Series 1: Noble: Difference between revisions
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{{ | {{Status|Gameplay}} | ||
{{Disambig header|the Master Chief Collection update|other uses of the term "Noble"|Noble (disambiguation)}} | |||
{{Infobox/Season | {{Infobox/Season | ||
|name=Season 1: Noble | |name=Season 1: Noble | ||
|image=[[File: | |image=[[File:HTMCC Season1 Emblem.png|center|x75px]]<br>[[File:HTMCC S1 Keyart Logoless.jpg|300px]] | ||
|prev= | |prev= | ||
|next=[[Season 2: Spark]] | |next=[[Season 2: Spark]] | ||
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*''[[Halo: Reach]]'' | *''[[Halo: Reach]]'' | ||
}} | }} | ||
{{Disambig header|Season 1 of the Master Chief Collection|other uses of the term Season 1|Season 1 (disambiguation)}} | {{Disambig header|Season 1 of the Master Chief Collection|other uses of the term Season 1|Season 1 (disambiguation)}} | ||
'''Season 1: Noble''' was the first [[Season]] implemented into ''[[Halo: The Master Chief Collection]]''. The Season debuted on December 3, [[2019]], with the launch of ''[[Halo: Reach]]'' as part of the collection. Due to the launch of ''Halo: Reach'', this season had an overarching focus towards ''Halo: Reach''-related unlocks and | '''Season 1: Noble''' was the first [[Season]] implemented into ''[[Halo: The Master Chief Collection]]''. The Season debuted on December 3, [[2019]], with the launch of ''[[Halo: Reach]]'' as part of the collection. Due to the launch of ''Halo: Reach'', this season had an overarching focus towards ''Halo: Reach''-related unlocks and customization. The season's logo is a stylised representation of [[Mount Törött]], the "broken mountain" commonly seen in ''Halo: Reach'' artwork. | ||
Noble was followed by [[Season 2: Spark]] with the launch of ''[[Halo 3]]'' for PC on July 14, [[2020]]. The season lasted much longer than intended due to | Noble was followed by [[Season 2: Spark]] with the launch of ''[[Halo 3]]'' for PC on July 14, [[2020]]. The season lasted much longer than intended due to unforeseen development issues (likely including the [[Wikipedia:COVID-19 pandemic|COVID-19 pandemic]]).{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-july-2020|Site=Halo Waypoint|Page=MCC Development Update - July 2020|Quote=Due to unforeseen development issues, Season 1 lasted much longer than planned. We have now resolved those issues and have stood up our content pipeline alongside the launch of Halo 3 on PC. We are building A LOT more content that will allow us to bring some new and exciting things to you on a more regular cadence. We will continue to share some of this as pieces come online.}}, and as such covered the releases of ''[[Halo: Combat Evolved Anniversary]]'' and ''[[Halo 2: Anniversary]]'' on PC platforms. | ||
==Season unlocks== | ==Season unlocks== | ||
[[File:MCC Season1XboxKeyart.jpg|thumb|300px | [[File:MCC Season1XboxKeyart.jpg|thumb|300px|Keyart from [https://www.xbox.com/en-US/games/halo-the-master-chief-collection Xbox.com] showcasing some of the season's content.]] | ||
The seasonal unlocks for Season 1: Noble take the form of the [[Armor customization (Halo: Reach)|armor permutations]] that could be unlocked in the [[Xbox 360]] release of ''Halo: Reach''. For ''The Master Chief Collection'', the unlocks have been divided into 10 tiers of ten unlocks each. To progress a tier, all ten unlocks within must be unlocked - at the season's launch, these unlocks were achieved sequentially with no user choice as to which unlocks could be achieved, but has since been updated with Season 2 to allow for the ten unlocks of any given tier to be achieved in any order. | The seasonal unlocks for Season 1: Noble take the form of the [[Armor customization (Halo: Reach)|armor permutations]] that could be unlocked in the [[Xbox 360]] release of ''Halo: Reach''. For ''The Master Chief Collection'', the unlocks have been divided into 10 tiers of ten unlocks each. To progress a tier, all ten unlocks within must be unlocked - at the season's launch, these unlocks were achieved sequentially with no user choice as to which unlocks could be achieved, but has since been updated with Season 2 to allow for the ten unlocks of any given tier to be achieved in any order. | ||
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**[[Jun-A266|Jun S-266]] | **[[Jun-A266|Jun S-266]] | ||
**[[Emile-A239|Emile S-239]] | **[[Emile-A239|Emile S-239]] | ||
**[[ | **[[Catherine-B320|Kat S-320]] | ||
**[[Auntie Dot]] [A.I.] | **[[Auntie Dot]] [A.I.] | ||
**[[Carter-A259|Carter S-259]] | **[[Carter-A259|Carter S-259]] | ||
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! style="width: 25%"|Game | ! style="width: 25%"|Game | ||
