Gameplay

User:JackVibe/Sandbox

From Halopedia, the Halo wiki

This article is about the campaign open world. For the Forerunner installation, see Installation 07.
Zeta Halo
Menu icon for Halo Infinite campaign level Finish the Fight.

Game:

Halo Infinite

File name (?):

island01

Player:

John-117

Date:

c. May 28–31, 2560[1]

Location:

Installation 07

Main-Legendary.png

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Unravel the mysteries of Zeta Halo through Solo or Co-Op play.

The overworld for for Halo Infinite's campaign is an open world map set on Installation 07 (also known as Zeta Halo), doubling as the hub world for all main and side missions.[2][3][4]

Universe and lore

Map of Zeta Halo Campaign
The ring fragments in TACMAP.
Main article: Installation 07

Halo Infinite campaign is set on the fragmented section of Installation 07, save for the first mission Warship Gbraakon, which is set onboard the Banished dreadnought Ghost of Gbraakon. On December 12, 2559, during the opening stages of the Battle for Zeta Halo, in an attempt to prevent Atriox from accessing the Silent Auditorium or activating the ring, Created Archon Cortana initiated a local self-destruction sequence from the ring. The process killed Cortana and left the local land mass fragmented.[5][6] Over the next six months, while the ring repaired itself,[7] the scattered survivors UNSC forces from UNSC Infinity staged a resistance against the Banished, but the Banished forces ultimately gained an upper hand.[5] The Master Chief was awakened on May 28, 2560, and followed the Weapon's signal to the fragmented region of the ring.[1] Reunited, the two staged a resistance against the Banished occupation led by Escharum.

Areas

The campaign overworld is composed of seven areas; each corresponding to a narrative arc. Access to each area is unlocked after a particular main mission.

The seven areas and their missions are as follows:

Areas Main missions Banished outposts Forward Operating Bases UNSC distress calls High Value Targets
Ringfall N/A N/A N/A N/A
Lockdown
Connections
Graveyards N/A N/A N/A N/A
Reformation
Reckoning N/A N/A N/A N/A
Endless N/A N/A N/A N/A

Ringfall

Ringfall is a linear section in the opening of the campaign. The narrative arc is composed of the first three campaign missions: Warship Gbraakon, Foundation, and Outpost Tremonius. The first two missionsare set outside of the overworld, and their areas cannot be accessed again outside of replaying the missions. Upon completion of Outpost Tremonius, players are free to explore the liberated outpost's interior, but they are restricted from accessing the remainder of the overworld until they board Echo 216 and progress to the next section of the main story, Lockdown.

Lockdown

Lockdown is the southwest ring fragment. The narrative arc follows the Master Chief as he follows the distress signal from Hudson Griffin; it is told across two campaign missions, Recovery and The Tower. The area occupies a smaller section of the overworld with a small number of side missions, serving as a tutorial for the overworld mechanics, alongside the introduction of the FOB progression system.

Connections

Connections is the northwest ring fragment. The narrative arc follows the Master Chief and the Weapon as they investigate the Banished excavation at Site Novem (during the mission Excavation Site), which eventually led them to the Conservatory (during the mission Conservatory) before exploring the nearby Reformation Spire (during the mission Spire). The area serves as the first of the two primary open world areas, featuring the highest number of Banished outposts as well as the highest number marine squads broadcasting distress calls.

Graveyards

Graveyards is the central fragment, with the entire island dedicated to the mission Pelican Down, which is a small open-world level with the objective being three Banished anti-air artilleries dotted across the fragment. Players are restricted from leaving the island until they complete the mission, which concludes with a dual-boss encounter against Hyperius and Tovarus.

