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MA37 assault rifle: Difference between revisions

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{{Era|HCW}}
{{Era|HCW|Post}}
{{Weapon Infobox
{{Weapon Infobox
|image=[[File:MA37 Assault Rifle.png|300px]]
|image=[[File:MA37 Assault Rifle.png|300px]]
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*Larger reticule. Short, controlled bursts are much more accurate than sustained fire.
*Larger reticule. Short, controlled bursts are much more accurate than sustained fire.
*Shots have [[Wikipedia:Hitscan|hitscan]] properties; shots fired would hit instantly.  
*Shots have [[Wikipedia:Hitscan|hitscan]] properties; shots fired would hit instantly.  
*Reload, melee animations, and firing sound have been changed to make it feel more like the [[MA5B Individual Combat Weapon System|MA5B]] from ''Halo: Combat Evolved''.
*Reload, melee animations, and firing sound have been changed to make it feel more like the [[MA5B assault rifle|MA5B]] from ''Halo: Combat Evolved''.  
 
== Tactics ==
[[File:ReachSchematic - AR.png|thumb|right|200px|MA37 blueprint]]
=== General ===
Like most weapons in ''Halo: Reach''<nowiki />'s sandbox, the MA37 comes with a [[reticule|reticule bloom]]. A sustained fire will decrease the accuracy of the weapon; this is indicated by the expanding reticule. To compensate this, it is recommended to fire in short, controlled bursts.
 
=== Campaign ===
*Like the [[MA5B Individual Combat Weapon System|MA5B]] in ''Halo: Combat Evolved'' and the MA5C in ''Halo 3''/''ODST'', the MA37 is efficient in taking down large squads of [[Unggoy|Grunts]]. Be sure to fire in short controlled bursts to maximize the killing potention of the weapon's small magazine.
*A combination of the assault rifle and a fully-charged plasma pistol is a good all-round weapon combo; shielded Covenant soldiers can be easily neutralized with the charged plasma pistol followed by several burst from the assault rifle.
*Despite what it might seem, the MA37 is actually rather inefficent against Jackals and Skrimishers, especially the higher ranks of the latter, who's arm-shields can deflect most of the rounds being sent their way. Stick with a melee, or switch to a precision weapon.
*Brutes are also a similar challange; it can take nearly an entire magazine to kill just one. Avoid using the MA37 against them if at all possible.
*Higher ranking Elites pose a similar threat, especially on the higher difficulty settings. Don't bother trying to kill one with the MA37; use it to tear through their sheilds, then finish them off with a headshot from a precision weapon, melee, or a grenade stick.
*As with previous assualt rifle models, ammunition for the MA37 is spectacularly abundant. Almost every friendly AI carries one, and racks of them can be found on practically every level. Use this to your advantage; if you're low on ammo for any weapon, grab an MA37 and rip through your foes till you find something more viable.
 
=== Multiplayer ===
*The MA37 is the typical starting weapon for most online matchmaking games. It is best used at close range, so one tactic is to charge an opponent and unleash fire as soon as they're squarely within your reticule. Keep shooting until their shields go down and finish them off with a quick melee or more fire.
*Roughly half a magazine on a fully shielded enemy is all you need to kill them. While previous assault rifles have killed a fully shielded opponent in standard matches with exactly 16 shots, the MA37 seems to fluctuate in how many rounds are needed, sometimes needing more, sometimes less.
*The MA37's versatile nature makes it an excellent back-up weapon to make up for the faults of the player's main weapon.
*The MA37 is inferior to the [[M392 Designated Marksman Rifle|M392]], [[Type-31 Rifle]], and [[M6G Personal Defense Weapon System|M6G]] when compared with their accuracy and range. However, it is easier to use at short range combat compared with aforementioned weapons due to easy shot placement.


