Assault Rifle (gameplay): Difference between revisions
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# | {{Status|Gameplay}} | ||
{{Notice/Gameplay}} | |||
{{Under construction}} | |||
{{Disambig header|the weapon featured in most ''Halo'' games|other uses of the term "assault rifle"|Assault rifle (disambiguation)|l1=its disambiguation page}} | |||
{{Infobox/Weapon/Gameplay | |||
|name=Assault Rifle | |||
|image=[[File:HINF MA40 Render.png|300px]] | |||
|faction=[[Human]] ([[United Nations Space Command|UNSC]]) | |||
|tier=Tier-1 [[Loadout weapon]] | |||
|class=[[Weapon_class#Assault_rifle|Assault rifle]] | |||
|type=[[Kinetic|Kinetic weapon]] | |||
|mode=Automatic | |||
|range=Close to medium | |||
|counterparts= | |||
;[[Human]] ([[United Nations Space Command|UNSC]]): ([[Silenced SMG|Silenced]]) [[SMG]] | |||
;[[Covenant]]: [[Needler]]<br>[[Plasma Repeater]]<br>([[Brute Plasma Rifle|Brute]]) [[Plasma Rifle]]<br>[[Storm Rifle]]<br>[[Spiker]] | |||
;[[Banished]]: [[Pulse Carbine]] | |||
;[[Forerunner]]: [[Sentinel Beam]]<br>[[Suppressor]] | |||
|damage=Low | |||
|aoedamage= | |||
|aoeradius= | |||
|dmgtype= | |||
|projspeed=Slow to very high | |||
|maxrange= | |||
|rof=Medium to high | |||
|accuracy=Very low to medium | |||
|spread= | |||
|recoil= | |||
|mag=Varies | |||
|maxammo= | |||
|heat= | |||
|battery= | |||
|zoom= | |||
|tagname= | |||
|generalvariants= | |||
|hovariants= | |||
|h5reqvariants= | |||
|hinfvariants= | |||
|scopes= | |||
|attachments= | |||
}} | |||
{{Expand-section}} | |||
==Universe and lore== | |||
{{Main|MA5 series}} | |||
{{Expand-section}} | |||
==Overview== | |||
{{Expand-section}} | |||
===Counterparts=== | |||
{{Expand-section}} | |||
{{Clear}} | |||
==''Halo: Combat Evolved'' and ''Halo: Combat Evolved Anniversary''== | |||
{{Infobox/Weapon/Gameplay | |||
|name=Assault Rifle | |||
|image=[[File:HCE MA5B ICWS AR.png|300px]] | |||
|mode= | |||
|counterparts=;[[Covenant]]: [[Needler]]<br>[[Plasma Rifle]] | |||
|damage=10 | |||
|dmgtype=<code>assault rifle\bullet</code> | |||
|projspeed=324 [[world unit|wu]]/s | |||
|maxrange=40 [[world unit|wu]] | |||
|rof=15 rounds per second | |||
|spread=2 to 6.5 degrees | |||
|mag=60 rounds | |||
|maxammo=600 rounds (10 magazines) | |||
|tagname=<code>assault rifle</code> | |||
{{Ref/File|Id=HCEEK_AR|HCEEK|tags\weapons\assault rifle\assault rifle.weapon}} | |||
}} | |||
{{Main|First-person shooter}} | |||
{{Expand-section}} | |||
===[[Campaign]]=== | |||
{{Expand-section}} | |||
===[[Multiplayer]]=== | |||
{{Expand-section}} | |||
{{Clear}} | |||
==''Halo 3'' and ''Halo 3: ODST''== | |||
{{Infobox/Weapon/Gameplay | |||
|name=Assault Rifle | |||
|image=[[File:H3-MA5C-ICWS-AR-Left.png|300px]] | |||
|mode= | |||
|counterparts= | |||
;[[Human]] ([[United Nations Space Command|UNSC]]): ([[Silenced SMG|Silenced]]) [[SMG]] | |||