|- align="center" | |- align="center" | ||
| 1 || {{SeasonPoint|1}} || HAZOP helmet, CQC helmet, CQB helmet. || [[File: | | 1 || {{SeasonPoint|1}} || HAZOP helmet, CQC helmet, CQB helmet. || [[File:HR HAZOP Helmet Icon.png|75px]] [[File:HR CQC Helmet Icon.png|75px]] [[File:HR CQB Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 2 || {{SeasonPoint|1}} || Military Police helmet || [[File: | | 2 || {{SeasonPoint|1}} || Military Police helmet || [[File:HR MilitaryPolice Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 3 || {{SeasonPoint|1}} || Recon helmet || [[File: | | 3 || {{SeasonPoint|1}} || Recon helmet || [[File:HR Recon Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 4 || {{SeasonPoint|1}} || Mark V [B] helmet UA attachment || [[File: | | 4 || {{SeasonPoint|1}} || Mark V [B] helmet UA attachment || [[File:HR MarkVB UA Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 5 || {{SeasonPoint|1}} || CQC helmet CBRN module || [[File: | | 5 || {{SeasonPoint|1}} || CQC helmet CBRN module || [[File:HR CQC CBRN Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 6 || {{SeasonPoint|1}} || CQB helmet HU/RS/CNM attachment || [[File: | | 6 || {{SeasonPoint|1}} || CQB helmet HU/RS/CNM attachment || [[File:HR CQB HURS Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 7 || {{SeasonPoint|1}} || GYSGT Stacker Firefight voice || [[File: | | 7 || {{SeasonPoint|1}} || GYSGT Stacker Firefight voice || [[File:HR Stacker Firefight Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 8 || {{SeasonPoint|1}} || Elite Spec-Ops armor || [[File: | | 8 || {{SeasonPoint|1}} || Elite Spec-Ops armor || [[File:HR Elite SpecOps Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 9 || {{SeasonPoint|1}} || Military Police helmet CBRN/HU/RS and HU/RS/CNM attachments. || [[File: | | 9 || {{SeasonPoint|1}} || Military Police helmet CBRN/HU/RS and HU/RS/CNM attachments. || [[File:HR MilitaryPolice CBRNHURS Helmet Icon.png|75px]] [[File:HR MilitaryPolice HURSCNM Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 10 || {{SeasonPoint|1}} || Recon helmet UA/HUL[3] attachment and CQB helmet UA/HUL attachment || [[File: | | 10 || {{SeasonPoint|1}} || Recon helmet UA/HUL[3] attachment and CQB helmet UA/HUL attachment || [[File:HR Recon UAHUL Helmet Icon.png|75px]] [[File:HR CQB UAHUL Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|} | |} | ||
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! style="width: 25%"|Game | ! style="width: 25%"|Game | ||
|- align="center" | |- align="center" | ||
| 11 || {{SeasonPoint|1}} || FJ/PARA shoulders || [[File: | | 11 || {{SeasonPoint|1}} || FJ/PARA shoulders || [[File:HR FJPara LShoulder Icon.png|75px]] [[File:HR FJPara RShoulder Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 12 || {{SeasonPoint|1}} || HAZOP shoulders || [[File: | | 12 || {{SeasonPoint|1}} || HAZOP shoulders || [[File:HR HAZOP LShoulder Icon.png|75px]] [[File:HR HAZOP RShoulder Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 13 || {{SeasonPoint|1}} || JFO shoulders || [[File: | | 13 || {{SeasonPoint|1}} || JFO shoulders || [[File:HR JFO LShoulder Icon.png|75px]] [[File:HR JFO RShoulder Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 14 || {{SeasonPoint|1}} || HP/HALO chest || [[File: | | 14 || {{SeasonPoint|1}} || HP/HALO chest || [[File:HR HPHALO Chest Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 15 || {{SeasonPoint|1}} || Mark V [B] helmet UA/HUL attachment || [[File: | | 15 || {{SeasonPoint|1}} || Mark V [B] helmet UA/HUL attachment || [[File:HR MarkVB UAHUL Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 16 || {{SeasonPoint|1}} || CQC helmet UA/HUL attachment || [[File: | | 16 || {{SeasonPoint|1}} || CQC helmet UA/HUL attachment || [[File:HR CQC UAHUL Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 17 || {{SeasonPoint|1}} || UA/Base Security chest || [[File: | | 17 || {{SeasonPoint|1}} || UA/Base Security chest || [[File:HR BaseSecurity Chest Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 18 || {{SeasonPoint|1}} || UA/Multi-Threat chest || [[File: | | 18 || {{SeasonPoint|1}} || UA/Multi-Threat chest || [[File:HR MultiThreat Chest Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 19 || {{SeasonPoint|1}} || ODST helmet and ODST helmet UA/CNM attachment || [[File: | | 19 || {{SeasonPoint|1}} || ODST helmet and ODST helmet UA/CNM attachment || [[File:HR ODST Helmet Icon.png|75px]] [[File:HR ODST UACNM Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 20 || {{SeasonPoint|1}} || Jun S-266 Firefight voice || [[File: | | 20 || {{SeasonPoint|1}} || Jun S-266 Firefight voice || [[File:HR JunA266 Firefight Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|} | |} | ||
