Character compatibility: Difference between revisions
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'''Character compatibility''' is the set of animations for [[weapons]] that a particular player model has that basically decide what weapons that model can wield. Most of these animations are not used, however can be tested using [[modding]]. This does ''not'' include swapping the actual character models - for example, swapping [[UNSC Marine Corps|Marine]] character models with [[Unggoy|Grunts]] allows Grunts to throw [[M9 High-Explosive Dual-Purpose Grenade|Frag Grenades]]. This only applies to swapping weapons, otherwise everyone could use every weapon. This information is not absolutely guaranteed to be accurate, as not all combinations have been tested, some have been assumed based on the results of other weapon wield tests. | '''Character compatibility''' is the set of animations for [[weapons]] that a particular player model has that basically decide what weapons that model can wield. Most of these animations are not used, however can be tested using [[modding]]. This does ''not'' include swapping the actual character models - for example, swapping [[UNSC Marine Corps|Marine]] character models with [[Unggoy|Grunts]] allows Grunts to throw [[M9 High-Explosive Dual-Purpose Grenade|Frag Grenades]]. This only applies to swapping weapons, otherwise everyone could use every weapon. This information is not absolutely guaranteed to be accurate, as not all combinations have been tested, some have been assumed based on the results of other weapon wield tests. |
Revision as of 07:38, March 19, 2022
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Character compatibility is the set of animations for weapons that a particular player model has that basically decide what weapons that model can wield. Most of these animations are not used, however can be tested using modding. This does not include swapping the actual character models - for example, swapping Marine character models with Grunts allows Grunts to throw Frag Grenades. This only applies to swapping weapons, otherwise everyone could use every weapon. This information is not absolutely guaranteed to be accurate, as not all combinations have been tested, some have been assumed based on the results of other weapon wield tests.
Halo: Combat Evolved
Spartan
The Spartan II can use all weapons in Halo: Combat Evolved except the Energy Sword. The Fuel Rod Gun is only usable in Halo: PC.
- MA5B Individual Combat Weapon System (Assault Rifle)
- M6D Personal Defense Weapon System (Pistol)
- M19 SSM Rocket Launcher (Rocket Launcher)
- M90 Close Assault Weapon System (Shotgun)
- Sniper Rifle System 99C-S2 Anti-Matériel (Sniper Rifle)
- Type-25 Directed Energy Rifle (Plasma Rifle)
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-33 Guided Munitions Launcher (Needler)
- Type-1 Antipersonnel Grenade (Plasma Grenade)
- M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
- Type-33 Light Anti-Armor Weapon (Fuel Rod Gun — not to be confused with Fuel Rod Cannon, which is mounted on Covenant vehicles — is only usable in the PC version of the game)
UNSC Marine
Though there is no apparent reason why, the UNSC Marine cannot use the M6D Pistol or Plasma Pistol in the Halo: Combat Evolved game, even though it is in canon. They can not use the Rocket Launcher. (Test: Swap Assault Rifle meta to the Rocket Launcher in Assault on the Control room, and go to the outdoor part - not the bridge though. The three or so marines there - one will have a Needler, the other a Plasma Rifle, and one marine without a weapon at all because he can't use the Rocket Launcher).
- MA5B Individual Combat Weapon System (Assault Rifle)
- M90 Close Assault Weapon System (Shotgun)
- Sniper Rifle System 99C-S2 Anti-Matériel (Sniper Rifle)
- Type-25 Directed Energy Rifle (Plasma Rifle)
- Type-33 Guided Munitions Launcher (Needler)
- M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
Unggoy
- Type-1 Antipersonnel Grenade (Plasma Grenade)
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-33 Guided Munitions Launcher (Needler)
- Type-25 Directed Energy Rifle (Plasma Rifle)
- Unidentified fuel rod gun (Fuel Rod Gun)
Kig-Yar
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-25 Directed Energy Rifle (Plasma Rifle)
- Type-33 Guided Munitions Launcher (Needler)
Sangheili
Elites can only use one-handed weapons (e.g. Plasma Rifle). For any other weapons, modding must be used to make the weapon one-handed.
