This article is about the cards featured in Halo Wars 2. For the cards featured in Halo 5: Guardians, see List of REQ cards.

This article lists all Blitz cards available in Halo Wars 2. There are 44 infantry cards, 38 Vehicle cards, 16 Air cards and 68 Power cards adding up to 166 cards at your disposal making the number of unique decks range in the thousands. Unlike REQ cards from Halo 5: Guardians, all Blitz cards are permanent, meaning they don't disappear after being used. Blitz cards are used in the gametype Blitz.[1][2] To view artwork used in the cards go here.

Blitz cards

Infantry
Image Name Rarity Energy Cost Role Faction Leader Restriction Y-Ability Passive Abilities
  Grunts Common 10 Core Infantry Banished None None None
  Marines Common 10 Core Infantry UNSC None None None
  Hellbringers Common 20 Anti-Infantry UNSC None None None
  Jump-Pack Brute Common 20 Anti-Building Banished None JUMP STRIKE - Leaps forward and smashes the ground, damaging and stunning nearby enemies. None
  Cyclops Common 30 Anti-Vehicle Mech UNSC None None None
  Elite Rangers Common 30 Anti-Infantry Banished None None Detect
  Veteran Hellbringers Rare 30 Anti-Infantry UNSC Kinsano None None
  Cryo Troopers Common 40 Anti-Infantry UNSC Serina None Shield
  Elite Enforcers Common 40 Anti-Building Banished The Arbiter Stasis grenade throw - Tosses a grenade at an enemy unit to deal damage and trap them within a stasis field. Shield
  Goliath Common 40 Anti-Building Banished Colony Ram - Rams and stuns nearby targets. None
  Grunt Riders Common 40 Anti-Building Banished Yapyap the DESTROYER Ram - Rams and stuns nearby targets. None
  Heavy Grunts Common 40 Core Infantry Banished Yapyap the DESTROYER Party's Over - Fires an EMP round, stunning enemy vehicles and aircraft. None
  Hunters Common 40 Anti-Vehicle Banished None None None
  Prowling Grunts Uncommon 40 Core Infantry Banished The Arbiter None Cloak
  Scarred Grenadiers Common 40 Core Infantry Banished Voridus Gel Siphon - Siphons pools of infusion to increase speed, damage and armor. None
  Wild Hellbringers Uncommon 40 Anti-Infantry UNSC Captain Cutter None Blast
  Assault Elites Uncommon 50 Anti-Infantry Banished None None
  • Rush
  • Detect
  Bloodfuel Grunts Uncommon 50 Core Infantry Banished Decimus Shrapnel mine - Plants mines which slow and damage enemy units. Siphon
  Extractor Marines Uncommon 50 Core Infantry UNSC None Grenade Throw - Tosses a grenade at an enemy unit to deliver explosive damage. Siphon
  Reactive Cyclops Rare 50 Anti-Vehicle Mech UNSC None None Reflect
  Reactive Marines Rare 50 Core Infantry UNSC Sergeant Forge None Reflect
  Armored Marines Rare 60 Core Infantry UNSC Professor Anders Grenade Throw - Tosses a grenade at an enemy unit to deliver explosive damage. Guard
  Grunt Mob Rare 60 Core Infantry Banished None None Rush
  Ironclad Hunters Uncommon 60 Anti-Vehicle Banished Atriox None Guard
  Sniper Common 60 Anti-Infantry UNSC None None
  • Cloak
  • Detect
  Suicide Grunts Common 60 Anti-Infantry Banished None None Blast
  Unstable Jump Brutes Uncommon 60 Anti-Building Banished Yapyap the DESTROYER Trip Mine Strike - Leaps forward, drops trip mines and smashes the ground, damaging and stunning nearby enemies. Trip mines are triggered by ground units. Blast
  Veteran Cyclops Uncommon 70 Anti-Vehicle Mech UNSC None None None
  Scarred Hunters Common 80 Anti-Vehicle Banished Colony None None
  Veteran Sniper Common 100 Anti-Infantry UNSC Jerome-092 None
  • Cloak
  • Detect
  Grunt Goblins Legendary 160 Hero Mech Banished Yapyap the DESTROYER Grunt Hustle - Grunt Hustle heals nearby units, increases speed, and makes Grunt units briefly invulnerable.
  • Rush
  Warlord Legendary 170 Hero Infantry Banished Decimus Gravity Shockwave - Stuns enemy units and structures with a massive hammer slam.