;[[Covenant]]: [[Needler]]<br>([[Brute Plasma Rifle|Brute]]) [[Plasma Rifle]]<br>[[Spiker]] | |||
;[[Forerunner]]: [[Sentinel Beam]] | |||
|damage=7.5 | |||
|dmgtype=<code>bullet_slow</code> | |||
|projspeed=80 [[world unit|wu]]/s | |||
|maxrange=40 [[world unit|wu]] | |||
|rof=10 rounds per second | |||
|spread=0.1 to 3 degrees<br>(0.1 degrees min error) | |||
|mag=32 | |||
|maxammo=352 rounds (11 magazines) | |||
|tagname=<code>assault_rifle</code> | |||
{{Ref/File|Id=H3EK_AR|H3EK|tags\objects\weapons\rifle\assault_rifle\assault_rifle.weapon}} | |||
{{Ref/File|Id=H3ODSTEK_AR|H3ODSTEK|tags\objects\weapons\rifle\assault_rifle\assault_rifle.weapon}} | |||
}} | |||
===Campaign and [[Firefight]]=== | |||
{{Expand-section}} | |||
===Multiplayer=== | |||
{{Expand-section}} | |||
===Changes from ''Halo 3'' to ''ODST''=== | |||
*Bullet damage vs shields decreased to 50% | |||
{{Clear}} | |||
==''Halo: Reach''== | |||
{{Infobox/Weapon/Gameplay | |||
|name=Assault Rifle | |||
|image=[[File:HR-MA37-left.png|300px]] | |||
|mode= | |||
|counterparts= | |||
;[[Covenant]]: [[Needler]]<br>[[Plasma Repeater]]<br>[[Plasma Rifle]]<br>[[Spiker]] | |||
|damage=5.834 to 6.788 | |||
|dmgtype=<code>bullet_slow</code> | |||
|projspeed=3000 [[world unit|wu]]/s | |||
|maxrange=100 [[world unit|wu]] | |||
|rof=10 rounds per second | |||
|spread=0.3 to 2.5 degrees | |||
|mag=32 | |||
|maxammo=288 rounds (9 magazines) | |||
|tagname=<code>assault_rifle</code> | |||
{{Ref/File|Id=HREK_AR|HREK|tags\objects\weapons\rifle\assault_rifle\assault_rifle.weapon}} | |||
}} | |||
===Campaign and Firefight=== | |||
{{Expand-section}} | |||
===Multiplayer=== | |||
{{Expand-section}} | |||
{{Clear}} | |||
==''Halo 4''== | |||
{{Infobox/Weapon/Gameplay | |||
|name=Assault Rifle | |||
|image=[[File:H4-MA5D-ICWS-AR-AltLeftSide.png|300px]] | |||
|mode= | |||
|counterparts= | |||
;[[Covenant]]: [[Storm Rifle]] | |||
;[[Forerunner]]: [[Suppressor]] | |||
|damage=Default: 7.5 | |||
{{Clear}} | |||
Tuning: 9 | |||
|dmgtype=<code>bullet_slow</code> | |||
|projspeed=1500 [[world unit|wu]]/s | |||
|maxrange=100 [[world unit|wu]] | |||
|rof=10 rounds per second | |||
|spread=Default:0.15 to 2.4 degrees | |||
{{Clear}} | |||
Tuning:0.15 to 2 degrees | |||
|mag=32 | |||
|maxammo=224 rounds (7 magazines) | |||
|tagname=<code>storm_assault_rifle</code> | |||
{{Ref/File|Id=H4EK_AR|H4EK|tags\objects\weapons\rifle\storm_assault_rifle\storm_assault_rifle.weapon}} | |||
}} | |||
===Campaign and [[Spartan Ops]]=== | |||
{{Expand-section}} | |||
===Multiplayer=== | |||
{{Expand-section}} | |||
===Changes from ''Halo 4'' to [[Halo_4_Title_Updates#Weapon_Tuning_Update|''Weapon Tuning Update'']]=== | |||
*Damage increased to 120%. | |||
*Max [[spread]] decreased from 2.4 to 2 degrees. | |||
*[[Auto aim]] angle decreased from 5 to 3 degrees. | |||
