Danger Canyon: Difference between revisions

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m (The map is on MCC too)
m (fixed some other small errors)
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|name=Danger Canyon
|name=Danger Canyon
|image=[[File:Halo_Combat_Evolved-Danger_Canyon.jpg|260px]]
|image=[[File:Halo_Combat_Evolved-Danger_Canyon.jpg|260px]]
|game=''[[Halo PC|Halo: Combat Evolved]]''
|game=''[[Halo PC|Halo: Combat Evolved (PC)]]''
|map=
|map=
|location=[[Installation 04]]
|location=[[Installation 04]]
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*In CTF games, steal the flag going up inside the premises with a soldier escorting you with an [[M7057 flamethrower]] for fighting in small places.
*In CTF games, steal the flag going up inside the premises with a soldier escorting you with an [[M7057 flamethrower]] for fighting in small places.
*To prevent your enemies from stealing your flag in a CTF game, take a Ghost or a Warthog, park on top of the flag facing the entrance of their base to destroy invaders quickly.
*To prevent your enemies from stealing your flag in a CTF game, take a Ghost or a Warthog, park on top of the flag facing the entrance of their base to destroy invaders quickly.
*To invade the enemy base quickly and destroying vehicles, use a fuel rod gun, then use a Warthog to escape quickly.
*To invade the enemy base quickly and flipping vehicles, use a fuel rod gun, then use a Warthog to escape quickly.
*One of the best strategies for CTF is to leave two people to gaurd the base, preferably with either the Scorpion or Rocket Hogs, and send everyone else straight through the tunnels. Going across the main section of the map is never advised.
*One of the best strategies for CTF is to leave two people to gaurd the base, preferably with either the Scorpion or Rocket Hogs, and send everyone else straight through the tunnels. Going across the main section of the map is never advised.
*In Team Slayer, the most important place on the map is the ridge across the middle birdges. The Sniper Rifles are invaluable, and overmatch any other infantry weapon (including fuel rods and rocket launchers, because of the distance between the ridge and enemies). The position protects from most vehicles, the only possible threat being the Scorpion's blast radius. However, any skilled sniper can snipe a Scorpion driver with relative ease.
*In Team Slayer, the most important place on the map is the ridge across the middle bridges. The Sniper Rifles are invaluable, and overmatch any other infantry weapon (including fuel rods and rocket launchers, because of the distance between the ridge and enemies). The position protects from most vehicles, the only possible threat being the Scorpion's blast radius. However, any skilled sniper can snipe a Scorpion driver with relative ease.


==Trivia==
==Trivia==
*[[Wall hacking]] can be performed in Danger Canyon, given that there is at least one Ghost or Warthog, and friendly fire turned off. Start a new game on Danger Canyon and get in to either vehicle. Get a teammate to get in front of the wall closest to your enemy's base and ram them through the cliff wall. Sometimes, this may fail leading to your teammate falling through the map. If it does work, you will be at the opposing team's base.
*[[Wall hacking]] can be performed in Danger Canyon, given that there is at least one Ghost or Warthog, and friendly fire turned off. Start a new game on Danger Canyon and get into either vehicle. Get a teammate to get in front of the wall closest to your enemy's base and ram them through the cliff wall. Sometimes this may fail, leading to your teammate falling through the map. If it does work, you will be at the opposing team's base.
*It is possible to get a [[Type-32 Ghost|Ghost]] to the other side of the canyon top.
*It is possible to get a [[Type-32 Ghost|Ghost]] to the other side of the canyon top.
*Many players will take Warthogs and Ghosts through the tunnels and camp on the platform in the Canyon's center; it is possible to get a Ghost across one of the bridges leading to the ledge with the teleporter with precise timing.
*Many players will take Warthogs and Ghosts through the tunnels and camp on the platform in the Canyon's center; it is possible to get a Ghost across one of the bridges leading to the ledge with the teleporter with precise timing.
*You can survive the fall of the platform in the center if you have an overshield and land on one of the ramps.
*You can survive the fall off the platform in the center if you have an overshield and land on one of the ramps.


==Gallery==
==Gallery==