  • Shield
  • Siphon
  Alice-130 Legendary 180 Hero Infantry UNSC Isabel Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
  • Shield
  • Reflect
  Atriox's Chosen Legendary 180 Hero Infantry Banished Atriox None
  • Shield
  • Shock
  Honor Guard Legendary 180 Hero Infantry Banished Shipmaster None
  • Shield
  • Cloak
  Jerome-092 Legendary 180 Hero Infantry UNSC Captain Cutter Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
  • Rush
  • Shield
  Kinsano's Cyclops Legendary 180 Hero Mech UNSC Kinsano Flamewall - Creates a wall of fire that is deadly to anything that moves through it.
  • Shield
  • Blast
  Sergeant Johnson Legendary 180 Hero Infantry UNSC Avery Johnson Repair Beacon - Drops a beacon to heal nearby allies. Shield
  Hunter Captain Legendary 190 Hero Infantry Banished Colony Taunt - Forces nearby enemies to target this unit.
  • Shield
  • Siphon
  • Shock
  Pavium Legendary 190 Hero Infantry Banished Pavium Target Designator - Grants all friendly units a damage bonus against a designated target.
  • Shield
  • Reflect
  Voridus Legendary 190 Hero Infantry Banished Voridus Salt the Earth - Deploys pools of damaging infusion onto the battlefield.
  • Shield
  • Shock
  Commander Jerome Legendary 200 Hero Infantry UNSC Commander Jerome None
  • Shield
  • Rally
  Douglas-042 Legendary 200 Hero Infantry UNSC Professor Anders Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
  • Shield
  • Guard
  The Arbiter Legendary 200 Hero Infantry Banished The Arbiter Arbiter's Rage - Increases damage and speed and allows the Arbiter to attack air units.
  • Shield
  • Rush
Vehicle
Image Name Rarity Energy Cost Role Faction Leader Restriction Y-Ability Passive Abilities
  Chopper Common 20 Scout Vehicle Banished None Ram - Charged through enemies, causing damage. None
  Jackrabbit Common 20 Scout Vehicle UNSC None None None
  Ghost Uncommon 30 Scout Vehicle Banished Shipmaster Ram - Charged through enemies, causing damage. Shield
  Veteran Jackrabbit Uncommon 40 Scout Vehicle UNSC None None Detect
  Warthog Common 40 Core Vehicle UNSC None Ram - Charged through enemies, causing damage. None
  Wolverine Common 40 Anti-Air Vehicle UNSC None None Detect
  M12F Flame Warthog Common 50 Core Vehicle UNSC Kinsano Ram - Charged through enemies, causing damage. Rush
  Marauder Common 50 Core Vehicle Banished None None None
  Reaver Common 50 Anti-Air Mech Banished None Predatory Leap - Jumps a short distance to escape or ambush enemies.
  • Shield
  • Detect
  Terror Chopper Rare 50 Scout Vehicle Banished Decimus Ram - Charged through enemies, causing damage. Shock
  Armored Warthog Uncommon 60 Core Vehicle UNSC Kinsano Ram - Charged through enemies, causing damage. Guard
  Locust Common 60 Anti-Building Mech Banished None None Shield
  Mantis Common 60 Core Mech UNSC Sergeant Johnson None None
  Mastodon Common 60 Mobile Garrison UNSC Commander Jerome Eject None
  Wild Jackrabbit Rare 60 Scout Vehicle UNSC Isabel None Blast
  Methane Wagon Common 70 Support Vehicle Banished Yapyap the DESTROYER Methane Delivery - Fires a methane shell at target location, which shatters to produce a temporary methane cloud. None
  Prowling Marauder Uncommon 70 Core Mech Banished Shipmaster None Cloak
  Vanguard Wolverine Uncommon 70 Anti-Air Vehicle UNSC None None
  • Rush
  • Detect
  Veteran Flame Warthog Common 70 Core Vehicle UNSC Kinsano Ram - Charged through enemies, causing damage. None
  Bloodfuel Locust Uncommon 80 Anti-Building Mech Banished None None
  • Shield
  • Siphon
  Prowling Reaver Rare 80 Anti-Air Mech Banished None Predatory Leap - Jumps a short distance to escape or ambush enemies.