*[[Magnetism]] angle decreased from 10 to 7 degrees.{{Ref/File|Id=H4EK_WT|H4EK|data\multiplayer\megalo\weapon_params.txt}} | |||
{{Clear}} | |||
==''Halo 2: Anniversary'' Multiplayer== | |||
{{Infobox/Weapon/Gameplay | |||
|name=Assault Rifle | |||
|image=[[File:H2A MA5D-AR.png|300px]] | |||
|mode= | |||
|counterparts= | |||
;[[Human]] ([[United Nations Space Command|UNSC]]): ([[Silenced SMG|Silenced]]) [[SMG]] | |||
;[[Covenant]]: [[Needler]]<br>([[Brute Plasma Rifle|Brute]]) [[Plasma Rifle]] | |||
;[[Forerunner]]: [[Sentinel Beam]] | |||
|damage=7.5 | |||
|dmgtype=<code>bullet_slow</code> | |||
|projspeed=1500 [[world unit|wu]]/s | |||
|maxrange=75 [[world unit|wu]] | |||
|rof=10 rounds per second | |||
|spread=0.4 to 2.3 degrees<br>(0.2 degrees min error) | |||
|mag=32 | |||
|maxammo=224 rounds (7 magazines) | |||
|tagname=<code>h2a_assault_rifle</code> | |||
{{Ref/File|Id=H2AMPEK_AR|H2AMPEK|tags\objects\weapons\h2a_assault_rifle\h2a_assault_rifle.weapon}} | |||
}} | |||
===Multiplayer=== | |||
{{Expand-section}} | |||
{{Clear}} | |||
==''Halo 5: Guardians''== | |||
<center>''Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate''</center> | |||
{{Infobox/Weapon/Gameplay | |||
|name=Assault Rifle | |||
|image=[[File:H5G-Render-AssaultRifle.png|300px]] | |||
|mode= | |||
|counterparts= | |||
;[[Human]] ([[United Nations Space Command|UNSC]]): [[SMG]] | |||
;[[Covenant]]: [[Brute Plasma Rifle]]<br>[[Storm Rifle]] | |||
;[[Forerunner]]: [[Safeguard Sentinel Beam]]<br>[[Suppressor]] | |||
|damage=Default: 7.8 (2x headshot) | |||
{{Clear}} | |||
Tuning: 6 (6x headshot) | |||
|dmgtype=<code>bullet_slow</code> | |||
|projspeed=1500 [[world unit|wu]]/s | |||
|maxrange=100 [[world unit|wu]] | |||
|rof=Default: 10 rounds per second | |||
{{Clear}} | |||
Tuning: 10.5 rounds per second | |||
|spread=Default: 0.15 to 2.3 degrees<br>(0.05 degrees min error)<br>(0.09 to 1.38 degrees zoomed) | |||
{{Clear}} | |||
Tuning: 0.15 to 2 degrees<br>(0.05 degrees min error) | |||
|mag=36 | |||
|maxammo=216 rounds (6 magazines) <br>324 rounds with Ammo Mod | |||
|zoom=1.4x magnification<br>(projection sight) | |||
|tagname=<code>assault_rifle</code> | |||
|generalvariants= | |||
|h5reqvariants=None | |||
|scopes=[[Projection Sight]] (default)<br>[[Recon Sight]]<br>[[Longshot Sight]]<br>[[Hybrid Sight]]<br>[[COG]]<br>[[Morph Sight]] | |||
|attachments=[[Kinetic Bolts]]<br>[[Silencer]]<br>[[Long Barrel]]<br>[[Stabilization Jets]]<br>[[Laser Targeter]]<br>[[Energy Bayonet]]<br>[[Knight Blade]]<br>[[Extended Mag]]<br>[[Threat Marker]]<br>[[Sound Dampener]] | |||
}} | |||
===Campaign=== | |||
{{Expand-section}} | |||
===Multiplayer and [[Warzone]]=== | |||
{{Expand-section}} | |||
===Changes from ''Halo 5: Guardians'' to ''[[Overtime|Weapon Tuning Update]]''=== | |||
{{Expand-section}} | |||
===Unlock and acquisition requirements=== | |||