Reformation

Reformation is the massive southeastern fragment; it is the second of the two primary open world areas, and the largest explorable area in the game. The narrative arc centers on the Master Chief and and the Weapon accessing the Command Spire and bringing an end to the Reformation across three missions: The Sequence, Nexus, and The Command Spire. While the latter two missions are set in linear indoor secitons, the open world area serves as the centerpiece for The Sequence, in which the Master Chief travels to four beacon towers to acquire the encryption keys needed to access the Command Spire. This area offers the largest sandbox experience, featuring the most high-value targets and larger Banished outposts. It serves as the final opportunity for players to complete side objectives before the narrative shifts back into a more linear structure. Upon starting the mission Nexus by entering the base of the Command Spire, players pass through the campaign's point of no return; the open world is no longer accessible until they finish the main campaign missions.

Reckoning

While not a part of the open world experience, Reckoning is the eastern fragment and the final exterior section of the campaign. The narrative arc follows the Master Chief and and the Weapon as they journey to rescue the Pilot; the arc is spready across three linear missions: Repository, The Road, and House of Reckoning. Like the final two missions in the previous section, the rest of the open world is no longer accessible until players complete the main campaign. While the fragment itself can be accessed after players have completed the campaign, it is largely deserted without any enemy presence, collectibles, or side missions.

Endless

Endless is the concluding section of the campaign, featuring only one mission, Silent Auditorium, set entirely within the eponymous structure. This mission is a strictly linear environment that is inaccessible from the overworld. The narrative focuses on the Master Chief's final confrontation against the Harbinger, who serves as the immediate threat to the ring while uncovering the dark history of the Forerunners and the titular "Endless".

List of missions

Main missions

Main missions
Name Area Description
Menu icon for Halo Infinite campaign level Warship Gbraakon.
Warship Gbraakon
Ringfall Board the Banished ship, locate the bridge and disable whatever hit the Pelican.
Menu icon for Halo Infinite campaign level Foundation.
Foundation
Ringfall Look for a weapon in the broken section of the Halo.
Menu icon for Halo Infinite campaign level Outpost Tremonius.
Outpost Tremonius
Ringfall Explore the Banished base and discover their motives.
Menu icon for Halo Infinite campaign level Recovery and The Tower.
Recovery
Lockdown Investigate the UNSC distress signal.
Menu icon for Halo Infinite campaign level Excavation Site.
Excavation Site
Connections Griffin's intel suggests that the Banished are looking for something at this excavation site. Investigate and disrupt.
Menu icon for Halo Infinite campaign level Conservatory.
Conservatory
Connections The Banished are searching for something called The Conservatory, which is buried deep within the Halo. Enter it and discover its true purpose.
Menu icon for Halo Infinite campaign level Spire.
Spire
Connections Pursue the Harbinger into this mysterious Forerunner structure.
Menu icon for Halo Infinite campaign level Pelican Down.
Pelican Down
Graveyards Eliminate the Banished gun batteries to escape the island and continue your pursuit of the Harbinger.
Menu icon for Halo Infinite campaign level The Sequence and The Command Spire.
The Sequence
Reformation Reconstruct the Forerunner sequence at each of the four beacons to gain access to the Command Spire.
Menu icon for Halo Infinite campaign level Nexus.
Nexus
Reformation Enter the Nexus and discover its true purpose.
Menu icon for Halo Infinite campaign level The Sequence and The Command Spire.
The Command Spire
Reformation Shut down the rest of the Spires.
Menu icon for Halo Infinite campaign level Repository.
Repository
Reckoning Escharum has kidnapped The Pilot. The Weapon opened a gate for you to follow him. It took you to this mysterious location.
Menu icon for Halo Infinite campaign level The Road.
The Road
Reckoning Pursue the Pilot to the House of Reckoning.
Menu icon for Halo Infinite campaign level House of Reckoning.
House of Reckoning
Reckoning Confront Escharum at the House of Reckoning.
Menu icon for Halo Infinite campaign level Silent Auditorium.
Silent Auditorium
Endless Confront the Harbinger at the Silent Auditorium and finish the fight.

