunter (game variant)|Headhunter]]
*[[Stockpile]]
*[[Stockpile]]
    |playernumber = 8-16
|playernumber = 8-16
    }}
}}
 
{{Article Quote|Many call this curious gorge their grave, but early inhabitants left only these outposts behind in memoriam.<ref name="bnet">[http://www.bungie.net/projects/reach/article.aspx?ucc=maps&cid=28534 '''Bungie.net''': ''Hemorrhage Preview'']</ref>}}
'''Hemorrhage''' is a map variant of [[Forge World]]. It is a remake of [[Blood Gulch]] from ''[[Halo: Combat Evolved]]'' with specific elements from ''[[Halo 2]]''<nowiki />'s [[Coagulation]] built into the [[Forge_World#The_Canyon|Canyon]].<ref name="bnet"/> Specifically, the bases are ported from Blood Gulch, while the terrain geometry is a direct port from ''Halo 2'''s Coagulation, scaled to match ''Halo: Reach''.
 
Hemorrhage is featured in the [[Team Slayer]], [[Team Objective]], [[Multi-Team|Multi Team]], [[Big Team Battle]], [[Doubles Arena]], [[Team Snipers]] and [[Team Arena]] playlists.
 
==Weapons and vehicles==
The bases feature a Wraith, a [[Ghost|Ghost]], two [[Warthog|Warthogs]], two [[Mongoose|Mongooses]] colored with the base they belong to''',''''' ''and a [[Revenant]]. A [[Plasma Repeater]], a [[M6G|Magnum]], and a [[Plasma Pistol]] are the weapons found inside. A DMR, a Needler Rifle, and a Sniper Rifle are a the top with a [[health pack]]. A [[M45 Tactical Shotgun |Shotgun]] spawns outside the bases, in a pile of rocks. A [[concussion rifle]] is located along the edges of the cliffs. A [[Plasma Launcher]] replaces the [[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]] from previous games and is found in the rocks of the center.
 
==Strategies==
 
A very common strategy is to hide in the rock caves and either snipe with a [[Sniper Rifle System 99 Anti-Matériel|Sniper Rifle]], or with a [[M392 Designated Marksman Rifle|DMR]]. Alternatively, one could use a [[Type-31 Rifle|Needle Rifle]] if playing [[Slayer#Elite_Slayer|Elite Slayer]].
 
One would commonly see a Warthog with a gunner circle their enemies' base. This can prove to be rather effective, as players wont be able to leave their base. However, they can stop the Warthog if throwing a precisely thrown grenade at the right time, hopefully flipping the truck, and exposing the occupants to the enemy team.
 
Also common, when starting a match, whoever gets to drive the [[Type-26 Assault Gun Carriage|Wraith]] will often "bombard" the enemy team's base or Wraith spawn. However, this is a rather noneffective tactic, as the shots often fall short, doing nothing. Unless a Warthog decides to "dig in" behind a hill, this is not really an effective idea.


Many players will often camp with Shotguns by the [[teleporter|teleporters]], to stop their enemies from using them.
{{Article quote|Many call this curious gorge their grave, but early inhabitants left only these outposts behind in memoriam.{{Ref/Site|Id=bnet|URL=http://halo.bungie.net/projects/reach/article.aspx?ucc=maps&cid=28534|Site=Bungie.net|Page=Halo: Reach - Maps - Hemorrhage|D=15|M=1|Y=2021}}}}
'''Hemorrhage''' is a map variant of [[Forge World]]. It is a remake of [[Blood Gulch]] from ''[[Halo: Combat Evolved]]'' with elements from ''[[Halo 2]]''{{'}}s [[Coagulation]] built into the [[Forge World#The Canyon|Canyon]]. Hemorrhage is featured in the [[Team Slayer]], [[Team Objective]], [[Multi-Team|Multi Team]], [[Big Team Battle]], [[Doubles Arena]], [[Team Snipers]] and [[Team Arena]] playlists.{{Ref/Reuse|bnet}}


Sniper Rifles can be used to counter vehicles from getting to close to your base. If you can't destroy an enemy vehicle, try to damage it, it'll make it that much weaker and easier to destroy.
==Overview==
===Layout===
As referenced by its name, Hemorrhage is a remake of Blood Gulch, but borrows elements from its ''Halo 2'' and ''Halo 3'' successors, [[Coagulation]] and [[Valhalla]], respectively. Specifically, the bases uses those from Blood Gulch, while the terrain geometry is a direct port from Coagulation, scaled to match ''Halo: Reach''. The terrain is that of [[Valhalla]]'s, with one base located adjacent to a body of water.