{{Expand-section}} | |||
{{Clear}} | |||
==''Halo Infinite''== | |||
<center>''Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate''</center> | |||
{{Infobox/Weapon/Gameplay | |||
|name=MA40 Assault Rifle | |||
|image=[[File:HInf MA40 cutout 2.png|300px]] | |||
|mode= | |||
|counterparts= | |||
;[[Banished]]: [[Needler]]<br>[[Pulse Carbine]] | |||
;[[Forerunner]]: [[Sentinel Beam]] | |||
|damage=- | |||
|dmgtype=[[Kinetic]] | |||
|projspeed=- [[world unit|wu]]/s | |||
|maxrange=- [[world unit|wu]] | |||
|rof=12 rounds per second | |||
|spread=- to - degrees | |||
|mag=36 | |||
|maxammo=216 rounds (6 magazines) | |||
|zoom=1.4x magnification | |||
|tagname= | |||
|hinfvariants= | |||
*[[MA40 Longshot]] | |||
}} | |||
===Campaign=== | |||
{{Expand-section}} | |||
===Multiplayer=== | |||
{{Expand-section}} | |||
===Unlock and acquisition requirements=== | |||
{{Expand-section}} | |||
{{Ref/Game|HI|campaign|Detail=Valor unlocks}} | |||
===Variants=== | |||
{{Expand-section}} | |||
{{Clear}} | |||
==''Halo: Spartan Assault''== | |||
{{Main|Twin-stick shooter}} | |||
===Campaign=== | |||
{{Expand-section}} | |||
===Unlock and acquisition requirements=== | |||
{{Expand-section}} | |||
{{Clear}} | |||
==''Halo: Spartan Strike''== | |||
===Campaign=== | |||
{{Expand-section}} | |||
===Unlock and acquisition requirements=== | |||
{{Expand-section}} | |||
{{Clear}} | |||
==Skins and cosmetics== | |||
===''Halo 4''=== | |||
{{Main|Weapon skins (Halo 4)}} | |||
{{:Weapon skins (Halo 4)/AssaultRifle}} | |||
===''Halo: Combat Evolved'' (''MCC'')=== | |||
{{Main|Skins (Halo: Combat Evolved)}} | |||
{{:Skins (Halo: Combat Evolved)/AssaultRifle}} | |||
===''Halo 3'' (''MCC'')=== | |||
{{Main|Skins (Halo 3)}} | |||
{{:Skins (Halo 3)/AssaultRifle}} | |||
===''Halo 2: Anniversary''=== | |||
{{Main|Skins (Halo 2: Anniversary)}} | |||
{{:Skins (Halo 2: Anniversary)/AssaultRifle}} | |||
===''Halo 5: Guardians''=== | |||
{{Main|List of REQ cards/Weapon Skins}} | |||
===''Halo Infinite''=== | |||
{{Main|Weapon coatings (Halo Infinite)}} | |||
==Gallery== | |||
===Concept art=== | |||
<gallery> | |||
</gallery> | |||
{{Expand-section}} | |||
===Renders=== | |||
<gallery> | |||
</gallery> | |||
{{Expand-section}} | |||
===HUD icons=== | |||
<gallery> | |||
</gallery> | |||
{{Expand-section}} | |||
===Screenshots=== | |||
<gallery> | |||
</gallery> | |||
{{Expand-section}} | |||
==List of appearances== | |||
*''[[Halo: Combat Evolved]]'' {{1st}} | |||
**''[[Halo: Combat Evolved Anniversary]]'' | |||
*''[[Halo 3]]'' | |||
*''[[Halo Wars]]'' | |||
*''[[Halo 3: ODST]]'' | |||
*''[[Halo: Reach]]'' | |||
*''[[Halo 4]]'' | |||
*''[[Halo: Spartan Assault]]'' | |||
*''[[Halo 2: Anniversary]]'' | |||
*''[[Halo: Spartan Strike]]'' | |||
*''[[Halo Online]]'' | |||
*''[[Halo 5: Guardians]]'' | |||
