Gameplay

Big Team Battle: Difference between revisions

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==Gallery==
==Gallery==
<gallery>
<gallery>
File:HINF Concept BTBSketch.jpg|An early concept sketch exploring what BTB might be like in ''Halo Infinite''.
File:HINF BTBelt.jpg|Internal artwork of a BTB championship belt created during ''Halo Infinite''{{'}}s development.
File:HINF BTBelt.jpg|Internal artwork of a BTB championship belt created during ''Halo Infinite''{{'}}s development.
</gallery>
</gallery>

Latest revision as of 18:47, July 31, 2024

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Big Team Battle
Menu image for Big Team Battle in Halo Infinite.

"8 on 8 Big Team Slayer and Objective action."
— In-game description for Halo: Reach's Big Team Battle playlist

Big Team Battle (also known as BTB) is a matchmaking playlist in Halo 3, Halo: Reach, Halo 4, Halo 5: Guardians, and Halo Infinite.[1] Matches involve two teams of eight, making it the largest players by total player count. Halo Infinite increased the player count to twenty-four, with two teams of twelve.[2] Big Team Battle orients towards the large, vehicle-based maps and involves both straight Slayer and objective games.

Halo 2[edit]

Big Team Battle existed in Halo 2 as an unranked playlist, though previously ranked.

Halo 3[edit]

Known as Social Big Team, this is a social playlist in Halo 3. There were both social and ranked BTB playlists, before they were both replaced by Squad Battle in the September Title Update. Social Big Team Battle was then replaced by DLC Big Team. When that playist retired, the current Social Big Team playlist came into play. All DLC is required to enter the playlist. Team size is set to 6-8 players, with a max party size of 16.[3]

Gametypes[edit]

  • Team Slayer (34.3%)
  • Multi-Flag CTF (23%)
    • 3 points to win, 20 minute time limit, players start with a Battle Rifle and an Assault Rifle.
  • 1 Flag CTF (3.8%)
    • Most captures after four rounds wins, 4 minute rounds, players start with a Battle Rifle and an Assault Rifle.
  • One Bomb (10.3%)
    • Most detonations after four rounds wins, 4 minute rounds, players start with a Battle Rifle and an Assault Rifle.
  • Neutral Bomb Assault (9.9%)
    • 3 points to win, 20 minute time limit, players start with a Battle Rifle and an Assault Rifle.
  • Territories (7.5%, Skipped after veto)
    • Most territories after two rounds wins, 5 minute rounds, players start with a Battle Rifle and an Assault Rifle.
  • Big Splockets (3.8%, Skipped after veto)
  • Land Grab (1.9%, Skipped after veto)
    • Most territories after three rounds wins, 3 minute rounds, players start with a Battle Rifle and an Assault Rifle.
  • 2 Flag Heavy (5.6%)
    • 3 points to win, 20 minute time limit, players start with a Battle Rifle and an Assault Rifle. Heavy weapons and vehicles on map.
  • Big Team Mythic

Playlist maps[edit]

Halo: Reach[edit]

"8 on 8 Big Team Slayer and Objective action."
— Playlist description[4]
October 5th, 2010

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • Team Headhunter
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King

Maps

  • Boardwalk
  • Boneyard
  • Countdown
  • Spire
  • Forge World
    • Hemorrhage
    • Paradiso

Changelog

  • Added Crazy King
  • Removed SWAT
  • Removed Snipers from Boneyard
  • Weights adjusted based on voting data
October 19th, 2010

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • Team Headhunter
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King

Maps

  • Boardwalk
  • Boneyard
  • Countdown
  • Spire
  • Forge World
    • Atom
    • Hemorrhage
    • Paradiso

Changelog

  • Removed Multiflag from Boneyard and Spire
November 30th, 2010

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • Team Headhunter
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King

Maps

  • Boardwalk
  • Boneyard
  • Breakpoint
  • Countdown
  • Spire
  • Tempest
  • Forge World
    • Hemorrhage
    • Paradiso
    • Atom

Changelog

  • Modified party split rules to decrease party splits
  • Added Team Snipers on Boneyard
January 4th, 2011

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • Team Headhunter
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King

Maps

  • Boardwalk
  • Boneyard
  • Breakpoint
  • Countdown
  • Spire
  • Tempest
  • Forge World
    • Hemorrhage
    • Paradiso
    • Atom

