Bandit Evo: Difference between revisions
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(Created page with "{{Status|Gameplay}} 350px|thumb|A [[MJOLNIR Powered Assault Armor/Mark VII|GEN3 Mark VII-clad Spartan using a Bandit Evo.]] {{Article quote|Competitive configuration of the M392 Bandit.{{Ref/Game|Id=banditevo|HINF|Forge - Bandit Evo description|Quote=Competitive configuration of the M392 Bandit.}}}} The '''Bandit Evo''' is the Legendary variant of the M392 Bandit in ''Halo Infinite''. It was rele...") Tag: Disambiguation links |
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==Production notes== | ==Production notes== | ||
Following the introduction of the M392 Bandit into ''[[Halo Infinite]]'' with [[Season 03: Echoes Within]], [[343 Industries]] felt that the weapon required further tweaking in order for it to become a starting weapon in competitive modes. This inspired the creation of the | Following the introduction of the M392 Bandit into ''[[Halo Infinite]]'' with [[Season 03: Echoes Within]], [[343 Industries]] felt that the weapon required further tweaking in order for it to become a starting weapon in competitive modes. This inspired the creation of the Bandit Evo and the Evo Holopoint sight itself.{{Ref/Reuse|S5Ranked}} | ||
==Gallery== | ==Gallery== |
Revision as of 07:43, October 22, 2023
![M392 EVO](https://halo.wiki.gallery/images/thumb/f/fc/HINF-S5BanditEVO.jpg/350px-HINF-S5BanditEVO.jpg)
A GEN3 Mark VII-clad Spartan using a Bandit Evo.
“ | Competitive configuration of the M392 Bandit.[1] | ” |
The Bandit Evo is the Legendary variant of the M392 Bandit in Halo Infinite. It was released in Season 05: Reckoning.[2][3]
In-game information
The Bandit Evo has a number of changes from the standard M392 Bandit:
- Higher rate of fire from 3.0 rounds per second to 2.9 rounds per second
- Higher initial number of rounds, from 45 to 60
- Higher total maximum rounds in reserve, from 60 to 75
- Eliminated progressive recoil
- Reduced bloom/error angles
- 1.4x iron sight magnification replaced by the 1.6x Evo Holopoint magnification
- Players can be descoped
- Reworked reticle
In multiplayer, when players pick up or spawn with the Bandit Evo, their customization options are automatically applied to the weapon model.
Production notes
Following the introduction of the M392 Bandit into Halo Infinite with Season 03: Echoes Within, 343 Industries felt that the weapon required further tweaking in order for it to become a starting weapon in competitive modes. This inspired the creation of the Bandit Evo and the Evo Holopoint sight itself.[3]
Gallery
List of appearances
- Halo Infinite (First appearance)
Sources
- ^ Halo Infinite, Forge - Bandit Evo description: "Competitive configuration of the M392 Bandit."
- ^ Halo Infinite, gameplay
- ^ a b Halo Waypoint, Ranked Update - Season 5 (Retrieved on Oct 14, 2023) [archive]
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