*''[[Halo Wars 2]]'' | |||
*''[[Halo Infinite]]'' | |||
==Sources== | |||
{{Ref/Sources}} | |||
{{Navbox/Weapons/Gameplay|Human}} | |||
{{Navbox/Weapons/Gameplay/Engine|CE|H3|ODST|HR|H4|H2AMP|H5G|HI|HSA|HSS|HFR}} | |||
[[Category:Human weapons (gameplay)|Sniper Rifle]] | |||
[[Category:Halo: Combat Evolved weapons|Sniper Rifle]] | |||
[[Category:Halo 2 weapons|Sniper Rifle]] | |||
[[Category:Halo 3 weapons|Sniper Rifle]] | |||
[[Category:Halo 3: ODST weapons|Sniper Rifle]] | |||
[[Category:Halo: Reach weapons|Sniper Rifle]] | |||
[[Category:Halo 4 weapons|Sniper Rifle]] | |||
[[Category:Halo: Spartan Assault weapons|Sniper Rifle]] | |||
[[Category:Halo 2: Anniversary multiplayer weapons|Sniper Rifle]] | |||
[[Category:Halo: Spartan Strike weapons|Sniper Rifle]] | |||
[[Category:Halo 5: Guardians weapons|Sniper Rifle]] | |||
[[Category:Halo Online weapons|Sniper Rifle]] | |||
[[Category:Halo Infinite weapons|Sniper Rifle]] |
Revision as of 05:35, February 9, 2024
This article is currently under construction and needs to be improved. Please refer to the talk page for more info. You can help by editing the page. |
Assault Rifle | |
---|---|
Gameplay role | |
Faction: |
|
Tier-1 Loadout weapon | |
Firing mode: |
Automatic |
Effective range: |
Close to medium |
Counterparts: |
|
Weapon stats | |
Damage: |
Low |
Projectile speed: |
Slow to very high |
Rate of fire: |
Medium to high |
Accuracy: |
Very low to medium |
Magazine size: |
Varies |
- This section needs expansion. You can help Halopedia by expanding it.
Universe and lore
- Main article: MA5 series
- This section needs expansion. You can help Halopedia by expanding it.
Overview
- This section needs expansion. You can help Halopedia by expanding it.
Counterparts
- This section needs expansion. You can help Halopedia by expanding it.
Halo: Combat Evolved and Halo: Combat Evolved Anniversary
Assault Rifle | |
---|---|
Gameplay role | |
Counterparts: |
|
Weapon stats | |
Damage: |
10 |
| |
Projectile speed: |
324 wu/s |
Max range: |
40 wu |
Rate of fire: |
15 rounds per second |
2 to 6.5 degrees | |
Magazine size: |
60 rounds |
Reserve ammo capacity: |
600 rounds (10 magazines) |
| |
- Main article: First-person shooter
- This section needs expansion. You can help Halopedia by expanding it.
Campaign
- This section needs expansion. You can help Halopedia by expanding it.
Multiplayer
- This section needs expansion. You can help Halopedia by expanding it.
Halo 3 and Halo 3: ODST
Assault Rifle | |
---|---|
Gameplay role | |
Counterparts: |
|
Weapon stats | |
Damage: |
7.5 |
| |
Projectile speed: |
80 wu/s |
Max range: |
40 wu |
Rate of fire: |
10 rounds per second |
0.1 to 3 degrees | |
Magazine size: |
32 |
Reserve ammo capacity: |
352 rounds (11 magazines) |
Campaign and Firefight
- This section needs expansion. You can help Halopedia by expanding it.