- M6D Personal Defense Weapon System (Pistol)
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-25 Directed Energy Rifle (Plasma Rifle)
- Type-33 Guided Munitions Launcher (Needler)
Hunter
The Hunter can only use the Hunter Fuel Rod that is mounted on its arm. In Halo game physics, it is actually a separate model, not part of the Hunter itself. This is technically a different weapon to the Fuel Rod that Grunts use, because they're different weapons in the coding.
- Hunter Fuel Rod Variant (not to be confused with the Fuel Rod Gun or the Fuel Rod Cannon)
Halo 2
Spartan
The Spartan II can wield all weapons found in the game.
- BR55 Battle Rifle (Battle Rifle)
- M6C Magnum Sidearm (Pistol)
- M7/Caseless Submachine Gun (SMG)
- M19 SSM Rocket Launcher (Rocket Launcher)
- M90 Close Assault Weapon System (Shotgun)
- Sniper Rifle System 99C-S2 Anti-Matériel (Sniper Rifle)
- Type-25 Directed Energy Rifle (Plasma Rifle)
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-33 Guided Munitions Launcher (Needler)
- Type-50 particle beam rifle (Beam Rifle)
- Type-51 Carbine (Covenant Carbine)
- Type-1 Antipersonnel Grenade (Plasma Grenade)
- M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
- Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
- Type-1 Energy Weapon/Sword (Energy Sword)
- Type-25 Grenade Launcher (Brute Shot)
- Sentinel Beam
Marine
- BR55 Battle Rifle
- M6C Magnum Sidearm
- M7/Caseless Submachine Gun
- M19 SSM Rocket Launcher
- M90 Close Assault Weapon System
- Sniper Rifle System 99C-S2 Anti-Materiel
- M247 General Purpose Machine Gun
- M9 High-Explosive Dual-Purpose Grenade
- Type-25 Directed Energy Rifle
- Type-25 Directed Energy Pistol
- Type-33 Guided Munitions Launcher
Unggoy
- Type-25 Directed Energy Pistol
- Type-33 Guided Munitions Launcher
- M7/Caseless Submachine Gun (only in Sacred Icon)
- M6C Pistol (only in Sacred Icon)
- Type-33 Light Anti-Armor Weapon
- Plasma Cannon
- Type-25 Directed Energy Rifle
Kig-Yar
- Type-25 Directed Energy Pistol
- Type-33 Guided Munitions Launcher
- Type-51 Carbine
- Type-50 particle beam rifle
- BR55 Battle Rifle (only on Sacred Icon)
- M7/Caseless Submachine Gun (only on Sacred Icon)
- M6C Magnum Sidearm (only on Sacred Icon)
Yanme'e
Hunter
As in all games, the Hunter are compatible only with the Hunter Fuel Rod Variant.
Jiralhanae
- Type-25 Directed Energy Rifle (Regular variant)
- Type-25 Directed Energy Rifle (Brute variant)
- Type-25 Grenade Launcher
- Type-51 Carbine
- BR55 Battle Rifle Seen on the level Gravemind
- M90 Close Assault Weapon System
- Energy Stave
Sangheili
Like the Spartan, the Sangheili is compatible with all weapons in the game. Though the regular Sangheili usually do not carry the M9 fragmentation grenade, it is possible for the Arbiter to.
- BR55 Battle Rifle (Battle Rifle)
- M6C Magnum Sidearm (Pistol)
- M7/Caseless Submachine Gun (SMG)
- M19 SSM Rocket Launcher (Rocket Launcher)
- M90 Close Assault Weapon System (Shotgun)
- Sniper Rifle System 99C-S2 Anti-Matériel (Sniper Rifle)
- Type-25 Directed Energy Rifle (Plasma Rifle and Brute variant)
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-33 Guided Munitions Launcher (Needler)
- Type-51 Carbine (Carbine)
- Type-1 Antipersonnel Grenade (Plasma Grenade)
- M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
- Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
- Type-1 Energy Weapon/Sword (Energy Sword)
- Energy Stave
San'Shyuum
- Type-25 Directed Energy Pistol (Plasma Pistol)[1]
Halo 3
Spartan
The Spartan II can wield all weapons found in the game.