Side missions

Banished Outposts

Banished outposts
Name Area Description Rewards
Menu icon for Halo Infinite campaign Banished outpost mission Ransom Keep.
Ransom Keep
Lockdown Primarily operated by Banished-loyal Sangheili warriors, this outpost's primary function seems to be related to the appropriation of UNSC materials. 100 Valor
Menu icon for Halo Infinite campaign Banished outpost mission Armory of Reckoning.
Armory of Reckoning
Connections Traffic patterns and battlenet chatter suggest that this large and well-fortified depot is an integral component of Banished supply lines in this region. 100 Valor
Menu icon for Halo Infinite campaign Banished outpost mission Forge of Teash.
Forge of Teash
Connections The purpose of this Banished outpost is yet unclear, but its significant energy consumption and thermal footprint indicate some critical function in Escharum's operations on Zeta Halo. 100 Valor
Menu icon for Halo Infinite campaign Banished outpost mission Horn of Abolition.
Horn of Abolition
Connections Intercepted signal telemetry suggests this Banished outpost may serve a vital function in their communications and tracking operations. 100 Valor
Menu icon for Halo Infinite campaign Banished outpost mission Redoubt of Sundering.
Redoubt of Sundering
Connections Scattered reports from UNSC field operatives identify this outpost as a processing site for imprisoned UNSC personnel. To what ultimate end is unknown. 100 Valor
Menu icon for Halo Infinite campaign Banished outpost mission Annex Ridge.
Annex Ridge
Reformation Recon reports from Spartans Jaide and Rosado have revealed peculiar Banished activity concerning the excavation of ancient and enigmatic artifacts. 100 Valor
Menu icon for Halo Infinite campaign Banished outpost mission Riven Gate.
Riven Gate
Reformation The Banished have constructed a massive gate structure in order to control primary transportation routes across this section of the Ring fragment. 100 Valor