Multiplayer
- This section needs expansion. You can help Halopedia by expanding it.
Changes from Halo 3 to ODST
- Bullet damage vs shields decreased to 50%
Halo: Reach
Assault Rifle | |
---|---|
Gameplay role | |
Counterparts: |
|
Weapon stats | |
Damage: |
5.834 to 6.788 |
| |
Projectile speed: |
3000 wu/s |
Max range: |
100 wu |
Rate of fire: |
10 rounds per second |
0.3 to 2.5 degrees | |
Magazine size: |
32 |
Reserve ammo capacity: |
288 rounds (9 magazines) |
| |
Campaign and Firefight
- This section needs expansion. You can help Halopedia by expanding it.
Multiplayer
- This section needs expansion. You can help Halopedia by expanding it.
Halo 4
Assault Rifle | |
---|---|
Gameplay role | |
Counterparts: |
|
Weapon stats | |
Damage: |
Default: 7.5 Tuning: 9 |
| |
Projectile speed: |
1500 wu/s |
Max range: |
100 wu |
Rate of fire: |
10 rounds per second |
Default:0.15 to 2.4 degrees Tuning:0.15 to 2 degrees | |
Magazine size: |
32 |
Reserve ammo capacity: |
224 rounds (7 magazines) |
| |
Campaign and Spartan Ops
- This section needs expansion. You can help Halopedia by expanding it.
Multiplayer
- This section needs expansion. You can help Halopedia by expanding it.
Changes from Halo 4 to Weapon Tuning Update
- Damage increased to 120%.
- Max spread decreased from 2.4 to 2 degrees.
- Auto aim angle decreased from 5 to 3 degrees.
- Magnetism angle decreased from 10 to 7 degrees.[6]
Halo 2: Anniversary Multiplayer
Assault Rifle | |
---|---|
Gameplay role | |
Counterparts: |
|
Weapon stats | |
Damage: |
7.5 |
| |
Projectile speed: |
1500 wu/s |
Max range: |
75 wu |
Rate of fire: |
10 rounds per second |
0.4 to 2.3 degrees | |
Magazine size: |
32 |
Reserve ammo capacity: |
224 rounds (7 magazines) |
| |
Multiplayer
- This section needs expansion. You can help Halopedia by expanding it.
Halo 5: Guardians
Assault Rifle | |
---|---|
Gameplay role | |
Counterparts: |
|
Weapon stats | |
Damage: |
Default: 7.8 (2x headshot) Tuning: 6 (6x headshot) |
| |
Projectile speed: |
1500 wu/s |
Max range: |
100 wu |
Rate of fire: |
Default: 10 rounds per second Tuning: 10.5 rounds per second |
Default: 0.15 to 2.3 degrees Tuning: 0.15 to 2 degrees | |
Magazine size: |
36 |
Reserve ammo capacity: |
216 rounds (6 magazines) |
Zoom: |
1.4x magnification |
| |
Variants and attachments | |
Halo 5 REQ variant(s): |
None |
Scope options: |
Projection Sight (default) |
Attachments: |
Kinetic Bolts |
Campaign
- This section needs expansion. You can help Halopedia by expanding it.
Multiplayer and Warzone
- This section needs expansion. You can help Halopedia by expanding it.
Changes from Halo 5: Guardians to Weapon Tuning Update
- This section needs expansion. You can help Halopedia by expanding it.
Unlock and acquisition requirements
- This section needs expansion. You can help Halopedia by expanding it.
