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Point-defense gun: Difference between revisions

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==Design details==
==Design details==
===Functionality===
===Functionality===
The point-defense gun fills a role similar to the [[wikipedia:CIWS|CIWS]] designs created during the 20th century. Based around [[Magnetic Accelerator Cannon|magnetic linear accelerator]] technology,{{Ref/Reuse|ENC}} it fires solid projectiles. Unlike [[Archer missile]]s and the [[Magnetic Accelerator Cannon|MAC]] weapon systems mounted on capital ships, the point-defense guns are not used to engage Covenant capital ships.  They are instead meant to intercept smaller threats like [[Type-31 Seraph]] fighters<ref>'''Halo: The Fall of Reach''', ''page 272''</ref> or [[Covenant boarding craft|boarding craft]], and disrupt incoming plasma weaponry,<ref>'''Halo: Warfleet''', ''page 19''</ref> to reduce the damage inflicted to a warship's superstructure.
The point-defense gun fills a role similar to the [[wikipedia:CIWS|CIWS]] designs created during the 20th century. Based around [[Magnetic Accelerator Cannon|magnetic linear accelerator]] technology,{{Ref/Reuse|ENC}} it fires solid projectiles. Unlike [[Archer missile]]s and the [[Magnetic Accelerator Cannon|MAC]] weapon systems mounted on capital ships, the point-defense guns are not used to engage Covenant capital ships.  They are instead meant to intercept smaller threats like [[Type-31 Seraph]] fighters<ref>'''Halo: The Fall of Reach''', ''page 272''</ref> or {{R'sisho-pattern Tick|boarding craft]], and disrupt incoming plasma weaponry,<ref>'''Halo: Warfleet''', ''page 19''</ref> to reduce the damage inflicted to a warship's superstructure.


Because [[human]] operators lack the reflexive responses necessary to operate the point-defense guns to maximum effect, the autocannons are computer controlled and, if an AI is available, control is diverted to it. [[Smart artificial intelligence|"Smart" AIs]] seem better able to operate the point-defense guns than standard computers and also lesser [[Dumb artificial intelligence|"dumb" AIs]].<ref name="nav">'''Halo: The Fall of Reach''', ''page 19''</ref> Nonetheless, in times of need, human operators are capable of manning the turrets when an AI is unable to.<ref name="HFREscape">'''[[Halo: Fireteam Raven]]''', level ''[[Escape (Halo: Fireteam Raven level)|Escape]]''</reF>
Because [[human]] operators lack the reflexive responses necessary to operate the point-defense guns to maximum effect, the autocannons are computer controlled and, if an AI is available, control is diverted to it. [[Smart artificial intelligence|"Smart" AIs]] seem better able to operate the point-defense guns than standard computers and also lesser [[Dumb artificial intelligence|"dumb" AIs]].<ref name="nav">'''Halo: The Fall of Reach''', ''page 19''</ref> Nonetheless, in times of need, human operators are capable of manning the turrets when an AI is unable to.<ref name="HFREscape">'''[[Halo: Fireteam Raven]]''', level ''[[Escape (Halo: Fireteam Raven level)|Escape]]''</reF>

Revision as of 11:30, April 13, 2022

Point-defense gun
File:Halo3-PointDefenseGun.png
Production overview

Type:

Close-in weapon system

Specifications

Ammunition type:

Varies; typically 50 mm high-explosive

Operation:

Magnetic linear accelerator (MLA)[1]

Service history

In service:

26th Century[2]

 

A point-defense gun is a type of United Nations Space Command starship-mounted magnetic accelerator weapon.[1] Though several models exist, the most common type of point-defense gun fires 50 mm high-explosive projectiles.[3]

Design details

Functionality

The point-defense gun fills a role similar to the CIWS designs created during the 20th century. Based around magnetic linear accelerator technology,[1] it fires solid projectiles. Unlike Archer missiles and the MAC weapon systems mounted on capital ships, the point-defense guns are not used to engage Covenant capital ships. They are instead meant to intercept smaller threats like Type-31 Seraph fighters[4] or {{R'sisho-pattern Tick|boarding craft]], and disrupt incoming plasma weaponry,[5] to reduce the damage inflicted to a warship's superstructure.

Because human operators lack the reflexive responses necessary to operate the point-defense guns to maximum effect, the autocannons are computer controlled and, if an AI is available, control is diverted to it. "Smart" AIs seem better able to operate the point-defense guns than standard computers and also lesser "dumb" AIs.[6] Nonetheless, in times of need, human operators are capable of manning the turrets when an AI is unable to.[7]

Operational history

A screenshot of Alpha Base on the eponymous level.
One of the Pillar of Autumn's point-defense guns defending Alpha Base.

Point-defense guns have been standard armament on UNSC vessels since the Insurrection, a common model being the M810 Helix. Later, Halcyon-class cruisers used a dual-barreled point-defense weapon system designated as the M910 Rampart point defense network.[8]

During the opening stages of the Battle of Installation 04, the ODSTs of Fireteam Raven were instructed by Wellsley to man the UNSC Pillar of Autumn's defensive guns to fend off several waves of Seraph and Banshee fighters.[7] During the later human occupation of Installation 04, the ODSTs that recaptured and secured the wreckage of the UNSC Pillar of Autumn from the Covenant managed to scavenge several of the ship's 50 mm turrets.[9] The ODSTs utilized the scavenged defense weapons and used them as anti-air defensive emplacements at Alpha Base.

Known types

Arena

Bulwark

Fortress

Goalkeeper

Helix

Rampart

Gallery

List of appearances

Sources

  1. ^ a b c Halo Encyclopedia, page 315 (2011)
  2. ^ Halo: Evolutions - Essential Tales of the Halo Universe, "The Impossible Life and the Possible Death of Preston J. Cole", page 475
  3. ^ Halo: The Flood, page 215
  4. ^ Halo: The Fall of Reach, page 272
  5. ^ Halo: Warfleet, page 19
  6. ^ Halo: The Fall of Reach, page 19
  7. ^ a b Halo: Fireteam Raven, level Escape
  8. ^ Data Drop 5
  9. ^ Halo: The Flood, Chapter 5, page 137 (2003 paperback); page 153 (2010 paperback)