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! style="width: 25%"|Game | ! style="width: 25%"|Game | ||
|- align="center" | |- align="center" | ||
| 21 || {{SeasonPoint|1}} || Elite Ranger armor || [[File: | | 21 || {{SeasonPoint|1}} || Elite Ranger armor || [[File:HR Elite Ranger Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 22 || {{SeasonPoint|1}} || Recon shoulders || [[File: | | 22 || {{SeasonPoint|1}} || Recon shoulders || [[File:HR Recon LShoulder Icon.png|75px]] [[File:HR Recon RShoulder Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 23 || {{SeasonPoint|1}} || UA/Multi-Threat shoulders || [[File: | | 23 || {{SeasonPoint|1}} || UA/Multi-Threat shoulders || [[File:HR MultiThreat LShoulder Icon.png|75px]] [[File:HR MultiThreat RShoulder Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 24 || {{SeasonPoint|1}} || Jump Jet shoulders || [[File: | | 24 || {{SeasonPoint|1}} || Jump Jet shoulders || [[File:HR JumpJet LShoulder Icon.png|75px]] [[File:HR JumpJet RShoulder Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 25 || {{SeasonPoint|1}} || Birthday Party armor effect || [[File: | | 25 || {{SeasonPoint|1}} || Birthday Party armor effect || [[File:HR BirthdayParty Effect Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 26 || {{SeasonPoint|1}} || UA/Counterassault chest || [[File: | | 26 || {{SeasonPoint|1}} || UA/Counterassault chest || [[File:HR Counterassault Chest Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 27 || {{SeasonPoint|1}} || HAZOP helmet CBRN/HUL attachment || [[File: | | 27 || {{SeasonPoint|1}} || HAZOP helmet CBRN/HUL attachment || [[File:HR HAZOP CBRNHUL Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 28 || {{SeasonPoint|1}} || EVA shoulders || [[File: | | 28 || {{SeasonPoint|1}} || EVA shoulders || [[File:HR EVA LShoulder Icon.png|75px]] [[File:HR EVA RShoulder Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 29 || {{SeasonPoint|1}} || EOD helmet, CNM and UA/HUL attachments || [[File: | | 29 || {{SeasonPoint|1}} || EOD helmet, CNM and UA/HUL attachments || [[File:HR EOD Helmet Icon.png|75px]] [[File:HR EOD CNM Helmet Icon.png|75px]] [[File:HR EOD UAHUL Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 30 || {{SeasonPoint|1}} || Operator helmet, UA/HUL and CNM attachments || [[File: | | 30 || {{SeasonPoint|1}} || Operator helmet, UA/HUL and CNM attachments || [[File:HR Operator Helmet Icon.png|75px]] [[File:HR Operator UAHUL Helmet Icon.png|75px]] [[File:HR Operator CNM Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|} | |} | ||
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! style="width: 25%"|Game | ! style="width: 25%"|Game | ||
|- align="center" | |- align="center" | ||
| 31 || {{SeasonPoint|1}} || UA/Base Security [W] and Tactical/LRP chests || [[File:HR BaseSecurityW Chest Icon.png|75px]] [[File: | | 31 || {{SeasonPoint|1}} || UA/Base Security [W] and Tactical/LRP chests || [[File:HR BaseSecurityW Chest Icon.png|75px]] [[File:HR LRP Chest Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 32 || {{SeasonPoint|1}} || UA/Buckler wrist and UA/Multi-Threat [W] chest|| [[File: | | 32 || {{SeasonPoint|1}} || UA/Buckler wrist and UA/Multi-Threat [W] chest|| [[File:HR Buckler Wrist Icon.png|75px]] [[File:HR MultiThreatW Chest Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 33 || {{SeasonPoint|1}} || FJ/Para knees || [[File: | | 33 || {{SeasonPoint|1}} || FJ/Para knees || [[File:HR FJPara Knee Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 34 || {{SeasonPoint|1}} || Silver visor || [[File: | | 34 || {{SeasonPoint|1}} || Silver visor || [[File:HR Silver Visor Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 35 || {{SeasonPoint|1}} || Emile S-239 Firefight voice || [[File: | | 35 || {{SeasonPoint|1}} || Emile S-239 Firefight voice || [[File:HR EmileA239 Firefight Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 36 || {{SeasonPoint|1}} || Tactical/Hard Case utility and GUNGNIR shoulders || [[File: | | 36 || {{SeasonPoint|1}} || Tactical/Hard Case utility and GUNGNIR shoulders || [[File:HR HardCase Utility Icon.png|75px]] [[File:HR Gungnir LShoulder Icon.png|75px]] [[File:HR Gungnir RShoulder Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 37 || {{SeasonPoint|1}} || Air Assault helmet and UA/CNM attachment || [[File: | | 37 || {{SeasonPoint|1}} || Air Assault helmet and UA/CNM attachment || [[File:HR AirAssault Helmet Icon.png|75px]] [[File:HR AirAssault UACNM Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 38 || {{SeasonPoint|1}} || ODST helmet CBRN/HUL attachment and Air Assault helmet FC-I attachment || [[File: | | 38 || {{SeasonPoint|1}} || ODST helmet CBRN/HUL attachment and Air