- MA5C Individual Combat Weapon System (Assault Rifle)
- BR55HB SR Battle Rifle (Battle Rifle)
- M6G Magnum Sidearm (Pistol)
- M7/Caseless Submachine Gun (SMG)
- M41 SSR MAV/AW Rocket Launcher
- M90 Close Assault Weapon System (Shotgun)
- Sniper Rifle System 99D-S2 Anti-Matériel (Sniper Rifle)
- Weapon/Anti-Vehicle Model 6 Grindell/Galilean Nonlinear Rifle (Spartan Laser)
- Type-25 Directed Energy Rifle (Plasma Rifle)
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-33 Guided Munitions Launcher (Needler)
- Type-50 particle beam rifle (Beam Rifle)
- Type-51 Carbine (Covenant Carbine)
- Type-1 Antipersonnel Grenade (Plasma Grenade)
- M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
- Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
- Type-1 Energy Weapon/Sword (Energy Sword)
- Type-25 Grenade Launcher (Brute shot)
- Type-25 Carbine (Spiker)
- Type-52 Pistol (Mauler)
- Type-2 Energy Weapon/Hammer (Gravity Hammer)
Marine
- MA5C Individual Combat Weapon System
- BR55HB SR Battle Rifle
- M6G Magnum Sidearm
- M7/Caseless Submachine Gun
- M41 SSR MAV/AW Rocket Launcher
- M90 Close Assault Weapon System
- Sniper Rifle System 99C-S2 Anti-Materiel
- Weapon/Anti-Vehicle Model 6 Grindell/Galilean Nonlinear Rifle
- AIE-486H Heavy Machine Gun
- M9 High-Explosive Dual-Purpose Grenade
- Type-25 Directed Energy Rifle
- Type-25 Directed Energy Pistol
- Type-33 Guided Munitions Launcher
- Type-33 Light Anti-Armor Weapon
Unggoy
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-25 Directed Energy Rifle (Plasma Rifle)
- Type-33 Guided Munitions Launcher (Needler)
- Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
- Plasma Cannon
Kig-Yar
- Type-25 Directed Energy Pistol (Plasma pistol)
- Type-33 Guided Munitions Launcher (Needler)
- Type-51 Carbine (Covenant Carbine)
- Type-50 particle beam rifle (Beam rifle)
Yanme'e
- Type-25 Directed Energy Rifle (Plasma Rifle)
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-33 Guided Munitions Launcher (Needler)
Lekgolo
As in all games, the Lekgolo are compatible only with the Hunter Fuel Rod Variant.
Jiralhanae
- Type-25 Directed Energy Rifle (Plasma Rifle)
- Type-25 Carbine (Spiker)
- Type-25 Grenade Launcher (Brute Shot)
- Type-2 Energy Weapon/Hammer (Gravity Hammer)
- Type-52 Pistol (Mauler)
- BR-55HB SR Battle Rifle[2]
Sangheili
Like the Spartan, the Sangheili is compatible with all weapons in the game. Though the regular Sangheili usually do not carry the M9 fragmentation grenade, it is possible for the Arbiter to.
- MA5C Individual Combat Weapon System (Assault Rifle)
- BR55HB SR Battle Rifle (Battle Rifle)
- M6G Magnum Sidearm (Pistol)
- M7/Caseless Submachine Gun (SMG)
- M41 SSR MAV/AW Rocket Launcher
- M90 Close Assault Weapon System (Shotgun)
- Sniper Rifle System 99D-S2 Anti-Matériel (Sniper Rifle)
- Weapon/Anti-Vehicle Model 6 Grindell/Galilean Nonlinear Rifle (Spartan Laser)
- Type-25 Directed Energy Rifle (Plasma Rifle)
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-33 Guided Munitions Launcher (Needler)
- Type-1 Antipersonnel Grenade (Plasma Grenade)
- M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
- Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
- Type-1 Energy Weapon/Sword (Energy Sword)
- Type-50 particle beam rifle (Beam Rifle)
- Type-51 Carbine (Covenant Carbine)
- Type-25 Grenade Launcher (Brute Shot)
- Type-25 Carbine (Spiker)
- Type-52 Pistol (Mauler)
- Type-2 Energy Weapon/Hammer (Gravity Hammer) Elites can only carry a Gravity Hammer, though not use it.