  • Cloak
  • Shield
  • Detect
  Enduring Locust Rare 90 Anti-Building Mech Banished Colony None
  • Shield
  • Last Stand
  Veteran Mantis Uncommon 90 Core Mech UNSC Sergeant Johnson None Shield
  Wraith Common 90 Main Battle Tank Banished None None Shield
  Wraith Invader Common 90 Mobile Garrison Banished Pavium Eject Shield
  Kodiak Common 100 Mobile Artillery UNSC Kinsano Deploy - Converts between siege and mobility attack modes. None
  Scorpion Common 100 Main Battle Tank UNSC None None None
  Trooper Warthog Rare 100 Core Vehicle UNSC None Ram - Charged through enemies, causing damage. Last Stand
  Vanguard Kodiak Common 110 Mobile Artillery UNSC Sergeant Forge Deploy - Converts between siege and mobility attack modes. Rush
  Marauder Warchief Rare 120 Core Vehicle Banished Decimus None Rally
  Stealth Kodiak Rare 120 Mobile Artillery UNSC Captain Cutter Deploy - Converts between siege and mobility attack modes. Cloak
  Colossus Common 130 Heavy Mech UNSC Sergeant Johnson Stomp - Sends out a shockwave to stun and damage ground units. None
  Ironclad Wraith Rare 140 Main Battle Tank Banished None Scorch Mortar - Fires a superheated bolt that leaves burning plasma on the ground.
  • Shield
  • Guard
  Lockdown Scorpion Rare 140 Main Battle Tank UNSC Isabel Canister Shell - Fires a canister shell that is highly effective against infantry.
  • Shield
  • Shock
  Terror Wraith Rare 140 Main Battle Tank Banished Voridus Infused Mortar - Fires a superheated bolt that leaves infusion on the ground.
  • Shield
  • Shock
  Grizzly Common 150 Heavy Tank UNSC Sergeant Forge Missile Barrage - Fires multiple missiles at medium-range targets. None
  Forge's Warthog Legendary 180 Hero Vehicle UNSC Sergeant Forge Anvil round - Fires an EMP at an area, slowing nearby enemies.
  • Shield
  • Rally
  Bison Legendary 220 Hero Vehicle UNSC Serina Cryo Burst - Deploys to release a Cryo Burst that chills enemies within a radius. Shield
Air
Image Name Rarity Energy Cost Role Faction Leader Restriction Y-Ability Passive Abilities
  Aggressor Sentinel Common 20 Light Aircraft UNSC Professor Anders None None
  Banshee Common 40 Core Aircraft Banished None None None
  Hornet Common 50 Core Unit UNSC None None None
  Infused Engineer Common 50 Support Unit Banished Voridus Gel Burst - Throws a damaging globule of infusion onto target area.
  • Support
  • Detect
  Protector Sentinel Uncommon 50 Core Aircraft UNSC Professor Anders Lockdown Bolt - Fires a bolt at vehicles and structures, stunning and damaging them. None
  Engineer Common 60 Support Unit Banished None Overshield - Casts a temporary shield to protect nearby allied units.
  • Support
  • Detect
  Frostraven Common 60 Support Unit UNSC Serina Shockwave Missile - Fires a missile that deals damage and chills enemies. Shatters enemies that are already frozen. None
  Nightingale Common 70 Support Unit UNSC None Defensive Smoke - Cloaks all units in the area and suppresses combat.
  • Support
  • Detect
  Unstable Banshee Rare 70 Core Aircraft Banished Shipmaster None Blast
  Phantom Common 80 Mobile Garrison Banished The Arbiter Eject - Ejects all infantry from vehicle. None
  Trooper Hornet Uncommon 90 Core Aircraft UNSC Captain Cutter None Last Stand
  Trooper Nightingale Rare 90 Support Unit UNSC Commander Jerome Defensive Smoke - Cloaks all units in the area and suppresses combat.
  • Support
  • Detect
  • Last Stand
  Blisterback Common 120 Mobile Artillery Banished None Deploy - Converts between heavy air and ground siege modes. None
  Ironclad Blisterback Uncommon 130 Mobile Artillery Banished Pavium Deploy - Converts between heavy air and ground siege modes. Guard
  Vulture Common 140 Heavy Gunship UNSC None Phoenix missile - Launches a devastating missile attack with a wide area of effect. None
  Enduring Blisterback Rare 150 Mobile Artillery Banished Atriox Deploy - Converts between heavy air and ground siege modes. Last Stand
Power
Image Name Rarity Energy Cost Role Faction Leader Restriction Y-Ability Description
  Holo-Decoy Uncommon 30 Utility UNSC Isabel None Create several holograms of friendly units to deceive the enemy.
  Living Barrier Rare 30 Deploy Banished Colony None Draw a wall of Lekgolo worms that obstructs movement.
  Pelican Transport Uncommon 30 Utility UNSC Sergeant Forge None Pick up and move your units to another location.
  Watchtower Uncommon 30 Deploy UNSC Professor Anders None Place a tower with Detect and a long sight range.