Assault helmet FC-I attachment || [[File:HR ODST CBRNHUL Helmet Icon.png|75px]] [[File:HR AirAssault FCI Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 39 || {{SeasonPoint|1}} || Grenadier helmet and UA attachment || [[File: | | 39 || {{SeasonPoint|1}} || Grenadier helmet and UA attachment || [[File:HR Grenadier Helmet Icon.png|75px]] [[File:HR Grenadier UA Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 40 || {{SeasonPoint|1}} || Scout helmet, HU/RS attachment and CBRN/CNM attachment || [[File: | | 40 || {{SeasonPoint|1}} || Scout helmet, HU/RS attachment and CBRN/CNM attachment || [[File:HR Scout Helmet Icon.png|75px]] [[File:HR Scout HURS Helmet Icon.png|75px]] [[File:HR Scout CBRNCNM Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|} | |} | ||
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! style="width: 25%"|Game | ! style="width: 25%"|Game | ||
|- align="center" | |- align="center" | ||
| 41 || {{SeasonPoint|1}} || UA/ODST chest and Grenadier helmet UA/FC attachment. || [[File: | | 41 || {{SeasonPoint|1}} || UA/ODST chest and Grenadier helmet UA/FC attachment. || [[File:HR ODST Chest Icon.png|75px]] [[File:HR Grenadier UAFC Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 42 || {{SeasonPoint|1}} || UA/Bracer wrist || [[File: | | 42 || {{SeasonPoint|1}} || UA/Bracer wrist || [[File:HR Bracer Wrist Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 43 || {{SeasonPoint|1}} || Blue visor || [[File: | | 43 || {{SeasonPoint|1}} || Blue visor || [[File:HR Blue Visor Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 44 || {{SeasonPoint|1}} || Tactical/Recon chest || [[File: | | 44 || {{SeasonPoint|1}} || Tactical/Recon chest || [[File:HR Recon Chest Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 45 || {{SeasonPoint|1}} || Elite Ultra armor and HAZOP helmet CNM-I attachment || [[File: | | 45 || {{SeasonPoint|1}} || Elite Ultra armor and HAZOP helmet CNM-I attachment || [[File:HR Elite Ultra Icon.png|75px]] [[File:HR HAZOP CNMI Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 46 || {{SeasonPoint|1}} || ODST shoulders || [[File: | | 46 || {{SeasonPoint|1}} || ODST shoulders || [[File:HR ODST LShoulder Icon.png|75px]] [[File:HR ODST RShoulder Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 47 || {{SeasonPoint|1}} || Collar/Grenadier chest || [[File: | | 47 || {{SeasonPoint|1}} || Collar/Grenadier chest || [[File:HR Grenadier Chest Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 48 || {{SeasonPoint|1}} || GUNGNIR knees || [[File: | | 48 || {{SeasonPoint|1}} || GUNGNIR knees || [[File:HR Gungnir Knee Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 49 || {{SeasonPoint|1}} || Kat S-320 Firefight voice and Collar/Grenadier [UA] chest || [[File: | | 49 || {{SeasonPoint|1}} || Kat S-320 Firefight voice and Collar/Grenadier [UA] chest || [[File:HR KatB320 Firefight Icon.png|75px]] [[File:HR Grenadier Chest Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 50 || {{SeasonPoint|1}} || Elite Zealot armor || [[File: | | 50 || {{SeasonPoint|1}} || Elite Zealot armor || [[File:HR Elite Zealot Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|} | |} | ||
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! style="width: 25%"|Game | ! style="width: 25%"|Game | ||
|- align="center" | |- align="center" | ||
| 51 || {{SeasonPoint|1}} || UA/Chobham utility and EVA helmet || [[File: | | 51 || {{SeasonPoint|1}} || UA/Chobham utility and EVA helmet || [[File:HR Chobham Utility Icon.png|75px]] [[File:HR EVA Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 52 || {{SeasonPoint|1}} || Pestilence armor effect and EVA helmet CNM attachment || [[File: | | 52 || {{SeasonPoint|1}} || Pestilence armor effect and EVA helmet CNM attachment || [[File:HR Pestilence Effect Icon.png|75px]] [[File:HR EVA CNM Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 53 || {{SeasonPoint|1}} || UA/Base Security shoulders || [[File: | | 53 || {{SeasonPoint|1}} || UA/Base Security shoulders || [[File:HR BaseSecurity LShoulder Icon.png|75px]] [[File:HR BaseSecurity RShoulder Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 54 || {{SeasonPoint|1}} || Tactical/Patrol chest || [[File: | | 54 || {{SeasonPoint|1}} || Tactical/Patrol chest || [[File:HR Patrol Chest Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 55 || {{SeasonPoint|1}} || Tactical/TACPAD wrist || [[File: | | 55 || {{SeasonPoint|1}} || Tactical/TACPAD wrist || [[File:HR TACPAD Wrist Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 56 || {{SeasonPoint|1}} || Auntie Dot [A.I.] Firefight voice || [[File: | | 56 || {{SeasonPoint|1}} || Auntie Dot [A.I.] Firefight voice || [[File:HR AuntieDot