Gameplay

Bandit Evo: Difference between revisions

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(Created page with "{{Status|Gameplay}} 350px|thumb|A [[MJOLNIR Powered Assault Armor/Mark VII|GEN3 Mark VII-clad Spartan using a Bandit Evo.]] {{Article quote|Competitive configuration of the M392 Bandit.{{Ref/Game|Id=banditevo|HINF|Forge - Bandit Evo description|Quote=Competitive configuration of the M392 Bandit.}}}} The '''Bandit Evo''' is the Legendary variant of the M392 Bandit in ''Halo Infinite''. It was rele...")
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m (Patch notes have classified it as not being a Legendary variant)
 
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[[File:HINF-S5BanditEVO.jpg|350px|thumb|A [[MJOLNIR Powered Assault Armor/Mark VII|GEN3 Mark VII]]-clad Spartan using a Bandit Evo.]]
[[File:HINF-S5BanditEVO.jpg|350px|thumb|A [[MJOLNIR Powered Assault Armor/Mark VII|GEN3 Mark VII]]-clad Spartan using a Bandit Evo.]]
{{Article quote|Competitive configuration of the [[M392 Bandit]].{{Ref/Game|Id=banditevo|HINF|[[Forge]] - Bandit Evo description|Quote=Competitive configuration of the M392 Bandit.}}}}
{{Article quote|Competitive configuration of the [[M392 Bandit]].{{Ref/Game|Id=banditevo|HINF|[[Forge]] - Bandit Evo description|Quote=Competitive configuration of the M392 Bandit.}}}}
The '''Bandit Evo''' is the [[Legendary variant weapons|Legendary variant]] of the [[M392 Bandit]] in ''[[Halo Infinite]]''. It was released in [[Season 05: Reckoning]].{{Ref/Game|Id=gameplay|HI|gameplay}}{{Ref/Site|Id=S5Ranked|URL=https://www.halowaypoint.com/news/ranked-update-season-5-2|Site=Halo Waypoint|Page=Ranked Update - Season 5|D=14|M=10|Y=2023}}
The '''Bandit Evo''' is a [[weapon variant]] of the [[M392 Bandit]] in ''[[Halo Infinite]]''. It was released in [[Season 05: Reckoning]].{{Ref/Game|Id=gameplay|HI|gameplay}}{{Ref/Site|Id=S5Ranked|URL=https://www.halowaypoint.com/news/ranked-update-season-5-2|Site=Halo Waypoint|Page=Ranked Update - Season 5|D=14|M=10|Y=2023}}
__NOTOC__
__NOTOC__
==In-game information==
==In-game information==
The Bandit Evo has a number of changes from the standard M392 Bandit:
The Bandit Evo has a number of changes from the standard M392 Bandit:{{Ref/Reuse|S5Ranked}}
*Higher rate of fire from 3.0 rounds per second to 2.9 rounds per second
*Higher rate of fire from 3.0 rounds per second to 2.9 rounds per second
*Higher initial number of rounds, from 45 to 60
*Higher initial number of rounds, from 45 to 60
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==Production notes==
==Production notes==
Following the introduction of the M392 Bandit into ''[[Halo Infinite]]'' with [[Season 03: Echoes Within]], [[343 Industries]] felt that the weapon required further tweaking in order for it to become a starting weapon in competitive modes. This inspired the creation of the [[Bandit Evo]] and the Evo Holopoint sight itself.{{Ref/Reuse|S5Ranked}}
Following the introduction of the M392 Bandit into ''[[Halo Infinite]]'' with [[Season 03: Echoes Within]], [[343 Industries]] felt that the weapon required further tweaking in order for it to become a starting weapon in competitive modes. This inspired the creation of the Bandit Evo and the Evo Holopoint sight itself.{{Ref/Reuse|S5Ranked}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:HINF Bandit Evo Crop.png|The Bandit Evo.
File:HINF - Bandit EVO scope.jpg|The Holopoint sight on the Bandit Evo.
File:HINF - Bandit EVO scope.jpg|The Holopoint sight on the Bandit Evo.
File:HINF-BanditEvoHUD.png|First-person view of the M392 Bandit Evo.
File:HINF-BanditEvozoom.png|Zoom of the M392 Bandit Evo.
File:HINF-S5PKBanditEVO02.jpg|A [[Yoroi|Yokai]]-clad Spartan using a Bandit Evo on [[Prism]].
File:HINF-S5PKBanditEVO02.jpg|A [[Yoroi|Yokai]]-clad Spartan using a Bandit Evo on [[Prism]].
</gallery>
</gallery>

Latest revision as of 14:14, November 1, 2024

M392 EVO
A GEN3 Mark VII-clad Spartan using a Bandit Evo.
Competitive configuration of the M392 Bandit.[1]

The Bandit Evo is a weapon variant of the M392 Bandit in Halo Infinite. It was released in Season 05: Reckoning.[2][3]

In-game information[edit]

The Bandit Evo has a number of changes from the standard M392 Bandit:[3]

  • Higher rate of fire from 3.0 rounds per second to 2.9 rounds per second
  • Higher initial number of rounds, from 45 to 60
  • Higher total maximum rounds in reserve, from 60 to 75
  • Eliminated progressive recoil
  • Reduced bloom/error angles
  • 1.4x iron sight magnification replaced by the 1.6x Evo Holopoint magnification
  • Players can be descoped
  • Reworked reticle

In multiplayer, when players pick up or spawn with the Bandit Evo, their customization options are automatically applied to the weapon model.

Production notes[edit]

Following the introduction of the M392 Bandit into Halo Infinite with Season 03: Echoes Within, 343 Industries felt that the weapon required further tweaking in order for it to become a starting weapon in competitive modes. This inspired the creation of the Bandit Evo and the Evo Holopoint sight itself.[3]

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ Halo Infinite, Forge - Bandit Evo description: "Competitive configuration of the M392 Bandit."
  2. ^ Halo Infinite, gameplay
  3. ^ a b c Halo Waypoint, Ranked Update - Season 5 (Retrieved on Oct 14, 2023) [archive]