  • Detect
  Helldrop Uncommon 40 Deploy UNSC Kinsano None Aim drop pods that deploy Hellbringers and burn enemies.
  Scorch mine Uncommon 40 Damage Banished Atriox None Place mines that damage ground units with burning plasma. Triggered by ground units.
  • Cloak
  Shrapnel mine Uncommon 40 Damage UNSC Isabel None Place mines that damage and slow ground units. Triggered by ground units.
  • Cloak
  Bunker Drop Uncommon 50 Deploy UNSC Sergeant Johnson None Deploy a building that infantry can garrison in for protection.
  Cryogenic Detonator Uncommon 50 Utility UNSC Serina None Place mines that damage and chill or freeze affected enemies. Triggered by ground units.
  • Cloak
  Ice Barrier Rare 50 Utility UNSC Serina None Manually drop multiple Ice Barriers to obfuscate movement and chill nearby enemies.
  Infused Mine Uncommon 50 Damage Banished Voridus None Place mines that damage ground units and leave infusion gel upon exploding. Triggered by ground units.
  • Cloak
  Seismic Blast Uncommon 50 Damage UNSC Serina None Blast target area to damage enemies, shattering frozen enemies for massive damage.
  Spartan Morale Uncommon 50 Buff UNSC Commander Jerome None Greatly boost the effectiveness of any rally on the battlefield for a short amount of time.
  • Rally
  Spike Turret Uncommon 50 Deploy Banished Atriox None Deploy a temporary defensive turret.
  • Rush
  Ultra Mines Uncommon 50 Damage Banished Pavium None Place numerous, durable mines that heavily damage ground units. Triggered by ground units.
  • Cloak
  Vehicle Symbiotes Uncommon 50 Utility Banished Colony None Boost the armor and weapon range of target allied vehicles and turrets.
  Advanced Optics Rare 60 Buff UNSC Professor Anders None Increase line of sight and weapon range of all friendly units on the battlefield.
  Blast Hammer Uncommon 60 Damage Banished Decimus None Slam the ground, shove enemies away and briefly slow them.
  Cloaking Field Rare 60 Buff Banished Shipmaster None Cloak target friendly units.
  • Cloak
  Double Time Rare 60 Buff UNSC Captain Cutter None Boost the movement speed of all friendly units on the battlefield.
  Heavy Metal Uncommon 60 Buff UNSC Sergeant Forge None Boost the armor of target allies but reduce their movement speed.
  Hellcharge Uncommon 60 Utility UNSC Kinsano None Boost target units' speed and damage. Units explode on death.
  Invigorating Frenzy Uncommon 60 Healing Banished Voridus None Infusion pools grant healing for a brief time.
  Stasis Rare 60 Debuff Banished The Arbiter None Trap all units in a temporary, impenetrable prison. Trapped units cannot capture zones.
  Teleport Uncommon 60 Utility Banished Shipmaster None Select any group of units and move them to target location.
  Conduit of Rage Uncommon 70 Buff Banished The Arbiter None Boost target's damage, healing and speed. Playing other cards increases this buff's duration.
  Enduring Will Common 70 Healing Banished Pavium None Heal friendly units in the area over a long duration.
  Engineer Swarm Uncommon 70 Healing UNSC Colony None Call in a swarm of Engineers to heal nearby allied troops.
  Mech Overcharge Rare 70 Buff UNSC Sergeant Johnson None Briefly speed up all friendly mechs and make them invulnerable.
  Restoration Drones Uncommon 70 Healing UNSC Professor Anders None Heal friendly units in range over a short duration.
  Shade Drop Uncommon 70 Deploy UNSC Yapyap the DESTROYER None Deploy multiple small temporary turrets.
  Cataclysm Uncommon 80 Damage Banished Voridus None Infused gel areas flare up and deal damage.
  Enduring Salvo Uncommon 80 Damage UNSC Commander Jerome None Bombard target area with debris from a destroyed Banish warship.
  ODST Drop Uncommon 80 Damage UNSC Captain Cutter Demolition Charge - Throws a timed explosive that is especially effective against structures and garrisons. Aim Drop Pods that crash to the ground and deploy ODST infantry.
  Plasma Bolt Uncommon 80 Damage Banished The Arbiter None Blast target area for light but quick damage.
  Scatter Bomb Uncommon 80 Damage UNSC Sergeant Forge None Fire a series of staggered bombs onto the battlefield.
  Cryo Bomb Uncommon 90 Damage UNSC Serina None Damage and instantly freeze target enemies.