UNSC distress calls

UNSC distress calls
Name Area Description Rewards
Menu icon for Halo Infinite campaign UNSC marine distress call mission Boxer Squad.
Boxer Squad
Lockdown Distress call received from Boxer Squad. Rendezvous at their position immediately to provide assistance. 30 Valor
Menu icon for Halo Infinite campaign UNSC marine distress call mission Carrera Squad.
Carrera Squad
Lockdown Carrera call received from Carrera Squad. Rendezvous at their position immediately to provide assistance. 30 Valor
Menu icon for Halo Infinite campaign UNSC marine distress call mission Cayman Squad.
Cayman Squad
Lockdown Distress call received from Cayman Squad. Rendezvous at their position immediately to provide assistance. 30 Valor
Menu icon for Halo Infinite campaign UNSC marine distress call mission Starlight Squad.
Starlight Squad
Lockdown Distress call received from Starlight Squad. Rendezvous at their position immediately to provide assistance. 30 Valor
Menu icon for Halo Infinite campaign UNSC marine distress call mission Barracuda Squad.
Barracuda Squad
Connections Distress call received from Barracuda Squad. Rendezvous at their position immediately to provide assistance. 30 Valor
Menu icon for Halo Infinite campaign UNSC marine distress call mission Bengal Squad.
Bengal Squad
Connections Distress call received from Bengal Squad. Rendezvous at their position immediately to provide assistance. 30 Valor
Menu icon for Halo Infinite campaign UNSC marine distress call mission Bluebell Squad.
Bluebell Squad
Connections Distress call received from Bluebell Squad. Rendezvous at their position immediately to provide assistance. 30 Valor
Menu icon for Halo Infinite campaign UNSC marine distress call mission Cobra Squad.
Cobra Squad
Connections Distress call received from Cobra Squad. Rendezvous at their position immediately to provide assistance. 30 Valor
Menu icon for Halo Infinite campaign UNSC marine distress call mission Courier Squad.
Courier Squad
Connections Distress call received from Courier Squad. Rendezvous at their position immediately to provide assistance. 30 Valor
Menu icon for Halo Infinite campaign UNSC marine distress call mission Foxhound Squad.
Foxhound Squad
Connections Distress call received from Foxhound Squad. Rendezvous at their position immediately to provide assistance. 30 Valor
Menu icon for Halo Infinite campaign UNSC marine distress call mission Harpoon Squad.
Harpoon Squad
Connections Distress call received from Harpoon Squad. Rendezvous at their position immediately to provide assistance. 30 Valor
Menu icon for Halo Infinite campaign UNSC marine distress call mission Indiana Squad.
Indiana Squad
Connections Distress call received from Indiana Squad. Rendezvous at their position immediately to provide assistance. 30 Valor
Menu icon for Halo Infinite campaign UNSC marine distress call mission Jester Squad.
Jester Squad
Connections Distress call received from Jester Squad. Rendezvous at their position immediately to provide assistance. 30 Valor
Menu icon for Halo Infinite campaign UNSC marine distress call mission Lancer Squad.
Lancer Squad
Connections Distress call received from Lancer Squad. Rendezvous at their position immediately to provide assistance. 30 Valor
Menu icon for Halo Infinite campaign UNSC marine distress call mission Paladin Squad.
Paladin Squad
Connections Distress call received from Paladin Squad. Rendezvous at their position immediately to provide assistance. 30 Valor
Menu icon for Halo Infinite campaign UNSC marine distress call mission Pronto Squad.
Pronto Squad
Connections Distress call received from Pronto Squad. Rendezvous at their position immediately to provide assistance. 30 Valor
Menu icon for Halo Infinite campaign UNSC marine distress call mission Pyramid Squad.
Pyramid Squad
Connections Distress call received from Pyramid Squad. Rendezvous at their position immediately to provide assistance. 30 Valor
Menu icon for Halo Infinite campaign UNSC marine distress call mission Thunder Squad.
Thunder Squad
Connections Distress call received from Thunder Squad. Rendezvous at their position immediately to provide assistance. 30 Valor
Menu icon for Halo Infinite campaign UNSC marine distress call mission Titan Squad.
Titan Squad
Connections Distress call received from Titan Squad. Rendezvous at their position immediately to provide assistance. 30 Valor
Menu icon for Halo Infinite campaign UNSC marine distress call mission Fortune Squad.
Fortune Squad
Reformation Distress call received from Fortune Squad. Rendezvous at their position immediately to provide assistance. 30 Valor