Firefight Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 57 || {{SeasonPoint|1}} || UA/NxRA utility || [[File: | | 57 || {{SeasonPoint|1}} || UA/NxRA utility || [[File:HR NxRA Utility Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 58 || {{SeasonPoint|1}} || EVA helmet UA/HUL[3] attachment || [[File: | | 58 || {{SeasonPoint|1}} || EVA helmet UA/HUL[3] attachment || [[File:HR EVA UAHUL3 Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 59 || {{SeasonPoint|1}} || JFO helmet and HUL-I attachment || [[File: | | 59 || {{SeasonPoint|1}} || JFO helmet and HUL-I attachment || [[File:HR JFO Helmet Icon.png|75px]] [[File:HR JFO HULI Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 60 || {{SeasonPoint|1}} || MJOLNIR Mark V helmet, UA attachment and CNM attachment || [[File: | | 60 || {{SeasonPoint|1}} || MJOLNIR Mark V helmet, UA attachment and CNM attachment || [[File:HR MarkV Helmet Icon.png|75px]] [[File:HR MarkV UA Helmet Icon.png|75px]] [[File:HR MarkV CNM Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|} | |} | ||
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! style="width: 25%"|Game | ! style="width: 25%"|Game | ||
|- align="center" | |- align="center" | ||
| 61 || {{SeasonPoint|1}} || CQC shoulders and JFO helmet UA attachment || [[File: | | 61 || {{SeasonPoint|1}} || CQC shoulders and JFO helmet UA attachment || [[File:HR CQC LShoulder Icon.png|75px]] [[File:HR CQC RShoulder Icon.png|75px]] [[File:HR JFO UA Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 62 || {{SeasonPoint|1}} || Collar/Breacher chest || [[File: | | 62 || {{SeasonPoint|1}} || Collar/Breacher chest || [[File:HR Breacher Chest Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 63 || {{SeasonPoint|1}} || Tactical/UGPS wrist || [[File: | | 63 || {{SeasonPoint|1}} || Tactical/UGPS wrist || [[File:HR UGPS Wrist Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 64 || {{SeasonPoint|1}} || Grenadier knees || [[File: | | 64 || {{SeasonPoint|1}} || Grenadier knees || [[File:HR Grenadier Knee Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 65 || {{SeasonPoint|1}} || Elite General armor and Heart Attack armor effect || [[File: | | 65 || {{SeasonPoint|1}} || Elite General armor and Heart Attack armor effect || [[File:HR Elite General Icon.png|75px]] [[File:HR HeartAttack Effect Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 66 || {{SeasonPoint|1}} || Tactical/Trauma Kit utility || [[File: | | 66 || {{SeasonPoint|1}} || Tactical/Trauma Kit utility || [[File:HR TraumaKit Utility Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 67 || {{SeasonPoint|1}} || Carter S-259 Firefight voice || [[File: | | 67 || {{SeasonPoint|1}} || Carter S-259 Firefight voice || [[File:HR CarterA259 Firefight Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 68 || {{SeasonPoint|1}} || Commando helmet || [[File: | | 68 || {{SeasonPoint|1}} || Commando helmet || [[File:HR Commando Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 69 || {{SeasonPoint|1}} || Black visor and Commando helmet CBRN/CNM attachment || [[File: | | 69 || {{SeasonPoint|1}} || Black visor and Commando helmet CBRN/CNM attachment || [[File:HR Black Visor Icon.png|75px]] [[File:HR Commando CBRNCNM Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 70 || {{SeasonPoint|1}} || EVA [C] helmet, CNM attachment and UA/HUL[3] attachment || [[File: | | 70 || {{SeasonPoint|1}} || EVA [C] helmet, CNM attachment and UA/HUL[3] attachment || [[File:HR EVAC Helmet Icon.png|75px]] [[File:HR EVAC CNM Helmet Icon.png|75px]] [[File:HR EVAC UAHUL3 Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|} | |} | ||
Line 362: | Line 362: | ||
! style="width: 25%"|Game | ! style="width: 25%"|Game | ||
|- align="center" | |- align="center" | ||
| 71 || {{SeasonPoint|1}} || Commando shoulders and Commando helmet UA/FC-I[2] attachment || [[File: | | 71 || {{SeasonPoint|1}} || Commando shoulders and Commando helmet UA/FC-I[2] attachment || [[File:HR Commando LShoulder Icon.png|75px]] [[File:HR Commando RShoulder Icon.png|75px]] [[File:HR Commando UAFCI2 Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 72 || {{SeasonPoint|1}} || Operator shoulders || [[File: | | 72 || {{SeasonPoint|1}} || Operator shoulders || [[File:HR Operator LShoulder Icon.png|75px]] [[File:HR Operator RShoulder Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 73 || {{SeasonPoint|1}} || Assault/Sapper chest || [[File: | | 73 || {{SeasonPoint|1}} || Assault/Sapper chest || [[File:HR Sapper Chest Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 74 || {{SeasonPoint|1}} || Recon helmet HUL attachment || [[File: | | 74 || {{SeasonPoint|1}} || Recon helmet HUL attachment || [[File:HR Recon HUL Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 