Changelog

  • Big Team Slayer: Now 100 to win!
  • Elite Slayer: Modified loadouts, Armor Lock is now accompanied by a Plasma Rifle instead of a Needler
February 8th, 2011

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • Team Headhunter
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King
  • Big Bro Slayer

Maps

  • Boardwalk
  • Boneyard
  • Breakpoint
  • Countdown
  • Spire
  • Tempest
  • Forge World
    • Hemorrhage
    • Paradiso
    • Atom

Changelog

  • Added Bro Slayer game variants.
  • New gametype which uses fireteam spawning. Players can choose to spawn on their teammates or at back field spawn locations.
March 1st, 2011

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • Team Headhunter
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King
  • Big Bro Slayer

Maps

  • Boardwalk
  • Boneyard
  • Breakpoint
  • Countdown
  • Forge World
    • Hemorrhage
    • Paradiso
    • Atom

Changelog

  • All Big Team Slayer gametypes are now 100 to win
  • Big Team Headhunter is now 75 to win
March 29th, 2011

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • Team Headhunter
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King
  • Big Bro Slayer

Maps

  • Boardwalk
  • Boneyard
  • Breakpoint
  • Countdown
  • Hemorrhage
  • Highlands
  • Spire
  • Tempest
  • Forge World
    • Atom
    • Paradiso
May 3rd, 2011

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King
  • Assault
  • Neutral Bomb
  • 1 Bomb Assault

Maps

  • Boardwalk
  • Boneyard
  • Breakpoint
  • Hemorrhage
  • Highlands
  • Paradiso
  • Spire
  • Tempest
  • Forge World
    • Abridged
    • Renegade
    • Utopie
    • Wayont
    • Trident
    • Temptation

Changelog

  • Added Community Maps: Abridged, Renegade, Utopie, Wayont, Trident, Temptation
  • Added Assault game variants
  • Removed Headhunter and Bro Slayer
  • Removed Elite Slayer on Spire
  • Removed Atom and Countdown
  • Big Team Slayer now uses DMR/AR starting weapons
June 8th, 2011

Gametypes

  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Elite Slayer
  • 1 Flag CTF
  • Multiflag CTF
  • Stockpile
  • Territories
  • Crazy King
  • Assault
  • Neutral Bomb
  • 1 Bomb Assault

Maps

  • Boardwalk
  • Boneyard
  • Breakpoint
  • Hemorrhage
  • Highlands
  • Paradiso
  • Spire
  • Tempest
  • Forge World
    • Abridged
    • Renegade
    • Utopie
    • Wayont
    • Trident
    • Temptation
    • Mt Lam Lam

Changelog

  • Added community map Mt Lam Lam to Big Team Battle
  • Big CTF gametypes now have 15 second Flag Return and 30 second Flag Reset
November, 2011

Gametypes

  • Assault
  • Neutral Bomb
  • Multiflag CTF
  • Big Team Slayer
  • BTB Classic
  • BTB Snipers
  • Stockpile
  • Territories
  • Elite Slayer
  • 1 Bomb Assault
  • 1 Flag CTF
  • Team Crazy King

Maps

  • Tempest
  • Temptation
  • Highlands
  • Breakpoint
  • Breakneck
  • Ridgeline
  • High Noon
  • Spire
  • Boardwalk
  • Paradiso
  • Hemorrhage
  • Boneyard
  • Forge World
    • Abridged
    • Renegade
    • Utopie
    • Wayont
    • Trident
    • Mt Lam Lam
January 10th, 2012

Gametypes

  • TU Assault
  • TU Neutral Bomb
  • TU Multiflag CTF
  • TU Big Team Slayer
  • TU BTB Classic
  • TU BTB Snipers
  • TU Stockpile
  • TU Territories
  • TU Elite Slayer
  • TU 1 Bomb Assault
  • TU 1 Flag CTF
  • TU Team Crazy King

Maps

  • Tempest
  • Temptation
  • Highlands
  • Breakpoint
  • Breakneck
  • Ridgeline
  • High Noon
  • Spire
  • Boardwalk
  • Forge World
    • Paradiso
    • Hemorrhage
    • Abridged
    • Renegade
    • Utopie
    • Wayont
    • Trident
  • Mt Lam Lam
March, 2012