High Value Targets

High Value Targets
Name Area Description Rewards
Menu icon for Halo Infinite campaign High Value Target mission Inka 'Saham.
Inka 'Saham
Connections TARGET STATUS: ACTIVE.
Inka 'Saham grew in notoriety during the Covenant War as the shipmaster of the DAS-class storm cutter Heresy's Sorrow, his crew repeatedly harassing UNSC supply lines and UEG trade routes. The target is known to carry a modified Pulse Carbine. Target dossier available for review in the DATABASE.
Rapidfire Pulse Carbine
Menu icon for Halo Infinite campaign High Value Target mission Thav 'Sebarim.
Thav 'Sebarim
Connections TARGET STATUS: ACTIVE.
Kaidon 'Sebarim is primarily of note because of Battle of Harrow, where he led the protracted raid against the city of Adruvon, which cost the lives of over seven hundred thousand human civilians. The target is known to carry a modified Sentinel Beam. Target dossier available for review in the DATABASE.
Arcane Sentinel Beam
Menu icon for Halo Infinite campaign High Value Target mission Okro 'Vagaduun.
Okro 'Vagaduun
Lockdown TARGET STATUS: ACTIVE.
For the last decade of the war, Okro 'Vagaduun was considered one of the most lethal infantry assets in the Covenant, and was granted the title Blademaster by the Minister of Resolution for his combat cumen and ability. The target is known to carry a modified Energy Sword.
Duelist Energy Sword
Menu icon for Halo Infinite campaign High Value Target mission Bipbap.
Bipbap
Connections TARGET STATUS: ACTIVE.
As an Unggoy bodyguard with ties to the Covenant leadership, Bipbap has garnered an alarmingly destructive reputation that continued well beyond the alliance's demise. The target is known to carry a modified Disruptor. Target dossier available for review in the DATABASE.
Calcine Disruptor
Menu icon for Halo Infinite campaign High Value Target mission Briglard.
Briglard
Lockdown TARGET STATUS: ACTIVE.
Briglard's macabre infatuation with battlefield violence has earned him respect among his peers, known to not just kill UNSC personnel in numbers unlike the rest of his kind, but do so in horrific and disturbing ways. Briglard is known to carry a modified Plasma Pistol. Target dossier available for review in the DATABASE.
Unbound Plasma Pistol
Menu icon for Halo Infinite campaign High Value Target mission Barroth.
Barroth
Reformation TARGET STATUS: ACTIVE.
Arch Khordat Barroth has garnered a reputation among Kig-Yar treasurehawks and raiding krewes for having a virtually unblemished hit record. Barroth is known to carry a modified Stalker Rifle. Target dossier available for review in the DATABASE
Stalker Rifle Ultra
Menu icon for Halo Infinite campaign High Value Target mission Zeretus.
Zeretus
Reformation TARGET STATUS: ACTIVE.
Zeretus has led numerous Banished detachments on operations plumbing the depths of Forerunner relic sites and retrieving critical assets. Zeretus is known to carry a modified M41 SPNKr. Target dossier available for review in the DATABASE.
M41 Tracker
Menu icon for Halo Infinite campaign High Value Target mission Balkarus.
Balkarus
Connections TARGET STATUS: ACTIVE.
A Jiralhanae Officer Balkarus has tried valiantly in recent years to gain a place within the Banished iteration of the Bloodstars spec ops group. Balkarus is known to carry a modified Mangler. Target dossier available for review in the DATABASE.
Unbound Plasma Pistol
Menu icon for Halo Infinite campaign High Value Target mission En'Geddon.
En'Geddon
Reformation TARGET STATUS: ACTIVE.
Like other Banished leaders, En'Geddon led a distinctive subset of warriors, the Ravaged Tusks, gathering its own followers before coming to service of Atriox's campaign. En'Geddon is known to carry a modified Gravity Hammer. Target dossier available for review in the DATABASE.
Rushdown Hammer
Menu icon for Halo Infinite campaign High Value Target mission Ik'novus.
Ik'novus
Connections TARGET STATUS: ACTIVE.
One of the more experienced members of the Banished, Ik'novus was part of the Covenant attack on Jericho VII that decimated several human cities with unyielding force. The target is known to carry a modified Skewer. Target dossier available for review in the DATABASE.
Volatile Skewer
Menu icon for Halo Infinite campaign High Value Target mission Arthoc.
Arthoc
Reformation TARGET STATUS: ACTIVE.
First serving under Korth the Wrender, part of the Brothers of Unending Ire, Arthoc led nearly four dozen individually documented assaults on colonial sites. The target is known to carry a modified Ravager. Target dossier available for review in the DATABASE.
Ravager Rebound
Menu icon for Halo Infinite campaign High Value Target mission Writh Kul.
Writh Kul
Reformation TARGET STATUS: ACTIVE.
First serving under Korth the Wrender, part of the Brothers of Unending Ire, Arthoc led nearly four dozen individually documented assaults on colonial sites. The target is known to carry a modified Ravager. Target dossier available for review in the DATABASE.
Ravager Rebound
Menu icon for Halo Infinite campaign High Value Target mission Skimmer Alpha.
Skimmer Alpha
Reformation TARGET STATUS: ACTIVE.
Uncategorized species considerd highly dangerous and has been designated CODE RED by ONI force assessment analysts Eliminate threat on site. The targets are known to carry modified Shock Rifles. Target dossier available for review in the DATABASE.
Purging Shock Rifle
Menu icon for Halo Infinite campaign High Value Target mission Myriad.
Myriad
Reformation TARGET STATUS: ACTIVE.
Single-handedly responsible for the deaths of two S-IV fireteams, Myriad represents not only an immediate danger to UNSC forces, but also another dangerous precedent in the species'evolution. The targets are known to carry modified Cindershots. Target dossier available for review in the DATABASE.
Backdraft Cindershot
Menu icon for Halo Infinite campaign High Value Target mission Ordo 'Mal.
Ordo 'Mal
Reformation TARGET STATUS: ACTIVE.
During the Covenant War, Ordo 'Mal was unequalled among Jiralhanae Wraith pilots, personally responsible for the deaths of 654 UNSC personnel. Known to carry a modified Heatwave. Target dossier available for review in the DATABASE.
Scatterbound Heatwave