75 || {{SeasonPoint|1}} || Assault/Commando chest || [[File: | | 75 || {{SeasonPoint|1}} || Assault/Commando chest || [[File:HR Commando Chest Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 76 || {{SeasonPoint|1}} || Grenadier shoulders || [[File: | | 76 || {{SeasonPoint|1}} || Grenadier shoulders || [[File:HR Grenadier LShoulder Icon.png|75px]] [[File:HR Grenadier RShoulder Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 77 || {{SeasonPoint|1}} || Jorge S-052 Firefight voice || [[File: | | 77 || {{SeasonPoint|1}} || Jorge S-052 Firefight voice || [[File:HR Jorge052 Firefight Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 78 || {{SeasonPoint|1}} || HP/Parafoil chest || [[File: | | 78 || {{SeasonPoint|1}} || HP/Parafoil chest || [[File:HR Parafoil Chest Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 79 || {{SeasonPoint|1}} || Elite Field Marshal armor and Inclement Weather armor effect || [[File: | | 79 || {{SeasonPoint|1}} || Elite Field Marshal armor and Inclement Weather armor effect || [[File:HR Elite FieldMarshal Icon.png|75px]] [[File:HR InclementWeather Effect Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 80 || {{SeasonPoint|1}} || Pilot helmet, HUL[3] attachment and UA/HUL[3] attachment || [[File: | | 80 || {{SeasonPoint|1}} || Pilot helmet, HUL[3] attachment and UA/HUL[3] attachment || [[File:HR Pilot Helmet Icon.png|75px]] [[File:HR Pilot HUL3 Helmet Icon.png|75px]] [[File:HR Pilot UAHUL3 Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|} | |} | ||
Line 392: | Line 392: | ||
! style="width: 25%"|Game | ! style="width: 25%"|Game | ||
|- align="center" | |- align="center" | ||
| 81 || {{SeasonPoint|1}} || GYSGT Buck Firefight voice and Assault/Breacher wrist || [[File: | | 81 || {{SeasonPoint|1}} || GYSGT Buck Firefight voice and Assault/Breacher wrist || [[File:HR Buck Firefight Icon.png|75px]] [[File:HR Breacher Wrist Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 82 || {{SeasonPoint|1}} || Tactical/Soft Case utility || [[File: | | 82 || {{SeasonPoint|1}} || Tactical/Soft Case utility || [[File:HR SoftCase Utility Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 83 || {{SeasonPoint|1}} || Security shoulders and Legendary armor effect || [[File: | | 83 || {{SeasonPoint|1}} || Security shoulders and Legendary armor effect || [[File:HR Security LShoulder Icon.png|75px]] [[File:HR Security RShoulder Icon.png|75px]] [[File:HR Legendary Effect Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 84 || {{SeasonPoint|1}} || Gold visor || [[File: | | 84 || {{SeasonPoint|1}} || Gold visor || [[File:HR Gold Visor Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 85 || {{SeasonPoint|1}} || GUNGNIR helmet || [[File: | | 85 || {{SeasonPoint|1}} || GUNGNIR helmet || [[File:HR Gungnir Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 86 || {{SeasonPoint|1}} || MJOLNIR Mark VI helmet || [[File: | | 86 || {{SeasonPoint|1}} || MJOLNIR Mark VI helmet || [[File:HR MarkVI Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 87 || {{SeasonPoint|1}} || MJOLNIR Mark V shoulders || [[File: | | 87 || {{SeasonPoint|1}} || MJOLNIR Mark V shoulders || [[File:HR MarkV LShoulder Icon.png|75px]] [[File:HR MarkV RShoulder Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 88 || {{SeasonPoint|1}} || Sniper shoulders || [[File: | | 88 || {{SeasonPoint|1}} || Sniper shoulders || [[File:HR Sniper LShoulder Icon.png|75px]] [[File:HR Sniper RShoulder Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 89 || {{SeasonPoint|1}} || HP/Parafoil [R] chest and GUNGNIR helmet HU/RS attachment || [[File: | | 89 || {{SeasonPoint|1}} || HP/Parafoil [R] chest and GUNGNIR helmet HU/RS attachment || [[File:HR Parafoil Chest Icon.png|75px]] [[File:HR Gungnir HURS Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 90 || {{SeasonPoint|1}} || Security helmet and MJOLNIR Mark VI FC-I[2] attachment || [[File: | | 90 || {{SeasonPoint|1}} || Security helmet and MJOLNIR Mark VI FC-I[2] attachment || [[File:HR Security Helmet Icon.png|75px]] [[File:HR MarkVI FCI2 Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|} | |} | ||
Line 422: | Line 422: | ||
! style="width: 25%"|Game | ! style="width: 25%"|Game | ||
|- align="center" | |- align="center" | ||