Halo Wars
Spartan
- M7/Caseless Submachine Gun (SMG)
- M90 Close Assault Weapon System (Shotgun)
- Weapon/Anti-Vehicle Model 6 Grindell/Galilean Nonlinear Rifle (Spartan Laser)
Marine
- MA5B Individual Combat Weapon System (Assault Rifle)
- M90 Close Assault Weapon System (Shotgun)
Unggoy
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-33 Guided Munitions Launcher (Needler)
Kig-Yar
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-50 particle beam rifle (Beam Rifle)
- Type-51 Carbine (Covenant Carbine)
Sangheili
- Type-1 Energy Weapon/Sword (Energy Sword)
- Type-25 Directed Energy Rifle (Plasma Rifle)
- Type-33 Guided Munitions Launcher (Needler)
- Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
Jiralhanae
- Type-2 Energy Weapon/Hammer (Gravity Hammer)
- Type-25 Grenade Launcher (Brute Shot)
Halo 3: ODST
Orbital Drop Shock Trooper
- Weapon/Anti-Vehicle Model 6 Grindell/Galilean Nonlinear Rifle (Spartan Laser)
- M6C/SOCOM (Automag)
- M7S Caseless Submachine Gun (Suppressed SMG)
- MA5C Individual Combat Weapon System (Assault Rifle)
- M41 SSR MAV/AW Rocket Launcher (Rocket Launcher)
- LAU-65D/SGM-151 (Missile Pod)
- M90 Close Assault Weapon System (Shotgun)
- Sniper Rifle System 99D-S2 Anti-Matériel (Sniper Rifle)
- Type-25 Directed Energy Rifle (Plasma Rifle)
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-33 Guided Munitions Launcher (Needler)
- Type-50 particle beam rifle (Beam Rifle)
- Type-51 Carbine (Covenant Carbine)
- Type-1 Antipersonnel Grenade (Plasma Grenade)
- M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
- Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
- Type-25 Grenade Launcher (Brute shot)
- Type-25 Carbine (Spiker)
- Type-52 Pistol (Mauler)
- Type-2 Energy Weapon/Hammer (Gravity Hammer)
Jiralhanae
- Type-25 Carbine (Spiker)
- Type-25 Grenade Launcher(Brute Shot)
- Type-2 Energy Weapon/Hammer(Gravity Hammer)
- Type-25 Directed Energy Rifle/Jiralhanae Variant (Brute Plasma Rifle)
- Type-51 Carbine (Covenant Carbine)
Unggoy
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-33 Guided Munitions Launcher (Needler)
- Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
Kig-Yar
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-50 particle beam rifle (Beam Rifle)
- Type-33 Guided Munitions Launcher (Needler)
Halo: Reach
Spartan
- M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
- MA37 Individual Combat Weapon System (Assault Rifle)
- M392 Designated Marksman Rifle (DMR)
- M6G PDWS (Pistol)
- M45 Tactical Shotgun (Shotgun)
- Sniper Rifle System 99 Anti-Matériel (Sniper Rifle)
- M319 Individual Grenade Launcher (Grenade Launcher)
- M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon (Rocket Launcher)
- Weapon/Anti-Vehicle Model 6 Grindell/Galilean Nonlinear Rifle (Spartan Laser)
- M247H Heavy Machine Gun (Machine Gun Turret)
- Close Quarters Combat Weapon System (Combat Knife)
- H-165 FOM (Target Locator)
- Type-1 Antipersonnel Grenade (Plasma Grenade)
- Type-25 Directed Energy Rifle (Plasma Rifle)
- Type-51 Directed Energy Rifle/Improved (Plasma Repeater)
- Type-25 Carbine (Spiker)
- Type-31 Rifle (Needle Rifle)
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-33 Guided Munitions Launcher (Needler)
- Type-52 Special Applications Rifle (Focus Rifle)
- Type-50 Directed Energy Rifle/Heavy (Concussion Rifle)
- Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
- Type-52 Guided Munitions Launcher/Explosive (Plasma Launcher)
- Type-1 Energy Weapon/Sword (Energy Sword)
- Type-2 Energy Weapon/Hammer (Gravity Hammer)
- Type-52 Directed Energy Support Weapon (Plasma Cannon)
UNSC Trooper
- M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
- MA37 Individual Combat Weapon System (Assault Rifle)
- M392 Designated Marksman Rifle (DMR)
- M6G PDWS (Pistol)