  Napalm Missiles Uncommon 90 Damage UNSC Kinsano None Drop incendiary missiles that leave behind a path of fire.
  Siege Turret Rare 90 Deploy UNSC Sergeant Johnson None Deploy a temporary long-range siege turret.
  Siphon Field Uncommon 90 Healing Banished Decimus None Heal nearby allies and harm nearby enemies for a short duration.
  Skitter Mob Uncommon 90 Deploy Banished Colony Protector Mode - Attaches the Skitterer to another unit to increase that unit's health and damage. Deploy several controllable Skitterers who can also attach to other units.
  • Rush
  Archer Missiles Uncommon 100 Damage UNSC Captain Cutter None Fire high damage missiles in a specifified direction.
  Ark Defense Rare 100 Damage UNSC Professor Anders None Call in a swarm of Aggressor Sentinels to attack nearby enemies.
  Combat Salvage Rare 100 Buff UNSC Sergeant Forge None Tag your mechanical units to redeploy them back at base if killed.
  EMP MAC Blast Uncommon 100 Damage UNSC Sergeant Johnson None Blast an area to damage and briefly stun enemy vehicles and aircraft.
  Gruntdome Rare 100 Utility Banished Yapyap the DESTROYER None Deploy a temporary shield tower that protects units within its radius.
  Infusion Wake Uncommon 100 Debuff Banished Voridus None Unleash and direct a vortex that damages enemies and spreads infusion gel.
  Shockwave Uncommon 100 Debuff Banished Atriox None Draw a wall of energy that stuns passing enemies and lowers their armor.
  Vortex Rare 100 Utility Banished Decimus None Open a rift that pulls in nearby enemies for its duration.
  Atriox's Bulwark Rare 110 Healing Banished Atriox None Grant brief invulnerability and a longer healing aura to friendly units in the target area.
  Ghost in the Machine Rare 120 Utility UNSC Isabel None Take momentary control of enemy mechanical units.
  MAC Blast Rare 120 Damage UNSC Isabel None Launch a high damage slug to blast a target area.
  Mega Turret Rare 120 Deploy Banished Pavium None Deploy a temporary Mega Turret.
  • Rush
  Methane Party Rare 120 Damage Banished Yayap the DESTROYER None Barrage target area with damaging methane barrels that choke enemies and buff allied Grunts.
  Rain of Fire Uncommon 120 Deploy UNSC Pavium DNone Unleash a series of damaging plasma beams.
  Victory Turret Rare 120 Deploy UNSC Commander Jerome None This unit inspires nearby troops to deal increased damage.
  • Rally
  Glacial Storm Rare 130 Utility UNSC Serina None Create a lasting storm that chills and slowly freezes enemy units.
  Boundless Fury Rare 140 Buff Banished Decimus None Enrage all frriendly units, boosting their damage and speed.
  Glassing Beam Uncommon 140 Damage Banished Shipmaster None Unleash and direct a damaging plasma beam.
  Spirit Assault Rare 150 Deploy Banished Shipmaster None Call in an armed Spirit transport to drop off Banished units.
  Close Air Support Rare 160 Damage UNSC Captain Cutter None Encircle target area with Pelican Gunships to deal heavy damage.
  Inferno Rare 160 Damage UNSC Kinsano None Cover the ground in waves of flame, creating a lasting inferno.
  Omega Team Legendary 170 Deploy UNSC Commander Jerome Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets. Randomly call one of Omega Team's three Spartans to battle.
  • Shield
  • Rush
  Eradication Rare 180 Damage Banished Atriox None Deal massive damage at target area with a ring of plasma beams.
  Lich Vanguard Rare 180 Damage Banished Pavium None Call in an assault Lich and grant the Rush keyword to any cards deployed near the Lich.
  Mass Cloaking Rare 180 Buff Banished The Arbiter None Temporarily cloak and %2 all allied units, and increase their speed.(Error reproduced as written in the original text.)
  • Cloak
  • Shiphon
  Condor Strike Legendary 270 Deploy UNSC None Mass Driver - Fires a high damage, magnetically accelerated slug at a target. Briefly deploy the Condor super unit.
  • Rush
  Scarab Assault Legendary 270 Deploy Banished None Carapace Shield = Emits a short-lived plasma shield to become invulnerable. Briefly deploy the Scarab super unit.
  • Rush

Cut Blitz Card

This card was cut and replaced with Atriox's Bulwark.

  Restoration Rare 90 Healing Banished Atriox None Briefly make target allies invulnerable and heal them over time.

Sources