Assault attachments: Difference between revisions
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==In-game information== | ==In-game information== | ||
===''Halo: Reach''=== | ===''Halo: Reach''=== | ||
All Assault armor types can be unlocked in the ''[[Halo: Reach]]''{{'}}s [[Armor customization (Halo: Reach)|Armory]] through the game's purchase system via the use of [[Credits|cR]]. In ''Halo: The Master Chief Collection'', the Assault armor types are attainable in the [[Season 1: Noble]] progression system. They confer no gameplay effects. | |||
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! style="width: 15%"|Chest | ! style="width: 15%"|Chest |
Revision as of 07:57, July 31, 2021
Assault is a series of supplemental webbing configurations, typically designed for use with the MJOLNIR Powered Assault Armor in close to medium distance combat.TEMPLATE ERROR: Template using invalid/disallowed fields: "sectionlinktext", "section"[1]
Overview
Specifications
The Assault category commonly includes various pieces of chest- and wrist-mounted ammunition-carrying equipment compatible with MJOLNIR Mark V.[1]
Usage
Spartan-III from NOBLE Team have been observed to employ Assault configurations. Carter-A259 employed the Assault/Commando chest configuration, while Emile-A239 employed the Assault/Sapper chest configuration as well as the Assault/Breacher wrist attachment. After the Human-Covenant War, the WRATH-class Mjolnir, being a partial recreation of Emile-A239's customized armor,[2] also featured the Assault/Breacher wrist attachment.TEMPLATE ERROR: Template using invalid/disallowed fields: "sectionlinktext", "section"[3]
In-game information
Halo: Reach
All Assault armor types can be unlocked in the Halo: Reach's Armory through the game's purchase system via the use of cR. In Halo: The Master Chief Collection, the Assault armor types are attainable in the Season 1: Noble progression system. They confer no gameplay effects.
Chest | Description | Unlock requirements (Halo: Reach) |
Unlock requirements (Halo: MCC) |
---|---|---|---|
Assault/Sapper |
Broadly speaking, sappers are equally at home building things as they are blowing them up. | Commander, 14,000 cR | Season 1, Tier 73 ( 1) |
Assault/Commando |
Anything you don’t have, you can find in the field. Anything you can’t find, you didn’t need anyway. | Colonel, 12,000 cR | Season 1, Tier 75 ( 1) |
Assault/Sapper [R] |
Next time don’t cut your fuses so short. | General, 250,000 cR (Assault/Sapper must already be purchased) |
Season 1, Tier 62 ( 1) |
Assault/Breacher |
Supplementary bandoleer, Rigid, 8 Gauge. | Colonel, 200,000 cR | Season 1, Tier 81 ( 1) |
Production notes
- A sapper (the namesake of Assault/Sapper) is a combat engineer.[4]
- During the Halo: Reach Multiplayer Beta, the Assault/Commando chest piece was designated Assault/CQC as a part of the CQC armor set. In the final game, the chest piece was renamed as Assault/Commando, with no replacement for a CQC chest piece being made.
Gallery
List of appearances
- Deliver Hope (First appearance)
- Halo: Reach
- Halo 5: Guardians
Sources
- ^ a b Halo: Reach
- ^ Halo Waypoint, Noble Intentions (Retrieved on Jul 31, 2021) [archive]
- ^ Halo 5: Guardians: WRATH Description
- ^ Wikipedia, Sapper (Retrieved on Jun 1, 2020) [archive]
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