| 91 || {{SeasonPoint|1}} || MJOLNIR Mark VI helmet UA/HUL-I attachment || [[File: | | 91 || {{SeasonPoint|1}} || MJOLNIR Mark VI helmet UA/HUL-I attachment || [[File:HR MarkVI UAHULI Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 92 || {{SeasonPoint|1}} || Collar/Breacher [R] chest || [[File: | | 92 || {{SeasonPoint|1}} || Collar/Breacher [R] chest || [[File:HR Breacher Chest Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 93 || {{SeasonPoint|1}} || Assault/Sapper [R] chest || [[File: | | 93 || {{SeasonPoint|1}} || Assault/Sapper [R] chest || [[File:HR Sapper Chest Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 94 || {{SeasonPoint|1}} || GUNGNIR helmet CBRN attachment || [[File: | | 94 || {{SeasonPoint|1}} || GUNGNIR helmet CBRN attachment || [[File:HR Gungnir CBRN Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 95 || {{SeasonPoint|1}} || Cortana Firefight voice || [[File: | | 95 || {{SeasonPoint|1}} || Cortana Firefight voice || [[File:HR Cortana Firefight Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 96 || {{SeasonPoint|1}} || Security helmet CBRN/CNM attachment || [[File: | | 96 || {{SeasonPoint|1}} || Security helmet CBRN/CNM attachment || [[File:HR Security CBRNCNM Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 97 || {{SeasonPoint|1}} || SGTMAJ Johnson Firefight voice || [[File: | | 97 || {{SeasonPoint|1}} || SGTMAJ Johnson Firefight voice || [[File:HR Johnson Firefight Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 98 || {{SeasonPoint|1}} || Elite Officer armor || [[File: | | 98 || {{SeasonPoint|1}} || Elite Officer armor || [[File:HR Elite Officer Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 99 || {{SeasonPoint|1}} || Security helmet UA/HUL attachment || [[File: | | 99 || {{SeasonPoint|1}} || Security helmet UA/HUL attachment || [[File:HR Security UAHUL Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|- align="center" | |- align="center" | ||
| 100 || {{SeasonPoint|1}} || John S-117 Firefight voice, Eternal armor effect and Pilot helmet Haunted attachment || [[File: | | 100 || {{SeasonPoint|1}} || John S-117 Firefight voice, Eternal armor effect and Pilot helmet Haunted attachment || [[File:HR John117 Firefight Icon.png|75px]][[File:HR Eternal Effect Icon.png|75px]][[File:HR Pilot Haunted Helmet Icon.png|75px]] || [[File:HTMCC HaloReach Emblem.png|150px]] | ||
|} | |} | ||
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==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
{{MCCUpdates}} | {{MCCUpdates}} | ||
[[Category:Halo: The Master Chief Collection seasons|Season 01]] | [[Category:Halo: The Master Chief Collection seasons|Season 01]] |
Latest revision as of 17:55, November 6, 2023
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Season 1: Noble | |
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Season 1: Noble was the first Season implemented into Halo: The Master Chief Collection. The Season debuted on December 3, 2019, with the launch of Halo: Reach as part of the collection. Due to the launch of Halo: Reach, this season had an overarching focus towards Halo: Reach-related unlocks and customization. The season's logo is a stylised representation of Mount Törött, the "broken mountain" commonly seen in Halo: Reach artwork.
Noble was followed by Season 2: Spark with the launch of Halo 3 for PC on July 14, 2020. The season lasted much longer than intended due to unforeseen development issues (likely including the COVID-19 pandemic).[1], and as such covered the releases of Halo: Combat Evolved Anniversary and Halo 2: Anniversary on PC platforms.
Season unlocks[edit]

The seasonal unlocks for Season 1: Noble take the form of the armor permutations that could be unlocked in the Xbox 360 release of Halo: Reach. For The Master Chief Collection, the unlocks have been divided into 10 tiers of ten unlocks each. To progress a tier, all ten unlocks within must be unlocked - at the season's launch, these unlocks were achieved sequentially with no user choice as to which unlocks could be achieved, but has since been updated with Season 2 to allow for the ten unlocks of any given tier to be achieved in any order.
Each unlock slot can be unlocked for 1, rewarded through the season's updated rank scheme or the Challenges implemented in subsequent updates.
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Patch notes[edit]
- December 3 (season launch) patch
- December 18 patch
- January 29 patch
- March 3 (Halo: CEA launch; PC-only) patch (Version 1.1384.0.0)
- March 6 (Xbox-only) patch (Version 1.1389.0.0)
- May 12 (Halo 2 launch) patch (Version 1.520.0.0)
- May 21 patch (Version 1.1570.0.0)
December 3 patch notes
The launch of Halo: Reach as part of The Master Chief Collection also brought with it a patch for the Xbox One and Xbox One S versions of the game; the changes are automatically included in the launch of the PC version.[2]
General
- Added Halo: Reach, a progression system, and seasonal unlocks.
- Increased shared file capacity from 50 to 150 to support migration of legacy map and game variants.
- Fixed various stability issues throughout the title.