Collectibles

Collectibles are scattered across the open world, with several only accessible in linear story sections. Collectibles contribute to the completion percentage of the campaign in a saved game. If a player has finished all the campaign missions but has not acquired every collectible, their completion percentage will be below 100%.[4]

Areas Mjolnir Armory Audio logs Propaganda towers Skulls Spartan cores
Banished UNSC Forerunner
Ringfall 1 3 4 0 0 2 3
Lockdown 5 3 12 2 5 2 8
Connections 14 9 27 2 18 2 14
Graveyards 1 3 5 0 4 0 5
Reformation 13 8 25 3 13 4 15
Reckoning 0 2 3 0 0 1 0
Endless 0 0 0 0 0 1 0
Total 34 28 76 7 40 12 45

Mjolnir Armory

Main article: Mjolnir Armory

Mjolnir Armory lockers unlock cosmetic items for multiplayer rather than the Master Chief's appearance in the campaign. Items range include emblems,weapon charms, as well as coatings for armors, weapons, and vehicles.

Audio logs

Main article: HINF:Audio log

Audio logs are typically stored in small handheld tablets that glow with different colors (green for UNSC and red for Banished), though Forerunner audio logs are stored at Totem Rings. The audio logs do not grant any gameplay effects, serving solely in a narrative role, mainly filling the six-month gap between the attack on the UNSC Infinity over the ring and the Master Chief's return.

Propaganda towers

Main article: Propaganda tower

Propaganda towers are Banished communications pylons with loudspeakers broadcasting banter from Glibnub, an Unggoy communications officer in the Banished. Destroying them rewards the player with 10 Valor, a points system that contribute to FOB progression system.

Skulls

Main article: Halo Infinite skulls

Skulls are well-hidden human skulls with glowing blue runes. They are typically placed in locations that require creative use of the Grappleshot. After players have picked up the skulls, the skulls are unlocked in the main menu, where their gameplay-modifying effects can be enabled. Unlike other collectibles, their unlock progress persists across save files in the same account; the skulls disappear from the world upon reloading a save, and they cannot be found again in all subsequent playthroughs.

Spartan core

Main article: Spartan core

Spartan cores act as the currency for the Upgrades tab, where the player can upgrade the Master Chief's five equipment pieces: Grappleshot, Shield Core, Threat Sensor, Drop Wall, and Thruster.

Points of interest

Easter eggs

Legendary variant weapons

While Legendary variant weapons can be found on a plinth at the site of each High Value Target mission, they can also be found at certain locations in the open world:

Weapon Location
Annotated image Description
Backdraft Cindershot Backdraft Cindershot location Inside a Forerunner armory near a Mjolnir Armory locker (which contains the Olympic Stance), west of Ransom Keep, with the armory entrance facing the edge of the ring fragment.
Marked Backdraft Cindershot location On the island base of Writh Kul in a cave which contains a Forerunner armory.
Rushdown Hammer Marked Rushdown Hammer location At Site Novem, in a dead-end tunnel at the west side of the base, though it only spawns during the mission Excavation Site.
Scatterbound Heatwave Scatterbound Heatwave location near Outpost Tremonius In a tunnel near Outpost Tremonious; it is guarded by a cloaked Elite.
Pinpoint Needler Location of the Pinpoint Needler on The Road Near the cliff edge on the mission The Road.
Unbound Plasma Pistol Unbound Plasma Pistol location At Outpost Tremonius, below the cliffside drop base.
M41 Tracker Location of the M41 Tracker Near a drop base within view of the House of Reckoning on the mission The Road.
MA40 Longshot Location of open world MA40 Longshot Near the Banished drop base housing a Wraith on the mission The Road.
BR75 Breacher Location of the BR75 Breacher near the Tower On the cliffs near the Tower, though it only appears during the mission Recovery.
Location of the BR75 Breacher Two can be found next to dead Marines on the cliffs south of Site Novem, a few feet away from a Spartan core.
S7 Flexfire Sniper Location of the S7 Flexfire on a mountain in the open world At the top of the mountains between the North and West anti-air cannons on the fragment where the mission Pelican Down takes place, just south of a Spartan core and near an Arbiter toy.
Pursuit Hydra Location of the Pursuit Hydra in the open world On the fragment where the mission Pelican Down takes place, near the north Gorespike cannon on a small hexagonal pillar "island".

Propaganda totem

Main article: Propaganda totem

Eight propaganda totems broadcasting speech from Atriox are scattered across the landscape. They serve no gameplay purposes.

Production notes

  • The northeastern fragment as well as the three smaller fragments to its west are considered out of bounds; these islands are devoid of any objects (except for a health pack)[8] and remain unused with the release of Operation Infinite, the game's final update.
  • While penning Halo: The Rubicon Protocol, author Kelly Gay and 343 Industries worked to ensure the geographical or positioning details lined up with the game;[9][10] certain in-game locations, including Outpost Tremonius, the Tower, the Conservatory, and a beacon tower's interior, were depicted in the novel as well.
  • Upon completion of the main campaign missions, the save file is titled "Finish the Fight" — a reference to the tagline of Halo 3 — instead of what usually would be the most recently completed main mission.
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Gallery

Menu

Press kit

Screenshots

Sources

  1. ^ a b Halo Waypoint, Canon Fodder - Parasite's Cake (Retrieved on Jan 31, 2026) [archive]
  2. ^ Halo Waypoint, Inside Infinite - February 2021 (Retrieved on Mar 28, 2021) [archive]
  3. ^ Halo Support, Halo Infinite Support Glossary: "Zeta Halo: One of the seven rings in the Halo Array and the location of the Halo Infinite campaign." (Retrieved on Feb 9, 2025) [archive]
  4. ^ a b Halo Support, Collectibles in Halo Infinite Campaign (Retrieved on Jun 12, 2024) [archive]
  5. ^ a b Halo Encyclopedia (2022 edition), page 25
  6. ^ Halo Infinite, campaign mission Endless: Silent Auditorium: "It was her. She destroyed the Ring. Stopped my deletion." - The Weapon
  7. ^ Halo Infinite, UNSC Audio log: Reverie #04 - On the Mend
  8. ^ Twitter, grunt.api (@gruntdotapi): "This is an unexpected discovery! While exploring outside the playable sections, I stumbled upon a beautiful leftover... A health pack! Unfortunately, once applied, it instantly crashes the game." (Retrieved on Aug 4, 2024) [archive]
  9. ^ Twitter, Alex Wakeford (@haruspis): "Shoutout to @HaloGuyYoutube, who found Spartan Stone's escape pod on Zeta Halo based on the description given in the Rubicon Protocol's opening chapter preview! We worked super hard to ensure the geographical/positioning details lined up with the game."
  10. ^ YouTube - HALO, Spartan Chatter: The Rubicon Protocol (Retrieved on Nov 12, 2025)