==Trivia==
==Production notes==
*The name Hemorrhage is the third reference to blood in the Blood Gulch line of multiplayer maps (the other two being Blood Gulch and Coagulation).
*Hemorrhage was first showcased in ''[[Red vs. Blue Halo: Reach PSA: Deja View|Deja View]]'' from the ''[[Red vs. Blue]]'' PSA series. The PSA's ending teased the then-upcoming [[Forge World]], which was planned for reveal at Comic-Con.{{Ref/YouTube|5PeDW4tHlVU|Rooster Teeth|Red vs. Blue: Halo "Deja View" (Halo Reach PSA)|D=7|M=7|Y=2010}}{{Ref/Site|URL=http://www.bungie.net/News/content.aspx?type=topnews&cid=27328|Site=Bungie.net|Page=Bungie Weekly Update: 07.16.10|D=25|M=07|Y=2010}}
*There is a glitch on this level that makes grass appear inside the red base. This may, however, be due to the placement of the bases in their current position on the blank Forge World map, given that this was the method used to construct the bases.
*The description of Hemorrhage references Valhalla's description, with either locations being called a "curious gorge".
*The canyon itself seems to be based on [[Coagulation]], the terrain type is that of [[Valhalla]], the ''[[Halo 3]]'' "spiritual sequel" to Blood Gulch (without the flowing river), while the bases themselves are most similar to those of Blood Gulch.
*This was used as the Red vs Blue's ''Halo: Reach'' introduction.<ref>[http://www.youtube.com/watch?v=5PeDW4tHlVU '''Red vs. Blue:''' ''Deja View'']</ref>
*The description of Hemorrhage is a reference to Valhalla, as the descriptions of both state that the level is a "'''''curious gorge'''"


==Gallery==
==Gallery==
<gallery widths="160">
{{Linkbox|gallery=yes}}
File:HaloReach - Hemorrhage01.jpg|A preview of Hemorrhage
<gallery>
File:HaloReach - Hemorrhage01.png|One of the two cliffs
File:HR Hemorrhage Ridge.png|Two Spartans on the ridge leading to Red Base.
File:HaloReach - Hemorrhage02.png|Entrance of the rock cave
File:HR Hemorrhage Cave.png|Entrance of the cave.
File:HR Hemorrhage RedBase.jpg|Red Base, seen from above.
File:HR Hemorrhage BlueBase.jpg|Blue Base.
File:HR Hemorrhage Field.jpg|The field in the center of the map.
File:HR Hemorrhage Flag.jpg|A flag carrier running across the field.
File:HR Hemorrhage Ghost.jpg|A Ghost attempts to intercept a flag carrier.
File:HR Hemorrhage Revenant&Ghosts.jpg|Two Ghosts fighting a Revenant.
File:HR Hemorrhage Vehicles.jpg|Vehicles clashing outside Red Base.
File:HR Hemorrhage Mongoose.jpg|Two Mongooses during a match of Rocket Race.
</gallery>
</gallery>


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Levels}}
{{Levels|HR|mode=yes}}

Latest revision as of 12:58, November 22, 2024

Hemorrhage
Hemorrhage from Bungie.net.
Map overview

Game:

Halo: Reach

Lore information

Location:

Forge World

Gameplay overview

Terrain:

Semi-hill

Recommended number of players:

8-16

Recommended gametype(s):

 
Many call this curious gorge their grave, but early inhabitants left only these outposts behind in memoriam.[1]

Hemorrhage is a map variant of Forge World. It is a remake of Blood Gulch from Halo: Combat Evolved with elements from Halo 2's Coagulation built into the Canyon. Hemorrhage is featured in the Team Slayer, Team Objective, Multi Team, Big Team Battle, Doubles Arena, Team Snipers and Team Arena playlists.[1]

Overview[edit]

Layout[edit]

As referenced by its name, Hemorrhage is a remake of Blood Gulch, but borrows elements from its Halo 2 and Halo 3 successors, Coagulation and Valhalla, respectively. Specifically, the bases uses those from Blood Gulch, while the terrain geometry is a direct port from Coagulation, scaled to match Halo: Reach. The terrain is that of Valhalla's, with one base located adjacent to a body of water.

Production notes[edit]

  • Hemorrhage was first showcased in Deja View from the Red vs. Blue PSA series. The PSA's ending teased the then-upcoming Forge World, which was planned for reveal at Comic-Con.[2][3]
  • The description of Hemorrhage references Valhalla's description, with either locations being called a "curious gorge".

Gallery[edit]

Sources[edit]