Halo Infinite
MA40 Assault Rifle | |
---|---|
Gameplay role | |
Counterparts: |
|
Weapon stats | |
Damage: |
- |
Projectile speed: |
- wu/s |
Max range: |
- wu |
Rate of fire: |
12 rounds per second |
- to - degrees | |
Magazine size: |
36 |
Reserve ammo capacity: |
216 rounds (6 magazines) |
Zoom: |
1.4x magnification |
Variants and attachments | |
Halo Infinite variant(s): |
|
Campaign
- This section needs expansion. You can help Halopedia by expanding it.
Multiplayer
- This section needs expansion. You can help Halopedia by expanding it.
Unlock and acquisition requirements
- This section needs expansion. You can help Halopedia by expanding it.
Variants
- This section needs expansion. You can help Halopedia by expanding it.
Halo: Spartan Assault
- Main article: Twin-stick shooter
Campaign
- This section needs expansion. You can help Halopedia by expanding it.
Unlock and acquisition requirements
- This section needs expansion. You can help Halopedia by expanding it.
Halo: Spartan Strike
Campaign
- This section needs expansion. You can help Halopedia by expanding it.
Unlock and acquisition requirements
- This section needs expansion. You can help Halopedia by expanding it.
Skins and cosmetics
Halo 4
- Main article: Weapon skins (Halo 4)
Assault Rifle | ||||||
---|---|---|---|---|---|---|
Icon | Name | Description (MCC) | Unlock Requirements (Halo 4) | Unlock Requirements (MCC) | ||
Default | Default Skin applied. | Unlocked by default | Unlocked by default | |||
Prime (PRM) | Customized with the PRIME skin. | Purchase the Halo 4 Limited Edition or the Halo 4 Game of the Year Edition. | Unlocked by default | |||
Predator (PRD) | Customized with the PREDATOR skin. | Reach Pathfinder | Unlocked by default | |||
Turbine (TBN) | Customized with the TURBINE skin. | Purchase the Champions Bundle or Steel Skin Pack. | Series 4, Tier 45 ( 1) | |||
Teeth (TTH) | Customized with the TEETH skin. | Purchase the Champions Bundle. | Series 4, Tier 11 ( 1) | |||
Trauma (TRM) | Customized with the TRAUMA skin. | Purchase the Champions Bundle. | Series 4, Tier 48 ( 1) | |||
Riptide (RPT) | Customized with the RIPTIDE skin. | Purchase the Master Chief figure from the Series 2 line of McFarlane figures for Halo 4. | Series 7, Tier 19 ( 1) | |||
Pixel (PXL) | Customized with the PIXEL skin. | N/A (MCC-exclusive) | Series 7, Tier 87 ( 1) |
Halo: Combat Evolved (MCC)
- Main article: Skins (Halo: Combat Evolved)
Assault Rifle | ||||||
---|---|---|---|---|---|---|
Icon | Name | Description | Unlock requirements | |||
Default | Default skin. | Unlocked by default | ||||
Desert | Looks very stylish with a poncho. | Series 2, Tier 1 ( 1) | ||||
Woodland | Camping is a legitimate strategy. | Series 2, Tier 29 ( 1) | ||||
Squirt | It's good under pressure. | Series 2, Tier 46 ( 1) | ||||
Corrosion | The Oxidation Sensation. | Series 2, Tier 69 ( 1) | ||||
Great Journey | Don't worry... I know what the aliens like. | Series 2, Tier 83 ( 1) | ||||
Lucky Shot | But you had something they didn't... | Series 2, Tier 100 ( 1) | ||||
Golden | Bling on the ring. | Series 2 Challenge: Thanks, Misriah Defeat 300 opponents with the Assault Rifle in any game mode. |
Halo 3 (MCC)
- Main article: Skins (Halo 3)
Assault Rifle | ||||||
---|---|---|---|---|---|---|
Icon | Name | Description | Unlock requirements | |||
