SRS99 series: Difference between revisions
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Grim Looters (talk | contribs) (Added the trivia section a piece of trivia relating to a possible real-world inspiration for the series.) |
Grim Looters (talk | contribs) (→Specifications: Removed the "firing mechanism" paragraph due to lack of sources.) |
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== Specifications == | == Specifications == | ||
=== Design details === | === Design details === | ||
The SRS99 series sniper rifle, by default configuration, is chambered for [[14.5×114mm]] rounds. It is designed in the conventional layout: the magazine and operating system are located in front of the trigger. | The SRS99 series sniper rifle, by default configuration, is chambered for [[14.5×114mm]] rounds. It is designed in the conventional layout: the magazine and operating system are located in front of the trigger. SRS99s are usually distinctive due to their extremely long barrels, mounted optics, and bipod. However, nearly all components of the weapon can be changed to fit the mission requirements, including the barrel assembly, (which includes the chamber), and the stock.<ref name="interchangeable">'''Halo: The Fall of Reach''', ''page 80''</ref> | ||
=== | === Ammunition === | ||
[[File:Romeo Firefight Lost Platoon.jpg|thumb|200px|An [[Sniper Rifle System 99D-S2 Anti-Matériel|SRS99D-S2 AM]] sniper rifle being fired.]] | [[File:Romeo Firefight Lost Platoon.jpg|thumb|200px|An [[Sniper Rifle System 99D-S2 Anti-Matériel|SRS99D-S2 AM]] sniper rifle being fired.]] | ||
{{Main|14.5×114mm}} | {{Main|14.5×114mm}} | ||
The SRS99 series sniper rifle, by default configuration, is chambered the 14.5×114mm APFSDS rounds semi-automatically from a standard four round magazine. These rounds are large in both length and width and are equipped with four symmetrical fins spaced equidistantly around the base of the projectile, stabilizing its trajectory to | The SRS99 series sniper rifle, by default configuration, is chambered the 14.5×114mm APFSDS rounds semi-automatically from a standard four round magazine. These rounds are large in both length and width and are equipped with four symmetrical fins spaced equidistantly around the base of the projectile, stabilizing its trajectory to improve accuracy in flight with the result of a hit ratio of 97.3%. The terminal ballistics profile of the 14.5×114mm round is impressive; at 600 yards a round from the SRS99 series sniper rifle would go through about thirteen feet of flesh and bone.<ref name="Believe">'''[[Believe]]''', ''[[Enemy Weapon]]''</ref> | ||
The weapon can also be quickly and easily chambered to utilize other ammunition types, such as the 14.5×114mm HVAP rounds and the [[.450|.450 rounds]].<ref>'''Halo: The Fall of Reach''', ''page ???''</ref> The weapon can also fire specialized "[[grappling round]]s" which are slid into the barrel, providing a means of securing ropes over long distances.<ref>'''Halo: Ghosts of Onyx''', ''page 272''</ref> | The weapon can also be quickly and easily chambered to utilize other ammunition types, such as the 14.5×114mm HVAP rounds and the [[.450|.450 rounds]].<ref>'''Halo: The Fall of Reach''', ''page ???''</ref> The weapon can also fire specialized "[[grappling round]]s" which are slid into the barrel, providing a means of securing ropes over long distances.<ref>'''Halo: Ghosts of Onyx''', ''page 272''</ref> |
Revision as of 13:15, May 28, 2020
The SRS99 Series, (collectively Sniper Rifle System 99), is a series of semi-automatic, gas-operated sniper rifles produced by Misriah Armory and used by the UNSC Armed Forces. The rifle is standard for snipers and is configurable according to mission requirements.
Specifications
Design details
The SRS99 series sniper rifle, by default configuration, is chambered for 14.5×114mm rounds. It is designed in the conventional layout: the magazine and operating system are located in front of the trigger. SRS99s are usually distinctive due to their extremely long barrels, mounted optics, and bipod. However, nearly all components of the weapon can be changed to fit the mission requirements, including the barrel assembly, (which includes the chamber), and the stock.[1]
Ammunition
- Main article: 14.5×114mm
The SRS99 series sniper rifle, by default configuration, is chambered the 14.5×114mm APFSDS rounds semi-automatically from a standard four round magazine. These rounds are large in both length and width and are equipped with four symmetrical fins spaced equidistantly around the base of the projectile, stabilizing its trajectory to improve accuracy in flight with the result of a hit ratio of 97.3%. The terminal ballistics profile of the 14.5×114mm round is impressive; at 600 yards a round from the SRS99 series sniper rifle would go through about thirteen feet of flesh and bone.[2]
The weapon can also be quickly and easily chambered to utilize other ammunition types, such as the 14.5×114mm HVAP rounds and the .450 rounds.[3] The weapon can also fire specialized "grappling rounds" which are slid into the barrel, providing a means of securing ropes over long distances.[4]
Development history
The SRS99 entered service with the UNSC Army in 2460. Due to its modularity and ongoing manufacturer support, the SRS99 was adopted by the other Armed Forces branches in 2521.[5] By 2557 at least three production series were in service: the original, the Series 2, and the Series 5.
Though introduced during the Insurrection, the SRS99's best known use was against Covenant forces during their war with humanity; it proved invaluable in eliminating most personnel types, (from Grunts to Hunters), from long-to-extreme range. It was later found to be generally effective against Promethean constructs during the first and second conflicts on Requiem in 2557 and 2558.
Known models
- Sniper Rifle System 99 Anti-Matériel - The original model of the SRS99 series.
- Sniper Rifle System 99C-Series 2 Anti-Matériel - A variant of SRS99 Series 2.
- SRS99 99C-Series 2 Anti-Matériel B - A variant of the SRS99C-S2 AM.
- Sniper Rifle System 99D-Series 2 Anti-Matériel - Another variant of the SRS99 Series 2.
- Sniper Rifle System 99-Series 5 Anti-Matériel - The first version of the SRS99's fifth series.
Trivia
- The earlier depictions of variants from the SRS99 series, specifically those from Halo: Combat Evolved, Halo 2, Halo 3, Halo 3: ODST and Halo Wars, bear significant resemblance to the real-world Denel NTW-20, an anti-material rifle developed in the 1990s by Denel Mechem. The real-world rifle has versions chambered in different cartridges, one of which is 14.5x114mm, a round with the same stated dimensions as the round fired by the SRS99.
Gallery
See our gameplay information related to SRS99 series on its gameplay page. |
List of appearances
Notes
Sources
- ^ Halo: The Fall of Reach, page 80
- ^ Believe, Enemy Weapon
- ^ Halo: The Fall of Reach, page ???
- ^ Halo: Ghosts of Onyx, page 272
- ^ Bungie.net: Sniper Rifle System 99
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