Hanging Gardens
From Halopedia, the Halo wiki
The Hanging gardens[1] were natural environment modules on the Covenant holy city High Charity.
It can be assumed that both Hanging gardens were destroyed when the Flood invaded High Charity, or if not, it is certain that they were destroyed along with High Charity at the end of the Human-Covenant War.
Design and Layout
The gardens were suspended in mid-air between two towers along the inner rim of High Charity's dome. Each consisted of a flowing artificial river, six platforms containing soil and plantlife, and a series of ramps and walkways. They provided an excellent view of the Forerunner Dreadnought at the center of the city.
Known Hanging gardens
- Hanging gardens A - between the Council Chamber and the Mid Tower
- Hanging gardens B - between the Mid Tower and the Far Tower
Hanging Garden A
Garden A is fairly small but the layout is complicated, there is a hill on either side of the garden. This site was fought over during Great Schism.
Hanging Garden B
The layout here is extremely similar to Garden A, and was also heavily contested during the Great Schism.
Other Gardens
It would be fair to assume that there are other Hanging gardens in High Charity as John-117 only explores a small part of High Charity and the city is immense. The other Gardens are probably similar in design to the first two as they are both the same and most of the Covenant architecture seen in the game is very similar.
List of appearances
- Halo 2 (First appearance)
Sources
- ^ Halo 2: The Official Game Guide, page 129