==Trivia==
==Trivia==
{{Linkbox|gameplay=yes|gallery=yes|gallerypage=Images of MA37 assault rifle}}
*If the player participated in the ''[[Halo: Reach Beta]]'', which was obtainable with a copy of ''[[Halo 3: ODST]]'', a unique [[Visual Flair|nameplate]] emblem of an MA37 is obtainable for use on Xbox LIVE in multiplayer.
*If the player participated in the ''[[Halo: Reach Beta]]'', which was obtainable with a copy of ''[[Halo 3: ODST]]'', a unique [[Visual Flair|nameplate]] emblem of an MA37 is obtainable for use on Xbox LIVE in multiplayer.
*In the ''[[Halo: Combat Evolved Anniversary]]'' announcement trailer, the [[MA5B|MA5B assault rifle]] uses the MA37's model as a placeholder model.<ref>[[Halo: Combat Evolved Anniversary announcement trailer|''Halo: Combat Evolved Anniversary'' announcement trailer]]</ref><ref>[http://halo.xbox.com/en-us/intel/featured/video/halo-anniversary-exclusive/7ed1f10f-349c-4c47-a07a-831d12f94d63 '''Halo Waypoint:''' ''Halo: Anniversary Exclusive'']</ref> In the final game the weapon uses the MA5C's model from ''[[Halo 3]]'' and ''[[Halo 3: ODST]]''.
*In the ''[[Halo: Combat Evolved Anniversary]]'' announcement trailer, the [[MA5B|MA5B assault rifle]] uses the MA37's model as a placeholder model.<ref>[[Halo: Combat Evolved Anniversary announcement trailer|''Halo: Combat Evolved Anniversary'' announcement trailer]]</ref><ref>[http://halo.xbox.com/en-us/intel/featured/video/halo-anniversary-exclusive/7ed1f10f-349c-4c47-a07a-831d12f94d63 '''Halo Waypoint:''' ''Halo: Anniversary Exclusive'']</ref> In the final game the weapon uses the MA5C's model from ''[[Halo 3]]'' and ''[[Halo 3: ODST]]''.
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File:Reach MA37 POV.png|The MA37 from first-person perspective in the final version.
File:Reach MA37 POV.png|The MA37 from first-person perspective in the final version.
File:HaloReach - Screenshot 06.jpg|[[SPARTAN-B312]] and [[Emile-A239]] wielding the MA37 in combat in the alpha build of ''Halo: Reach''.
File:HaloReach - Screenshot 06.jpg|[[SPARTAN-B312]] and [[Emile-A239]] wielding the MA37 in combat in the alpha build of ''Halo: Reach''.
File:ReachSchematic - AR.png|Blueprint of the MA37 in ''Halo: Reach''.
File:UNSC Army Trooper.jpg|An [[UNSC Army|Army]] trooper firing his MA37.
File:UNSC Army Trooper.jpg|An [[UNSC Army|Army]] trooper firing his MA37.
File:MA37HaloCE.PNG|The [[MA5B Individual Combat Weapon System|MA5B assault rifle]] in ''[[Halo: Combat Evolved Anniversary]]'' originally used the MA37's model as a placeholder.  
File:MA37HaloCE.PNG|The [[MA5B Individual Combat Weapon System|MA5B assault rifle]] in ''[[Halo: Combat Evolved Anniversary]]'' originally used the MA37's model as a placeholder.  
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File:Liberation of Faraday.png|Two UNSC Servicemen wielding MA37s in one of ''Halo: Spartan Assault's'' mission briefings.
File:Liberation of Faraday.png|Two UNSC Servicemen wielding MA37s in one of ''Halo: Spartan Assault's'' mission briefings.
</gallery>
</gallery>
{{Linkbox|gallery=yes|gallerypage=Images of MA37 assault rifle}}
{{Clear}}


== List of appearances ==
== List of appearances ==

Revision as of 22:47, August 4, 2014

Template:Weapon Infobox The MA37 Individual Combat Weapon System, formally known as the Individual Combat Weapon System, Caliber 7.62 mm, MA37,[1] is the standard-issue service rifle of the UNSC Army. It is produced by Misriah Armory and is known as the MA5 by the Naval services.

Overview

Main article: MA5 Series

The MA37 assault rifle is an air-cooled, gas-operated, magazine-fed, fully automatic bullpup rifle that fires 7.62x51mm ammunition.[1] It possesses a built-in ammunition indicator and magnetic compass for orientation like all other MA5 series rifles.

The MA37 features a grip with a notch for the finger, similar to A2 pistol grip on a 20th/21st century AR-15. The barrel features a flash hider on the end which appears to be designed to direct gas (which produces flash and noise) forward, rather than upward, which would help to reduce felt recoil and muzzle climb. The rifle features a cheek riser on the receiver. The MA37 also features an ambidextrous magazine release and an ambidextrous selector switch. The MA37 also features vents on the rifle's chassis near the barrel assembly, which facilitate air cooling of the barrel as the weapon fires.

Gameplay

Differences from MA5C ICWS in Halo 3

  • Major cosmetic differences such as a more skeletal and detailed body, shorter overall length, ammunition counter appearing as an attachment rather than an integrated part of the weapon.
  • Maximum ammunition capacity decreased from 352 to 288 rounds.
  • Slower rate of fire and decreased damage per round.
  • Larger reticule. Short, controlled bursts are much more accurate than sustained fire.
  • Shots have hitscan properties; shots fired would hit instantly.
  • Reload, melee animations, and firing sound have been changed to make it feel more like the MA5B from Halo: Combat Evolved.

Trivia

  • If the player participated in the Halo: Reach Beta, which was obtainable with a copy of Halo 3: ODST, a unique nameplate emblem of an MA37 is obtainable for use on Xbox LIVE in multiplayer.
  • In the Halo: Combat Evolved Anniversary announcement trailer, the MA5B assault rifle uses the MA37's model as a placeholder model.[2][3] In the final game the weapon uses the MA5C's model from Halo 3 and Halo 3: ODST.
  • The binary code 01000100011000010111011001100101 is displayed at the bottom left of the MA37's ammunition counter. This represents "Dave," in reference to Dave Candland, UI designer for Halo: Reach.
  • Although only the MA37's fully automatic setting is used in-game, the fire mode selector is modeled in the semi-automatic position.

Gallery

List of appearances

Sources