Fathom: Difference between revisions
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Fathom is a symmetrical map,{{Ref/Reuse|tb}} and features themed coloring; one side is blue, while the other is red. The design choice was done to provide "''that sporty, team feel''". Certain areas of Fathom have long sight lines, though the sight lines change in other areas to create difficulties for long-range weapon users. The glowing buttons on the back of several ramps on the map can be shot, which causes the ramp to descend. As the back lane opens up, players with long-range weapons are given an advantage. However, these ramps only remain down for a few seconds before they rise back up and offer cover again.<ref name="gi tour">[http://www.gameinformer.com/b/features/archive/2015/06/26/a-guided-tour-of-halo-5-guardians-newest-map-fathom-.aspx '''Game Informer''': ''A Guided Tour Of Halo 5: Guardians' Newest Map, Fathom'']</ref> Cover in some of the hallways can be shot down to give players a full sight line.{{Ref/Reuse|tb}} Small entrances allow players to slide through via [[Spartan abilities]] to allow for a quick escape from combat or to allow players to ambush opponents.{{Ref/Reuse|gi tour}} | Fathom is a symmetrical map,{{Ref/Reuse|tb}} and features themed coloring; one side is blue, while the other is red. The design choice was done to provide "''that sporty, team feel''". Certain areas of Fathom have long sight lines, though the sight lines change in other areas to create difficulties for long-range weapon users. The glowing buttons on the back of several ramps on the map can be shot, which causes the ramp to descend. As the back lane opens up, players with long-range weapons are given an advantage. However, these ramps only remain down for a few seconds before they rise back up and offer cover again.<ref name="gi tour">[http://www.gameinformer.com/b/features/archive/2015/06/26/a-guided-tour-of-halo-5-guardians-newest-map-fathom-.aspx '''Game Informer''': ''A Guided Tour Of Halo 5: Guardians' Newest Map, Fathom'']</ref> Cover in some of the hallways can be shot down to give players a full sight line.{{Ref/Reuse|tb}} Small entrances allow players to slide through via [[Spartan abilities]] to allow for a quick escape from combat or to allow players to ambush opponents.{{Ref/Reuse|gi tour}} | ||
The [[ARC-920|Railgun]] is featured as the map's focal power weapon. The map also features [[Z-250 lightrifle| | The [[ARC-920|Railgun]] is featured as the map's focal power weapon. The map also features [[Z-250 lightrifle|Lightrifles]], [[Kelos'vaarda-pattern storm rifle|Storm Rifles]], [[M20 SMG|SMGs]], [[Z-110 Boltshot|Boltshots]], [[BR85HB battle rifle|Battle Rifles]] and an [[active camouflage]]. The active camo powerup spawns on the central floor and the Railgun spawns on a platform above it—both an equal distance from both teams' spawning areas.<ref name="map">[[:File:Fathom map.png|Fathom map]]</ref> If the player falls into the water surrounding the submarine, they will instantly die. Hallways toward the outer edges of Fathom create battle chokepoints as they allow access to the ramps that lead to the second floor of the central area, the location of the Railgun spawn. The open walkway area gives players a wide view of the map, but leaves them vulnerable to attacks from other players from a lot of angles.{{Ref/Reuse|gi coverstory}} | ||
==Trivia== | ==Trivia== |
Revision as of 19:22, August 12, 2023
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UNSC underwater laboratory[2] |
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“ | The UNSC explores Beta Gabriel’s vast oceans in hopes of recovering wreckage hidden in the crushing depths. | ” |
Fathom is a Halo 5: Guardians multiplayer map located onboard research station UNSC Fathom, deep in the oceans of human Inner Colony planet Beta Gabriel.[1]
The remix of this map is Riptide.[3]
Layout
Fathom is a symmetrical map,[2] and features themed coloring; one side is blue, while the other is red. The design choice was done to provide "that sporty, team feel". Certain areas of Fathom have long sight lines, though the sight lines change in other areas to create difficulties for long-range weapon users. The glowing buttons on the back of several ramps on the map can be shot, which causes the ramp to descend. As the back lane opens up, players with long-range weapons are given an advantage. However, these ramps only remain down for a few seconds before they rise back up and offer cover again.[4] Cover in some of the hallways can be shot down to give players a full sight line.[2] Small entrances allow players to slide through via Spartan abilities to allow for a quick escape from combat or to allow players to ambush opponents.[4]
The Railgun is featured as the map's focal power weapon. The map also features Lightrifles, Storm Rifles, SMGs, Boltshots, Battle Rifles and an active camouflage. The active camo powerup spawns on the central floor and the Railgun spawns on a platform above it—both an equal distance from both teams' spawning areas.[5] If the player falls into the water surrounding the submarine, they will instantly die. Hallways toward the outer edges of Fathom create battle chokepoints as they allow access to the ramps that lead to the second floor of the central area, the location of the Railgun spawn. The open walkway area gives players a wide view of the map, but leaves them vulnerable to attacks from other players from a lot of angles.[1]
Trivia
Several sea creatures, like the Paelosur and the Qothal (known to the fanbase as "space whales"), can be seen swimming outside of the base; one of the Paelosur's is named "Timmy the Whale" by the staff of 343 Industries, named after creative lead Tim Longo.[4]
- The ambient sea life noises can be adjusted in the map options.
Gallery
Browse more images in this article's gallery page. |
Development images
- H5G Fathom Concept.jpg
Concept art of Fathom.
Concept exploration of 3D mapping for Halo Infinite using Fathom.
Screenshot
Sources
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