Gameplay

Multi-Team

From Halopedia, the Halo wiki

"Slayer and Objective games pitting 4 teams of 3 against each other."
— In-game description for Halo: Reach's Multi-Team playlist
Three players in a game of Multi-Team Slayer.

Multi-Team is a multiplayer playlist in Halo 2, Halo 3, Halo: Reach, Halo 4 and Halo 5: Guardians [1] It pits multiple small teams against each other in slayer and objective based games. Halo 2 used four teams of three, Halo 3 used four teams of two, and Halo: Reach used four teams of three. It is unranked and guests may join. Multi-team was a social playlist in Halo 5 during the launch of the Ghosts of Meridian update but was cycled out later on in the game's lifecycle. [2]

Halo 2[edit]

Ranked: No
Min Players: 12
Max Players: 12
Team Count: 4
Min Party Size: 1
Max Party Size: 12
Special rules: Guests allowed, any size party may join

Gametypes[edit]

  • 3 Plots (BR)
  • CTF Classic
  • Land Grab (BR)
  • Neutral Bomb
  • Neutral Flag
  • Team Ball
  • Team Crazy King (BR)
  • Team Duals
  • Team Gulch Wars
  • Team Multiballs
  • Team Plasma Wars
  • Team Slayer (BR)
  • Team Slayer Pro
  • Team Snipers

Playlist Maps[edit]

Halo 3[edit]

Ranked: No
Min Players: 8
Max Players: 8
Team Count: 4
Min Party Size: 1
Max Party Size: 8
Special rules: Guests allowed, any size party may join

Gametypes[edit]

  • Rocket Race
  • Team Crazy King
  • Team Hammers
  • Team Oddball
  • Team Slayer
  • Team Swords
  • VIP

Playlist Maps[edit]

Halo: Reach[edit]

Prior to the update on February 8, 2011, Multi-Team used six teams of two. After the update, it was changed to four teams of three. Rocket Race was replaced with Rocket Hog Race, and 3 Ball was added.[3]

Team Size: 3
Max Party Size: 12
Max Local Players: 4

Gametypes[edit]

  • 3 Ball
  • Crazy King
  • Elite Slayer
  • Oddball
  • Rocket Hog Race
  • Slayer
  • Team Headhunter

Playlist Maps[edit]

See also[edit]