Gameplay

Bandit Evo: Difference between revisions

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==Gallery==
==Gallery==
<gallery>
<gallery>
File:HINF Bandit Evo Crop.png|The Bandit Evo.
File:HINF - Bandit EVO scope.jpg|The Holopoint sight on the Bandit Evo.
File:HINF - Bandit EVO scope.jpg|The Holopoint sight on the Bandit Evo.
File:HINF-S5PKBanditEVO02.jpg|A [[Yoroi|Yokai]]-clad Spartan using a Bandit Evo on [[Prism]].
File:HINF-S5PKBanditEVO02.jpg|A [[Yoroi|Yokai]]-clad Spartan using a Bandit Evo on [[Prism]].

Revision as of 05:05, October 25, 2023

M392 EVO
A GEN3 Mark VII-clad Spartan using a Bandit Evo.
Competitive configuration of the M392 Bandit.[1]

The Bandit Evo is the Legendary variant of the M392 Bandit in Halo Infinite. It was released in Season 05: Reckoning.[2][3]

In-game information

The Bandit Evo has a number of changes from the standard M392 Bandit:[3]

  • Higher rate of fire from 3.0 rounds per second to 2.9 rounds per second
  • Higher initial number of rounds, from 45 to 60
  • Higher total maximum rounds in reserve, from 60 to 75
  • Eliminated progressive recoil
  • Reduced bloom/error angles
  • 1.4x iron sight magnification replaced by the 1.6x Evo Holopoint magnification
  • Players can be descoped
  • Reworked reticle

In multiplayer, when players pick up or spawn with the Bandit Evo, their customization options are automatically applied to the weapon model.

Production notes

Following the introduction of the M392 Bandit into Halo Infinite with Season 03: Echoes Within, 343 Industries felt that the weapon required further tweaking in order for it to become a starting weapon in competitive modes. This inspired the creation of the Bandit Evo and the Evo Holopoint sight itself.[3]

Gallery

List of appearances

Sources

  1. ^ Halo Infinite, Forge - Bandit Evo description: "Competitive configuration of the M392 Bandit."
  2. ^ Halo Infinite, gameplay
  3. ^ a b c Halo Waypoint, Ranked Update - Season 5 (Retrieved on Oct 14, 2023) [archive]