Default | Default skin. | Unlocked by default | ||||
Woodland | Camping is a legitimate strategy. | Series 3, Tier 8 ( 1) | ||||
Squirt | It's good under pressure. | Series 3, Tier 24 ( 1) | ||||
Corrosion | The Oxidation Sensation. | Series 3, Tier 33 ( 1) | ||||
Golden | Bling on the ring. | Series 3, Tier 37 ( 1) | ||||
Hazard Pay | Safety first! | Series 5, Tier 43 ( 1) | ||||
Desert | Looks very stylish with a poncho. | Series 5, Tier 86 ( 1) | ||||
Sapphire Raven | On land and stormy seas. | Series 6, Tier 91 ( 1) | ||||
Vexing Tomorrow | Grim beauty. | Series 8, Tier 8 ( 1) | ||||
Black Rhine | The king of the battlefield. | The Exchange ( 3) | ||||
OGX | If it looked any more real, it would be real. | The Exchange ( 3) | ||||
Scorned Fate | Neither tide nor time shifts before a conquering hero. | The Exchange ( 4) |
Halo 2: Anniversary
- Main article: Skins (Halo 2: Anniversary)
Assault Rifle | ||||||
---|---|---|---|---|---|---|
Icon | Name | Description | Unlock requirements | |||
Default | Default skin. | Unlocked by default | ||||
Black Tiger | A symbol of UNSC-affiliated partisans or ONI black ops, depending on who you ask. | Series 9, The Exchange 3 | ||||
Bloodscorched | Make any enemy a blood donor. | Series 9, The Exchange 3 | ||||
Chroma Blue | Chemically treated to resist corrosion in exotic atmospheres. | Series 9, The Exchange 3 | ||||
Sandstorm | Worn and faded by scathing sands and scorching suns. | Series 9, The Exchange 3 |
Halo 5: Guardians
- Main article: List of REQ cards/Weapon Skins
Halo Infinite
- Main article: Weapon coatings (Halo Infinite)
Gallery
Concept art
- This section needs expansion. You can help Halopedia by expanding it.
Renders
- This section needs expansion. You can help Halopedia by expanding it.
HUD icons
- This section needs expansion. You can help Halopedia by expanding it.
Screenshots
- This section needs expansion. You can help Halopedia by expanding it.
List of appearances
- Halo: Combat Evolved (First appearance)
- Halo 3
- Halo Wars
- Halo 3: ODST
- Halo: Reach
- Halo 4
- Halo: Spartan Assault
- Halo 2: Anniversary
- Halo: Spartan Strike
- Halo Online
- Halo 5: Guardians
- Halo Wars 2
- Halo Infinite
Sources
- ^ Halo: Combat Evolved Editing Kit, game file
tags\weapons\assault rifle\assault rifle.weapon
- ^ Halo 3 Editing Kit, game file
tags\objects\weapons\rifle\assault_rifle\assault_rifle.weapon
- ^ Halo 3: ODST Editing Kit, game file
tags\objects\weapons\rifle\assault_rifle\assault_rifle.weapon
- ^ Halo: Reach Editing Kit, game file
tags\objects\weapons\rifle\assault_rifle\assault_rifle.weapon
- ^ Halo 4 Editing Kit, game file
tags\objects\weapons\rifle\storm_assault_rifle\storm_assault_rifle.weapon
- ^ Halo 4 Editing Kit, game file
data\multiplayer\megalo\weapon_params.txt
- ^ Halo 2: Anniversary Multiplayer Editing Kit, game file
tags\objects\weapons\h2a_assault_rifle\h2a_assault_rifle.weapon
- ^ Halo Infinite, campaign: Valor unlocks
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- Weapons (gameplay)
- Human weapons (gameplay)
- Halo: Combat Evolved weapons
- Halo 2 weapons
- Halo 3 weapons
- Halo 3: ODST weapons
- Halo: Reach weapons
- Halo 4 weapons
- Halo: Spartan Assault weapons
- Halo 2: Anniversary multiplayer weapons
- Halo: Spartan Strike weapons
- Halo 5: Guardians weapons
- Halo Online weapons
- Halo Infinite weapons