A render of the UNSC Airpad.
A UNSC airpad.

The UNSC Airpad (sometimes stylized as Air Pad) is a UNSC military building produced off of a prefabricated Firebase. As its name suggests, it provides the support for aircraft at the base.[1][2] The Covenant equivalent to the Airpad is the Summit, while the Banished equivalent is the Apex.

OverviewEdit

The Airpad primarily houses the air crews, the maintenance crews, and the equipment required to assemble, refit, refuel, repair, and rearm various UNSC aircraft, including the Hornet, Sparrowhawk, Vulture, and Nightingale.[1][2] The building also houses banks of simulation pods to train pilots in everything from the basics to advanced tactical maneuvers; there have been instances in which firebase commanders have assigned any able bodies to the simulators for a crash course in operating the Hornet.[1] The building also supports the force commander with sensor feeds and intelligence uplinks which allow for proper battlespace deconfliction, kill chain assignment, and other aerospace management tasks.[2]

In-game informationEdit

Halo WarsEdit

 
An Air Pad in-game in Halo Wars.

"The Air Pad creates the various UNSC air units. Air units technology upgrades can also be found here."
— In-game description

In Halo Wars, the Air Pad costs   2 and   150 to be built. It produce air units and corresponding improvements for them.

Name Type Cost Description
Population Tech Resources
Hornet Main Air   2   2   250 Hornets are the main UNSC air units. They come armed with Gatling cannons and explosive rockets giving them more than adequate offense against most any enemy.
Wingmen Upgrade N/A   3   400 Adds a couple of Marines riding shotgun to augment damage capabilities.
Chaff Pod Upgrade N/A   4   900 Hornets gain the passive Chaff Ability that is used to distract and divert incoming missiles.
Hawk Super Unit (Professor Anders) Upgrade N/A   3   1,350 Upgrades Hornets to Hawk super units. Equipped with laser beams, Hawks are fearsome combat units.
Hawk (Professor Anders; requires upgrade) Main Air   2   2   250 Mainline air unit, the Hawk is a sophisticated laser-armed attack craft.
Vulture Uber Unit   6   4   900 Vultures are the most advanced UNSC war machine. Costly to produce, the Vultures dish out damage at an alarming rate.
Mega Barrage Upgrade N/A   4   800 Doubles the number of missile in each salvo of the active Barrage Ability.

Halo Wars 2Edit

 
Render of the Air Pad in Halo Wars 2.
  • AV-14 Hornet
    • Info: Core Air, Fast moving, Medium range
    • Base Level: 3
    • Cost: Population 4, Supplies 375, Energy 0
  • EV-44 Nightingale (Campaign)
    • Info: Support Unit, Repairs and heals, Non-combative, Detects cloaked units.
    • Base Level: 2
    • Cost: Population 5, Supplies 400, Energy 0
  • EV-44 Nightingale (Skirmish)
    • Info: Support Unit, Repairs and heals, Non-combative, Detects cloaked units.
    • Base Level: 2
    • Cost: Population 4, Supplies 350, Energy 50
  • AC-220 Vulture
    • Info: Heavy Air, Can lauch devastating PHOENIX missile
    • Base Level: 3
    • Cost: Population 9, Supplies 750, Energy 75

UpgradesEdit

  • Air Level One
    • Info: Increase all Air Units Health and Damage Boost by 15%
    • Requirements: Combat Station
    • Cost: Supplies 0, Energy 600
  • Air level Two
    • Info: Increase all Air Units Health and Damage Boost by 30%
    • Requirements: Command Center
    • Cost: Supplies 0, Energy 800
  • Air level Three
    • Info: Increase all Air Units Health and Damage Boost by 45%
    • Requirements: Headquarters
    • Cost: Supplies 0, Energy 1200

Phoenix logEdit

Phoenix Log - Airpad

Airpads are firebase support structures that allows the requisition of Hornet, Nightingale. and Vulture flyers from the Spirit of Fire and unlocks their upgrade options. Multiple Airpads in a firebase reduces flying vehicle requisition time.

Expeditionary airpads house the maintenance crews and equipment needed to assemble, repair, refuel, and rearm UNSC aircraft. Airpads also support the force commander with sensor feeds and intelligence uplinks which allow for proper battlespace deconfliction, kill chain assignment, and other aerospace management tasks.

GalleryEdit

Halo WarsEdit

Halo Wars 2Edit

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List of appearancesEdit

SourcesEdit