Eklon'Dal Workshop Antlion
From Halopedia, the Halo wiki
Eklon'Dal Workshop Sky Striker | |
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Production overview | |
Manufacturer: |
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Type: |
Artillery |
Specifications | |
Ammunition type: |
1 siege plasma mortar |
Crew: |
2 operators or remote link[1] |
Three-shot burst | |
Effective range: |
Long |
Service history | |
In service: |
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The Eklon Workshop Sky Striker is a modified variant of the Emp'seam-pattern Antlion, modified by the Eklon War-Forges for service within the Banished.[1]
Overview
Design details
- This section needs expansion. You can help Halopedia by expanding it.
Usage
The Banished deploy the Mega Turret as a straightforward anti-siege weapon at war camps on the Ark which have the necessary infrastructure and permanence to support their use.[2][3]
During the Second Ark Conflict the Banished deployed mega turrets as a straightforward anti-siege weapon at war camps which had the necessary infrastructure and permanence to support their use.[3] They were employed by the Jiralhanae Pavium during the Flood outbreak on Installation 00 to combat the parasite and eventually kill the forming Proto-Gravemind.[4][5]
In-game information
Halo Wars 2
- Info: Base Defense, Long range plasma mortar, Auto targets enemies
- Tier: 1
- Cost: Population 0, Supplies 150, Power 150 (Costs 150+ more supplies and power per extra turret)
Mega Turret Upgrade: Lingering Death
- Info: Shell continues to cause damage after impact
- Tier: 2
- Cost: Supplies 0, Power 300
Mega Turret Upgrade: Compound Detonators
- Info: An unstable core is added to the shells increasing the damage on impact
- Tier: 3
- Cost: Supplies 0, Power 500
In Halo Wars 2 the mega turret is a base slot structure exclusive to Pavium once the player has used a leader power to unlock it. Unlike its Halo Wars counterpart the mega turret in Halo Wars 2 is automated similar to the Banished Spike turrets. Pavium himself is able to highlight targets with his target locator though. Also like the Spike turrets, the upgrades apply only to the individual turret that was selected, except that it can be upgraded from War Council. With long range and heavy damage mega turrets are excellent for fighting infantry, vehicles, and even other structures, but they cannot attack aircraft. The only flaw is that due to the size of the turret, it cannot be constructed on Turret slot, and players have to sacrifice one of their building sockets to construct a Mega Turret.
The Mega Turret is a popular choice for those who pick Pavium in Terminus Firefight to strengthen defenses, as it is able to cover a wide range that is larger than the UNSC Siege Turret.
In gameplay, the Mega Turret plays an important role in the level Manifestation where it is used to attack a Proto-Gravemind's tentacles and then the creature itself. In this case, the player only has to construct a Banished Minibase which will automatically be constructed with a Mega Turret already in place. The player has to spot the target of the tentacles and Proto-Gravemind for it to successfully work, however.
Trivia
- In Halo Wars 2, the use of a spotter to target the Mega Turret's shots is similar to the UNSC's Kodiak tank's long-range shelling guided by UNSC Snipers acting as spotters. As a result, the Kodiak and Mega Turret play similar roles in the campaign levels Under the Dark and Manifestation respectively where they, guided by spotters from their respective factions, are used to shell enemy targets at a distance to progress in the level.
Gallery
A trio of mega turrets being used on a minibase in Halo Wars 2.
List of appearances
- Halo Wars 2
- Halo Wars 2: Awakening the Nightmare (First appearance)
Sources
- ^ a b c Halo Encyclopedia (2022 edition), page 481
- ^ Halo Wars 2, Phoenix Logs, Banished Buildings Mega Turret
- ^ a b Halo Waypoint - Back Mentality
- ^ Halo Wars 2 campaign level: Light the Fuse
- ^ Halo Wars 2 campaign level: Manifestation
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