Halo: Spartan Assault
From Halopedia, the Halo wiki
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Windows 8 (PC and tablet) |
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July 18, 2013[3][4] (Windows 8) |
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Twin-stick shooter |
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ESRB: Teen (T) for Blood and Violence PEGI: 16+ (Europe only) |
- "Halo like you have never played before."
- — Halo Waypoint[4]
Halo: Spartan Assault is a twin-stick shooter video game developed by Vanguard Games in collaboration with 343 Industries; it is the eighth game in the Halo series. Originally designed and released for Microsoft Windows 8 and Windows Phone 8, enhanced ports of the game were subsequently released for Xbox 360 and Xbox One.[1] Set in 2554, between the events of Halo 3 in 2552 and Halo 4 in 2557, the game features 30 missions that tell the story of the SPARTAN-IV program's earliest operations.[3][9][10] The game went by the codename "Bootcamp" prior to its official announcement.[11] Spartan Assault was released on July 18, 2013 for Windows 8. The complete version of the game (including all DLC) was released on December 23, 2013 for Xbox One and released on January 31, 2014 for Xbox 360.[5][6][7][8][12] The game was released on April 4, 2014 for Steam.[2] Halo: Spartan Assault was also released on the iOS App Store in 2015. The game is no longer available for purchase on the iOS App Store, but people who bought it in the past years are still able to re-download the game through the "Purchased" tab on the App Store as the game is tied to their Apple accounts.
Completing the first mission on an Xbox console grants the player various rewards for use in Halo 4, including Air Assault VISN, C.I.O. RUSH, 'Determined' player stance, DMR STP weapon skin, and 50,000 XP. These bonuses are unlocked after purchasing the Champions Bundle in Halo 4 and entering the 'Flying Colors' glyph on Halo Waypoint. If entered correctly, the next time Halo 4 is launched, a message will thank you for purchasing the bundle and you will unlock the rewards.
A spiritual successor, Halo: Spartan Strike, released for Windows devices, Steam and Apple devices on April 16, 2015.[13]
The Steam rewards available for the game can be viewed here.
Synopsis[edit]
Characters and setting[edit]
Set sometime in 2554, Halo: Spartan Assault's main narrative explores the SPARTAN-IVs' first Spartan Ops during the Battle of Draetheus V.[14][15] This battle is one of the numerous conflicts waged between the UNSC and the remnants of the former Covenant in the years after the end of the Human-Covenant War.[9][16][17] The story unfolds through the UNSC TACSIM, a historical computer simulation which the SPARTAN-IVs use for combat analysis and training, much like Halo 4's War Games mode,[10][18] though the framing story takes place at some point after Halo 4's campaign.[Note 1] This framing structure explains some of the game's arcade-like elements, such as weapons' ability to fire continuously;[14][15] indeed, Roland jests that the TACSIM doubles as "a fun game you can play in your spare time".[19]<