- Moved Spartan Ops from Halo 4’s Multiplayer installation package to its Campaign package.
- Fixed an issue where settings changes made by guests while mid-game did not save.
- Fixed an issue where load times were increased based on the number of profiles signed in for splitscreen.
- Added a Jumper Jumper setting to Halo: Reach and Halo 4 which allows the user to hold the jump button while airborne to activate the Jetpack ability if it is equipped.
- Added new background video to celebrate Halo: Reach's addition to MCC.
User Interface
- Rebuilt the main menu and several other UI screens.
- Added Text Chat, Speech-to-Text, Text-to-Speech, and other accessibility settings.
- Added behavior to display the current matchmaking status while within nested menus.
- Added a film duration element to the Theater menu.
- Fixed an issue where Skulls enabled in Halo CE and Halo 2 Campaign lobbies carried over into the Spartan Ops lobby
- Fixed an issue where an objective marker was visible in the loading screen image of Episode 3 Chapter 1 The VIP mission in Spartan Ops.
- Fixed an issue where there was no button callout in the help bar to exit the PGCR for clients in co-op Campaign.
- Fixed an issue where the tool of destruction image for the Elephant Turret was stretched on the PGCR.
- Fixed a number of syntax and capitalization inconsistencies throughout the menus.
- Fixed a number of cases where text extended outside of widget boundaries or overlapped other text in various languages.
- Added additional clarification to the tooltips for various settings.
- Corrected the header text on the Competitive Games screen.
- Fixed an issue where certain Campaign player stats weren’t displayed.
- Fixed an issue where Campaign Scoring and Timing leaderboards displayed 0s for all entries until the screen was refreshed.
- Fixed an issue where co-op support was not consistently stated for Campaign playlists.
Matchmaking
- Fixed an issue which resulted in some users experiencing higher-than-expected latency when connecting to servers.
- Fixed an issue which was affecting skill sorting in social matchmaking.
- Fixed exploits and visual artifacts on several community forge maps in Halo 2: Anniversary.
- Disabled infinite Sudden Death in remaining Halo 2 game variants which used it.
- Made various polish improvements to game variants.
Halo: Reach legacy bug fixes
- Built a new asynchronous network model for Firefight. More details are included in this blog post.
- Fixed an issue where holograms were displayed incorrectly on the motion sensor for clients.
- Fixed an issue where the player’s head was not healed by health packs which resulted in inconsistent time-to-kill against players who had taken damage and then healed in bleedthrough-enabled variants. More details are included in this blog post.
- Made three previously unskippable cinematics in The Long Night of Solace skippable.
- Fixed an issue which resulted in low level-of-detail Falcon flocks appearing near the camera during the outro cinematic on Tip of the Spear. More details are included in this blog post.
- Fixed an issue where a hostile dropship waypoint was displayed on the friendly Pelican dropship on Installation 04 in Firefight.
- Updated objective waypoint behavior for Tip of the Spear on Easy difficulty to better guide new players.
- Fixed an issue where projectiles were incorrectly redirected towards marker nodes on the models of large forge objects. More details are included in this video.
- Replaced the sandbags on the MLG variants of Countdown and Zealot with more visually appropriate but functionally identical objects.
- Fixed exploits and made various improvements to the Invasion forge maps used in matchmaking.
- Fixed various issues on the Infection forge maps used in matchmaking.
- Fixed various exploits on the map Powerhouse in matchmaking.
- Removed some respawn points which were too near the death boundary on Unanchored (Anchor 9) in matchmaking.
- Improved the orientation of power weapons on Tempest in matchmaking to make them more visible.
Gallery[edit]
Sources[edit]
- ^ Halo Waypoint, MCC Development Update - July 2020: "Due to unforeseen development issues, Season 1 lasted much longer than planned. We have now resolved those issues and have stood up our content pipeline alongside the launch of Halo 3 on PC. We are building A LOT more content that will allow us to bring some new and exciting things to you on a more regular cadence. We will continue to share some of this as pieces come online." (Retrieved on Jun 1, 2020) [archive]
- ^ Halo Support, Halo: The Master Chief Collection Patch Notes (Retrieved on Jun 1, 2020) [archive]
- ^ Halo Support, Halo: The Master Chief Collection Patch Notes - 12/18/19 (Retrieved on Jun 1, 2020) [archive]
- ^ Halo Support, Halo: The Master Chief Collection Patch Notes - 1/29/20 (Retrieved on Jun 1, 2020) [archive]
- ^ Halo Support, Halo: The Master Chief Collection Patch Notes – 3/3/20 (Retrieved on Jun 1, 2020) [archive]
- ^ Halo Support, Halo: The Master Chief Collection Patch Notes – 3/6/2020 (Retrieved on Jun 1, 2020) [archive]
- ^ Halo Support, Halo: The Master Chief Collection Patch Notes – 5/12/20 (Retrieved on Jun 1, 2020) [archive]
- ^ Halo Support, Halo: The Master Chief Collection Patch Notes – 5/21/20 (Retrieved on Jun 1, 2020) [archive]
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