- M45 Tactical Shotgun (Shotgun)
- Sniper Rifle System 99 Anti-Matériel (Sniper Rifle)
- M319 Individual Grenade Launcher (Grenade Launcher)
- M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon (Rocket Launcher)
- Weapon/Anti-Vehicle Model 6 Grindell/Galilean Nonlinear Rifle (Spartan Laser)
- M247H Heavy Machine Gun (Machine Gun Turret)
- Close Quarters Combat Weapon System (Combat Knife)
- Type-1 Antipersonnel Grenade (Plasma Grenade)
- Type-25 Directed Energy Rifle (Plasma Rifle)
- Type-51 Directed Energy Rifle/Improved (Plasma Repeater)
- Type-25 Carbine (Spiker)
- Type-31 Rifle (Needle Rifle)
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-33 Guided Munitions Launcher (Needler)
- Type-52 Special Applications Rifle (Focus Rifle)
- Type-50 Directed Energy Rifle/Heavy (Concussion Rifle)
- Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
- Type-52 Guided Munitions Launcher/Explosive (Plasma Launcher)
- Type-52 Directed Energy Support Weapon (Plasma Cannon)
Sangheili
- M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
- MA37 Individual Combat Weapon System (Assault Rifle)
- M392 Designated Marksman Rifle (DMR)
- M6G PDWS (Pistol)
- M45 Tactical Shotgun (Shotgun)
- Sniper Rifle System 99 Anti-Matériel (Sniper Rifle)
- M319 Individual Grenade Launcher (Grenade Launcher)
- M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon (Rocket Launcher)
- Weapon/Anti-Vehicle Model 6 Grindell/Galilean Nonlinear Rifle (Spartan Laser)
- M247H Heavy Machine Gun (Machine Gun Turret)
- Close Quarters Combat Weapon System (Combat Knife)
- H-165 FOM (Target Locator)
- Type-1 Antipersonnel Grenade (Plasma Grenade)
- Type-25 Directed Energy Rifle (Plasma Rifle)
- Type-51 Directed Energy Rifle/Improved (Plasma Repeater)
- Type-25 Carbine (Spiker)
- Type-31 Rifle (Needle Rifle)
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-33 Guided Munitions Launcher (Needler)
- Type-52 Special Applications Rifle (Focus Rifle)
- Type-50 Directed Energy Rifle/Heavy (Concussion Rifle)
- Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
- Type-52 Guided Munitions Launcher/Explosive (Plasma Launcher)
- Type-1 Energy Weapon/Sword (Energy Sword)
- Type-2 Energy Weapon/Hammer (Gravity Hammer)
- Type-52 Directed Energy Support Weapon (Plasma Cannon)
Unggoy
- M6G PDWS (Pistol)
- M247H Heavy Machine Gun (Machine Gun Turret)
- Type-1 Antipersonnel Grenade (Plasma Grenade)
- Type-25 Directed Energy Rifle (Plasma Rifle)
- Type-25 Carbine (Spiker)
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-33 Guided Munitions Launcher (Needler)
- Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
- Type-52 Guided Munitions Launcher/Explosive (Plasma Launcher)
- Type-52 Directed Energy Support Weapon (Plasma Cannon)
Kig-Yar
Note: Skirmishers also wield these weapons.
- Type-25 Directed Energy Rifle (Plasma Rifle)
- Type-25 Carbine (Spiker)
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-33 Guided Munitions Launcher (Needler)
- Type-52 Special Applications Rifle (Focus Rifle)
- Type-31 Rifle (Needle Rifle)
Yanme'e
- Type-25 Directed Energy Rifle (Plasma Rifle)
- Type-25 Carbine (Spiker)
- Type-25 Directed Energy Pistol (Plasma Pistol)
- Type-33 Guided Munitions Launcher (Needler)
Jiralhanae
- Type-1 Antipersonnel Grenade (Plasma Grenade)
- Type-25 Directed Energy Rifle (Plasma Rifle)
- Type-51 Directed Energy Rifle/Improved (Plasma Repeater)
- Type-25 Carbine (Spiker)
- Type-31 Rifle (Needle Rifle)
- Type-33 Guided Munitions Launcher (Needler)
- Type-50 Directed Energy Rifle/Heavy (Concussion Rifle)
- Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
- Type-52 Guided Munitions Launcher/Explosive (Plasma Launcher)
- Type-2 Energy Weapon/Hammer (Gravity Hammer)
- Type-52 Directed Energy Support Weapon (Plasma Cannon)