Gametypes

  • TU Assault
  • TU Neutral Bomb
  • TU Multiflag CTF
  • TU Big Team Slayer
  • TU BTB Classic
  • TU BTB Snipers
  • TU Stockpile
  • TU Territories
  • TU Elite Slayer
  • TU 1 Bomb Assault
  • TU 1 Flag CTF
  • TU Team Crazy King
  • BTB Heavies

Maps

  • Tempest
    • Typhoon
  • Temptation
  • Highlands
  • Breakpoint
  • Breakneck
  • Ridgeline
    • Superstition
  • High Noon
  • Spire
    • Cragmire
  • Boardwalk
  • Paradiso
  • Hemorrhage
  • Boneyard
  • Forge World
    • Abridged
    • Renegade
    • Utopie
    • Wayont
    • Trident
    • Mt Lam Lam
    • Delta Facility
    • Eminence
    • Rasu
    • Breakout
    • Headstrong
    • Asphalt
June, 2012

Gametypes

  • TU Assault
  • TU Neutral Bomb
  • TU Multiflag CTF
  • TU Big Team Slayer
  • TU BTB Classic
  • TU BTB Snipers
  • TU Stockpile
  • TU Territories
  • TU Elite Slayer
  • TU 1 Bomb Assault
  • TU 1 Flag CTF
  • TU Team Crazy King
  • TU BTB Heavies

Maps

  • Tempest
    • Typhoon
  • Temptation
  • Highlands
  • Breakpoint
  • Breakneck
  • Ridgeline
    • Superstition
  • High Noon
  • Spire
    • Cragmire
  • Boardwalk
  • Paradiso
  • Hemorrhage
  • Boneyard
    • Graveyard
  • Forge World
    • Abridged
    • Renegade
    • Utopie
    • Wayont
    • Trident
    • Mt Lam Lam
    • Eminence
    • Rasu
    • Breakout
    • Headstrong
    • Asphalt
    • Delta Facility

Halo 5: Guardians[edit]

Big Team Battle returns in Halo 5: Guardians and was released on November 18, 2015. Two more maps, Antifreeze and Entombed, were added on December 16, 2015

Gametypes[edit]

Playlist maps[edit]

  • Basin
  • Deadlock
  • Guillotine
  • Recurve
  • Antifreeze
  • Entombed
  • Altar (update 1, March 2016)
  • Viking (update 1, March 2016)
  • Scavenger (update 1, March 2016)
  • Fracture (update 1, March 2016)
  • Eagle Square (update 1, March 2016)
  • Boulevard (update 1, March 2016)
  • Dispelled (update 2, Sept 2016)
  • Estuary (update 2, Sept 2016)
  • Traffic Jam (update 2, Sept 2016)
  • Unearthed (update 2, Sept 2016)
  • Ancestor (update 3, Apr 2017)
  • Echoes (update 3, Apr 2017)
  • Port Authority (update 3, Apr 2017)
  • Risen (update 3, Apr 2017)
  • Trafic Jam (update 3, Apr 2017)

Current Lineup[edit]

BIG TEAM SLAYER

  • Port Authority
  • Risen
  • Ancestor
  • Guillotine
  • Scavenger
  • Eagle Square
  • Altar
  • Dispelled

BIG TEAM CTF

  • Echoes
  • Ancestor
  • Traffic Jam
  • Recurve
  • Eagle Square
  • Deadlock
  • Viking
  • Fracture
  • Dispelled

BIG TEAM STRONGHOLDS

  • Risen
  • Scavenger
  • Recurve
  • Boulevard
  • Entombed

BIG TEAM ASSAULT

  • Echoes
  • Traffic Jam
  • Eagle Square
  • Viking
  • Deadlock
  • Fracture
  • Dispelled

Halo Infinite[edit]

"Assorted games for teams of 12 on 12, featuring large-scale maps and vehicular carnage."
— Playlist description
November 15th, 2021
Gametypes Maps
BTB:Slayer Fragmentation
BTB:CTF Fragmentation
BTB:Total Control Fragmentation
BTB:Stockpile Fragmentation
BTB:Slayer Deadlock
BTB:CTF Deadlock
BTB:Total Control Deadlock
BTB:Stockpile Deadlock
BTB:Slayer Highpower
BTB:CTF Highpower
BTB:Total Control Highpower
BTB:Stockpile Highpower

Gallery[edit]

Sources[edit]

See also[edit]