Bandit Evo: Difference between revisions
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[[File:HINF-S5BanditEVO.jpg|350px|thumb|A [[MJOLNIR Powered Assault Armor/Mark VII|GEN3 Mark VII]]-clad Spartan using a Bandit Evo.]] | [[File:HINF-S5BanditEVO.jpg|350px|thumb|A [[MJOLNIR Powered Assault Armor/Mark VII|GEN3 Mark VII]]-clad Spartan using a Bandit Evo.]] | ||
{{Article quote|Competitive configuration of the [[M392 Bandit]].{{Ref/Game|Id=banditevo|HINF|[[Forge]] - Bandit Evo description|Quote=Competitive configuration of the M392 Bandit.}}}} | {{Article quote|Competitive configuration of the [[M392 Bandit]].{{Ref/Game|Id=banditevo|HINF|[[Forge]] - Bandit Evo description|Quote=Competitive configuration of the M392 Bandit.}}}} | ||
The '''Bandit Evo''' is | The '''Bandit Evo''' is a [[weapon variant]] of the [[M392 Bandit]] in ''[[Halo Infinite]]''. It was released in [[Season 05: Reckoning]].{{Ref/Game|Id=gameplay|HI|gameplay}}{{Ref/Site|Id=S5Ranked|URL=https://www.halowaypoint.com/news/ranked-update-season-5-2|Site=Halo Waypoint|Page=Ranked Update - Season 5|D=14|M=10|Y=2023}} | ||
__NOTOC__ | __NOTOC__ | ||
==In-game information== | ==In-game information== | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:HINF Bandit Evo Crop.png|The Bandit Evo. | |||
File:HINF - Bandit EVO scope.jpg|The Holopoint sight on the Bandit Evo. | File:HINF - Bandit EVO scope.jpg|The Holopoint sight on the Bandit Evo. | ||
File:HINF-BanditEvoHUD.png|First-person view of the M392 Bandit Evo. | |||
File:HINF-BanditEvozoom.png|Zoom of the M392 Bandit Evo. | |||
File:HINF-S5PKBanditEVO02.jpg|A [[Yoroi|Yokai]]-clad Spartan using a Bandit Evo on [[Prism]]. | File:HINF-S5PKBanditEVO02.jpg|A [[Yoroi|Yokai]]-clad Spartan using a Bandit Evo on [[Prism]]. | ||
</gallery> | </gallery> |
Latest revision as of 14:14, November 1, 2024
“ | Competitive configuration of the M392 Bandit.[1] | ” |
The Bandit Evo is a weapon variant of the M392 Bandit in Halo Infinite. It was released in Season 05: Reckoning.[2][3]
In-game information[edit]
The Bandit Evo has a number of changes from the standard M392 Bandit:[3]
- Higher rate of fire from 3.0 rounds per second to 2.9 rounds per second
- Higher initial number of rounds, from 45 to 60
- Higher total maximum rounds in reserve, from 60 to 75
- Eliminated progressive recoil
- Reduced bloom/error angles
- 1.4x iron sight magnification replaced by the 1.6x Evo Holopoint magnification
- Players can be descoped
- Reworked reticle
In multiplayer, when players pick up or spawn with the Bandit Evo, their customization options are automatically applied to the weapon model.
Production notes[edit]
Following the introduction of the M392 Bandit into Halo Infinite with Season 03: Echoes Within, 343 Industries felt that the weapon required further tweaking in order for it to become a starting weapon in competitive modes. This inspired the creation of the Bandit Evo and the Evo Holopoint sight itself.[3]
Gallery[edit]
List of appearances[edit]
- Halo Infinite (First appearance)
Sources[edit]
- ^ Halo Infinite, Forge - Bandit Evo description: "Competitive configuration of the M392 Bandit."
- ^ Halo Infinite, gameplay
- ^ a b c Halo Waypoint, Ranked Update - Season 5 (Retrieved on Oct 14, 2023) [archive]
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